| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 Paul Lemire <paul.lemire350@gmail.com> |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
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| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT |
| 21 | ** included in the packaging of this file. Please review the following |
| 22 | ** information to ensure the GNU General Public License requirements will |
| 23 | ** be met: https://www.gnu.org/licenses/gpl-3.0.html. |
| 24 | ** |
| 25 | ** $QT_END_LICENSE$ |
| 26 | ** |
| 27 | ****************************************************************************/ |
| 28 | |
| 29 | // TODO Remove in Qt6 |
| 30 | #include <QtCore/qcompilerdetection.h> |
| 31 | QT_WARNING_DISABLE_DEPRECATED |
| 32 | |
| 33 | #include <QtTest/QTest> |
| 34 | #include <Qt3DRender/qshaderprogram.h> |
| 35 | #include <Qt3DRender/private/qshaderprogram_p.h> |
| 36 | #include <QObject> |
| 37 | #include <QSignalSpy> |
| 38 | #include <Qt3DCore/qpropertyupdatedchange.h> |
| 39 | #include <Qt3DCore/private/qnodecreatedchangegenerator_p.h> |
| 40 | #include <Qt3DCore/qnodecreatedchange.h> |
| 41 | #include "testpostmanarbiter.h" |
| 42 | |
| 43 | // We need to call QShaderProgram::sceneChangeEvent |
| 44 | class tst_QShaderProgram : public Qt3DRender::QShaderProgram |
| 45 | { |
| 46 | Q_OBJECT |
| 47 | |
| 48 | public: |
| 49 | tst_QShaderProgram() |
| 50 | : Qt3DRender::QShaderProgram() |
| 51 | { |
| 52 | qRegisterMetaType<Qt3DRender::QShaderProgram::Format>(typeName: "Format" ); |
| 53 | } |
| 54 | |
| 55 | private Q_SLOTS: |
| 56 | |
| 57 | void checkDefaultConstruction() |
| 58 | { |
| 59 | // GIVEN |
| 60 | Qt3DRender::QShaderProgram shaderProgram; |
| 61 | |
| 62 | // THEN |
| 63 | QCOMPARE(shaderProgram.vertexShaderCode(), QByteArray()); |
| 64 | QCOMPARE(shaderProgram.tessellationControlShaderCode(), QByteArray()); |
| 65 | QCOMPARE(shaderProgram.tessellationEvaluationShaderCode(), QByteArray()); |
| 66 | QCOMPARE(shaderProgram.geometryShaderCode(), QByteArray()); |
| 67 | QCOMPARE(shaderProgram.fragmentShaderCode(), QByteArray()); |
| 68 | QCOMPARE(shaderProgram.computeShaderCode(), QByteArray()); |
| 69 | QCOMPARE(shaderProgram.log(), QString()); |
| 70 | QCOMPARE(shaderProgram.status(), Qt3DRender::QShaderProgram::NotReady); |
| 71 | QCOMPARE(shaderProgram.format(), Qt3DRender::QShaderProgram::GLSL); |
| 72 | } |
| 73 | |
| 74 | void checkPropertyChanges() |
| 75 | { |
| 76 | // GIVEN |
| 77 | Qt3DRender::QShaderProgram shaderProgram; |
| 78 | |
| 79 | { |
| 80 | // WHEN |
| 81 | QSignalSpy spy(&shaderProgram, SIGNAL(vertexShaderCodeChanged(QByteArray))); |
| 82 | const QByteArray newValue = "VERTEX" ; |
| 83 | shaderProgram.setVertexShaderCode(newValue); |
| 84 | |
| 85 | // THEN |
| 86 | QVERIFY(spy.isValid()); |
| 87 | QCOMPARE(shaderProgram.vertexShaderCode(), newValue); |
| 88 | QCOMPARE(spy.count(), 1); |
| 89 | |
| 90 | // WHEN |
| 91 | spy.clear(); |
| 92 | shaderProgram.setVertexShaderCode(newValue); |
| 93 | |
| 94 | // THEN |
| 95 | QCOMPARE(shaderProgram.vertexShaderCode(), newValue); |
| 96 | QCOMPARE(spy.count(), 0); |
| 97 | } |
| 98 | { |
| 99 | // WHEN |
| 100 | QSignalSpy spy(&shaderProgram, SIGNAL(tessellationControlShaderCodeChanged(QByteArray))); |
| 101 | const QByteArray newValue = "TESSELATION_CONTROL" ; |
| 102 | shaderProgram.setTessellationControlShaderCode(newValue); |
| 103 | |
| 104 | // THEN |
| 105 | QVERIFY(spy.isValid()); |
| 106 | QCOMPARE(shaderProgram.tessellationControlShaderCode(), newValue); |
| 107 | QCOMPARE(spy.count(), 1); |
| 108 | |
| 109 | // WHEN |
| 110 | spy.clear(); |
| 111 | shaderProgram.setTessellationControlShaderCode(newValue); |
| 112 | |
| 113 | // THEN |
| 114 | QCOMPARE(shaderProgram.tessellationControlShaderCode(), newValue); |
| 115 | QCOMPARE(spy.count(), 0); |
| 116 | } |
| 117 | { |
| 118 | // WHEN |
| 119 | QSignalSpy spy(&shaderProgram, SIGNAL(tessellationEvaluationShaderCodeChanged(QByteArray))); |
| 120 | const QByteArray newValue = "TESSELATION_EVALUTATION" ; |
| 121 | shaderProgram.setTessellationEvaluationShaderCode(newValue); |
| 122 | |
| 123 | // THEN |
| 124 | QVERIFY(spy.isValid()); |
| 125 | QCOMPARE(shaderProgram.tessellationEvaluationShaderCode(), newValue); |
| 126 | QCOMPARE(spy.count(), 1); |
| 127 | |
| 128 | // WHEN |
| 129 | spy.clear(); |
| 130 | shaderProgram.setTessellationEvaluationShaderCode(newValue); |
| 131 | |
| 132 | // THEN |
| 133 | QCOMPARE(shaderProgram.tessellationEvaluationShaderCode(), newValue); |
| 134 | QCOMPARE(spy.count(), 0); |
| 135 | } |
| 136 | { |
| 137 | // WHEN |
| 138 | QSignalSpy spy(&shaderProgram, SIGNAL(geometryShaderCodeChanged(QByteArray))); |
| 139 | const QByteArray newValue = "GEOMETRY" ; |
| 140 | shaderProgram.setGeometryShaderCode(newValue); |
| 141 | |
| 142 | // THEN |
| 143 | QVERIFY(spy.isValid()); |
| 144 | QCOMPARE(shaderProgram.geometryShaderCode(), newValue); |
| 145 | QCOMPARE(spy.count(), 1); |
| 146 | |
| 147 | // WHEN |
| 148 | spy.clear(); |
| 149 | shaderProgram.setGeometryShaderCode(newValue); |
| 150 | |
| 151 | // THEN |
| 152 | QCOMPARE(shaderProgram.geometryShaderCode(), newValue); |
| 153 | QCOMPARE(spy.count(), 0); |
| 154 | } |
| 155 | { |
| 156 | // WHEN |
| 157 | QSignalSpy spy(&shaderProgram, SIGNAL(fragmentShaderCodeChanged(QByteArray))); |
| 158 | const QByteArray newValue = "FRAGMENT" ; |
| 159 | shaderProgram.setFragmentShaderCode(newValue); |
| 160 | |
| 161 | // THEN |
| 162 | QVERIFY(spy.isValid()); |
| 163 | QCOMPARE(shaderProgram.fragmentShaderCode(), newValue); |
| 164 | QCOMPARE(spy.count(), 1); |
| 165 | |
| 166 | // WHEN |
| 167 | spy.clear(); |
| 168 | shaderProgram.setFragmentShaderCode(newValue); |
| 169 | |
| 170 | // THEN |
| 171 | QCOMPARE(shaderProgram.fragmentShaderCode(), newValue); |
| 172 | QCOMPARE(spy.count(), 0); |
| 173 | } |
| 174 | { |
| 175 | // WHEN |
| 176 | QSignalSpy spy(&shaderProgram, SIGNAL(computeShaderCodeChanged(QByteArray))); |
| 177 | const QByteArray newValue = "COMPUTE" ; |
| 178 | shaderProgram.setComputeShaderCode(newValue); |
| 179 | |
| 180 | // THEN |
| 181 | QVERIFY(spy.isValid()); |
| 182 | QCOMPARE(shaderProgram.computeShaderCode(), newValue); |
| 183 | QCOMPARE(spy.count(), 1); |
| 184 | |
| 185 | // WHEN |
| 186 | spy.clear(); |
| 187 | shaderProgram.setComputeShaderCode(newValue); |
| 188 | |
| 189 | // THEN |
| 190 | QCOMPARE(shaderProgram.computeShaderCode(), newValue); |
| 191 | QCOMPARE(spy.count(), 0); |
| 192 | } |
| 193 | { |
| 194 | // WHEN |
| 195 | QSignalSpy spy(&shaderProgram, SIGNAL(formatChanged(Format))); |
| 196 | const QShaderProgram::Format newValue = QShaderProgram::SPIRV; |
| 197 | shaderProgram.setFormat(newValue); |
| 198 | |
| 199 | // THEN |
| 200 | QVERIFY(spy.isValid()); |
| 201 | QCOMPARE(shaderProgram.format(), newValue); |
| 202 | QCOMPARE(spy.count(), 1); |
| 203 | |
| 204 | // WHEN |
| 205 | spy.clear(); |
| 206 | shaderProgram.setFormat(newValue); |
| 207 | |
| 208 | // THEN |
| 209 | QCOMPARE(shaderProgram.format(), newValue); |
| 210 | QCOMPARE(spy.count(), 0); |
| 211 | } |
| 212 | } |
| 213 | |
| 214 | void checkCreationData() |
| 215 | { |
| 216 | // GIVEN |
| 217 | Qt3DRender::QShaderProgram shaderProgram; |
| 218 | |
| 219 | shaderProgram.setVertexShaderCode(QByteArrayLiteral("Vertex" )); |
| 220 | shaderProgram.setTessellationControlShaderCode(QByteArrayLiteral("TesselControl" )); |
| 221 | shaderProgram.setTessellationEvaluationShaderCode(QByteArrayLiteral("TesselEval" )); |
| 222 | shaderProgram.setGeometryShaderCode(QByteArrayLiteral("Geometry" )); |
| 223 | shaderProgram.setFragmentShaderCode(QByteArrayLiteral("Fragment" )); |
| 224 | shaderProgram.setComputeShaderCode(QByteArrayLiteral("Compute" )); |
| 225 | shaderProgram.setFormat(QShaderProgram::SPIRV); |
| 226 | |
| 227 | // WHEN |
| 228 | QVector<Qt3DCore::QNodeCreatedChangeBasePtr> creationChanges; |
| 229 | |
| 230 | { |
| 231 | Qt3DCore::QNodeCreatedChangeGenerator creationChangeGenerator(&shaderProgram); |
| 232 | creationChanges = creationChangeGenerator.creationChanges(); |
| 233 | } |
| 234 | |
| 235 | // THEN |
| 236 | { |
| 237 | QCOMPARE(creationChanges.size(), 1); |
| 238 | |
| 239 | const auto creationChangeData = qSharedPointerCast<Qt3DCore::QNodeCreatedChange<Qt3DRender::QShaderProgramData>>(src: creationChanges.first()); |
| 240 | const Qt3DRender::QShaderProgramData cloneData = creationChangeData->data; |
| 241 | |
| 242 | QCOMPARE(shaderProgram.vertexShaderCode(), cloneData.vertexShaderCode); |
| 243 | QCOMPARE(shaderProgram.tessellationControlShaderCode(), cloneData.tessellationControlShaderCode); |
| 244 | QCOMPARE(shaderProgram.tessellationEvaluationShaderCode(), cloneData.tessellationEvaluationShaderCode); |
| 245 | QCOMPARE(shaderProgram.geometryShaderCode(), cloneData.geometryShaderCode); |
| 246 | QCOMPARE(shaderProgram.fragmentShaderCode(), cloneData.fragmentShaderCode); |
| 247 | QCOMPARE(shaderProgram.computeShaderCode(), cloneData.computeShaderCode); |
| 248 | QCOMPARE(shaderProgram.format(), cloneData.format); |
| 249 | QCOMPARE(shaderProgram.id(), creationChangeData->subjectId()); |
| 250 | QCOMPARE(shaderProgram.isEnabled(), true); |
| 251 | QCOMPARE(shaderProgram.isEnabled(), creationChangeData->isNodeEnabled()); |
| 252 | QCOMPARE(shaderProgram.metaObject(), creationChangeData->metaObject()); |
| 253 | } |
| 254 | |
| 255 | // WHEN |
| 256 | shaderProgram.setEnabled(false); |
| 257 | |
| 258 | { |
| 259 | Qt3DCore::QNodeCreatedChangeGenerator creationChangeGenerator(&shaderProgram); |
| 260 | creationChanges = creationChangeGenerator.creationChanges(); |
| 261 | } |
| 262 | |
| 263 | // THEN |
| 264 | { |
| 265 | QCOMPARE(creationChanges.size(), 1); |
| 266 | |
| 267 | const auto creationChangeData = qSharedPointerCast<Qt3DCore::QNodeCreatedChange<Qt3DRender::QShaderProgramData>>(src: creationChanges.first()); |
| 268 | const Qt3DRender::QShaderProgramData cloneData = creationChangeData->data; |
| 269 | |
| 270 | QCOMPARE(shaderProgram.vertexShaderCode(), cloneData.vertexShaderCode); |
| 271 | QCOMPARE(shaderProgram.tessellationControlShaderCode(), cloneData.tessellationControlShaderCode); |
| 272 | QCOMPARE(shaderProgram.tessellationEvaluationShaderCode(), cloneData.tessellationEvaluationShaderCode); |
| 273 | QCOMPARE(shaderProgram.geometryShaderCode(), cloneData.geometryShaderCode); |
| 274 | QCOMPARE(shaderProgram.fragmentShaderCode(), cloneData.fragmentShaderCode); |
| 275 | QCOMPARE(shaderProgram.computeShaderCode(), cloneData.computeShaderCode); |
| 276 | QCOMPARE(shaderProgram.id(), creationChangeData->subjectId()); |
| 277 | QCOMPARE(shaderProgram.isEnabled(), false); |
| 278 | QCOMPARE(shaderProgram.isEnabled(), creationChangeData->isNodeEnabled()); |
| 279 | QCOMPARE(shaderProgram.metaObject(), creationChangeData->metaObject()); |
| 280 | } |
| 281 | } |
| 282 | |
| 283 | void checkVertexShaderCodeUpdate() |
| 284 | { |
| 285 | // GIVEN |
| 286 | TestArbiter arbiter; |
| 287 | Qt3DRender::QShaderProgram shaderProgram; |
| 288 | arbiter.setArbiterOnNode(&shaderProgram); |
| 289 | |
| 290 | { |
| 291 | // WHEN |
| 292 | shaderProgram.setVertexShaderCode(QByteArrayLiteral("in vec3 toto;" )); |
| 293 | QCoreApplication::processEvents(); |
| 294 | |
| 295 | // THEN |
| 296 | QCOMPARE(arbiter.events.size(), 0); |
| 297 | QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| 298 | QCOMPARE(arbiter.dirtyNodes.front(), &shaderProgram); |
| 299 | |
| 300 | arbiter.dirtyNodes.clear(); |
| 301 | } |
| 302 | |
| 303 | { |
| 304 | // WHEN |
| 305 | shaderProgram.setVertexShaderCode(QByteArrayLiteral("in vec3 toto;" )); |
| 306 | QCoreApplication::processEvents(); |
| 307 | |
| 308 | // THEN |
| 309 | QCOMPARE(arbiter.events.size(), 0); |
| 310 | QCOMPARE(arbiter.dirtyNodes.size(), 0); |
| 311 | } |
| 312 | |
| 313 | } |
| 314 | |
| 315 | void checkTessellationControlShaderCodeUpdate() |
| 316 | { |
| 317 | // GIVEN |
| 318 | TestArbiter arbiter; |
| 319 | Qt3DRender::QShaderProgram shaderProgram; |
| 320 | arbiter.setArbiterOnNode(&shaderProgram); |
| 321 | |
| 322 | { |
| 323 | // WHEN |
| 324 | shaderProgram.setTessellationControlShaderCode(QByteArrayLiteral("in vec3 toto2;" )); |
| 325 | QCoreApplication::processEvents(); |
| 326 | |
| 327 | // THEN |
| 328 | QCOMPARE(arbiter.events.size(), 0); |
| 329 | QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| 330 | QCOMPARE(arbiter.dirtyNodes.front(), &shaderProgram); |
| 331 | |
| 332 | arbiter.dirtyNodes.clear(); |
| 333 | } |
| 334 | |
| 335 | { |
| 336 | // WHEN |
| 337 | shaderProgram.setTessellationControlShaderCode(QByteArrayLiteral("in vec3 toto2;" )); |
| 338 | QCoreApplication::processEvents(); |
| 339 | |
| 340 | // THEN |
| 341 | QCOMPARE(arbiter.events.size(), 0); |
| 342 | QCOMPARE(arbiter.dirtyNodes.size(), 0); |
| 343 | } |
| 344 | |
| 345 | } |
| 346 | |
| 347 | void checkTessellationEvaluationShaderCodeUpdate() |
| 348 | { |
| 349 | // GIVEN |
| 350 | TestArbiter arbiter; |
| 351 | Qt3DRender::QShaderProgram shaderProgram; |
| 352 | arbiter.setArbiterOnNode(&shaderProgram); |
| 353 | |
| 354 | { |
| 355 | // WHEN |
| 356 | shaderProgram.setTessellationEvaluationShaderCode(QByteArrayLiteral("in vec3 toto3;" )); |
| 357 | QCoreApplication::processEvents(); |
| 358 | |
| 359 | // THEN |
| 360 | QCOMPARE(arbiter.events.size(), 0); |
| 361 | QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| 362 | QCOMPARE(arbiter.dirtyNodes.front(), &shaderProgram); |
| 363 | |
| 364 | arbiter.dirtyNodes.clear(); |
| 365 | } |
| 366 | |
| 367 | { |
| 368 | // WHEN |
| 369 | shaderProgram.setTessellationEvaluationShaderCode(QByteArrayLiteral("in vec3 toto3;" )); |
| 370 | QCoreApplication::processEvents(); |
| 371 | |
| 372 | // THEN |
| 373 | QCOMPARE(arbiter.events.size(), 0); |
| 374 | QCOMPARE(arbiter.dirtyNodes.size(), 0); |
| 375 | } |
| 376 | |
| 377 | } |
| 378 | |
| 379 | void checkGeometryShaderCodeUpdate() |
| 380 | { |
| 381 | // GIVEN |
| 382 | TestArbiter arbiter; |
| 383 | Qt3DRender::QShaderProgram shaderProgram; |
| 384 | arbiter.setArbiterOnNode(&shaderProgram); |
| 385 | |
| 386 | { |
| 387 | // WHEN |
| 388 | shaderProgram.setGeometryShaderCode(QByteArrayLiteral("in vec3 toto4;" )); |
| 389 | QCoreApplication::processEvents(); |
| 390 | |
| 391 | // THEN |
| 392 | QCOMPARE(arbiter.events.size(), 0); |
| 393 | QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| 394 | QCOMPARE(arbiter.dirtyNodes.front(), &shaderProgram); |
| 395 | |
| 396 | arbiter.dirtyNodes.clear(); |
| 397 | } |
| 398 | |
| 399 | { |
| 400 | // WHEN |
| 401 | shaderProgram.setGeometryShaderCode(QByteArrayLiteral("in vec3 toto4;" )); |
| 402 | QCoreApplication::processEvents(); |
| 403 | |
| 404 | // THEN |
| 405 | QCOMPARE(arbiter.events.size(), 0); |
| 406 | QCOMPARE(arbiter.dirtyNodes.size(), 0); |
| 407 | } |
| 408 | |
| 409 | } |
| 410 | |
| 411 | void checkFragmentShaderCodeUpdate() |
| 412 | { |
| 413 | // GIVEN |
| 414 | TestArbiter arbiter; |
| 415 | Qt3DRender::QShaderProgram shaderProgram; |
| 416 | arbiter.setArbiterOnNode(&shaderProgram); |
| 417 | |
| 418 | { |
| 419 | // WHEN |
| 420 | shaderProgram.setFragmentShaderCode(QByteArrayLiteral("out vec4 fragColor;" )); |
| 421 | QCoreApplication::processEvents(); |
| 422 | |
| 423 | // THEN |
| 424 | QCOMPARE(arbiter.events.size(), 0); |
| 425 | QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| 426 | QCOMPARE(arbiter.dirtyNodes.front(), &shaderProgram); |
| 427 | |
| 428 | arbiter.dirtyNodes.clear(); |
| 429 | } |
| 430 | |
| 431 | { |
| 432 | // WHEN |
| 433 | shaderProgram.setFragmentShaderCode(QByteArrayLiteral("out vec4 fragColor;" )); |
| 434 | QCoreApplication::processEvents(); |
| 435 | |
| 436 | // THEN |
| 437 | QCOMPARE(arbiter.events.size(), 0); |
| 438 | QCOMPARE(arbiter.dirtyNodes.size(), 0); |
| 439 | } |
| 440 | |
| 441 | } |
| 442 | |
| 443 | void checkComputeShaderCodeUpdate() |
| 444 | { |
| 445 | // GIVEN |
| 446 | TestArbiter arbiter; |
| 447 | Qt3DRender::QShaderProgram shaderProgram; |
| 448 | arbiter.setArbiterOnNode(&shaderProgram); |
| 449 | |
| 450 | { |
| 451 | // WHEN |
| 452 | shaderProgram.setComputeShaderCode(QByteArrayLiteral("uniform vec3 temp;" )); |
| 453 | QCoreApplication::processEvents(); |
| 454 | |
| 455 | // THEN |
| 456 | QCOMPARE(arbiter.events.size(), 0); |
| 457 | QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| 458 | QCOMPARE(arbiter.dirtyNodes.front(), &shaderProgram); |
| 459 | |
| 460 | arbiter.dirtyNodes.clear(); |
| 461 | } |
| 462 | |
| 463 | { |
| 464 | // WHEN |
| 465 | shaderProgram.setComputeShaderCode(QByteArrayLiteral("uniform vec3 temp;" )); |
| 466 | QCoreApplication::processEvents(); |
| 467 | |
| 468 | // THEN |
| 469 | QCOMPARE(arbiter.events.size(), 0); |
| 470 | QCOMPARE(arbiter.dirtyNodes.size(), 0); |
| 471 | } |
| 472 | |
| 473 | } |
| 474 | |
| 475 | void checkLogPropertyUpdate() |
| 476 | { |
| 477 | // GIVEN |
| 478 | TestArbiter arbiter; |
| 479 | arbiter.setArbiterOnNode(this); |
| 480 | QSignalSpy spy(this, SIGNAL(logChanged(QString))); |
| 481 | const QString logValue = QStringLiteral("Some log..." ); |
| 482 | |
| 483 | // THEN |
| 484 | QVERIFY(spy.isValid()); |
| 485 | |
| 486 | // WHEN |
| 487 | Qt3DCore::QPropertyUpdatedChangePtr valueChange(new Qt3DCore::QPropertyUpdatedChange(Qt3DCore::QNodeId())); |
| 488 | valueChange->setPropertyName("log" ); |
| 489 | valueChange->setValue(QVariant::fromValue(value: logValue)); |
| 490 | sceneChangeEvent(change: valueChange); |
| 491 | |
| 492 | // THEN |
| 493 | QCOMPARE(spy.count(), 1); |
| 494 | QCOMPARE(arbiter.events.size(), 0); |
| 495 | QCOMPARE(log(), logValue); |
| 496 | |
| 497 | // WHEN |
| 498 | spy.clear(); |
| 499 | sceneChangeEvent(change: valueChange); |
| 500 | |
| 501 | // THEN |
| 502 | QCOMPARE(spy.count(), 0); |
| 503 | QCOMPARE(arbiter.events.size(), 0); |
| 504 | QCOMPARE(log(), logValue); |
| 505 | |
| 506 | // Cleanup |
| 507 | Qt3DCore::QNodePrivate::get(q: this)->setArbiter(nullptr); |
| 508 | } |
| 509 | |
| 510 | void checkStatusPropertyUpdate() |
| 511 | { |
| 512 | // GIVEN |
| 513 | qRegisterMetaType<Qt3DRender::QShaderProgram::Status>(typeName: "Status" ); |
| 514 | TestArbiter arbiter; |
| 515 | arbiter.setArbiterOnNode(this); |
| 516 | QSignalSpy spy(this, SIGNAL(statusChanged(Status))); |
| 517 | const Qt3DRender::QShaderProgram::Status newStatus = Qt3DRender::QShaderProgram::Error; |
| 518 | |
| 519 | // THEN |
| 520 | QVERIFY(spy.isValid()); |
| 521 | |
| 522 | // WHEN |
| 523 | Qt3DCore::QPropertyUpdatedChangePtr valueChange(new Qt3DCore::QPropertyUpdatedChange(Qt3DCore::QNodeId())); |
| 524 | valueChange->setPropertyName("status" ); |
| 525 | valueChange->setValue(QVariant::fromValue(value: newStatus)); |
| 526 | sceneChangeEvent(change: valueChange); |
| 527 | |
| 528 | // THEN |
| 529 | QCOMPARE(spy.count(), 1); |
| 530 | QCOMPARE(arbiter.events.size(), 0); |
| 531 | QCOMPARE(status(), newStatus); |
| 532 | |
| 533 | // WHEN |
| 534 | spy.clear(); |
| 535 | sceneChangeEvent(change: valueChange); |
| 536 | |
| 537 | // THEN |
| 538 | QCOMPARE(spy.count(), 0); |
| 539 | QCOMPARE(arbiter.events.size(), 0); |
| 540 | QCOMPARE(status(), newStatus); |
| 541 | |
| 542 | // Cleanup |
| 543 | Qt3DCore::QNodePrivate::get(q: this)->setArbiter(nullptr); |
| 544 | } |
| 545 | |
| 546 | void checkIncludes() |
| 547 | { |
| 548 | // GIVEN |
| 549 | Qt3DRender::QShaderProgram shaderProgram; |
| 550 | QByteArray includedContent = shaderProgram.loadSource(sourceUrl: QUrl(QStringLiteral("qrc:/included.frag" ))); |
| 551 | |
| 552 | // WHEN (test relative include) |
| 553 | QByteArray mainContent = shaderProgram.loadSource(sourceUrl: QUrl(QStringLiteral("qrc:/main.frag" ))); |
| 554 | |
| 555 | // THEN |
| 556 | QVERIFY(mainContent.indexOf(includedContent) == 0); |
| 557 | |
| 558 | // WHEN (test absolute include) |
| 559 | mainContent = shaderProgram.loadSource(sourceUrl: QUrl(QStringLiteral("qrc:/mainabsolute.frag" ))); |
| 560 | |
| 561 | // THEN |
| 562 | QVERIFY(mainContent.indexOf(includedContent) == 0); |
| 563 | } |
| 564 | |
| 565 | void checkFormatPropertyUpdate() |
| 566 | { |
| 567 | // GIVEN |
| 568 | TestArbiter arbiter; |
| 569 | Qt3DRender::QShaderProgram shaderProgram; |
| 570 | arbiter.setArbiterOnNode(&shaderProgram); |
| 571 | |
| 572 | QSignalSpy spy(&shaderProgram, SIGNAL(formatChanged(Format))); |
| 573 | |
| 574 | // THEN |
| 575 | QVERIFY(spy.isValid()); |
| 576 | |
| 577 | { |
| 578 | // WHEN |
| 579 | shaderProgram.setFormat(QShaderProgram::SPIRV); |
| 580 | QCoreApplication::processEvents(); |
| 581 | |
| 582 | // THEN |
| 583 | QCOMPARE(spy.count(), 1); |
| 584 | QCOMPARE(arbiter.events.size(), 0); |
| 585 | |
| 586 | spy.clear(); |
| 587 | } |
| 588 | |
| 589 | { |
| 590 | // WHEN |
| 591 | shaderProgram.setFormat(QShaderProgram::SPIRV); |
| 592 | QCoreApplication::processEvents(); |
| 593 | |
| 594 | // THEN |
| 595 | QCOMPARE(spy.count(), 0); |
| 596 | QCOMPARE(arbiter.events.size(), 0); |
| 597 | } |
| 598 | } |
| 599 | |
| 600 | }; |
| 601 | |
| 602 | QTEST_MAIN(tst_QShaderProgram) |
| 603 | |
| 604 | #include "tst_qshaderprogram.moc" |
| 605 | |