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39 | |
40 | #include <qpa/qplatformopenglcontext.h> |
41 | #include <qpa/qplatformintegration.h> |
42 | #include "qopenglcontext.h" |
43 | #include "qopenglcontext_p.h" |
44 | #include "qwindow.h" |
45 | |
46 | #include <QtCore/QThreadStorage> |
47 | #include <QtCore/QThread> |
48 | #include <QtCore/private/qlocking_p.h> |
49 | |
50 | #include <QtGui/private/qguiapplication_p.h> |
51 | #include <QtGui/private/qopengl_p.h> |
52 | #include <QtGui/private/qwindow_p.h> |
53 | #include <QtGui/QScreen> |
54 | #include <qpa/qplatformnativeinterface.h> |
55 | |
56 | #include <private/qopenglextensions_p.h> |
57 | #include <private/qopenglversionfunctionsfactory_p.h> |
58 | |
59 | #include <private/qopengltexturehelper_p.h> |
60 | |
61 | #include <QDebug> |
62 | |
63 | #ifndef QT_OPENGL_ES_2 |
64 | #include <QOpenGLFunctions_1_0> |
65 | #include <QOpenGLFunctions_3_2_Core> |
66 | #endif |
67 | |
68 | QT_BEGIN_NAMESPACE |
69 | |
70 | class QOpenGLVersionProfilePrivate |
71 | { |
72 | public: |
73 | QOpenGLVersionProfilePrivate() |
74 | : majorVersion(0), |
75 | minorVersion(0), |
76 | profile(QSurfaceFormat::NoProfile) |
77 | {} |
78 | |
79 | int majorVersion; |
80 | int minorVersion; |
81 | QSurfaceFormat::OpenGLContextProfile profile; |
82 | }; |
83 | |
84 | |
85 | /*! |
86 | \class QOpenGLVersionProfile |
87 | \inmodule QtGui |
88 | \since 5.1 |
89 | \brief The QOpenGLVersionProfile class represents the version and if applicable |
90 | the profile of an OpenGL context. |
91 | |
92 | An object of this class can be passed to QOpenGLContext::versionFunctions() to |
93 | request a functions object for a specific version and profile of OpenGL. |
94 | |
95 | It also contains some helper functions to check if a version supports profiles |
96 | or is a legacy version. |
97 | */ |
98 | |
99 | /*! |
100 | Creates a default invalid QOpenGLVersionProfile object. |
101 | */ |
102 | QOpenGLVersionProfile::QOpenGLVersionProfile() |
103 | : d(new QOpenGLVersionProfilePrivate) |
104 | { |
105 | } |
106 | |
107 | /*! |
108 | Creates a QOpenGLVersionProfile object initialised with the version and profile |
109 | from \a format. |
110 | */ |
111 | QOpenGLVersionProfile::QOpenGLVersionProfile(const QSurfaceFormat &format) |
112 | : d(new QOpenGLVersionProfilePrivate) |
113 | { |
114 | d->majorVersion = format.majorVersion(); |
115 | d->minorVersion = format.minorVersion(); |
116 | d->profile = format.profile(); |
117 | } |
118 | |
119 | /*! |
120 | Constructs a copy of \a other. |
121 | */ |
122 | QOpenGLVersionProfile::QOpenGLVersionProfile(const QOpenGLVersionProfile &other) |
123 | : d(new QOpenGLVersionProfilePrivate) |
124 | { |
125 | *d = *(other.d); |
126 | } |
127 | |
128 | /*! |
129 | Destroys the QOpenGLVersionProfile object. |
130 | */ |
131 | QOpenGLVersionProfile::~QOpenGLVersionProfile() |
132 | { |
133 | delete d; |
134 | } |
135 | |
136 | /*! |
137 | Assigns the version and profile of \a rhs to this QOpenGLVersionProfile object. |
138 | */ |
139 | QOpenGLVersionProfile &QOpenGLVersionProfile::operator=(const QOpenGLVersionProfile &rhs) |
140 | { |
141 | if (this == &rhs) |
142 | return *this; |
143 | *d = *(rhs.d); |
144 | return *this; |
145 | } |
146 | |
147 | /*! |
148 | Returns a QPair<int,int> where the components represent the major and minor OpenGL |
149 | version numbers respectively. |
150 | |
151 | \sa setVersion() |
152 | */ |
153 | QPair<int, int> QOpenGLVersionProfile::version() const |
154 | { |
155 | return qMakePair( x: d->majorVersion, y: d->minorVersion); |
156 | } |
157 | |
158 | /*! |
159 | Sets the major and minor version numbers to \a majorVersion and \a minorVersion respectively. |
160 | |
161 | \sa version() |
162 | */ |
163 | void QOpenGLVersionProfile::setVersion(int majorVersion, int minorVersion) |
164 | { |
165 | d->majorVersion = majorVersion; |
166 | d->minorVersion = minorVersion; |
167 | } |
168 | |
169 | /*! |
170 | Returns the OpenGL profile. Only makes sense if profiles are supported by this version. |
171 | |
172 | \sa setProfile() |
173 | */ |
174 | QSurfaceFormat::OpenGLContextProfile QOpenGLVersionProfile::profile() const |
175 | { |
176 | return d->profile; |
177 | } |
178 | |
179 | /*! |
180 | Sets the OpenGL profile \a profile. Only makes sense if profiles are supported by |
181 | this version. |
182 | |
183 | \sa profile() |
184 | */ |
185 | void QOpenGLVersionProfile::setProfile(QSurfaceFormat::OpenGLContextProfile profile) |
186 | { |
187 | d->profile = profile; |
188 | } |
189 | |
190 | /*! |
191 | Returns \c true if profiles are supported by the OpenGL version returned by version(). Only |
192 | OpenGL versions >= 3.2 support profiles. |
193 | |
194 | \sa profile(), version() |
195 | */ |
196 | bool QOpenGLVersionProfile::hasProfiles() const |
197 | { |
198 | return ( d->majorVersion > 3 |
199 | || (d->majorVersion == 3 && d->minorVersion > 1)); |
200 | } |
201 | |
202 | /*! |
203 | Returns \c true is the OpenGL version returned by version() contains deprecated functions |
204 | and does not support profiles i.e. if the OpenGL version is <= 3.1. |
205 | */ |
206 | bool QOpenGLVersionProfile::isLegacyVersion() const |
207 | { |
208 | return (d->majorVersion < 3 || (d->majorVersion == 3 && d->minorVersion == 0)); |
209 | } |
210 | |
211 | /*! |
212 | Returns \c true if the version number is valid. Note that for a default constructed |
213 | QOpenGLVersionProfile object this function will return \c false. |
214 | |
215 | \sa setVersion(), version() |
216 | */ |
217 | bool QOpenGLVersionProfile::isValid() const |
218 | { |
219 | return d->majorVersion > 0 && d->minorVersion >= 0; |
220 | } |
221 | |
222 | class QGuiGLThreadContext |
223 | { |
224 | public: |
225 | QGuiGLThreadContext() |
226 | : context(nullptr) |
227 | { |
228 | } |
229 | ~QGuiGLThreadContext() { |
230 | if (context) |
231 | context->doneCurrent(); |
232 | } |
233 | QOpenGLContext *context; |
234 | }; |
235 | |
236 | Q_GLOBAL_STATIC(QThreadStorage<QGuiGLThreadContext *>, qwindow_context_storage); |
237 | static QOpenGLContext *global_share_context = nullptr; |
238 | |
239 | #ifndef QT_NO_DEBUG |
240 | QHash<QOpenGLContext *, bool> QOpenGLContextPrivate::makeCurrentTracker; |
241 | QMutex QOpenGLContextPrivate::makeCurrentTrackerMutex; |
242 | #endif |
243 | |
244 | /*! |
245 | \internal |
246 | |
247 | This function is used by Qt::AA_ShareOpenGLContexts and the Qt |
248 | WebEngine to set up context sharing across multiple windows. Do |
249 | not use it for any other purpose. |
250 | |
251 | Please maintain the binary compatibility of these functions. |
252 | */ |
253 | void qt_gl_set_global_share_context(QOpenGLContext *context) |
254 | { |
255 | global_share_context = context; |
256 | } |
257 | |
258 | /*! |
259 | \internal |
260 | */ |
261 | QOpenGLContext *qt_gl_global_share_context() |
262 | { |
263 | return global_share_context; |
264 | } |
265 | |
266 | /*! |
267 | \class QOpenGLContext |
268 | \inmodule QtGui |
269 | \since 5.0 |
270 | \brief The QOpenGLContext class represents a native OpenGL context, enabling |
271 | OpenGL rendering on a QSurface. |
272 | |
273 | QOpenGLContext represents the OpenGL state of an underlying OpenGL context. |
274 | To set up a context, set its screen and format such that they match those |
275 | of the surface or surfaces with which the context is meant to be used, if |
276 | necessary make it share resources with other contexts with |
277 | setShareContext(), and finally call create(). Use the return value or isValid() |
278 | to check if the context was successfully initialized. |
279 | |
280 | A context can be made current against a given surface by calling |
281 | makeCurrent(). When OpenGL rendering is done, call swapBuffers() to swap |
282 | the front and back buffers of the surface, so that the newly rendered |
283 | content becomes visible. To be able to support certain platforms, |
284 | QOpenGLContext requires that you call makeCurrent() again before starting |
285 | rendering a new frame, after calling swapBuffers(). |
286 | |
287 | If the context is temporarily not needed, such as when the application is |
288 | not rendering, it can be useful to delete it in order to free resources. |
289 | You can connect to the aboutToBeDestroyed() signal to clean up any |
290 | resources that have been allocated with different ownership from the |
291 | QOpenGLContext itself. |
292 | |
293 | Once a QOpenGLContext has been made current, you can render to it in a |
294 | platform independent way by using Qt's OpenGL enablers such as |
295 | QOpenGLFunctions, QOpenGLBuffer, QOpenGLShaderProgram, and |
296 | QOpenGLFramebufferObject. It is also possible to use the platform's OpenGL |
297 | API directly, without using the Qt enablers, although potentially at the |
298 | cost of portability. The latter is necessary when wanting to use OpenGL 1.x |
299 | or OpenGL ES 1.x. |
300 | |
301 | For more information about the OpenGL API, refer to the official |
302 | \l{http://www.opengl.org}{OpenGL documentation}. |
303 | |
304 | For an example of how to use QOpenGLContext see the |
305 | \l{OpenGL Window Example}{OpenGL Window} example. |
306 | |
307 | \section1 Thread Affinity |
308 | |
309 | QOpenGLContext can be moved to a different thread with moveToThread(). Do |
310 | not call makeCurrent() from a different thread than the one to which the |
311 | QOpenGLContext object belongs. A context can only be current in one thread |
312 | and against one surface at a time, and a thread only has one context |
313 | current at a time. |
314 | |
315 | \section1 Context Resource Sharing |
316 | |
317 | Resources such as textures and vertex buffer objects |
318 | can be shared between contexts. Use setShareContext() before calling |
319 | create() to specify that the contexts should share these resources. |
320 | QOpenGLContext internally keeps track of a QOpenGLContextGroup object which |
321 | can be accessed with shareGroup(), and which can be used to find all the |
322 | contexts in a given share group. A share group consists of all contexts that |
323 | have been successfully initialized and are sharing with an existing context in |
324 | the share group. A non-sharing context has a share group consisting of a |
325 | single context. |
326 | |
327 | \section1 Default Framebuffer |
328 | |
329 | On certain platforms, a framebuffer other than 0 might be the default frame |
330 | buffer depending on the current surface. Instead of calling |
331 | glBindFramebuffer(0), it is recommended that you use |
332 | glBindFramebuffer(ctx->defaultFramebufferObject()), to ensure that your |
333 | application is portable between different platforms. However, if you use |
334 | QOpenGLFunctions::glBindFramebuffer(), this is done automatically for you. |
335 | |
336 | \sa QOpenGLFunctions, QOpenGLBuffer, QOpenGLShaderProgram, QOpenGLFramebufferObject |
337 | */ |
338 | |
339 | /*! |
340 | \internal |
341 | |
342 | Set the current context. Returns the previously current context. |
343 | */ |
344 | QOpenGLContext *QOpenGLContextPrivate::setCurrentContext(QOpenGLContext *context) |
345 | { |
346 | QGuiGLThreadContext *threadContext = qwindow_context_storage()->localData(); |
347 | if (!threadContext) { |
348 | if (!QThread::currentThread()) { |
349 | qWarning(msg: "No QTLS available. currentContext won't work" ); |
350 | return nullptr; |
351 | } |
352 | threadContext = new QGuiGLThreadContext; |
353 | qwindow_context_storage()->setLocalData(threadContext); |
354 | } |
355 | QOpenGLContext *previous = threadContext->context; |
356 | threadContext->context = context; |
357 | return previous; |
358 | } |
359 | |
360 | int QOpenGLContextPrivate::maxTextureSize() |
361 | { |
362 | if (max_texture_size != -1) |
363 | return max_texture_size; |
364 | |
365 | Q_Q(QOpenGLContext); |
366 | QOpenGLFunctions *funcs = q->functions(); |
367 | funcs->glGetIntegerv(GL_MAX_TEXTURE_SIZE, params: &max_texture_size); |
368 | |
369 | #ifndef QT_OPENGL_ES |
370 | if (!q->isOpenGLES()) { |
371 | GLenum proxy = GL_PROXY_TEXTURE_2D; |
372 | |
373 | GLint size; |
374 | GLint next = 64; |
375 | funcs->glTexImage2D(target: proxy, level: 0, GL_RGBA, width: next, height: next, border: 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels: nullptr); |
376 | |
377 | QOpenGLFunctions_1_0 *gl1funcs = nullptr; |
378 | QOpenGLFunctions_3_2_Core *gl3funcs = nullptr; |
379 | |
380 | if (q->format().profile() == QSurfaceFormat::CoreProfile) |
381 | gl3funcs = q->versionFunctions<QOpenGLFunctions_3_2_Core>(); |
382 | else |
383 | gl1funcs = q->versionFunctions<QOpenGLFunctions_1_0>(); |
384 | |
385 | Q_ASSERT(gl1funcs || gl3funcs); |
386 | |
387 | if (gl1funcs) |
388 | gl1funcs->glGetTexLevelParameteriv(target: proxy, level: 0, GL_TEXTURE_WIDTH, params: &size); |
389 | else |
390 | gl3funcs->glGetTexLevelParameteriv(target: proxy, level: 0, GL_TEXTURE_WIDTH, params: &size); |
391 | |
392 | if (size == 0) { |
393 | return max_texture_size; |
394 | } |
395 | do { |
396 | size = next; |
397 | next = size * 2; |
398 | |
399 | if (next > max_texture_size) |
400 | break; |
401 | funcs->glTexImage2D(target: proxy, level: 0, GL_RGBA, width: next, height: next, border: 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels: nullptr); |
402 | if (gl1funcs) |
403 | gl1funcs->glGetTexLevelParameteriv(target: proxy, level: 0, GL_TEXTURE_WIDTH, params: &next); |
404 | else |
405 | gl3funcs->glGetTexLevelParameteriv(target: proxy, level: 0, GL_TEXTURE_WIDTH, params: &next); |
406 | |
407 | } while (next > size); |
408 | |
409 | max_texture_size = size; |
410 | } |
411 | #endif // QT_OPENGL_ES |
412 | |
413 | return max_texture_size; |
414 | } |
415 | |
416 | /*! |
417 | Returns the last context which called makeCurrent in the current thread, |
418 | or \nullptr, if no context is current. |
419 | */ |
420 | QOpenGLContext* QOpenGLContext::currentContext() |
421 | { |
422 | QGuiGLThreadContext *threadContext = qwindow_context_storage()->localData(); |
423 | if (threadContext) |
424 | return threadContext->context; |
425 | return nullptr; |
426 | } |
427 | |
428 | /*! |
429 | Returns \c true if the \a first and \a second contexts are sharing OpenGL resources. |
430 | */ |
431 | bool QOpenGLContext::areSharing(QOpenGLContext *first, QOpenGLContext *second) |
432 | { |
433 | return first->shareGroup() == second->shareGroup(); |
434 | } |
435 | |
436 | /*! |
437 | Returns the underlying platform context. |
438 | |
439 | \internal |
440 | */ |
441 | QPlatformOpenGLContext *QOpenGLContext::handle() const |
442 | { |
443 | Q_D(const QOpenGLContext); |
444 | return d->platformGLContext; |
445 | } |
446 | |
447 | /*! |
448 | Returns the underlying platform context with which this context is sharing. |
449 | |
450 | \internal |
451 | */ |
452 | |
453 | QPlatformOpenGLContext *QOpenGLContext::shareHandle() const |
454 | { |
455 | Q_D(const QOpenGLContext); |
456 | if (d->shareContext) |
457 | return d->shareContext->handle(); |
458 | return nullptr; |
459 | } |
460 | |
461 | /*! |
462 | Creates a new OpenGL context instance with parent object \a parent. |
463 | |
464 | Before it can be used you need to set the proper format and call create(). |
465 | |
466 | \sa create(), makeCurrent() |
467 | */ |
468 | QOpenGLContext::QOpenGLContext(QObject *parent) |
469 | : QObject(*new QOpenGLContextPrivate(), parent) |
470 | { |
471 | setScreen(QGuiApplication::primaryScreen()); |
472 | } |
473 | |
474 | /*! |
475 | Sets the \a format the OpenGL context should be compatible with. You need |
476 | to call create() before it takes effect. |
477 | |
478 | When the format is not explicitly set via this function, the format returned |
479 | by QSurfaceFormat::defaultFormat() will be used. This means that when having |
480 | multiple contexts, individual calls to this function can be replaced by one |
481 | single call to QSurfaceFormat::setDefaultFormat() before creating the first |
482 | context. |
483 | */ |
484 | void QOpenGLContext::setFormat(const QSurfaceFormat &format) |
485 | { |
486 | Q_D(QOpenGLContext); |
487 | d->requestedFormat = format; |
488 | } |
489 | |
490 | /*! |
491 | Makes this context share textures, shaders, and other OpenGL resources |
492 | with \a shareContext. You need to call create() before it takes effect. |
493 | */ |
494 | void QOpenGLContext::setShareContext(QOpenGLContext *shareContext) |
495 | { |
496 | Q_D(QOpenGLContext); |
497 | d->shareContext = shareContext; |
498 | } |
499 | |
500 | /*! |
501 | Sets the \a screen the OpenGL context should be valid for. You need to call |
502 | create() before it takes effect. |
503 | */ |
504 | void QOpenGLContext::setScreen(QScreen *screen) |
505 | { |
506 | Q_D(QOpenGLContext); |
507 | if (d->screen) |
508 | disconnect(sender: d->screen, SIGNAL(destroyed(QObject*)), receiver: this, SLOT(_q_screenDestroyed(QObject*))); |
509 | d->screen = screen; |
510 | if (!d->screen) |
511 | d->screen = QGuiApplication::primaryScreen(); |
512 | if (d->screen) |
513 | connect(sender: d->screen, SIGNAL(destroyed(QObject*)), receiver: this, SLOT(_q_screenDestroyed(QObject*))); |
514 | } |
515 | |
516 | void QOpenGLContextPrivate::_q_screenDestroyed(QObject *object) |
517 | { |
518 | Q_Q(QOpenGLContext); |
519 | if (object == static_cast<QObject *>(screen)) { |
520 | screen = nullptr; |
521 | q->setScreen(nullptr); |
522 | } |
523 | } |
524 | |
525 | /*! |
526 | Set the native handles for this context. When create() is called and a |
527 | native handle is set, configuration settings, like format(), are ignored |
528 | since this QOpenGLContext will wrap an already created native context |
529 | instead of creating a new one from scratch. |
530 | |
531 | On some platforms the native context handle is not sufficient and other |
532 | related handles (for example, for a window or display) have to be provided |
533 | in addition. Therefore \a handle is variant containing a platform-specific |
534 | value type. These classes can be found in the QtPlatformHeaders module. |
535 | |
536 | When create() is called with native handles set, QOpenGLContext does not |
537 | take ownership of the handles, so destroying the QOpenGLContext does not |
538 | destroy the native context. |
539 | |
540 | \note Some frameworks track the current context and surfaces internally. |
541 | Making the adopted QOpenGLContext current via Qt will have no effect on such |
542 | other frameworks' internal state. Therefore a subsequent makeCurrent done |
543 | via the other framework may have no effect. It is therefore advisable to |
544 | make explicit calls to make no context and surface current to reset the |
545 | other frameworks' internal state after performing OpenGL operations via Qt. |
546 | |
547 | \note Using foreign contexts with Qt windows and Qt contexts with windows |
548 | and surfaces created by other frameworks may give unexpected results, |
549 | depending on the platform, due to potential mismatches in context and window |
550 | pixel formats. To make sure this does not happen, avoid making contexts and |
551 | surfaces from different frameworks current together. Instead, prefer |
552 | approaches based on context sharing where OpenGL resources like textures are |
553 | accessible both from Qt's and the foreign framework's contexts. |
554 | |
555 | \since 5.4 |
556 | \sa nativeHandle() |
557 | */ |
558 | void QOpenGLContext::setNativeHandle(const QVariant &handle) |
559 | { |
560 | Q_D(QOpenGLContext); |
561 | d->nativeHandle = handle; |
562 | } |
563 | |
564 | /*! |
565 | Returns the native handle for the context. |
566 | |
567 | This function provides access to the QOpenGLContext's underlying native |
568 | context. The returned variant contains a platform-specific value type. These |
569 | classes can be found in the module QtPlatformHeaders. |
570 | |
571 | On platforms where retrieving the native handle is not supported, or if |
572 | neither create() nor setNativeHandle() was called, a null variant is |
573 | returned. |
574 | |
575 | \since 5.4 |
576 | \sa setNativeHandle() |
577 | */ |
578 | QVariant QOpenGLContext::nativeHandle() const |
579 | { |
580 | Q_D(const QOpenGLContext); |
581 | return d->nativeHandle; |
582 | } |
583 | |
584 | /*! |
585 | Attempts to create the OpenGL context with the current configuration. |
586 | |
587 | The current configuration includes the format, the share context, and the |
588 | screen. |
589 | |
590 | If the OpenGL implementation on your system does not support the requested |
591 | version of OpenGL context, then QOpenGLContext will try to create the closest |
592 | matching version. The actual created context properties can be queried |
593 | using the QSurfaceFormat returned by the format() function. For example, if |
594 | you request a context that supports OpenGL 4.3 Core profile but the driver |
595 | and/or hardware only supports version 3.2 Core profile contexts then you will |
596 | get a 3.2 Core profile context. |
597 | |
598 | Returns \c true if the native context was successfully created and is ready to |
599 | be used with makeCurrent(), swapBuffers(), etc. |
600 | |
601 | \note If the context already exists, this function destroys the existing |
602 | context first, and then creates a new one. |
603 | |
604 | \sa makeCurrent(), format() |
605 | */ |
606 | bool QOpenGLContext::create() |
607 | { |
608 | Q_D(QOpenGLContext); |
609 | if (d->platformGLContext) |
610 | destroy(); |
611 | |
612 | d->platformGLContext = QGuiApplicationPrivate::platformIntegration()->createPlatformOpenGLContext(context: this); |
613 | if (!d->platformGLContext) |
614 | return false; |
615 | d->platformGLContext->setContext(this); |
616 | d->platformGLContext->initialize(); |
617 | if (!d->platformGLContext->isSharing()) |
618 | d->shareContext = nullptr; |
619 | d->shareGroup = d->shareContext ? d->shareContext->shareGroup() : new QOpenGLContextGroup; |
620 | d->shareGroup->d_func()->addContext(ctx: this); |
621 | return isValid(); |
622 | } |
623 | |
624 | /*! |
625 | \internal |
626 | |
627 | Destroy the underlying platform context associated with this context. |
628 | |
629 | If any other context is directly or indirectly sharing resources with this |
630 | context, the shared resources, which includes vertex buffer objects, shader |
631 | objects, textures, and framebuffer objects, are not freed. However, |
632 | destroying the underlying platform context frees any state associated with |
633 | the context. |
634 | |
635 | After \c destroy() has been called, you must call create() if you wish to |
636 | use the context again. |
637 | |
638 | \note This implicitly calls doneCurrent() if the context is current. |
639 | |
640 | \sa create() |
641 | */ |
642 | void QOpenGLContext::destroy() |
643 | { |
644 | deleteQGLContext(); |
645 | Q_D(QOpenGLContext); |
646 | if (d->platformGLContext) |
647 | emit aboutToBeDestroyed(); |
648 | if (QOpenGLContext::currentContext() == this) |
649 | doneCurrent(); |
650 | if (d->shareGroup) |
651 | d->shareGroup->d_func()->removeContext(ctx: this); |
652 | d->shareGroup = nullptr; |
653 | delete d->platformGLContext; |
654 | d->platformGLContext = nullptr; |
655 | delete d->functions; |
656 | d->functions = nullptr; |
657 | |
658 | for (QAbstractOpenGLFunctions *func : qAsConst(t&: d->externalVersionFunctions)) { |
659 | QAbstractOpenGLFunctionsPrivate *func_d = QAbstractOpenGLFunctionsPrivate::get(q: func); |
660 | func_d->owningContext = nullptr; |
661 | func_d->initialized = false; |
662 | } |
663 | d->externalVersionFunctions.clear(); |
664 | qDeleteAll(c: d->versionFunctions); |
665 | d->versionFunctions.clear(); |
666 | |
667 | delete d->textureFunctions; |
668 | d->textureFunctions = nullptr; |
669 | |
670 | d->nativeHandle = QVariant(); |
671 | } |
672 | |
673 | /*! |
674 | \fn void QOpenGLContext::aboutToBeDestroyed() |
675 | |
676 | This signal is emitted before the underlying native OpenGL context is |
677 | destroyed, such that users may clean up OpenGL resources that might |
678 | otherwise be left dangling in the case of shared OpenGL contexts. |
679 | |
680 | If you wish to make the context current in order to do clean-up, make sure |
681 | to only connect to the signal using a direct connection. |
682 | */ |
683 | |
684 | /*! |
685 | Destroys the QOpenGLContext object. |
686 | |
687 | If this is the current context for the thread, doneCurrent() is also called. |
688 | */ |
689 | QOpenGLContext::~QOpenGLContext() |
690 | { |
691 | destroy(); |
692 | |
693 | #ifndef QT_NO_DEBUG |
694 | QOpenGLContextPrivate::cleanMakeCurrentTracker(context: this); |
695 | #endif |
696 | } |
697 | |
698 | /*! |
699 | Returns if this context is valid, i.e. has been successfully created. |
700 | |
701 | On some platforms the return value of \c false for a context that was |
702 | successfully created previously indicates that the OpenGL context was lost. |
703 | |
704 | The typical way to handle context loss scenarios in applications is to |
705 | check via this function whenever makeCurrent() fails and returns \c false. |
706 | If this function then returns \c false, recreate the underlying native |
707 | OpenGL context by calling create(), call makeCurrent() again and then |
708 | reinitialize all OpenGL resources. |
709 | |
710 | On some platforms context loss situations is not something that can |
711 | avoided. On others however, they may need to be opted-in to. This can be |
712 | done by enabling \l{QSurfaceFormat::ResetNotification}{ResetNotification} in |
713 | the QSurfaceFormat. This will lead to setting |
714 | \c{RESET_NOTIFICATION_STRATEGY_EXT} to \c{LOSE_CONTEXT_ON_RESET_EXT} in the |
715 | underlying native OpenGL context. QOpenGLContext will then monitor the |
716 | status via \c{glGetGraphicsResetStatusEXT()} in every makeCurrent(). |
717 | |
718 | \sa create() |
719 | */ |
720 | bool QOpenGLContext::isValid() const |
721 | { |
722 | Q_D(const QOpenGLContext); |
723 | return d->platformGLContext && d->platformGLContext->isValid(); |
724 | } |
725 | |
726 | /*! |
727 | Get the QOpenGLFunctions instance for this context. |
728 | |
729 | QOpenGLContext offers this as a convenient way to access QOpenGLFunctions |
730 | without having to manage it manually. |
731 | |
732 | The context or a sharing context must be current. |
733 | |
734 | The returned QOpenGLFunctions instance is ready to be used and it |
735 | does not need initializeOpenGLFunctions() to be called. |
736 | */ |
737 | QOpenGLFunctions *QOpenGLContext::functions() const |
738 | { |
739 | Q_D(const QOpenGLContext); |
740 | if (!d->functions) |
741 | const_cast<QOpenGLFunctions *&>(d->functions) = new QOpenGLExtensions(QOpenGLContext::currentContext()); |
742 | return d->functions; |
743 | } |
744 | |
745 | /*! |
746 | Get the QOpenGLExtraFunctions instance for this context. |
747 | |
748 | QOpenGLContext offers this as a convenient way to access QOpenGLExtraFunctions |
749 | without having to manage it manually. |
750 | |
751 | The context or a sharing context must be current. |
752 | |
753 | The returned QOpenGLExtraFunctions instance is ready to be used and it |
754 | does not need initializeOpenGLFunctions() to be called. |
755 | |
756 | \note QOpenGLExtraFunctions contains functionality that is not guaranteed to |
757 | be available at runtime. Runtime availability depends on the platform, |
758 | graphics driver, and the OpenGL version requested by the application. |
759 | |
760 | \sa QOpenGLFunctions, QOpenGLExtraFunctions |
761 | */ |
762 | QOpenGLExtraFunctions *QOpenGLContext::() const |
763 | { |
764 | return static_cast<QOpenGLExtraFunctions *>(functions()); |
765 | } |
766 | |
767 | /*! |
768 | \fn T *QOpenGLContext::versionFunctions() const |
769 | |
770 | \overload versionFunctions() |
771 | |
772 | Returns a pointer to an object that provides access to all functions for |
773 | the version and profile of this context. There is no need to call |
774 | QAbstractOpenGLFunctions::initializeOpenGLFunctions() as long as this context |
775 | is current. It is also possible to call this function when the context is not |
776 | current, but in that case it is the caller's responsibility to ensure proper |
777 | initialization by calling QAbstractOpenGLFunctions::initializeOpenGLFunctions() |
778 | afterwards. |
779 | |
780 | Usually one would use the template version of this function to automatically |
781 | have the result cast to the correct type. |
782 | |
783 | \code |
784 | QOpenGLFunctions_3_3_Core* funcs = nullptr; |
785 | funcs = context->versionFunctions<QOpenGLFunctions_3_3_Core>(); |
786 | if (!funcs) { |
787 | qWarning() << "Could not obtain required OpenGL context version"; |
788 | exit(1); |
789 | } |
790 | \endcode |
791 | |
792 | It is possible to request a functions object for a different version and profile |
793 | than that for which the context was created. To do this either use the template |
794 | version of this function specifying the desired functions object type as the |
795 | template parameter or by passing in a QOpenGLVersionProfile object as an argument |
796 | to the non-template function. |
797 | |
798 | Note that requests for function objects of other versions or profiles can fail and |
799 | in doing so will return \nullptr. Situations in which creation of the functions |
800 | object can fail are if the request cannot be satisfied due to asking for functions |
801 | that are not in the version or profile of this context. For example: |
802 | |
803 | \list |
804 | \li Requesting a 3.3 core profile functions object would succeed. |
805 | \li Requesting a 3.3 compatibility profile functions object would fail. We would fail |
806 | to resolve the deprecated functions. |
807 | \li Requesting a 4.3 core profile functions object would fail. We would fail to resolve |
808 | the new core functions introduced in versions 4.0-4.3. |
809 | \li Requesting a 3.1 functions object would succeed. There is nothing in 3.1 that is not |
810 | also in 3.3 core. |
811 | \endlist |
812 | |
813 | Note that if creating a functions object via this method that the QOpenGLContext |
814 | retains ownership of the object. This is to allow the object to be cached and shared. |
815 | */ |
816 | |
817 | /*! |
818 | Returns a pointer to an object that provides access to all functions for the |
819 | \a versionProfile of this context. There is no need to call |
820 | QAbstractOpenGLFunctions::initializeOpenGLFunctions() as long as this context |
821 | is current. It is also possible to call this function when the context is not |
822 | current, but in that case it is the caller's responsibility to ensure proper |
823 | initialization by calling QAbstractOpenGLFunctions::initializeOpenGLFunctions() |
824 | afterwards. |
825 | |
826 | Usually one would use the template version of this function to automatically |
827 | have the result cast to the correct type. |
828 | */ |
829 | QAbstractOpenGLFunctions *QOpenGLContext::versionFunctions(const QOpenGLVersionProfile &versionProfile) const |
830 | { |
831 | #ifndef QT_OPENGL_ES_2 |
832 | if (isOpenGLES()) { |
833 | qWarning(msg: "versionFunctions: Not supported on OpenGL ES" ); |
834 | return nullptr; |
835 | } |
836 | #endif // QT_OPENGL_ES_2 |
837 | |
838 | Q_D(const QOpenGLContext); |
839 | const QSurfaceFormat f = format(); |
840 | |
841 | // Ensure we have a valid version and profile. Default to context's if none specified |
842 | QOpenGLVersionProfile vp = versionProfile; |
843 | if (!vp.isValid()) |
844 | vp = QOpenGLVersionProfile(f); |
845 | |
846 | // Check that context is compatible with requested version |
847 | const QPair<int, int> v = qMakePair(x: f.majorVersion(), y: f.minorVersion()); |
848 | if (v < vp.version()) |
849 | return nullptr; |
850 | |
851 | // If this context only offers core profile functions then we can't create |
852 | // function objects for legacy or compatibility profile requests |
853 | if (((vp.hasProfiles() && vp.profile() != QSurfaceFormat::CoreProfile) || vp.isLegacyVersion()) |
854 | && f.profile() == QSurfaceFormat::CoreProfile) |
855 | return nullptr; |
856 | |
857 | // Create object if suitable one not cached |
858 | QAbstractOpenGLFunctions* funcs = nullptr; |
859 | auto it = d->versionFunctions.constFind(key: vp); |
860 | if (it == d->versionFunctions.constEnd()) { |
861 | funcs = QOpenGLVersionFunctionsFactory::create(versionProfile: vp); |
862 | if (funcs) { |
863 | funcs->setOwningContext(this); |
864 | d->versionFunctions.insert(key: vp, value: funcs); |
865 | } |
866 | } else { |
867 | funcs = it.value(); |
868 | } |
869 | |
870 | if (funcs && QOpenGLContext::currentContext() == this) |
871 | funcs->initializeOpenGLFunctions(); |
872 | |
873 | return funcs; |
874 | } |
875 | |
876 | /*! |
877 | Returns the set of OpenGL extensions supported by this context. |
878 | |
879 | The context or a sharing context must be current. |
880 | |
881 | \sa hasExtension() |
882 | */ |
883 | QSet<QByteArray> QOpenGLContext::extensions() const |
884 | { |
885 | Q_D(const QOpenGLContext); |
886 | if (d->extensionNames.isEmpty()) { |
887 | QOpenGLExtensionMatcher matcher; |
888 | d->extensionNames = matcher.extensions(); |
889 | } |
890 | |
891 | return d->extensionNames; |
892 | } |
893 | |
894 | /*! |
895 | Returns \c true if this OpenGL context supports the specified OpenGL |
896 | \a extension, \c false otherwise. |
897 | |
898 | The context or a sharing context must be current. |
899 | |
900 | \sa extensions() |
901 | */ |
902 | bool QOpenGLContext::hasExtension(const QByteArray &extension) const |
903 | { |
904 | return extensions().contains(value: extension); |
905 | } |
906 | |
907 | /*! |
908 | Call this to get the default framebuffer object for the current surface. |
909 | |
910 | On some platforms (for instance, iOS) the default framebuffer object depends |
911 | on the surface being rendered to, and might be different from 0. Thus, |
912 | instead of calling glBindFramebuffer(0), you should call |
913 | glBindFramebuffer(ctx->defaultFramebufferObject()) if you want your |
914 | application to work across different Qt platforms. |
915 | |
916 | If you use the glBindFramebuffer() in QOpenGLFunctions you do not have to |
917 | worry about this, as it automatically binds the current context's |
918 | defaultFramebufferObject() when 0 is passed. |
919 | |
920 | \note Widgets that render via framebuffer objects, like QOpenGLWidget and |
921 | QQuickWidget, will override the value returned from this function when |
922 | painting is active, because at that time the correct "default" framebuffer |
923 | is the widget's associated backing framebuffer, not the platform-specific |
924 | one belonging to the top-level window's surface. This ensures the expected |
925 | behavior for this function and other classes relying on it (for example, |
926 | QOpenGLFramebufferObject::bindDefault() or |
927 | QOpenGLFramebufferObject::release()). |
928 | |
929 | \sa QOpenGLFramebufferObject |
930 | */ |
931 | GLuint QOpenGLContext::defaultFramebufferObject() const |
932 | { |
933 | if (!isValid()) |
934 | return 0; |
935 | |
936 | Q_D(const QOpenGLContext); |
937 | if (!d->surface || !d->surface->surfaceHandle()) |
938 | return 0; |
939 | |
940 | if (d->defaultFboRedirect) |
941 | return d->defaultFboRedirect; |
942 | |
943 | return d->platformGLContext->defaultFramebufferObject(surface: d->surface->surfaceHandle()); |
944 | } |
945 | |
946 | /*! |
947 | Makes the context current in the current thread, against the given |
948 | \a surface. Returns \c true if successful; otherwise returns \c false. |
949 | The latter may happen if the surface is not exposed, or the graphics |
950 | hardware is not available due to e.g. the application being suspended. |
951 | |
952 | If \a surface is \nullptr this is equivalent to calling doneCurrent(). |
953 | |
954 | Avoid calling this function from a different thread than the one the |
955 | QOpenGLContext instance lives in. If you wish to use QOpenGLContext from a |
956 | different thread you should first make sure it's not current in the |
957 | current thread, by calling doneCurrent() if necessary. Then call |
958 | moveToThread(otherThread) before using it in the other thread. |
959 | |
960 | By default Qt employs a check that enforces the above condition on the |
961 | thread affinity. It is still possible to disable this check by setting the |
962 | \c{Qt::AA_DontCheckOpenGLContextThreadAffinity} application attribute. Be |
963 | sure to understand the consequences of using QObjects from outside |
964 | the thread they live in, as explained in the |
965 | \l{QObject#Thread Affinity}{QObject thread affinity} documentation. |
966 | |
967 | \sa functions(), doneCurrent(), Qt::AA_DontCheckOpenGLContextThreadAffinity |
968 | */ |
969 | bool QOpenGLContext::makeCurrent(QSurface *surface) |
970 | { |
971 | Q_D(QOpenGLContext); |
972 | if (!isValid()) |
973 | return false; |
974 | |
975 | if (Q_UNLIKELY(!qApp->testAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity) |
976 | && thread() != QThread::currentThread())) { |
977 | qFatal(msg: "Cannot make QOpenGLContext current in a different thread" ); |
978 | } |
979 | |
980 | if (!surface) { |
981 | doneCurrent(); |
982 | return true; |
983 | } |
984 | |
985 | if (!surface->surfaceHandle()) |
986 | return false; |
987 | if (!surface->supportsOpenGL()) { |
988 | qWarning() << "QOpenGLContext::makeCurrent() called with non-opengl surface" << surface; |
989 | return false; |
990 | } |
991 | |
992 | if (!d->platformGLContext->makeCurrent(surface: surface->surfaceHandle())) |
993 | return false; |
994 | |
995 | QOpenGLContextPrivate::setCurrentContext(this); |
996 | #ifndef QT_NO_DEBUG |
997 | QOpenGLContextPrivate::toggleMakeCurrentTracker(context: this, value: true); |
998 | #endif |
999 | |
1000 | d->surface = surface; |
1001 | |
1002 | static bool needsWorkaroundSet = false; |
1003 | static bool needsWorkaround = false; |
1004 | |
1005 | if (!needsWorkaroundSet) { |
1006 | QByteArray env; |
1007 | #ifdef Q_OS_ANDROID |
1008 | env = qgetenv(QByteArrayLiteral("QT_ANDROID_DISABLE_GLYPH_CACHE_WORKAROUND" )); |
1009 | needsWorkaround = env.isEmpty() || env == QByteArrayLiteral("0" ) || env == QByteArrayLiteral("false" ); |
1010 | #endif |
1011 | env = qgetenv(QByteArrayLiteral("QT_ENABLE_GLYPH_CACHE_WORKAROUND" )); |
1012 | if (env == QByteArrayLiteral("1" ) || env == QByteArrayLiteral("true" )) |
1013 | needsWorkaround = true; |
1014 | |
1015 | if (!needsWorkaround) { |
1016 | const char *rendererString = reinterpret_cast<const char *>(functions()->glGetString(GL_RENDERER)); |
1017 | if (rendererString) |
1018 | needsWorkaround = |
1019 | qstrncmp(str1: rendererString, str2: "Mali-4xx" , len: 6) == 0 // Mali-400, Mali-450 |
1020 | || qstrcmp(str1: rendererString, str2: "Mali-T880" ) == 0 |
1021 | || qstrncmp(str1: rendererString, str2: "Adreno (TM) 2xx" , len: 13) == 0 // Adreno 200, 203, 205 |
1022 | || qstrncmp(str1: rendererString, str2: "Adreno 2xx" , len: 8) == 0 // Same as above but without the '(TM)' |
1023 | || qstrncmp(str1: rendererString, str2: "Adreno (TM) 3xx" , len: 13) == 0 // Adreno 302, 305, 320, 330 |
1024 | || qstrncmp(str1: rendererString, str2: "Adreno 3xx" , len: 8) == 0 // Same as above but without the '(TM)' |
1025 | || qstrncmp(str1: rendererString, str2: "Adreno (TM) 4xx" , len: 13) == 0 // Adreno 405, 418, 420, 430 |
1026 | || qstrncmp(str1: rendererString, str2: "Adreno 4xx" , len: 8) == 0 // Same as above but without the '(TM)' |
1027 | || qstrncmp(str1: rendererString, str2: "Adreno (TM) 5xx" , len: 13) == 0 // Adreno 505, 506, 510, 530, 540 |
1028 | || qstrncmp(str1: rendererString, str2: "Adreno 5xx" , len: 8) == 0 // Same as above but without the '(TM)' |
1029 | || qstrncmp(str1: rendererString, str2: "Adreno (TM) 6xx" , len: 13) == 0 // Adreno 610, 620, 630 |
1030 | || qstrncmp(str1: rendererString, str2: "Adreno 6xx" , len: 8) == 0 // Same as above but without the '(TM)' |
1031 | || qstrcmp(str1: rendererString, str2: "GC800 core" ) == 0 |
1032 | || qstrcmp(str1: rendererString, str2: "GC1000 core" ) == 0 |
1033 | || strstr(haystack: rendererString, needle: "GC2000" ) != nullptr |
1034 | || qstrcmp(str1: rendererString, str2: "Immersion.16" ) == 0 |
1035 | || qstrncmp(str1: rendererString, str2: "Apple Mx" , len: 7) == 0; |
1036 | } |
1037 | needsWorkaroundSet = true; |
1038 | } |
1039 | |
1040 | if (needsWorkaround) |
1041 | d->workaround_brokenFBOReadBack = true; |
1042 | |
1043 | d->shareGroup->d_func()->deletePendingResources(ctx: this); |
1044 | |
1045 | return true; |
1046 | } |
1047 | |
1048 | /*! |
1049 | Convenience function for calling makeCurrent with a 0 surface. |
1050 | |
1051 | This results in no context being current in the current thread. |
1052 | |
1053 | \sa makeCurrent(), currentContext() |
1054 | */ |
1055 | void QOpenGLContext::doneCurrent() |
1056 | { |
1057 | Q_D(QOpenGLContext); |
1058 | if (!isValid()) |
1059 | return; |
1060 | |
1061 | if (QOpenGLContext::currentContext() == this) |
1062 | d->shareGroup->d_func()->deletePendingResources(ctx: this); |
1063 | |
1064 | d->platformGLContext->doneCurrent(); |
1065 | QOpenGLContextPrivate::setCurrentContext(nullptr); |
1066 | |
1067 | d->surface = nullptr; |
1068 | } |
1069 | |
1070 | /*! |
1071 | Returns the surface the context has been made current with. |
1072 | |
1073 | This is the surface passed as an argument to makeCurrent(). |
1074 | */ |
1075 | QSurface *QOpenGLContext::surface() const |
1076 | { |
1077 | Q_D(const QOpenGLContext); |
1078 | return d->surface; |
1079 | } |
1080 | |
1081 | |
1082 | /*! |
1083 | Swap the back and front buffers of \a surface. |
1084 | |
1085 | Call this to finish a frame of OpenGL rendering, and make sure to |
1086 | call makeCurrent() again before issuing any further OpenGL commands, |
1087 | for example as part of a new frame. |
1088 | */ |
1089 | void QOpenGLContext::swapBuffers(QSurface *surface) |
1090 | { |
1091 | Q_D(QOpenGLContext); |
1092 | if (!isValid()) |
1093 | return; |
1094 | |
1095 | if (!surface) { |
1096 | qWarning(msg: "QOpenGLContext::swapBuffers() called with null argument" ); |
1097 | return; |
1098 | } |
1099 | |
1100 | if (!surface->supportsOpenGL()) { |
1101 | qWarning(msg: "QOpenGLContext::swapBuffers() called with non-opengl surface" ); |
1102 | return; |
1103 | } |
1104 | |
1105 | if (surface->surfaceClass() == QSurface::Window |
1106 | && !qt_window_private(window: static_cast<QWindow *>(surface))->receivedExpose) |
1107 | { |
1108 | qWarning(msg: "QOpenGLContext::swapBuffers() called with non-exposed window, behavior is undefined" ); |
1109 | } |
1110 | |
1111 | QPlatformSurface *surfaceHandle = surface->surfaceHandle(); |
1112 | if (!surfaceHandle) |
1113 | return; |
1114 | |
1115 | #if !defined(QT_NO_DEBUG) |
1116 | if (!QOpenGLContextPrivate::toggleMakeCurrentTracker(context: this, value: false)) |
1117 | qWarning(msg: "QOpenGLContext::swapBuffers() called without corresponding makeCurrent()" ); |
1118 | #endif |
1119 | if (surface->format().swapBehavior() == QSurfaceFormat::SingleBuffer) |
1120 | functions()->glFlush(); |
1121 | d->platformGLContext->swapBuffers(surface: surfaceHandle); |
1122 | } |
1123 | |
1124 | /*! |
1125 | Resolves the function pointer to an OpenGL extension function, identified by \a procName |
1126 | |
1127 | Returns \nullptr if no such function can be found. |
1128 | */ |
1129 | QFunctionPointer QOpenGLContext::getProcAddress(const QByteArray &procName) const |
1130 | { |
1131 | return getProcAddress(procName: procName.constData()); |
1132 | } |
1133 | |
1134 | /*! |
1135 | \overload |
1136 | \since 5.8 |
1137 | */ |
1138 | QFunctionPointer QOpenGLContext::getProcAddress(const char *procName) const |
1139 | { |
1140 | Q_D(const QOpenGLContext); |
1141 | if (!d->platformGLContext) |
1142 | return nullptr; |
1143 | return d->platformGLContext->getProcAddress(procName); |
1144 | } |
1145 | |
1146 | /*! |
1147 | Returns the format of the underlying platform context, if create() has been called. |
1148 | |
1149 | Otherwise, returns the requested format. |
1150 | |
1151 | The requested and the actual format may differ. Requesting a given OpenGL version does |
1152 | not mean the resulting context will target exactly the requested version. It is only |
1153 | guaranteed that the version/profile/options combination for the created context is |
1154 | compatible with the request, as long as the driver is able to provide such a context. |
1155 | |
1156 | For example, requesting an OpenGL version 3.x core profile context may result in an |
1157 | OpenGL 4.x core profile context. Similarly, a request for OpenGL 2.1 may result in an |
1158 | OpenGL 3.0 context with deprecated functions enabled. Finally, depending on the |
1159 | driver, unsupported versions may result in either a context creation failure or in a |
1160 | context for the highest supported version. |
1161 | |
1162 | Similar differences are possible in the buffer sizes, for example, the resulting |
1163 | context may have a larger depth buffer than requested. This is perfectly normal. |
1164 | */ |
1165 | QSurfaceFormat QOpenGLContext::format() const |
1166 | { |
1167 | Q_D(const QOpenGLContext); |
1168 | if (!d->platformGLContext) |
1169 | return d->requestedFormat; |
1170 | return d->platformGLContext->format(); |
1171 | } |
1172 | |
1173 | /*! |
1174 | Returns the share group this context belongs to. |
1175 | */ |
1176 | QOpenGLContextGroup *QOpenGLContext::shareGroup() const |
1177 | { |
1178 | Q_D(const QOpenGLContext); |
1179 | return d->shareGroup; |
1180 | } |
1181 | |
1182 | /*! |
1183 | Returns the share context this context was created with. |
1184 | |
1185 | If the underlying platform was not able to support the requested |
1186 | sharing, this will return 0. |
1187 | */ |
1188 | QOpenGLContext *QOpenGLContext::shareContext() const |
1189 | { |
1190 | Q_D(const QOpenGLContext); |
1191 | return d->shareContext; |
1192 | } |
1193 | |
1194 | /*! |
1195 | Returns the screen the context was created for. |
1196 | */ |
1197 | QScreen *QOpenGLContext::screen() const |
1198 | { |
1199 | Q_D(const QOpenGLContext); |
1200 | return d->screen; |
1201 | } |
1202 | |
1203 | /*! |
1204 | internal: Needs to have a pointer to qGLContext. But since this is in Qt GUI we can't |
1205 | have any type information. |
1206 | |
1207 | \internal |
1208 | */ |
1209 | void *QOpenGLContext::qGLContextHandle() const |
1210 | { |
1211 | Q_D(const QOpenGLContext); |
1212 | return d->qGLContextHandle; |
1213 | } |
1214 | |
1215 | /*! |
1216 | internal: If the delete function is specified QOpenGLContext "owns" |
1217 | the passed context handle and will use the delete function to destroy it. |
1218 | |
1219 | \internal |
1220 | */ |
1221 | void QOpenGLContext::setQGLContextHandle(void *handle,void (*qGLContextDeleteFunction)(void *)) |
1222 | { |
1223 | Q_D(QOpenGLContext); |
1224 | d->qGLContextHandle = handle; |
1225 | d->qGLContextDeleteFunction = qGLContextDeleteFunction; |
1226 | } |
1227 | |
1228 | /*! |
1229 | \internal |
1230 | */ |
1231 | void QOpenGLContext::deleteQGLContext() |
1232 | { |
1233 | Q_D(QOpenGLContext); |
1234 | if (d->qGLContextDeleteFunction && d->qGLContextHandle) { |
1235 | d->qGLContextDeleteFunction(d->qGLContextHandle); |
1236 | d->qGLContextDeleteFunction = nullptr; |
1237 | d->qGLContextHandle = nullptr; |
1238 | } |
1239 | } |
1240 | |
1241 | /*! |
1242 | Returns the platform-specific handle for the OpenGL implementation that |
1243 | is currently in use. (for example, a HMODULE on Windows) |
1244 | |
1245 | On platforms that do not use dynamic GL switching, the return value |
1246 | is \nullptr. |
1247 | |
1248 | The library might be GL-only, meaning that windowing system interface |
1249 | functions (for example EGL) may live in another, separate library. |
1250 | |
1251 | \note This function requires that the QGuiApplication instance is already created. |
1252 | |
1253 | \sa openGLModuleType() |
1254 | |
1255 | \since 5.3 |
1256 | */ |
1257 | void *QOpenGLContext::openGLModuleHandle() |
1258 | { |
1259 | #ifdef QT_OPENGL_DYNAMIC |
1260 | QPlatformNativeInterface *ni = QGuiApplication::platformNativeInterface(); |
1261 | Q_ASSERT(ni); |
1262 | return ni->nativeResourceForIntegration(QByteArrayLiteral("glhandle" )); |
1263 | #else |
1264 | return nullptr; |
1265 | #endif |
1266 | } |
1267 | |
1268 | /*! |
1269 | \enum QOpenGLContext::OpenGLModuleType |
1270 | This enum defines the type of the underlying OpenGL implementation. |
1271 | |
1272 | \value LibGL OpenGL |
1273 | \value LibGLES OpenGL ES 2.0 or higher |
1274 | |
1275 | \since 5.3 |
1276 | */ |
1277 | |
1278 | /*! |
1279 | Returns the underlying OpenGL implementation type. |
1280 | |
1281 | On platforms where the OpenGL implementation is not dynamically |
1282 | loaded, the return value is determined during compile time and never |
1283 | changes. |
1284 | |
1285 | \note A desktop OpenGL implementation may be capable of creating |
1286 | ES-compatible contexts too. Therefore in most cases it is more |
1287 | appropriate to check QSurfaceFormat::renderableType() or use |
1288 | the convenience function isOpenGLES(). |
1289 | |
1290 | \note This function requires that the QGuiApplication instance is already created. |
1291 | |
1292 | \since 5.3 |
1293 | */ |
1294 | QOpenGLContext::OpenGLModuleType QOpenGLContext::openGLModuleType() |
1295 | { |
1296 | #if defined(QT_OPENGL_DYNAMIC) |
1297 | Q_ASSERT(qGuiApp); |
1298 | return QGuiApplicationPrivate::instance()->platformIntegration()->openGLModuleType(); |
1299 | #elif defined(QT_OPENGL_ES_2) |
1300 | return LibGLES; |
1301 | #else |
1302 | return LibGL; |
1303 | #endif |
1304 | } |
1305 | |
1306 | /*! |
1307 | Returns true if the context is an OpenGL ES context. |
1308 | |
1309 | If the context has not yet been created, the result is based on the |
1310 | requested format set via setFormat(). |
1311 | |
1312 | \sa create(), format(), setFormat() |
1313 | |
1314 | \since 5.3 |
1315 | */ |
1316 | bool QOpenGLContext::isOpenGLES() const |
1317 | { |
1318 | return format().renderableType() == QSurfaceFormat::OpenGLES; |
1319 | } |
1320 | |
1321 | /*! |
1322 | Returns \c true if the platform supports OpenGL rendering outside the main (gui) |
1323 | thread. |
1324 | |
1325 | The value is controlled by the platform plugin in use and may also depend on the |
1326 | graphics drivers. |
1327 | |
1328 | \since 5.5 |
1329 | */ |
1330 | bool QOpenGLContext::supportsThreadedOpenGL() |
1331 | { |
1332 | Q_ASSERT(qGuiApp); |
1333 | return QGuiApplicationPrivate::instance()->platformIntegration()->hasCapability(cap: QPlatformIntegration::ThreadedOpenGL); |
1334 | } |
1335 | |
1336 | /*! |
1337 | \since 5.5 |
1338 | |
1339 | Returns the application-wide shared OpenGL context, if present. |
1340 | Otherwise, returns \nullptr. |
1341 | |
1342 | This is useful if you need to upload OpenGL objects (buffers, textures, |
1343 | etc.) before creating or showing a QOpenGLWidget or QQuickWidget. |
1344 | |
1345 | \note You must set the Qt::AA_ShareOpenGLContexts flag on QGuiApplication |
1346 | before creating the QGuiApplication object, otherwise Qt may not create a |
1347 | global shared context. |
1348 | |
1349 | \warning Do not attempt to make the context returned by this function |
1350 | current on any surface. Instead, you can create a new context which shares |
1351 | with the global one, and then make the new context current. |
1352 | |
1353 | \sa Qt::AA_ShareOpenGLContexts, setShareContext(), makeCurrent() |
1354 | */ |
1355 | QOpenGLContext *QOpenGLContext::globalShareContext() |
1356 | { |
1357 | Q_ASSERT(qGuiApp); |
1358 | return qt_gl_global_share_context(); |
1359 | } |
1360 | |
1361 | /*! |
1362 | \internal |
1363 | */ |
1364 | QOpenGLVersionFunctionsStorage *QOpenGLContext::functionsBackendStorage() const |
1365 | { |
1366 | Q_D(const QOpenGLContext); |
1367 | return &d->versionFunctionsStorage; |
1368 | } |
1369 | |
1370 | /*! |
1371 | \internal |
1372 | */ |
1373 | void QOpenGLContext::insertExternalFunctions(QAbstractOpenGLFunctions *f) |
1374 | { |
1375 | Q_D(QOpenGLContext); |
1376 | d->externalVersionFunctions.insert(value: f); |
1377 | } |
1378 | |
1379 | /*! |
1380 | \internal |
1381 | */ |
1382 | void QOpenGLContext::removeExternalFunctions(QAbstractOpenGLFunctions *f) |
1383 | { |
1384 | Q_D(QOpenGLContext); |
1385 | d->externalVersionFunctions.remove(value: f); |
1386 | } |
1387 | |
1388 | /*! |
1389 | \internal |
1390 | */ |
1391 | QOpenGLTextureHelper* QOpenGLContext::textureFunctions() const |
1392 | { |
1393 | Q_D(const QOpenGLContext); |
1394 | return d->textureFunctions; |
1395 | } |
1396 | |
1397 | /*! |
1398 | \internal |
1399 | */ |
1400 | void QOpenGLContext::setTextureFunctions(QOpenGLTextureHelper* textureFuncs) |
1401 | { |
1402 | Q_D(QOpenGLContext); |
1403 | d->textureFunctions = textureFuncs; |
1404 | } |
1405 | |
1406 | /*! |
1407 | \class QOpenGLContextGroup |
1408 | \since 5.0 |
1409 | \brief The QOpenGLContextGroup class represents a group of contexts sharing |
1410 | OpenGL resources. |
1411 | \inmodule QtGui |
1412 | |
1413 | QOpenGLContextGroup is automatically created and managed by QOpenGLContext |
1414 | instances. Its purpose is to identify all the contexts that are sharing |
1415 | resources. |
1416 | |
1417 | \sa QOpenGLContext::shareGroup() |
1418 | */ |
1419 | QOpenGLContextGroup::QOpenGLContextGroup() |
1420 | : QObject(*new QOpenGLContextGroupPrivate()) |
1421 | { |
1422 | } |
1423 | |
1424 | /*! |
1425 | \internal |
1426 | */ |
1427 | QOpenGLContextGroup::~QOpenGLContextGroup() |
1428 | { |
1429 | Q_D(QOpenGLContextGroup); |
1430 | d->cleanup(); |
1431 | } |
1432 | |
1433 | /*! |
1434 | Returns all the QOpenGLContext objects in this share group. |
1435 | */ |
1436 | QList<QOpenGLContext *> QOpenGLContextGroup::shares() const |
1437 | { |
1438 | Q_D(const QOpenGLContextGroup); |
1439 | return d->m_shares; |
1440 | } |
1441 | |
1442 | /*! |
1443 | Returns the QOpenGLContextGroup corresponding to the current context. |
1444 | |
1445 | \sa QOpenGLContext::currentContext() |
1446 | */ |
1447 | QOpenGLContextGroup *QOpenGLContextGroup::currentContextGroup() |
1448 | { |
1449 | QOpenGLContext *current = QOpenGLContext::currentContext(); |
1450 | return current ? current->shareGroup() : nullptr; |
1451 | } |
1452 | |
1453 | void QOpenGLContextGroupPrivate::addContext(QOpenGLContext *ctx) |
1454 | { |
1455 | const auto locker = qt_scoped_lock(mutex&: m_mutex); |
1456 | m_refs.ref(); |
1457 | m_shares << ctx; |
1458 | } |
1459 | |
1460 | void QOpenGLContextGroupPrivate::removeContext(QOpenGLContext *ctx) |
1461 | { |
1462 | Q_Q(QOpenGLContextGroup); |
1463 | |
1464 | bool deleteObject = false; |
1465 | |
1466 | { |
1467 | const auto locker = qt_scoped_lock(mutex&: m_mutex); |
1468 | m_shares.removeOne(t: ctx); |
1469 | |
1470 | if (ctx == m_context && !m_shares.isEmpty()) |
1471 | m_context = m_shares.constFirst(); |
1472 | |
1473 | if (!m_refs.deref()) { |
1474 | cleanup(); |
1475 | deleteObject = true; |
1476 | } |
1477 | } |
1478 | |
1479 | if (deleteObject) { |
1480 | if (q->thread() == QThread::currentThread()) |
1481 | delete q; // Delete directly to prevent leak, refer to QTBUG-29056 |
1482 | else |
1483 | q->deleteLater(); |
1484 | } |
1485 | } |
1486 | |
1487 | void QOpenGLContextGroupPrivate::cleanup() |
1488 | { |
1489 | Q_Q(QOpenGLContextGroup); |
1490 | { |
1491 | QHash<QOpenGLMultiGroupSharedResource *, QOpenGLSharedResource *>::const_iterator it, end; |
1492 | end = m_resources.constEnd(); |
1493 | for (it = m_resources.constBegin(); it != end; ++it) |
1494 | it.key()->cleanup(group: q, value: it.value()); |
1495 | m_resources.clear(); |
1496 | } |
1497 | |
1498 | QList<QOpenGLSharedResource *>::iterator it = m_sharedResources.begin(); |
1499 | QList<QOpenGLSharedResource *>::iterator end = m_sharedResources.end(); |
1500 | |
1501 | while (it != end) { |
1502 | (*it)->invalidateResource(); |
1503 | (*it)->m_group = nullptr; |
1504 | ++it; |
1505 | } |
1506 | |
1507 | m_sharedResources.clear(); |
1508 | |
1509 | qDeleteAll(begin: m_pendingDeletion.begin(), end: m_pendingDeletion.end()); |
1510 | m_pendingDeletion.clear(); |
1511 | } |
1512 | |
1513 | void QOpenGLContextGroupPrivate::deletePendingResources(QOpenGLContext *ctx) |
1514 | { |
1515 | const auto locker = qt_scoped_lock(mutex&: m_mutex); |
1516 | |
1517 | const QList<QOpenGLSharedResource *> pending = m_pendingDeletion; |
1518 | m_pendingDeletion.clear(); |
1519 | |
1520 | QList<QOpenGLSharedResource *>::const_iterator it = pending.begin(); |
1521 | QList<QOpenGLSharedResource *>::const_iterator end = pending.end(); |
1522 | while (it != end) { |
1523 | (*it)->freeResource(context: ctx); |
1524 | delete *it; |
1525 | ++it; |
1526 | } |
1527 | } |
1528 | |
1529 | /*! |
1530 | \class QOpenGLSharedResource |
1531 | \internal |
1532 | \since 5.0 |
1533 | \brief The QOpenGLSharedResource class is used to keep track of resources |
1534 | that are shared between OpenGL contexts (like textures, framebuffer |
1535 | objects, shader programs, etc), and clean them up in a safe way when |
1536 | they're no longer needed. |
1537 | \inmodule QtGui |
1538 | |
1539 | The QOpenGLSharedResource instance should never be deleted, instead free() |
1540 | should be called when it's no longer needed. Thus it will be put on a queue |
1541 | and freed at an appropriate time (when a context in the share group becomes |
1542 | current). |
1543 | |
1544 | The sub-class needs to implement two pure virtual functions. The first, |
1545 | freeResource() must be implemented to actually do the freeing, for example |
1546 | call glDeleteTextures() on a texture id. Qt makes sure a valid context in |
1547 | the resource's share group is current at the time. The other, |
1548 | invalidateResource(), is called by Qt in the circumstance when the last |
1549 | context in the share group is destroyed before free() has been called. The |
1550 | implementation of invalidateResource() should set any identifiers to 0 or |
1551 | set a flag to prevent them from being used later on. |
1552 | */ |
1553 | QOpenGLSharedResource::QOpenGLSharedResource(QOpenGLContextGroup *group) |
1554 | : m_group(group) |
1555 | { |
1556 | const auto locker = qt_scoped_lock(mutex&: m_group->d_func()->m_mutex); |
1557 | m_group->d_func()->m_sharedResources << this; |
1558 | } |
1559 | |
1560 | QOpenGLSharedResource::~QOpenGLSharedResource() |
1561 | { |
1562 | } |
1563 | |
1564 | // schedule the resource for deletion at an appropriate time |
1565 | void QOpenGLSharedResource::free() |
1566 | { |
1567 | if (!m_group) { |
1568 | delete this; |
1569 | return; |
1570 | } |
1571 | |
1572 | const auto locker = qt_scoped_lock(mutex&: m_group->d_func()->m_mutex); |
1573 | m_group->d_func()->m_sharedResources.removeOne(t: this); |
1574 | m_group->d_func()->m_pendingDeletion << this; |
1575 | |
1576 | // can we delete right away? |
1577 | QOpenGLContext *current = QOpenGLContext::currentContext(); |
1578 | if (current && current->shareGroup() == m_group) { |
1579 | m_group->d_func()->deletePendingResources(ctx: current); |
1580 | } |
1581 | } |
1582 | |
1583 | /*! |
1584 | \class QOpenGLSharedResourceGuard |
1585 | \internal |
1586 | \since 5.0 |
1587 | \brief The QOpenGLSharedResourceGuard class is a convenience sub-class of |
1588 | QOpenGLSharedResource to be used to track a single OpenGL object with a |
1589 | GLuint identifier. The constructor takes a function pointer to a function |
1590 | that will be used to free the resource if and when necessary. |
1591 | \inmodule QtGui |
1592 | |
1593 | */ |
1594 | void QOpenGLSharedResourceGuard::freeResource(QOpenGLContext *context) |
1595 | { |
1596 | if (m_id) { |
1597 | QOpenGLFunctions functions(context); |
1598 | m_func(&functions, m_id); |
1599 | m_id = 0; |
1600 | } |
1601 | } |
1602 | |
1603 | /*! |
1604 | \class QOpenGLMultiGroupSharedResource |
1605 | \internal |
1606 | \since 5.0 |
1607 | \brief The QOpenGLMultiGroupSharedResource keeps track of a shared resource |
1608 | that might be needed from multiple contexts, like a glyph cache or gradient |
1609 | cache. One instance of the object is created for each group when necessary. |
1610 | The shared resource instance should have a constructor that takes a |
1611 | QOpenGLContext *. To get an instance for a given context one calls |
1612 | T *QOpenGLMultiGroupSharedResource::value<T>(context), where T is a sub-class |
1613 | of QOpenGLSharedResource. |
1614 | \inmodule QtGui |
1615 | |
1616 | You should not call free() on QOpenGLSharedResources owned by a |
1617 | QOpenGLMultiGroupSharedResource instance. |
1618 | */ |
1619 | QOpenGLMultiGroupSharedResource::QOpenGLMultiGroupSharedResource() |
1620 | : active(0) |
1621 | { |
1622 | #ifdef QT_GL_CONTEXT_RESOURCE_DEBUG |
1623 | qDebug("Creating context group resource object %p." , this); |
1624 | #endif |
1625 | } |
1626 | |
1627 | QOpenGLMultiGroupSharedResource::~QOpenGLMultiGroupSharedResource() |
1628 | { |
1629 | #ifdef QT_GL_CONTEXT_RESOURCE_DEBUG |
1630 | qDebug("Deleting context group resource %p. Group size: %d." , this, m_groups.size()); |
1631 | #endif |
1632 | for (int i = 0; i < m_groups.size(); ++i) { |
1633 | if (!m_groups.at(i)->shares().isEmpty()) { |
1634 | QOpenGLContext *context = m_groups.at(i)->shares().constFirst(); |
1635 | QOpenGLSharedResource *resource = value(context); |
1636 | if (resource) |
1637 | resource->free(); |
1638 | } |
1639 | m_groups.at(i)->d_func()->m_resources.remove(key: this); |
1640 | active.deref(); |
1641 | } |
1642 | #ifndef QT_NO_DEBUG |
1643 | if (active.loadRelaxed() != 0) { |
1644 | qWarning(msg: "QtGui: Resources are still available at program shutdown.\n" |
1645 | " This is possibly caused by a leaked QOpenGLWidget, \n" |
1646 | " QOpenGLFramebufferObject or QOpenGLPixelBuffer." ); |
1647 | } |
1648 | #endif |
1649 | } |
1650 | |
1651 | void QOpenGLMultiGroupSharedResource::insert(QOpenGLContext *context, QOpenGLSharedResource *value) |
1652 | { |
1653 | #ifdef QT_GL_CONTEXT_RESOURCE_DEBUG |
1654 | qDebug("Inserting context group resource %p for context %p, managed by %p." , value, context, this); |
1655 | #endif |
1656 | QOpenGLContextGroup *group = context->shareGroup(); |
1657 | Q_ASSERT(!group->d_func()->m_resources.contains(this)); |
1658 | group->d_func()->m_resources.insert(key: this, value); |
1659 | m_groups.append(t: group); |
1660 | active.ref(); |
1661 | } |
1662 | |
1663 | QOpenGLSharedResource *QOpenGLMultiGroupSharedResource::value(QOpenGLContext *context) |
1664 | { |
1665 | QOpenGLContextGroup *group = context->shareGroup(); |
1666 | return group->d_func()->m_resources.value(key: this, defaultValue: 0); |
1667 | } |
1668 | |
1669 | QList<QOpenGLSharedResource *> QOpenGLMultiGroupSharedResource::resources() const |
1670 | { |
1671 | QList<QOpenGLSharedResource *> result; |
1672 | for (QList<QOpenGLContextGroup *>::const_iterator it = m_groups.constBegin(); it != m_groups.constEnd(); ++it) { |
1673 | QOpenGLSharedResource *resource = (*it)->d_func()->m_resources.value(key: const_cast<QOpenGLMultiGroupSharedResource *>(this), defaultValue: 0); |
1674 | if (resource) |
1675 | result << resource; |
1676 | } |
1677 | return result; |
1678 | } |
1679 | |
1680 | void QOpenGLMultiGroupSharedResource::cleanup(QOpenGLContextGroup *group, QOpenGLSharedResource *value) |
1681 | { |
1682 | #ifdef QT_GL_CONTEXT_RESOURCE_DEBUG |
1683 | qDebug("Cleaning up context group resource %p, for group %p in thread %p." , this, group, QThread::currentThread()); |
1684 | #endif |
1685 | value->invalidateResource(); |
1686 | value->free(); |
1687 | active.deref(); |
1688 | |
1689 | Q_ASSERT(m_groups.contains(group)); |
1690 | m_groups.removeOne(t: group); |
1691 | } |
1692 | |
1693 | #ifndef QT_NO_DEBUG_STREAM |
1694 | QDebug operator<<(QDebug debug, const QOpenGLVersionProfile &vp) |
1695 | { |
1696 | QDebugStateSaver saver(debug); |
1697 | debug.nospace(); |
1698 | debug << "QOpenGLVersionProfile(" ; |
1699 | if (vp.isValid()) { |
1700 | debug << vp.version().first << '.' << vp.version().second |
1701 | << ", profile=" << vp.profile(); |
1702 | } else { |
1703 | debug << "invalid" ; |
1704 | } |
1705 | debug << ')'; |
1706 | return debug; |
1707 | } |
1708 | |
1709 | QDebug operator<<(QDebug debug, const QOpenGLContext *ctx) |
1710 | { |
1711 | QDebugStateSaver saver(debug); |
1712 | debug.nospace(); |
1713 | debug.noquote(); |
1714 | debug << "QOpenGLContext(" ; |
1715 | if (ctx) { |
1716 | debug << static_cast<const void *>(ctx); |
1717 | if (ctx->isValid()) { |
1718 | debug << ", nativeHandle=" << ctx->nativeHandle() |
1719 | << ", format=" << ctx->format(); |
1720 | if (const QSurface *sf = ctx->surface()) |
1721 | debug << ", surface=" << sf; |
1722 | if (const QScreen *s = ctx->screen()) |
1723 | debug << ", screen=\"" << s->name() << '"'; |
1724 | } else { |
1725 | debug << ", invalid" ; |
1726 | } |
1727 | } else { |
1728 | debug << '0'; |
1729 | } |
1730 | debug << ')'; |
1731 | return debug; |
1732 | } |
1733 | |
1734 | QDebug operator<<(QDebug debug, const QOpenGLContextGroup *cg) |
1735 | { |
1736 | QDebugStateSaver saver(debug); |
1737 | debug.nospace(); |
1738 | debug << "QOpenGLContextGroup(" ; |
1739 | if (cg) |
1740 | debug << cg->shares(); |
1741 | else |
1742 | debug << '0'; |
1743 | debug << ')'; |
1744 | return debug; |
1745 | } |
1746 | #endif // QT_NO_DEBUG_STREAM |
1747 | |
1748 | #include "moc_qopenglcontext.cpp" |
1749 | |
1750 | QT_END_NAMESPACE |
1751 | |