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| 3 | ** Copyright (C) 2016 The Qt Company Ltd. | 
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| 49 | ****************************************************************************/ | 
| 50 |  | 
| 51 | #ifndef GLWIDGET_H | 
| 52 | #define GLWIDGET_H | 
| 53 |  | 
| 54 | #include <QOpenGLWidget> | 
| 55 | #include <QOpenGLFunctions> | 
| 56 | #include <QOpenGLVertexArrayObject> | 
| 57 | #include <QOpenGLBuffer> | 
| 58 | #include <QMatrix4x4> | 
| 59 | #include "logo.h" | 
| 60 |  | 
| 61 | QT_FORWARD_DECLARE_CLASS(QOpenGLShaderProgram) | 
| 62 |  | 
| 63 | class GLWidget : public QOpenGLWidget, protected QOpenGLFunctions | 
| 64 | { | 
| 65 |     Q_OBJECT | 
| 66 |  | 
| 67 | public: | 
| 68 |     GLWidget(QWidget *parent = nullptr); | 
| 69 |     ~GLWidget(); | 
| 70 |  | 
| 71 |     static bool isTransparent() { return m_transparent; } | 
| 72 |     static void setTransparent(bool t) { m_transparent = t; } | 
| 73 |  | 
| 74 |     QSize minimumSizeHint() const override; | 
| 75 |     QSize sizeHint() const override; | 
| 76 |  | 
| 77 | public slots: | 
| 78 |     void setXRotation(int angle); | 
| 79 |     void setYRotation(int angle); | 
| 80 |     void setZRotation(int angle); | 
| 81 |     void cleanup(); | 
| 82 |  | 
| 83 | signals: | 
| 84 |     void xRotationChanged(int angle); | 
| 85 |     void yRotationChanged(int angle); | 
| 86 |     void zRotationChanged(int angle); | 
| 87 |  | 
| 88 | protected: | 
| 89 |     void initializeGL() override; | 
| 90 |     void paintGL() override; | 
| 91 |     void resizeGL(int width, int height) override; | 
| 92 |     void mousePressEvent(QMouseEvent *event) override; | 
| 93 |     void mouseMoveEvent(QMouseEvent *event) override; | 
| 94 |  | 
| 95 | private: | 
| 96 |     void setupVertexAttribs(); | 
| 97 |  | 
| 98 |     bool m_core; | 
| 99 |     int m_xRot = 0; | 
| 100 |     int m_yRot = 0; | 
| 101 |     int m_zRot = 0; | 
| 102 |     QPoint m_lastPos; | 
| 103 |     Logo m_logo; | 
| 104 |     QOpenGLVertexArrayObject m_vao; | 
| 105 |     QOpenGLBuffer m_logoVbo; | 
| 106 |     QOpenGLShaderProgram *m_program = nullptr; | 
| 107 |     int m_projMatrixLoc = 0; | 
| 108 |     int m_mvMatrixLoc = 0; | 
| 109 |     int m_normalMatrixLoc = 0; | 
| 110 |     int m_lightPosLoc = 0; | 
| 111 |     QMatrix4x4 m_proj; | 
| 112 |     QMatrix4x4 m_camera; | 
| 113 |     QMatrix4x4 m_world; | 
| 114 |     static bool m_transparent; | 
| 115 | }; | 
| 116 |  | 
| 117 | #endif | 
| 118 |  |