| 1 | /**************************************************************************** | 
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| 2 | ** | 
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
| 9 | ** Commercial License Usage | 
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | 
| 21 | ** packaging of this file. Please review the following information to | 
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | 
| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
| 29 | ** Qt Foundation. The licenses are as published by the Free Software | 
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | 
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| 32 | ** information to ensure the GNU General Public License requirements will | 
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | 
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 | |
| 40 | #include "light_p.h" | 
| 41 | #include "qabstractlight.h" | 
| 42 | #include "qabstractlight_p.h" | 
| 43 | #include <private/abstractrenderer_p.h> | 
| 44 | #include <private/nodemanagers_p.h> | 
| 45 | #include <private/qbackendnode_p.h> | 
| 46 | #include <private/managers_p.h> | 
| 47 | |
| 48 | QT_BEGIN_NAMESPACE | 
| 49 | |
| 50 | using namespace Qt3DCore; | 
| 51 | |
| 52 | namespace Qt3DRender { | 
| 53 | namespace Render { | 
| 54 | |
| 55 | QNodeId Light::shaderData() const | 
| 56 | { | 
| 57 | return m_shaderDataId; | 
| 58 | } | 
| 59 | |
| 60 | void Light::syncFromFrontEnd(const QNode *frontEnd, bool firstTime) | 
| 61 | { | 
| 62 | BackendNode::syncFromFrontEnd(frontEnd, firstTime); | 
| 63 | const QAbstractLight *node = qobject_cast<const QAbstractLight *>(object: frontEnd); | 
| 64 | if (!node) | 
| 65 | return; | 
| 66 | |
| 67 | if (firstTime) { | 
| 68 | QAbstractLightPrivate *d = static_cast<QAbstractLightPrivate *>(QAbstractLightPrivate::get(q: const_cast<Qt3DCore::QNode *>(frontEnd))); | 
| 69 | m_shaderDataId = d->m_shaderData ? d->m_shaderData->id() : QNodeId{}; | 
| 70 | BackendNode::markDirty(changes: AbstractRenderer::LightsDirty); | 
| 71 | } | 
| 72 | } | 
| 73 | |
| 74 | RenderLightFunctor::RenderLightFunctor(AbstractRenderer *renderer, NodeManagers *managers) | 
| 75 | : m_managers(managers) | 
| 76 | , m_renderer(renderer) | 
| 77 | { | 
| 78 | } | 
| 79 | |
| 80 | Qt3DCore::QBackendNode *RenderLightFunctor::create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const | 
| 81 | { | 
| 82 | Light *backend = m_managers->lightManager()->getOrCreateResource(id: change->subjectId()); | 
| 83 | backend->setRenderer(m_renderer); | 
| 84 | return backend; | 
| 85 | } | 
| 86 | |
| 87 | Qt3DCore::QBackendNode *RenderLightFunctor::get(Qt3DCore::QNodeId id) const | 
| 88 | { | 
| 89 | return m_managers->lightManager()->lookupResource(id); | 
| 90 | } | 
| 91 | |
| 92 | void RenderLightFunctor::destroy(Qt3DCore::QNodeId id) const | 
| 93 | { | 
| 94 | Light *backend = m_managers->lightManager()->getOrCreateResource(id); | 
| 95 | m_renderer->markDirty(changes: AbstractRenderer::LightsDirty, node: backend); | 
| 96 | m_managers->lightManager()->releaseResource(id); | 
| 97 | } | 
| 98 | |
| 99 | } // namespace Render | 
| 100 | } // namespace Qt3DRender | 
| 101 | |
| 102 | QT_END_NAMESPACE | 
| 103 | 
