| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:BSD$ |
| 9 | ** Commercial License Usage |
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** BSD License Usage |
| 18 | ** Alternatively, you may use this file under the terms of the BSD license |
| 19 | ** as follows: |
| 20 | ** |
| 21 | ** "Redistribution and use in source and binary forms, with or without |
| 22 | ** modification, are permitted provided that the following conditions are |
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| 35 | ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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| 47 | ** $QT_END_LICENSE$ |
| 48 | ** |
| 49 | ****************************************************************************/ |
| 50 | |
| 51 | #include <QApplication> |
| 52 | #include <QPropertyAnimation> |
| 53 | |
| 54 | #include <Qt3DCore/QEntity> |
| 55 | #include <Qt3DCore/QTransform> |
| 56 | #include <Qt3DCore/QAspectEngine> |
| 57 | |
| 58 | #include <Qt3DRender/QCamera> |
| 59 | #include <Qt3DRender/QCameraLens> |
| 60 | #include <Qt3DRender/QRenderAspect> |
| 61 | #include <Qt3DRender/QTexture> |
| 62 | #include <Qt3DRender/QDirectionalLight> |
| 63 | |
| 64 | #include <Qt3DInput/QInputAspect> |
| 65 | |
| 66 | #include <Qt3DExtras/QForwardRenderer> |
| 67 | #include <Qt3DExtras/QDiffuseMapMaterial> |
| 68 | #include <Qt3DExtras/QCuboidMesh> |
| 69 | #include <Qt3DExtras/QOrbitCameraController> |
| 70 | #include <Qt3DExtras/Qt3DWindow> |
| 71 | |
| 72 | #include "videoplayer.h" |
| 73 | |
| 74 | Qt3DCore::QEntity *(Qt3DExtras::Qt3DWindow *view, Qt3DRender::QAbstractTexture *diffuseTexture) |
| 75 | { |
| 76 | // Root entity |
| 77 | Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity; |
| 78 | |
| 79 | // Material |
| 80 | Qt3DExtras::QDiffuseMapMaterial *material = new Qt3DExtras::QDiffuseMapMaterial(rootEntity); |
| 81 | material->setDiffuse(diffuseTexture); |
| 82 | material->setAmbient(QColor(30, 30, 30)); |
| 83 | |
| 84 | // Sphere |
| 85 | Qt3DCore::QEntity *sphereEntity = new Qt3DCore::QEntity(rootEntity); |
| 86 | Qt3DExtras::QCuboidMesh *cuboidMesh = new Qt3DExtras::QCuboidMesh; |
| 87 | Qt3DCore::QTransform *transform = new Qt3DCore::QTransform; |
| 88 | |
| 89 | transform->setRotationX(180); |
| 90 | |
| 91 | QPropertyAnimation *cubeRotateTransformAnimation = new QPropertyAnimation(transform); |
| 92 | cubeRotateTransformAnimation->setTargetObject(transform); |
| 93 | cubeRotateTransformAnimation->setPropertyName("rotationY" ); |
| 94 | cubeRotateTransformAnimation->setStartValue(QVariant::fromValue(value: 0)); |
| 95 | cubeRotateTransformAnimation->setEndValue(QVariant::fromValue(value: 360)); |
| 96 | cubeRotateTransformAnimation->setDuration(10000); |
| 97 | cubeRotateTransformAnimation->setLoopCount(-1); |
| 98 | cubeRotateTransformAnimation->start(); |
| 99 | |
| 100 | sphereEntity->addComponent(comp: cuboidMesh); |
| 101 | sphereEntity->addComponent(comp: transform); |
| 102 | sphereEntity->addComponent(comp: material); |
| 103 | |
| 104 | // Camera |
| 105 | Qt3DRender::QCamera *camera = view->camera(); |
| 106 | camera->lens()->setPerspectiveProjection(fieldOfView: 45.0f, aspect: 16.0f/9.0f, nearPlane: 0.1f, farPlane: 1000.0f); |
| 107 | camera->setPosition(QVector3D(0, 0, -5.0f)); |
| 108 | camera->setViewCenter(QVector3D(0, 0, 0)); |
| 109 | |
| 110 | // For camera controls |
| 111 | Qt3DExtras::QOrbitCameraController *camController = new Qt3DExtras::QOrbitCameraController(rootEntity); |
| 112 | camController->setLinearSpeed( 50.0f ); |
| 113 | camController->setLookSpeed( 180.0f ); |
| 114 | camController->setCamera(camera); |
| 115 | |
| 116 | Qt3DRender::QDirectionalLight *light = new Qt3DRender::QDirectionalLight(); |
| 117 | light->setIntensity(0.8f); |
| 118 | light->setWorldDirection(camera->viewVector()); |
| 119 | rootEntity->addComponent(comp: light); |
| 120 | |
| 121 | return rootEntity; |
| 122 | } |
| 123 | |
| 124 | int main(int argc, char* argv[]) |
| 125 | { |
| 126 | QSurfaceFormat format = QSurfaceFormat::defaultFormat(); |
| 127 | format.setMajorVersion(4); |
| 128 | format.setMinorVersion(5); |
| 129 | format.setProfile(QSurfaceFormat::CoreProfile); |
| 130 | format.setRenderableType(QSurfaceFormat::OpenGL); |
| 131 | QSurfaceFormat::setDefaultFormat(format); |
| 132 | |
| 133 | // Will make Qt3D and QOpenGLWidget share a common context |
| 134 | QApplication::setAttribute(attribute: Qt::AA_ShareOpenGLContexts); |
| 135 | |
| 136 | QApplication app(argc, argv); |
| 137 | |
| 138 | // Multimedia player |
| 139 | TextureWidget textureWidget; |
| 140 | VideoPlayer *videoPlayer = new VideoPlayer(&textureWidget); |
| 141 | |
| 142 | textureWidget.resize(w: 800, h: 600); |
| 143 | textureWidget.show(); |
| 144 | |
| 145 | // Texture object that Qt3D uses to access the texture from the video player |
| 146 | Qt3DRender::QSharedGLTexture *sharedTexture = new Qt3DRender::QSharedGLTexture(); |
| 147 | |
| 148 | QObject::connect(sender: &textureWidget, signal: &TextureWidget::textureIdChanged, |
| 149 | receiver: sharedTexture, slot: &Qt3DRender::QSharedGLTexture::setTextureId); |
| 150 | |
| 151 | // Qt3D Scene |
| 152 | Qt3DExtras::Qt3DWindow view; |
| 153 | Qt3DCore::QEntity *scene = createScene(view: &view, diffuseTexture: sharedTexture); |
| 154 | view.setRootEntity(scene); |
| 155 | view.show(); |
| 156 | |
| 157 | return app.exec(); |
| 158 | } |
| 159 | |