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| 50 | |
| 51 | #include "boxentity.h" |
| 52 | |
| 53 | #include <qmath.h> |
| 54 | |
| 55 | BoxEntity::BoxEntity(QNode *parent) |
| 56 | : Qt3DCore::QEntity(parent) |
| 57 | , m_transform(new Qt3DCore::QTransform()) |
| 58 | , m_mesh(new Qt3DExtras::QCuboidMesh()) |
| 59 | , m_material(new Qt3DExtras::QPhongMaterial()) |
| 60 | , m_angle(0.0f) |
| 61 | , m_radius(1.0f) |
| 62 | { |
| 63 | connect(sender: m_material, SIGNAL(diffuseChanged(const QColor &)), |
| 64 | receiver: this, SIGNAL(diffuseColorChanged(const QColor &))); |
| 65 | m_material->setAmbient(Qt::gray); |
| 66 | m_material->setSpecular(Qt::white); |
| 67 | m_material->setShininess(150.0f); |
| 68 | |
| 69 | addComponent(comp: m_transform); |
| 70 | addComponent(comp: m_mesh); |
| 71 | addComponent(comp: m_material); |
| 72 | } |
| 73 | |
| 74 | void BoxEntity::setDiffuseColor(const QColor &diffuseColor) |
| 75 | { |
| 76 | m_material->setDiffuse(diffuseColor); |
| 77 | } |
| 78 | |
| 79 | void BoxEntity::setAngle(float arg) |
| 80 | { |
| 81 | if (m_angle == arg) |
| 82 | return; |
| 83 | |
| 84 | m_angle = arg; |
| 85 | emit angleChanged(); |
| 86 | updateTransformation(); |
| 87 | } |
| 88 | |
| 89 | void BoxEntity::setRadius(float arg) |
| 90 | { |
| 91 | if (m_radius == arg) |
| 92 | return; |
| 93 | |
| 94 | m_radius = arg; |
| 95 | emit radiusChanged(); |
| 96 | updateTransformation(); |
| 97 | } |
| 98 | |
| 99 | QColor BoxEntity::diffuseColor() |
| 100 | { |
| 101 | return m_material->diffuse(); |
| 102 | } |
| 103 | |
| 104 | float BoxEntity::angle() const |
| 105 | { |
| 106 | return m_angle; |
| 107 | } |
| 108 | |
| 109 | float BoxEntity::radius() const |
| 110 | { |
| 111 | return m_radius; |
| 112 | } |
| 113 | |
| 114 | void BoxEntity::updateTransformation() |
| 115 | { |
| 116 | m_transform->setTranslation(QVector3D(qCos(v: m_angle) * m_radius, |
| 117 | 1.0f, |
| 118 | qSin(v: m_angle) * m_radius)); |
| 119 | } |
| 120 | |
| 121 | |