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39 | |
40 | #ifndef QT3DRENDER_QCOLLISIONQUERYRESULT_P_H |
41 | #define QT3DRENDER_QCOLLISIONQUERYRESULT_P_H |
42 | |
43 | // |
44 | // W A R N I N G |
45 | // ------------- |
46 | // |
47 | // This file is not part of the Qt API. It exists for the convenience |
48 | // of other Qt classes. This header file may change from version to |
49 | // version without notice, or even be removed. |
50 | // |
51 | // We mean it. |
52 | // |
53 | |
54 | #include <Qt3DRender/qt3drender_global.h> |
55 | #include <Qt3DCore/qnodeid.h> |
56 | #include <Qt3DCore/private/vector3d_p.h> |
57 | #include <QVector> |
58 | #include <QSharedData> |
59 | |
60 | QT_BEGIN_NAMESPACE |
61 | |
62 | namespace Qt3DRender { |
63 | namespace RayCasting { |
64 | |
65 | typedef int QQueryHandle; |
66 | class QCollisionQueryResultPrivate; |
67 | |
68 | class Q_3DRENDERSHARED_EXPORT QCollisionQueryResult |
69 | { |
70 | public: |
71 | struct Hit { |
72 | enum HitType { |
73 | Entity, |
74 | Point, |
75 | Edge, |
76 | Triangle |
77 | }; |
78 | |
79 | Hit() |
80 | : m_type(Entity) |
81 | , m_distance(-1.f) |
82 | , m_primitiveIndex(0) |
83 | { |
84 | m_vertexIndex[0] = m_vertexIndex[1] = m_vertexIndex[2] = 0; |
85 | } |
86 | |
87 | Hit(Qt3DCore::QNodeId entity, const Vector3D &intersection, float distance, const Vector3D &uvw) |
88 | : m_entityId(entity) |
89 | , m_type(Entity) |
90 | , m_intersection(intersection) |
91 | , m_distance(distance) |
92 | , m_primitiveIndex(0U) |
93 | , m_uvw(uvw) |
94 | { |
95 | } |
96 | |
97 | Qt3DCore::QNodeId m_entityId; |
98 | HitType m_type; |
99 | Vector3D m_intersection; |
100 | float m_distance; |
101 | uint m_primitiveIndex; |
102 | uint m_vertexIndex[3]; |
103 | Vector3D m_uvw; |
104 | }; |
105 | |
106 | QCollisionQueryResult(); |
107 | QCollisionQueryResult(const QCollisionQueryResult &); |
108 | ~QCollisionQueryResult(); |
109 | |
110 | QCollisionQueryResult &operator=(const QCollisionQueryResult &); |
111 | #ifdef Q_COMPILER_RVALUE_REFS |
112 | QCollisionQueryResult &operator=(QCollisionQueryResult &&other) Q_DECL_NOTHROW |
113 | { |
114 | swap(other); |
115 | return *this; |
116 | } |
117 | #endif |
118 | |
119 | void swap(QCollisionQueryResult &other) Q_DECL_NOTHROW |
120 | { |
121 | qSwap(value1&: d_ptr, value2&: other.d_ptr); |
122 | } |
123 | |
124 | QQueryHandle handle() const; |
125 | QVector<Hit> hits() const; |
126 | QVector<Qt3DCore::QNodeId> entitiesHit() const; |
127 | |
128 | private: |
129 | friend class QAbstractCollisionQueryService; |
130 | |
131 | explicit QCollisionQueryResult(QCollisionQueryResultPrivate &p); |
132 | |
133 | QSharedDataPointer<QCollisionQueryResultPrivate> d_ptr; |
134 | // Q_DECLARE_PRIVATE equivalent for shared data pointers |
135 | QCollisionQueryResultPrivate *d_func(); |
136 | inline const QCollisionQueryResultPrivate *d_func() const |
137 | { |
138 | return d_ptr.constData(); |
139 | } |
140 | }; |
141 | QT3D_DECLARE_TYPEINFO_2(Qt3DRender, RayCasting, QCollisionQueryResult::Hit, Q_PRIMITIVE_TYPE) |
142 | QT3D_DECLARE_SHARED_2(Qt3DRender, RayCasting, QCollisionQueryResult) |
143 | |
144 | class QCollisionQueryResultPrivate : public QSharedData |
145 | { |
146 | public: |
147 | explicit QCollisionQueryResultPrivate(); |
148 | explicit QCollisionQueryResultPrivate(const QCollisionQueryResultPrivate ©); |
149 | |
150 | void setHandle(const QQueryHandle &handle); |
151 | void addEntityHit(Qt3DCore::QNodeId entity, const Vector3D& intersection, float distance, |
152 | const Vector3D& uvw); |
153 | |
154 | QQueryHandle m_handle; |
155 | QVector<QCollisionQueryResult::Hit> m_hits; |
156 | }; |
157 | |
158 | inline bool operator==(const QCollisionQueryResult::Hit& left, const QCollisionQueryResult::Hit& right) |
159 | { |
160 | return left.m_entityId == right.m_entityId; |
161 | } |
162 | |
163 | } // RayCasting |
164 | } // Qt3DRender |
165 | |
166 | QT_END_NAMESPACE |
167 | |
168 | #endif // QT3DRENDER_QCOLLISIONQUERYRESULT_P_H |
169 | |