| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2020 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
| 11 | ** accordance with the commercial license agreement provided with the | 
| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further | 
| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT | 
| 21 | ** included in the packaging of this file. Please review the following | 
| 22 | ** information to ensure the GNU General Public License requirements will | 
| 23 | ** be met: https://www.gnu.org/licenses/gpl-3.0.html. | 
| 24 | ** | 
| 25 | ** $QT_END_LICENSE$ | 
| 26 | ** | 
| 27 | ****************************************************************************/ | 
| 28 |  | 
| 29 | #include <QtTest/QtTest> | 
| 30 | #include <QMutex> | 
| 31 | #include <QWaitCondition> | 
| 32 | #include <QThread> | 
| 33 | #include <Qt3DRender/qrenderaspect.h> | 
| 34 | #include <Qt3DRender/private/offscreensurfacehelper_p.h> | 
| 35 | #include <Qt3DRender/private/rendersettings_p.h> | 
| 36 | #include <Qt3DRender/private/viewportnode_p.h> | 
| 37 | #include <Qt3DRender/private/job_common_p.h> | 
| 38 | #include <Qt3DRender/private/entity_p.h> | 
| 39 |  | 
| 40 | #include "testaspect.h" | 
| 41 | #include "testrenderer.h" | 
| 42 |  | 
| 43 | class TestRendererAspect : public Qt3DRender::TestAspect { | 
| 44 | public: | 
| 45 |     TestRendererAspect(Qt3DCore::QEntity *root) : Qt3DRender::TestAspect(root) { | 
| 46 |         auto d = Qt3DCore::QAbstractAspectPrivate::get(aspect: this); | 
| 47 |         d->m_rootId = root->id(); | 
| 48 |     } | 
| 49 |  | 
| 50 |     void replaceWithTestRenderer() { | 
| 51 |         auto daspect = Qt3DRender::QRenderAspectPrivate::get(q: this); | 
| 52 |  | 
| 53 |         auto sceneRoot = daspect->m_renderer->sceneRoot(); | 
| 54 |         daspect->m_renderer->shutdown(); | 
| 55 |         delete daspect->m_renderer; | 
| 56 |         daspect->m_renderer = new TestRenderer(); | 
| 57 |         daspect->m_renderer->setNodeManagers(daspect->m_nodeManagers); | 
| 58 |         daspect->m_renderer->setOffscreenSurfaceHelper(daspect->m_offscreenHelper); | 
| 59 |         sceneRoot->setRenderer(daspect->m_renderer); | 
| 60 |         daspect->m_renderer->setSceneRoot(sceneRoot); | 
| 61 |  | 
| 62 |         // Give it a setting instance | 
| 63 |         Qt3DRender::Render::RenderSettings settings; | 
| 64 |         // owned by FG manager | 
| 65 |         Qt3DRender::Render::ViewportNode *fgRoot = new Qt3DRender::Render::ViewportNode(); | 
| 66 |         const Qt3DCore::QNodeId fgRootId = Qt3DCore::QNodeId::createId(); | 
| 67 |  | 
| 68 |         daspect->m_nodeManagers->frameGraphManager()->appendNode(id: fgRootId, node: fgRoot); | 
| 69 |         settings.setActiveFrameGraphId(fgRootId); | 
| 70 |  | 
| 71 |         daspect->m_renderer->setSettings(&settings); | 
| 72 |     } | 
| 73 | }; | 
| 74 |  | 
| 75 | class tst_Aspect : public QObject | 
| 76 | { | 
| 77 |     Q_OBJECT | 
| 78 | public : | 
| 79 |     tst_Aspect() = default; | 
| 80 |     ~tst_Aspect() = default; | 
| 81 |  | 
| 82 | private Q_SLOTS: | 
| 83 |  | 
| 84 |     void checkJobs() | 
| 85 |     { | 
| 86 |         // GIVEN | 
| 87 |         Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity(); | 
| 88 |         QScopedPointer<TestRendererAspect> aspect(new TestRendererAspect(rootEntity)); | 
| 89 |         auto daspect = Qt3DRender::QRenderAspectPrivate::get(q: aspect.data()); | 
| 90 |         daspect->m_renderAfterJobs = true; | 
| 91 |         aspect->onEngineStartup(); | 
| 92 |  | 
| 93 |         // replace with empty renderer | 
| 94 |         aspect->replaceWithTestRenderer(); | 
| 95 |  | 
| 96 |         // WHEN | 
| 97 |         daspect->m_renderer->markDirty(changes: Qt3DRender::Render::AbstractRenderer::AllDirty, node: nullptr); | 
| 98 |  | 
| 99 |         auto jobs = daspect->jobsToExecute(time: 1.); | 
| 100 | //        qDebug() << jobs.size(); | 
| 101 | //        for (auto job: jobs) | 
| 102 | //            qDebug() << Qt3DCore::QAspectJobPrivate::get(job.data())->m_jobName; | 
| 103 |  | 
| 104 |         // THEN -> AllDirty | 
| 105 |         QCOMPARE(jobs.size(), | 
| 106 |                  1 + // UpdateTreeEnabled | 
| 107 |                  1 + // UpdateTransform | 
| 108 |                  1 + // UpdateWorldBoundingVolume | 
| 109 |                  1 + // CalcBoundingVolume | 
| 110 |                  1 + // ExpandBoundingVolume | 
| 111 |                  1 + // SyncLoadingJobs | 
| 112 |                  1 + // UpdateSkinningPalette | 
| 113 |                  1 + // UpdateLevelOfDetail | 
| 114 |                  1 + // UpdateLayerEntity | 
| 115 |                  1 + // PickBoundingVolume | 
| 116 |                  1 + // RayCasting | 
| 117 |                  0   // No skeleton, no scene loading, no geometry, no buffers | 
| 118 |                 ); | 
| 119 |  | 
| 120 |         // WHEN | 
| 121 |         daspect->m_renderer->clearDirtyBits(changes: Qt3DRender::Render::AbstractRenderer::AllDirty); | 
| 122 |         jobs = daspect->jobsToExecute(time: 1.); | 
| 123 |  | 
| 124 |         // THEN -> Nothing dirty | 
| 125 |         QCOMPARE(jobs.size(), | 
| 126 |                  1 + // SyncLoadingJobs | 
| 127 |                  1 + // UpdateSkinningPalette | 
| 128 |                  1 + // UpdateLevelOfDetail | 
| 129 |                  1 + // PickBoundingVolume | 
| 130 |                  1 + // RayCasting | 
| 131 |                  0   // No skeleton, no scene loading, no geometry, no buffers | 
| 132 |                 ); | 
| 133 |  | 
| 134 |         // WHEN | 
| 135 |         daspect->m_renderer->clearDirtyBits(changes: Qt3DRender::Render::AbstractRenderer::AllDirty); | 
| 136 |         daspect->m_renderer->markDirty(changes: Qt3DRender::Render::AbstractRenderer::EntityEnabledDirty, node: nullptr); | 
| 137 |         jobs = daspect->jobsToExecute(time: 1.); | 
| 138 |  | 
| 139 |         // THEN -> enabled dirty | 
| 140 |         QCOMPARE(jobs.size(), | 
| 141 |                  1 + // UpdateTreeEnabled | 
| 142 |                  1 + // UpdateTransform | 
| 143 |                  1 + // UpdateWorldBoundingVolume | 
| 144 |                  1 + // CalcBoundingVolume | 
| 145 |                  1 + // ExpandBoundingVolume | 
| 146 |                  1 + // SyncLoadingJobs | 
| 147 |                  1 + // UpdateSkinningPalette | 
| 148 |                  1 + // UpdateLevelOfDetail | 
| 149 |                  1 + // PickBoundingVolume | 
| 150 |                  1 + // RayCasting | 
| 151 |                  0   // No skeleton, no scene loading, no geometry, no buffers | 
| 152 |                 ); | 
| 153 |  | 
| 154 |         // WHEN | 
| 155 |         daspect->m_renderer->clearDirtyBits(changes: Qt3DRender::Render::AbstractRenderer::AllDirty); | 
| 156 |         daspect->m_renderer->markDirty(changes: Qt3DRender::Render::AbstractRenderer::TransformDirty, node: nullptr); | 
| 157 |         jobs = daspect->jobsToExecute(time: 1.); | 
| 158 |  | 
| 159 |         // THEN -> transform dirty | 
| 160 |         QCOMPARE(jobs.size(), | 
| 161 |                  1 + // UpdateTransform | 
| 162 |                  1 + // UpdateWorldBoundingVolume | 
| 163 |                  1 + // ExpandBoundingVolume | 
| 164 |                  1 + // SyncLoadingJobs | 
| 165 |                  1 + // UpdateSkinningPalette | 
| 166 |                  1 + // UpdateLevelOfDetail | 
| 167 |                  1 + // PickBoundingVolume | 
| 168 |                  1 + // RayCasting | 
| 169 |                  0   // No skeleton, no scene loading, no geometry, no buffers | 
| 170 |                 ); | 
| 171 |  | 
| 172 |         // WHEN | 
| 173 |         daspect->m_renderer->clearDirtyBits(changes: Qt3DRender::Render::AbstractRenderer::AllDirty); | 
| 174 |         daspect->m_renderer->markDirty(changes: Qt3DRender::Render::AbstractRenderer::GeometryDirty, node: nullptr); | 
| 175 |         jobs = daspect->jobsToExecute(time: 1.); | 
| 176 |  | 
| 177 |         // THEN -> geometry dirty | 
| 178 |         QCOMPARE(jobs.size(), | 
| 179 |                  1 + // CalcBoundingVolume | 
| 180 |                  1 + // ExpandBoundingVolume | 
| 181 |                  1 + // SyncLoadingJobs | 
| 182 |                  1 + // UpdateSkinningPalette | 
| 183 |                  1 + // UpdateLevelOfDetail | 
| 184 |                  1 + // PickBoundingVolume | 
| 185 |                  1 + // RayCasting | 
| 186 |                  0   // No skeleton, no scene loading, no geometry, no buffers | 
| 187 |                 ); | 
| 188 |     } | 
| 189 | }; | 
| 190 |  | 
| 191 | QTEST_MAIN(tst_Aspect) | 
| 192 |  | 
| 193 | #include "tst_aspect.moc" | 
| 194 |  |