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| 2 | ** |
| 3 | ** Copyright (C) 2019 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
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| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
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| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #ifndef QT3DRENDER_QSHADERIMAGE_H |
| 41 | #define QT3DRENDER_QSHADERIMAGE_H |
| 42 | |
| 43 | #include <Qt3DCore/qnode.h> |
| 44 | #include <Qt3DRender/qt3drender_global.h> |
| 45 | |
| 46 | QT_BEGIN_NAMESPACE |
| 47 | |
| 48 | namespace Qt3DRender { |
| 49 | |
| 50 | class QAbstractTexture; |
| 51 | class QShaderImagePrivate; |
| 52 | |
| 53 | class Q_3DRENDERSHARED_EXPORT QShaderImage : public Qt3DCore::QNode |
| 54 | { |
| 55 | Q_OBJECT |
| 56 | Q_PROPERTY(Qt3DRender::QAbstractTexture *texture READ texture WRITE setTexture NOTIFY textureChanged) |
| 57 | Q_PROPERTY(bool layered READ layered WRITE setLayered NOTIFY layeredChanged) |
| 58 | Q_PROPERTY(int mipLevel READ mipLevel WRITE setMipLevel NOTIFY mipLevelChanged) |
| 59 | Q_PROPERTY(int layer READ layer WRITE setLayer NOTIFY layerChanged) |
| 60 | Q_PROPERTY(Access access READ access WRITE setAccess NOTIFY accessChanged) |
| 61 | Q_PROPERTY(ImageFormat format READ format WRITE setFormat NOTIFY formatChanged) |
| 62 | |
| 63 | public: |
| 64 | enum Access { |
| 65 | ReadOnly = 0, |
| 66 | WriteOnly, |
| 67 | ReadWrite |
| 68 | }; |
| 69 | Q_ENUM(Access) |
| 70 | |
| 71 | enum ImageFormat { |
| 72 | NoFormat = 0, // GL_NONE |
| 73 | Automatic = 1, // The Qt3D engine automatically determines the best format |
| 74 | |
| 75 | // Unsigned normalized formats |
| 76 | R8_UNorm = 0x8229, // GL_R8 |
| 77 | RG8_UNorm = 0x822B, // GL_RG8 |
| 78 | RGBA8_UNorm = 0x8058, // GL_RGBA8 |
| 79 | |
| 80 | R16_UNorm = 0x822A, // GL_R16 |
| 81 | RG16_UNorm = 0x822C, // GL_RG16 |
| 82 | RGBA16_UNorm = 0x805B, // GL_RGBA16 |
| 83 | |
| 84 | // Signed normalized formats |
| 85 | R8_SNorm = 0x8F94, // GL_R8_SNORM |
| 86 | RG8_SNorm = 0x8F95, // GL_RG8_SNORM |
| 87 | RGBA8_SNorm = 0x8F97, // GL_RGBA8_SNORM |
| 88 | |
| 89 | R16_SNorm = 0x8F98, // GL_R16_SNORM |
| 90 | RG16_SNorm = 0x8F99, // GL_RG16_SNORM |
| 91 | RGBA16_SNorm = 0x8F9B, // GL_RGBA16_SNORM |
| 92 | |
| 93 | // Unsigned integer formats |
| 94 | R8U = 0x8232, // GL_R8UI |
| 95 | RG8U = 0x8238, // GL_RG8UI |
| 96 | RGBA8U = 0x8D7C, // GL_RGBA8UI |
| 97 | |
| 98 | R16U = 0x8234, // GL_R16UI |
| 99 | RG16U = 0x823A, // GL_RG16UI |
| 100 | RGBA16U = 0x8D76, // GL_RGBA16UI |
| 101 | |
| 102 | R32U = 0x8236, // GL_R32UI |
| 103 | RG32U = 0x823C, // GL_RG32UI |
| 104 | RGBA32U = 0x8D70, // GL_RGBA32UI |
| 105 | |
| 106 | // Signed integer formats |
| 107 | R8I = 0x8231, // GL_R8I |
| 108 | RG8I = 0x8237, // GL_RG8I |
| 109 | RGBA8I = 0x8D8E, // GL_RGBA8I |
| 110 | |
| 111 | R16I = 0x8233, // GL_R16I |
| 112 | RG16I = 0x8239, // GL_RG16I |
| 113 | RGBA16I = 0x8D88, // GL_RGBA16I |
| 114 | |
| 115 | R32I = 0x8235, // GL_R32I |
| 116 | RG32I = 0x823B, // GL_RG32I |
| 117 | RGBA32I = 0x8D82, // GL_RGBA32I |
| 118 | |
| 119 | // Floating point formats |
| 120 | R16F = 0x822D, // GL_R16F |
| 121 | RG16F = 0x822F, // GL_RG16F |
| 122 | RGBA16F = 0x881A, // GL_RGBA16F |
| 123 | |
| 124 | R32F = 0x822E, // GL_R32F |
| 125 | RG32F = 0x8230, // GL_RG32F |
| 126 | RGBA32F = 0x8814, // GL_RGBA32F |
| 127 | |
| 128 | // Packed formats |
| 129 | RG11B10F = 0x8C3A, // GL_R11F_G11F_B10F |
| 130 | RGB10A2 = 0x8059, // GL_RGB10_A2 |
| 131 | RGB10A2U = 0x906F, // GL_RGB10_A2_UI |
| 132 | }; |
| 133 | Q_ENUM(ImageFormat) |
| 134 | |
| 135 | explicit QShaderImage(Qt3DCore::QNode *parent = nullptr); |
| 136 | ~QShaderImage(); |
| 137 | |
| 138 | Qt3DRender::QAbstractTexture *texture() const; |
| 139 | bool layered() const; |
| 140 | int mipLevel() const; |
| 141 | int layer() const; |
| 142 | Access access() const; |
| 143 | ImageFormat format() const; |
| 144 | |
| 145 | public Q_SLOTS: |
| 146 | void setTexture(Qt3DRender::QAbstractTexture *texture); |
| 147 | void setLayered(bool layered); |
| 148 | void setMipLevel(int mipLevel); |
| 149 | void setLayer(int layer); |
| 150 | void setAccess(Access access); |
| 151 | void setFormat(ImageFormat format); |
| 152 | |
| 153 | Q_SIGNALS: |
| 154 | void textureChanged(Qt3DRender::QAbstractTexture *texture); |
| 155 | void layeredChanged(bool layered); |
| 156 | void mipLevelChanged(int mipLevel); |
| 157 | void layerChanged(int layer); |
| 158 | void accessChanged(Access access); |
| 159 | void formatChanged(ImageFormat format); |
| 160 | |
| 161 | private: |
| 162 | Q_DECLARE_PRIVATE(QShaderImage) |
| 163 | Qt3DCore::QNodeCreatedChangeBasePtr createNodeCreationChange() const override; |
| 164 | }; |
| 165 | |
| 166 | } // namespace Qt3DRender |
| 167 | |
| 168 | QT_END_NAMESPACE |
| 169 | |
| 170 | #endif // QT3DRENDER_QSHADERIMAGE_H |
| 171 | |