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50 | |
51 | #ifndef BOXENTITY_H |
52 | #define BOXENTITY_H |
53 | |
54 | #include <Qt3DCore/QEntity> |
55 | #include <Qt3DCore/QTransform> |
56 | #include <Qt3DExtras/QCuboidMesh> |
57 | #include <Qt3DExtras/QPhongMaterial> |
58 | |
59 | class BoxEntity : public Qt3DCore::QEntity |
60 | { |
61 | Q_OBJECT |
62 | |
63 | Q_PROPERTY(QColor diffuseColor READ diffuseColor WRITE setDiffuseColor NOTIFY diffuseColorChanged) |
64 | Q_PROPERTY(float angle READ angle WRITE setAngle NOTIFY angleChanged) |
65 | Q_PROPERTY(float radius READ radius WRITE setRadius NOTIFY radiusChanged) |
66 | |
67 | public: |
68 | BoxEntity(QNode *parent = 0); |
69 | |
70 | QColor diffuseColor(); |
71 | float angle() const; |
72 | float radius() const; |
73 | |
74 | public Q_SLOTS: |
75 | void setDiffuseColor(const QColor &diffuseColor); |
76 | void setAngle(float arg); |
77 | void setRadius(float arg); |
78 | |
79 | Q_SIGNALS: |
80 | void diffuseColorChanged(const QColor &); |
81 | void angleChanged(); |
82 | void radiusChanged(); |
83 | |
84 | private: |
85 | void updateTransformation(); |
86 | |
87 | Qt3DCore::QTransform *m_transform; |
88 | Qt3DExtras::QCuboidMesh *m_mesh; |
89 | Qt3DExtras::QPhongMaterial *m_material; |
90 | float m_angle; |
91 | float m_radius; |
92 | }; |
93 | |
94 | #endif // BOXENTITY_H |
95 | |