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| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
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| 17 | ** GNU Lesser General Public License Usage |
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| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
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| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "light_p.h" |
| 41 | #include "qabstractlight.h" |
| 42 | #include "qabstractlight_p.h" |
| 43 | #include <private/abstractrenderer_p.h> |
| 44 | #include <private/nodemanagers_p.h> |
| 45 | #include <private/qbackendnode_p.h> |
| 46 | #include <private/managers_p.h> |
| 47 | |
| 48 | QT_BEGIN_NAMESPACE |
| 49 | |
| 50 | using namespace Qt3DCore; |
| 51 | |
| 52 | namespace Qt3DRender { |
| 53 | namespace Render { |
| 54 | |
| 55 | QNodeId Light::shaderData() const |
| 56 | { |
| 57 | return m_shaderDataId; |
| 58 | } |
| 59 | |
| 60 | void Light::syncFromFrontEnd(const QNode *frontEnd, bool firstTime) |
| 61 | { |
| 62 | BackendNode::syncFromFrontEnd(frontEnd, firstTime); |
| 63 | const QAbstractLight *node = qobject_cast<const QAbstractLight *>(object: frontEnd); |
| 64 | if (!node) |
| 65 | return; |
| 66 | |
| 67 | if (firstTime) { |
| 68 | QAbstractLightPrivate *d = static_cast<QAbstractLightPrivate *>(QAbstractLightPrivate::get(q: const_cast<Qt3DCore::QNode *>(frontEnd))); |
| 69 | m_shaderDataId = d->m_shaderData ? d->m_shaderData->id() : QNodeId{}; |
| 70 | BackendNode::markDirty(changes: AbstractRenderer::LightsDirty); |
| 71 | } |
| 72 | } |
| 73 | |
| 74 | RenderLightFunctor::RenderLightFunctor(AbstractRenderer *renderer, NodeManagers *managers) |
| 75 | : m_managers(managers) |
| 76 | , m_renderer(renderer) |
| 77 | { |
| 78 | } |
| 79 | |
| 80 | Qt3DCore::QBackendNode *RenderLightFunctor::create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const |
| 81 | { |
| 82 | Light *backend = m_managers->lightManager()->getOrCreateResource(id: change->subjectId()); |
| 83 | backend->setRenderer(m_renderer); |
| 84 | return backend; |
| 85 | } |
| 86 | |
| 87 | Qt3DCore::QBackendNode *RenderLightFunctor::get(Qt3DCore::QNodeId id) const |
| 88 | { |
| 89 | return m_managers->lightManager()->lookupResource(id); |
| 90 | } |
| 91 | |
| 92 | void RenderLightFunctor::destroy(Qt3DCore::QNodeId id) const |
| 93 | { |
| 94 | Light *backend = m_managers->lightManager()->getOrCreateResource(id); |
| 95 | m_renderer->markDirty(changes: AbstractRenderer::LightsDirty, node: backend); |
| 96 | m_managers->lightManager()->releaseResource(id); |
| 97 | } |
| 98 | |
| 99 | } // namespace Render |
| 100 | } // namespace Qt3DRender |
| 101 | |
| 102 | QT_END_NAMESPACE |
| 103 |
