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| 2 | ** |
| 3 | ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
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| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:BSD$ |
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| 17 | ** BSD License Usage |
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| 19 | ** as follows: |
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| 21 | ** "Redistribution and use in source and binary forms, with or without |
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| 49 | ****************************************************************************/ |
| 50 | |
| 51 | #include "scene.h" |
| 52 | |
| 53 | #include <QtCore/QDebug> |
| 54 | #include <QtCore/QTimer> |
| 55 | #include <QtCore/QDateTime> |
| 56 | |
| 57 | #include <QtGui/QPainter> |
| 58 | #include <Qt3DRender/QPaintedTextureImage> |
| 59 | #include <Qt3DRender/QTexture> |
| 60 | |
| 61 | #include <Qt3DExtras/QCuboidMesh> |
| 62 | #include <Qt3DExtras/QDiffuseMapMaterial> |
| 63 | |
| 64 | class MyTextureImage : public Qt3DRender::QPaintedTextureImage |
| 65 | { |
| 66 | public: |
| 67 | MyTextureImage(int w, int h) |
| 68 | { |
| 69 | setSize(QSize(w, h)); |
| 70 | } |
| 71 | |
| 72 | protected: |
| 73 | void paint(QPainter *painter) |
| 74 | { |
| 75 | int w = painter->device()->width(); |
| 76 | int h = painter->device()->height(); |
| 77 | |
| 78 | painter->setViewport(x: 0, y: h, w, h: -h); |
| 79 | |
| 80 | // clear to white |
| 81 | painter->fillRect(x: 0, y: 0, w, h, b: QColor(255, 255, 255)); |
| 82 | |
| 83 | // draw some text |
| 84 | painter->setPen(QColor(255, 0, 0)); |
| 85 | painter->setFont(QFont("Times" , 30, QFont::Normal, true)); |
| 86 | painter->drawText(x: w / 8, y: h / 6, s: QDateTime::currentDateTime().toString()); |
| 87 | |
| 88 | painter->setPen(QPen(QBrush(QColor(0, 0, 0)) ,10)); |
| 89 | painter->setBrush(QColor(0, 0, 255)); |
| 90 | |
| 91 | // draw some circles |
| 92 | for (int i = 0; i < m_circleCount; i++) { |
| 93 | float r = w / 8.f; |
| 94 | float cw = 0.25 * w + 0.5 * h * (i % 2); |
| 95 | float ch = 0.375 * w + 0.375 * h * (i / 2); |
| 96 | painter->drawEllipse(center: QPointF(cw, ch), rx: r, ry: r); |
| 97 | } |
| 98 | |
| 99 | m_circleCount = (m_circleCount % 4) + 1; |
| 100 | } |
| 101 | |
| 102 | int m_circleCount = 1; |
| 103 | }; |
| 104 | |
| 105 | Scene::Scene(Qt3DCore::QEntity *rootEntity) |
| 106 | : m_rootEntity(rootEntity) |
| 107 | { |
| 108 | // Cuboid shape data |
| 109 | Qt3DExtras::QCuboidMesh *cuboid = new Qt3DExtras::QCuboidMesh(); |
| 110 | |
| 111 | // CuboidMesh Transform |
| 112 | m_transform = new Qt3DCore::QTransform(); |
| 113 | m_transform->setScale(4.0f);; |
| 114 | |
| 115 | // create texture |
| 116 | m_paintedTextureImage = new MyTextureImage(128, 128); |
| 117 | m_paintedTextureImage->update(); |
| 118 | |
| 119 | Qt3DRender::QTexture2D *tex = new Qt3DRender::QTexture2D(); |
| 120 | tex->addTextureImage(textureImage: m_paintedTextureImage); |
| 121 | |
| 122 | Qt3DExtras::QDiffuseMapMaterial *mat = new Qt3DExtras::QDiffuseMapMaterial(); |
| 123 | mat->setAmbient(QColor(64, 64, 64)); |
| 124 | mat->setSpecular(QColor(255, 255, 255)); |
| 125 | mat->setDiffuse(tex); |
| 126 | |
| 127 | //Cuboid |
| 128 | m_cuboidEntity = new Qt3DCore::QEntity(m_rootEntity); |
| 129 | m_cuboidEntity->addComponent(comp: cuboid); |
| 130 | m_cuboidEntity->addComponent(comp: mat); |
| 131 | m_cuboidEntity->addComponent(comp: m_transform); |
| 132 | |
| 133 | QTimer *timer = new QTimer(this); |
| 134 | connect(sender: timer, signal: &QTimer::timeout, receiver: this, slot: &Scene::updateTimer); |
| 135 | timer->start(msec: 50); |
| 136 | } |
| 137 | |
| 138 | Scene::~Scene() |
| 139 | { |
| 140 | } |
| 141 | |
| 142 | void Scene::redrawTexture() |
| 143 | { |
| 144 | m_paintedTextureImage->update(); |
| 145 | } |
| 146 | |
| 147 | void Scene::setSize(QSize size) |
| 148 | { |
| 149 | m_paintedTextureImage->setSize(size); |
| 150 | } |
| 151 | |
| 152 | void Scene::updateTimer() |
| 153 | { |
| 154 | m_transform->setRotation(QQuaternion::fromAxisAndAngle(x: 0, y: 1, z: 0, angle: m_angle)); |
| 155 | m_angle += 0.4f; |
| 156 | } |
| 157 | |