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39 | |
40 | #ifndef QT3DRENDER_QSHADERIMAGE_H |
41 | #define QT3DRENDER_QSHADERIMAGE_H |
42 | |
43 | #include <Qt3DCore/qnode.h> |
44 | #include <Qt3DRender/qt3drender_global.h> |
45 | |
46 | QT_BEGIN_NAMESPACE |
47 | |
48 | namespace Qt3DRender { |
49 | |
50 | class QAbstractTexture; |
51 | class QShaderImagePrivate; |
52 | |
53 | class Q_3DRENDERSHARED_EXPORT QShaderImage : public Qt3DCore::QNode |
54 | { |
55 | Q_OBJECT |
56 | Q_PROPERTY(Qt3DRender::QAbstractTexture *texture READ texture WRITE setTexture NOTIFY textureChanged) |
57 | Q_PROPERTY(bool layered READ layered WRITE setLayered NOTIFY layeredChanged) |
58 | Q_PROPERTY(int mipLevel READ mipLevel WRITE setMipLevel NOTIFY mipLevelChanged) |
59 | Q_PROPERTY(int layer READ layer WRITE setLayer NOTIFY layerChanged) |
60 | Q_PROPERTY(Access access READ access WRITE setAccess NOTIFY accessChanged) |
61 | Q_PROPERTY(ImageFormat format READ format WRITE setFormat NOTIFY formatChanged) |
62 | |
63 | public: |
64 | enum Access { |
65 | ReadOnly = 0, |
66 | WriteOnly, |
67 | ReadWrite |
68 | }; |
69 | Q_ENUM(Access) |
70 | |
71 | enum ImageFormat { |
72 | NoFormat = 0, // GL_NONE |
73 | Automatic = 1, // The Qt3D engine automatically determines the best format |
74 | |
75 | // Unsigned normalized formats |
76 | R8_UNorm = 0x8229, // GL_R8 |
77 | RG8_UNorm = 0x822B, // GL_RG8 |
78 | RGBA8_UNorm = 0x8058, // GL_RGBA8 |
79 | |
80 | R16_UNorm = 0x822A, // GL_R16 |
81 | RG16_UNorm = 0x822C, // GL_RG16 |
82 | RGBA16_UNorm = 0x805B, // GL_RGBA16 |
83 | |
84 | // Signed normalized formats |
85 | R8_SNorm = 0x8F94, // GL_R8_SNORM |
86 | RG8_SNorm = 0x8F95, // GL_RG8_SNORM |
87 | RGBA8_SNorm = 0x8F97, // GL_RGBA8_SNORM |
88 | |
89 | R16_SNorm = 0x8F98, // GL_R16_SNORM |
90 | RG16_SNorm = 0x8F99, // GL_RG16_SNORM |
91 | RGBA16_SNorm = 0x8F9B, // GL_RGBA16_SNORM |
92 | |
93 | // Unsigned integer formats |
94 | R8U = 0x8232, // GL_R8UI |
95 | RG8U = 0x8238, // GL_RG8UI |
96 | RGBA8U = 0x8D7C, // GL_RGBA8UI |
97 | |
98 | R16U = 0x8234, // GL_R16UI |
99 | RG16U = 0x823A, // GL_RG16UI |
100 | RGBA16U = 0x8D76, // GL_RGBA16UI |
101 | |
102 | R32U = 0x8236, // GL_R32UI |
103 | RG32U = 0x823C, // GL_RG32UI |
104 | RGBA32U = 0x8D70, // GL_RGBA32UI |
105 | |
106 | // Signed integer formats |
107 | R8I = 0x8231, // GL_R8I |
108 | RG8I = 0x8237, // GL_RG8I |
109 | RGBA8I = 0x8D8E, // GL_RGBA8I |
110 | |
111 | R16I = 0x8233, // GL_R16I |
112 | RG16I = 0x8239, // GL_RG16I |
113 | RGBA16I = 0x8D88, // GL_RGBA16I |
114 | |
115 | R32I = 0x8235, // GL_R32I |
116 | RG32I = 0x823B, // GL_RG32I |
117 | RGBA32I = 0x8D82, // GL_RGBA32I |
118 | |
119 | // Floating point formats |
120 | R16F = 0x822D, // GL_R16F |
121 | RG16F = 0x822F, // GL_RG16F |
122 | RGBA16F = 0x881A, // GL_RGBA16F |
123 | |
124 | R32F = 0x822E, // GL_R32F |
125 | RG32F = 0x8230, // GL_RG32F |
126 | RGBA32F = 0x8814, // GL_RGBA32F |
127 | |
128 | // Packed formats |
129 | RG11B10F = 0x8C3A, // GL_R11F_G11F_B10F |
130 | RGB10A2 = 0x8059, // GL_RGB10_A2 |
131 | RGB10A2U = 0x906F, // GL_RGB10_A2_UI |
132 | }; |
133 | Q_ENUM(ImageFormat) |
134 | |
135 | explicit QShaderImage(Qt3DCore::QNode *parent = nullptr); |
136 | ~QShaderImage(); |
137 | |
138 | Qt3DRender::QAbstractTexture *texture() const; |
139 | bool layered() const; |
140 | int mipLevel() const; |
141 | int layer() const; |
142 | Access access() const; |
143 | ImageFormat format() const; |
144 | |
145 | public Q_SLOTS: |
146 | void setTexture(Qt3DRender::QAbstractTexture *texture); |
147 | void setLayered(bool layered); |
148 | void setMipLevel(int mipLevel); |
149 | void setLayer(int layer); |
150 | void setAccess(Access access); |
151 | void setFormat(ImageFormat format); |
152 | |
153 | Q_SIGNALS: |
154 | void textureChanged(Qt3DRender::QAbstractTexture *texture); |
155 | void layeredChanged(bool layered); |
156 | void mipLevelChanged(int mipLevel); |
157 | void layerChanged(int layer); |
158 | void accessChanged(Access access); |
159 | void formatChanged(ImageFormat format); |
160 | |
161 | private: |
162 | Q_DECLARE_PRIVATE(QShaderImage) |
163 | Qt3DCore::QNodeCreatedChangeBasePtr createNodeCreationChange() const override; |
164 | }; |
165 | |
166 | } // namespace Qt3DRender |
167 | |
168 | QT_END_NAMESPACE |
169 | |
170 | #endif // QT3DRENDER_QSHADERIMAGE_H |
171 | |