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| 3 | ** Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB). | 
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| 49 | ****************************************************************************/ | 
| 50 |  | 
| 51 | #include <QMutexLocker> | 
| 52 | #include <QtMultimedia/QVideoFrame> | 
| 53 |  | 
| 54 | #include "videoplayer.h" | 
| 55 |  | 
| 56 | TextureWidget::TextureWidget(QWidget *parent) | 
| 57 |     : QOpenGLWidget(parent) | 
| 58 |     , m_texture(QOpenGLTexture::Target2D) | 
| 59 | { | 
| 60 | } | 
| 61 |  | 
| 62 | // Main thread | 
| 63 | void TextureWidget::initializeGL() | 
| 64 | { | 
| 65 |     initializeOpenGLFunctions(); | 
| 66 |     glClearColor(red: 0.0f, green: 0.0f, blue: 0.0f, alpha: 1.0f); | 
| 67 |  | 
| 68 |     if (!m_shader.addShaderFromSourceCode(type: QOpenGLShader::Vertex, | 
| 69 |                                           source: "#version 330\n"  | 
| 70 |                                           "out vec2 coords;\n"  | 
| 71 |                                           "const vec2 positions[6] = vec2[] ("  | 
| 72 |                                           "    vec2(-1.0, 1.0),"  | 
| 73 |                                           "    vec2(-1.0, -1.0),"  | 
| 74 |                                           "    vec2(1.0, 1.0),"  | 
| 75 |                                           "    vec2(1.0, 1.0),"  | 
| 76 |                                           "    vec2(-1.0, -1.0),"  | 
| 77 |                                           "    vec2(1.0, -1.0));\n"  | 
| 78 |                                           "const vec2 texCoords[6] = vec2[] ("  | 
| 79 |                                           "    vec2(0.0, 0.0),"  | 
| 80 |                                           "    vec2(0.0, 1.0),"  | 
| 81 |                                           "    vec2(1.0, 0.0),"  | 
| 82 |                                           "    vec2(1.0, 0.0),"  | 
| 83 |                                           "    vec2(0.0, 1.0),"  | 
| 84 |                                           "    vec2(1.0, 1.0));\n"  | 
| 85 |                                           "void main() {\n"  | 
| 86 |                                           "    coords = texCoords[gl_VertexID];\n"  | 
| 87 |                                           "    gl_Position = vec4(positions[gl_VertexID], 0.0, 1.0);\n"  | 
| 88 |                                           "}" )) | 
| 89 |         qDebug() << "Failed to load vertex shader"  << m_shader.log(); | 
| 90 |     if (!m_shader.addShaderFromSourceCode(type: QOpenGLShader::Fragment, | 
| 91 |                                           source: "#version 330\n"  | 
| 92 |                                           "in vec2 coords;\n"  | 
| 93 |                                           "uniform sampler2D video_texture;\n"  | 
| 94 |                                           "out vec4 fragColor;\n"  | 
| 95 |                                           "void main() {\n"  | 
| 96 |                                           "    fragColor = texture(video_texture, coords);\n"  | 
| 97 |                                           "}" )) | 
| 98 |         qDebug() << "Failed to load fragment shader"  << m_shader.log(); | 
| 99 |     if (!m_shader.link()) | 
| 100 |         qDebug() << "Failed to link shaders"  << m_shader.log(); | 
| 101 |  | 
| 102 |     qDebug() << Q_FUNC_INFO << context()->shareContext(); | 
| 103 |  | 
| 104 |     m_vao.create(); | 
| 105 | } | 
| 106 |  | 
| 107 | // Main thread | 
| 108 | void TextureWidget::paintGL() | 
| 109 | { | 
| 110 |     glViewport(x: 0, y: 0, width: width(), height: height()); | 
| 111 |  | 
| 112 |     glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); | 
| 113 |  | 
| 114 |     if (!m_texture.isCreated()) | 
| 115 |         return; | 
| 116 |  | 
| 117 |     m_shader.bind(); | 
| 118 |  | 
| 119 |     m_texture.bind(unit: 0); | 
| 120 |     m_shader.setUniformValue(name: "video_texture" , value: 0); | 
| 121 |  | 
| 122 |     m_vao.bind(); | 
| 123 |     glDrawArrays(GL_TRIANGLES, first: 0, count: 6); | 
| 124 |  | 
| 125 |     m_vao.release(); | 
| 126 |     m_shader.release(); | 
| 127 | } | 
| 128 |  | 
| 129 | void TextureWidget::setVideoFrame(const QVideoFrame &frame) | 
| 130 | { | 
| 131 |     QVideoFrame f = frame; | 
| 132 |  | 
| 133 |     // Map frame | 
| 134 |     if (!f.map(mode: QAbstractVideoBuffer::ReadOnly)) | 
| 135 |         return; | 
| 136 |  | 
| 137 |     makeCurrent(); | 
| 138 |  | 
| 139 |     // Create or recreate texture | 
| 140 |     if (m_texture.width() != f.width() || m_texture.height() != f.height()) { | 
| 141 |         if (m_texture.isCreated()) | 
| 142 |             m_texture.destroy(); | 
| 143 |  | 
| 144 |         m_texture.setSize(width: f.width(), height: f.height()); | 
| 145 |         m_texture.setFormat(QOpenGLTexture::RGBA32F); | 
| 146 |         m_texture.setWrapMode(QOpenGLTexture::ClampToBorder); | 
| 147 |         m_texture.setMinificationFilter(QOpenGLTexture::Nearest); | 
| 148 |         m_texture.setMagnificationFilter(QOpenGLTexture::Nearest); | 
| 149 |         m_texture.allocateStorage(); | 
| 150 |  | 
| 151 |         m_texture.create(); | 
| 152 |         emit textureIdChanged(textureId: m_texture.textureId()); | 
| 153 |     } | 
| 154 |  | 
| 155 |     const QVideoFrame::PixelFormat pFormat = f.pixelFormat(); | 
| 156 |     if (pFormat == QVideoFrame::Format_RGB32) { | 
| 157 |         m_texture.setData(sourceFormat: QOpenGLTexture::RGBA, sourceType: QOpenGLTexture::UInt8, data: f.bits()); | 
| 158 |     } | 
| 159 |  | 
| 160 |     doneCurrent(); | 
| 161 |  | 
| 162 |     // Request display udpate | 
| 163 |     QOpenGLWidget::update(); | 
| 164 |  | 
| 165 |     // Unmap | 
| 166 |     f.unmap(); | 
| 167 | } | 
| 168 |  | 
| 169 | QList<QVideoFrame::PixelFormat> GLVideoSurface::supportedPixelFormats(QAbstractVideoBuffer::HandleType type) const | 
| 170 | { | 
| 171 |     if (type == QAbstractVideoBuffer::NoHandle) | 
| 172 |         return { | 
| 173 |             QVideoFrame::Format_RGB32, | 
| 174 |             QVideoFrame::Format_ARGB32, | 
| 175 |             QVideoFrame::Format_BGR32, | 
| 176 |             QVideoFrame::Format_BGRA32 | 
| 177 |         }; | 
| 178 |     return {}; | 
| 179 | } | 
| 180 |  | 
| 181 | // Video player thread | 
| 182 | bool GLVideoSurface::present(const QVideoFrame &frame) | 
| 183 | { | 
| 184 |     emit onNewFrame(frame); | 
| 185 |     return true; | 
| 186 | } | 
| 187 |  | 
| 188 | VideoPlayer::VideoPlayer(TextureWidget *textureWidget) | 
| 189 |     : QObject(textureWidget) | 
| 190 |     , m_player(new QMediaPlayer(nullptr, QMediaPlayer::VideoSurface)) | 
| 191 |     , m_surface(new GLVideoSurface()) | 
| 192 | { | 
| 193 |     m_player->setMedia(media: QUrl("https://www.sample-videos.com/video123/mp4/720/big_buck_bunny_720p_1mb.mp4" )); | 
| 194 |  | 
| 195 |     // Tell player to render on GLVideoSurface | 
| 196 |     m_player->setVideoOutput(m_surface.get()); | 
| 197 |  | 
| 198 |     // Display errors | 
| 199 |     QObject::connect(sender: m_player.get(), signal: QOverload<QMediaPlayer::Error>::of(ptr: &QMediaPlayer::error), | 
| 200 |                      context: m_player.get(), slot: [this] (QMediaPlayer::Error e) { | 
| 201 |         qDebug() << Q_FUNC_INFO << e << m_player->errorString(); | 
| 202 |     }); | 
| 203 |  | 
| 204 |     // Repeat video indefinitely | 
| 205 |     QObject::connect(sender: m_player.get(), signal: &QMediaPlayer::stateChanged, context: m_player.get(), slot: [this] (QMediaPlayer::State state) { | 
| 206 |         if (state == QMediaPlayer::StoppedState) | 
| 207 |             m_player->play(); | 
| 208 |     }); | 
| 209 |  | 
| 210 |     QObject::connect(sender: m_surface.get(), signal: &GLVideoSurface::onNewFrame, | 
| 211 |                      receiver: textureWidget, slot: &TextureWidget::setVideoFrame, type: Qt::DirectConnection); | 
| 212 |  | 
| 213 |     // Start playing | 
| 214 |     m_player->play(); | 
| 215 | } | 
| 216 |  | 
| 217 | VideoPlayer::~VideoPlayer() | 
| 218 | { | 
| 219 | } | 
| 220 |  |