1 | /**************************************************************************** |
2 | ** |
3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
4 | ** Contact: https://www.qt.io/licensing/ |
5 | ** |
6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
7 | ** |
8 | ** $QT_BEGIN_LICENSE:LGPL$ |
9 | ** Commercial License Usage |
10 | ** Licensees holding valid commercial Qt licenses may use this file in |
11 | ** accordance with the commercial license agreement provided with the |
12 | ** Software or, alternatively, in accordance with the terms contained in |
13 | ** a written agreement between you and The Qt Company. For licensing terms |
14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
15 | ** information use the contact form at https://www.qt.io/contact-us. |
16 | ** |
17 | ** GNU Lesser General Public License Usage |
18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
19 | ** General Public License version 3 as published by the Free Software |
20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
21 | ** packaging of this file. Please review the following information to |
22 | ** ensure the GNU Lesser General Public License version 3 requirements |
23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
24 | ** |
25 | ** GNU General Public License Usage |
26 | ** Alternatively, this file may be used under the terms of the GNU |
27 | ** General Public License version 2.0 or (at your option) the GNU General |
28 | ** Public license version 3 or any later version approved by the KDE Free |
29 | ** Qt Foundation. The licenses are as published by the Free Software |
30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
31 | ** included in the packaging of this file. Please review the following |
32 | ** information to ensure the GNU General Public License requirements will |
33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
35 | ** |
36 | ** $QT_END_LICENSE$ |
37 | ** |
38 | ****************************************************************************/ |
39 | |
40 | #include "framecleanupjob_p.h" |
41 | #include <private/nodemanagers_p.h> |
42 | #include <private/entity_p.h> |
43 | #include <private/shaderdata_p.h> |
44 | #include <private/managers_p.h> |
45 | #include <private/sphere_p.h> |
46 | #include <Qt3DRender/private/job_common_p.h> |
47 | |
48 | QT_BEGIN_NAMESPACE |
49 | |
50 | namespace Qt3DRender { |
51 | namespace Render { |
52 | |
53 | FrameCleanupJob::FrameCleanupJob() |
54 | : m_managers(nullptr) |
55 | , m_root(nullptr) |
56 | { |
57 | SET_JOB_RUN_STAT_TYPE(this, JobTypes::FrameCleanup, 0) |
58 | } |
59 | |
60 | FrameCleanupJob::~FrameCleanupJob() |
61 | { |
62 | } |
63 | |
64 | void FrameCleanupJob::setRoot(Entity *root) |
65 | { |
66 | m_root = root; |
67 | } |
68 | |
69 | void FrameCleanupJob::run() |
70 | { |
71 | // Debug bounding volume debug |
72 | updateBoundingVolumesDebug(node: m_root); |
73 | } |
74 | |
75 | void FrameCleanupJob::updateBoundingVolumesDebug(Entity *node) |
76 | { |
77 | Q_UNUSED(node); |
78 | #if 0 |
79 | node->traverse([](Entity *node) { |
80 | BoundingVolumeDebug *debugBV = node->renderComponent<BoundingVolumeDebug>(); |
81 | if (debugBV) { |
82 | Qt3DRender::Render::Sphere s; |
83 | if (!debugBV->isRecursive()) { |
84 | s = *node->worldBoundingVolume(); |
85 | } else { |
86 | s = *node->worldBoundingVolumeWithChildren(); |
87 | } |
88 | debugBV->setRadius(s.radius()); |
89 | debugBV->setCenter(s.center()); |
90 | } |
91 | }); |
92 | |
93 | #endif |
94 | } |
95 | |
96 | void FrameCleanupJob::setManagers(NodeManagers *managers) |
97 | { |
98 | m_managers = managers; |
99 | } |
100 | |
101 | } // namespace Render |
102 | } // namespace Qt3DRender |
103 | |
104 | QT_END_NAMESPACE |
105 | |