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50 | |
51 | #include "fbopaintdevice.h" |
52 | |
53 | #include <QOffscreenSurface> |
54 | #include <QOpenGLFunctions> |
55 | |
56 | QFboPaintDevice::QFboPaintDevice(const QSize &size, bool flipped, bool clearOnInit, |
57 | QOpenGLFramebufferObject::Attachment attachment) |
58 | : QOpenGLPaintDevice(size) |
59 | { |
60 | QOpenGLFramebufferObjectFormat format; |
61 | format.setAttachment(attachment); |
62 | format.setSamples(4); |
63 | m_framebufferObject = new QOpenGLFramebufferObject(size, format); |
64 | QOffscreenSurface *surface = new QOffscreenSurface(); |
65 | surface->create(); |
66 | m_surface = surface; |
67 | setPaintFlipped(flipped); |
68 | if (clearOnInit) { |
69 | m_framebufferObject->bind(); |
70 | |
71 | context()->functions()->glClearColor(red: 0, green: 0, blue: 0, alpha: 0); |
72 | context()->functions()->glClear(GL_COLOR_BUFFER_BIT); |
73 | } |
74 | } |
75 | |
76 | QFboPaintDevice::~QFboPaintDevice() |
77 | { |
78 | delete m_framebufferObject; |
79 | delete m_surface; |
80 | } |
81 | |
82 | void QFboPaintDevice::ensureActiveTarget() |
83 | { |
84 | if (QOpenGLContext::currentContext() != context()) |
85 | context()->makeCurrent(surface: m_surface); |
86 | |
87 | m_framebufferObject->bind(); |
88 | } |
89 | |
90 | GLuint QFboPaintDevice::takeTexture() |
91 | { |
92 | // We have multisamples so we can't just forward takeTexture(). |
93 | QOpenGLFramebufferObject resolvedFbo(m_framebufferObject->size(), m_framebufferObject->attachment()); |
94 | QOpenGLFramebufferObject::blitFramebuffer(target: &resolvedFbo, source: m_framebufferObject); |
95 | return resolvedFbo.takeTexture(); |
96 | } |
97 | |
98 | QImage QFboPaintDevice::toImage() const |
99 | { |
100 | QOpenGLContext *currentContext = QOpenGLContext::currentContext(); |
101 | QSurface *currentSurface = currentContext ? currentContext->surface() : nullptr; |
102 | |
103 | context()->makeCurrent(surface: m_surface); |
104 | |
105 | QImage image = m_framebufferObject->toImage(flipped: !paintFlipped()); |
106 | |
107 | if (currentContext) |
108 | currentContext->makeCurrent(surface: currentSurface); |
109 | else |
110 | context()->doneCurrent(); |
111 | |
112 | return image; |
113 | } |
114 | |