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39 | |
40 | /*! |
41 | \class QGLPixelBuffer |
42 | \inmodule QtOpenGL |
43 | \brief The QGLPixelBuffer class encapsulates an OpenGL pbuffer. |
44 | \since 4.1 |
45 | \obsolete |
46 | |
47 | \ingroup painting-3D |
48 | |
49 | Rendering into a pbuffer is normally done using full hardware |
50 | acceleration. This can be significantly faster than rendering |
51 | into a QPixmap. |
52 | |
53 | There are three approaches to using this class: |
54 | |
55 | \list 1 |
56 | \li \b{We can draw into the pbuffer and convert it to a QImage |
57 | using toImage().} This is normally much faster than calling |
58 | QGLWidget::renderPixmap(). |
59 | |
60 | \li \b{We can draw into the pbuffer and copy the contents into |
61 | an OpenGL texture using updateDynamicTexture().} This allows |
62 | us to create dynamic textures and works on all systems |
63 | with pbuffer support. |
64 | |
65 | \li \b{On systems that support it, we can bind the pbuffer to |
66 | an OpenGL texture.} The texture is then updated automatically |
67 | when the pbuffer contents change, eliminating the need for |
68 | additional copy operations. This is supported only on Windows |
69 | and \macos systems that provide the \c render_texture |
70 | extension. Note that under Windows, a multi-sampled pbuffer |
71 | can't be used in conjunction with the \c render_texture |
72 | extension. If a multi-sampled pbuffer is requested under |
73 | Windows, the \c render_texture extension is turned off for that |
74 | pbuffer. |
75 | |
76 | |
77 | \endlist |
78 | |
79 | \note This class has been deprecated, use QOpenGLFramebufferObject |
80 | for offscreen rendering. |
81 | |
82 | \section1 Threading |
83 | |
84 | As of Qt 4.8, it's possible to render into a QGLPixelBuffer using |
85 | a QPainter in a separate thread. Note that OpenGL 2.0 or OpenGL ES |
86 | 2.0 is required for this to work. |
87 | |
88 | Pbuffers are provided by the OpenGL \c pbuffer extension; call |
89 | hasOpenGLPbuffer() to find out if the system provides pbuffers. |
90 | */ |
91 | |
92 | #include <private/qopenglextensions_p.h> |
93 | |
94 | #include <QtCore/qglobal.h> |
95 | #include <QtGui/qopenglframebufferobject.h> |
96 | |
97 | #include "gl2paintengineex/qpaintengineex_opengl2_p.h" |
98 | |
99 | #include <qglframebufferobject.h> |
100 | #include <qglpixelbuffer.h> |
101 | #include <private/qglpixelbuffer_p.h> |
102 | #include <private/qfont_p.h> |
103 | #include <qimage.h> |
104 | |
105 | QT_BEGIN_NAMESPACE |
106 | |
107 | extern QImage qt_gl_read_frame_buffer(const QSize&, bool, bool); |
108 | |
109 | |
110 | QGLContext* QGLPBufferGLPaintDevice::context() const |
111 | { |
112 | return pbuf->d_func()->qctx; |
113 | } |
114 | |
115 | void QGLPBufferGLPaintDevice::beginPaint() |
116 | { |
117 | pbuf->makeCurrent(); |
118 | QGLPaintDevice::beginPaint(); |
119 | } |
120 | |
121 | void QGLPBufferGLPaintDevice::endPaint() |
122 | { |
123 | QOpenGLContext::currentContext()->functions()->glFlush(); |
124 | QGLPaintDevice::endPaint(); |
125 | } |
126 | |
127 | void QGLPBufferGLPaintDevice::setFbo(GLuint fbo) |
128 | { |
129 | m_thisFBO = fbo; |
130 | } |
131 | |
132 | void QGLPBufferGLPaintDevice::setPBuffer(QGLPixelBuffer* pb) |
133 | { |
134 | pbuf = pb; |
135 | } |
136 | |
137 | void QGLPixelBufferPrivate::common_init(const QSize &size, const QGLFormat &format, QGLWidget *shareWidget) |
138 | { |
139 | Q_Q(QGLPixelBuffer); |
140 | if(init(size, f: format, shareWidget)) { |
141 | req_size = size; |
142 | req_format = format; |
143 | req_shareWidget = shareWidget; |
144 | invalid = false; |
145 | glDevice.setPBuffer(q); |
146 | } |
147 | } |
148 | |
149 | /*! |
150 | Constructs an OpenGL pbuffer of the given \a size. If no \a |
151 | format is specified, the \l{QGLFormat::defaultFormat()}{default |
152 | format} is used. If the \a shareWidget parameter points to a |
153 | valid QGLWidget, the pbuffer will share its context with \a |
154 | shareWidget. |
155 | |
156 | If you intend to bind this pbuffer as a dynamic texture, the width |
157 | and height components of \c size must be powers of two (e.g., 512 |
158 | x 128). |
159 | |
160 | \sa size(), format() |
161 | */ |
162 | QGLPixelBuffer::QGLPixelBuffer(const QSize &size, const QGLFormat &format, QGLWidget *shareWidget) |
163 | : d_ptr(new QGLPixelBufferPrivate(this)) |
164 | { |
165 | Q_D(QGLPixelBuffer); |
166 | d->common_init(size, format, shareWidget); |
167 | } |
168 | |
169 | |
170 | /*! \overload |
171 | |
172 | Constructs an OpenGL pbuffer with the \a width and \a height. If |
173 | no \a format is specified, the |
174 | \l{QGLFormat::defaultFormat()}{default format} is used. If the \a |
175 | shareWidget parameter points to a valid QGLWidget, the pbuffer |
176 | will share its context with \a shareWidget. |
177 | |
178 | If you intend to bind this pbuffer as a dynamic texture, the width |
179 | and height components of \c size must be powers of two (e.g., 512 |
180 | x 128). |
181 | |
182 | \sa size(), format() |
183 | */ |
184 | QGLPixelBuffer::QGLPixelBuffer(int width, int height, const QGLFormat &format, QGLWidget *shareWidget) |
185 | : d_ptr(new QGLPixelBufferPrivate(this)) |
186 | { |
187 | Q_D(QGLPixelBuffer); |
188 | d->common_init(size: QSize(width, height), format, shareWidget); |
189 | } |
190 | |
191 | |
192 | /*! \fn QGLPixelBuffer::~QGLPixelBuffer() |
193 | |
194 | Destroys the pbuffer and frees any allocated resources. |
195 | */ |
196 | QGLPixelBuffer::~QGLPixelBuffer() |
197 | { |
198 | Q_D(QGLPixelBuffer); |
199 | |
200 | // defined in qpaintengine_opengl.cpp |
201 | QGLContext *current = const_cast<QGLContext *>(QGLContext::currentContext()); |
202 | if (current != d->qctx) |
203 | makeCurrent(); |
204 | d->cleanup(); |
205 | if (current && current != d->qctx) |
206 | current->makeCurrent(); |
207 | } |
208 | |
209 | /*! \fn bool QGLPixelBuffer::makeCurrent() |
210 | |
211 | Makes this pbuffer the current OpenGL rendering context. Returns |
212 | true on success; otherwise returns \c false. |
213 | |
214 | \sa QGLContext::makeCurrent(), doneCurrent() |
215 | */ |
216 | |
217 | bool QGLPixelBuffer::makeCurrent() |
218 | { |
219 | Q_D(QGLPixelBuffer); |
220 | if (d->invalid) |
221 | return false; |
222 | d->qctx->makeCurrent(); |
223 | if (!d->fbo) { |
224 | QOpenGLFramebufferObjectFormat format; |
225 | if (d->req_format.stencil()) |
226 | format.setAttachment(QOpenGLFramebufferObject::CombinedDepthStencil); |
227 | else if (d->req_format.depth()) |
228 | format.setAttachment(QOpenGLFramebufferObject::Depth); |
229 | if (d->req_format.sampleBuffers()) |
230 | format.setSamples(d->req_format.samples()); |
231 | d->fbo = new QOpenGLFramebufferObject(d->req_size, format); |
232 | d->fbo->bind(); |
233 | d->glDevice.setFbo(d->fbo->handle()); |
234 | QOpenGLContext::currentContext()->functions()->glViewport(x: 0, y: 0, width: d->req_size.width(), height: d->req_size.height()); |
235 | } |
236 | return true; |
237 | } |
238 | |
239 | /*! \fn bool QGLPixelBuffer::doneCurrent() |
240 | |
241 | Makes no context the current OpenGL context. Returns \c true on |
242 | success; otherwise returns \c false. |
243 | */ |
244 | |
245 | bool QGLPixelBuffer::doneCurrent() |
246 | { |
247 | Q_D(QGLPixelBuffer); |
248 | if (d->invalid) |
249 | return false; |
250 | d->qctx->doneCurrent(); |
251 | return true; |
252 | } |
253 | |
254 | /*! |
255 | Returns the context of this pixelbuffer. |
256 | */ |
257 | QGLContext *QGLPixelBuffer::context() const |
258 | { |
259 | Q_D(const QGLPixelBuffer); |
260 | return d->qctx; |
261 | } |
262 | |
263 | /*! |
264 | \fn GLuint QGLPixelBuffer::generateDynamicTexture() const |
265 | |
266 | Generates and binds a 2D GL texture that is the same size as the |
267 | pbuffer, and returns the texture's ID. This can be used in |
268 | conjunction with bindToDynamicTexture() and |
269 | updateDynamicTexture(). |
270 | |
271 | \sa size() |
272 | */ |
273 | |
274 | /*! \fn bool QGLPixelBuffer::bindToDynamicTexture(GLuint texture_id) |
275 | |
276 | Binds the texture specified by \a texture_id to this pbuffer. |
277 | Returns \c true on success; otherwise returns \c false. |
278 | |
279 | The texture must be of the same size and format as the pbuffer. |
280 | |
281 | To unbind the texture, call releaseFromDynamicTexture(). While |
282 | the texture is bound, it is updated automatically when the |
283 | pbuffer contents change, eliminating the need for additional copy |
284 | operations. |
285 | |
286 | Example: |
287 | |
288 | \snippet code/src_opengl_qglpixelbuffer.cpp 0 |
289 | |
290 | \warning This function uses the \c {render_texture} extension, |
291 | which is currently not supported under X11. An alternative that |
292 | works on all systems (including X11) is to manually copy the |
293 | pbuffer contents to a texture using updateDynamicTexture(). |
294 | |
295 | \warning For the bindToDynamicTexture() call to succeed on the |
296 | \macos, the pbuffer needs a shared context, i.e. the |
297 | QGLPixelBuffer must be created with a share widget. |
298 | |
299 | \sa generateDynamicTexture(), releaseFromDynamicTexture() |
300 | */ |
301 | |
302 | /*! \fn void QGLPixelBuffer::releaseFromDynamicTexture() |
303 | |
304 | Releases the pbuffer from any previously bound texture. |
305 | |
306 | \sa bindToDynamicTexture() |
307 | */ |
308 | |
309 | /*! \fn bool QGLPixelBuffer::hasOpenGLPbuffers() |
310 | |
311 | Returns \c true if the OpenGL \c pbuffer extension is present on |
312 | this system; otherwise returns \c false. |
313 | */ |
314 | |
315 | /*! |
316 | Copies the pbuffer contents into the texture specified with \a |
317 | texture_id. |
318 | |
319 | The texture must be of the same size and format as the pbuffer. |
320 | |
321 | Example: |
322 | |
323 | \snippet code/src_opengl_qglpixelbuffer.cpp 1 |
324 | |
325 | An alternative on Windows and \macos systems that support the |
326 | \c render_texture extension is to use bindToDynamicTexture() to |
327 | get dynamic updates of the texture. |
328 | |
329 | \sa generateDynamicTexture(), bindToDynamicTexture() |
330 | */ |
331 | void QGLPixelBuffer::updateDynamicTexture(GLuint texture_id) const |
332 | { |
333 | Q_D(const QGLPixelBuffer); |
334 | if (d->invalid || !d->fbo) |
335 | return; |
336 | |
337 | const QGLContext *ctx = QGLContext::currentContext(); |
338 | if (!ctx) |
339 | return; |
340 | |
341 | #undef glBindFramebuffer |
342 | |
343 | #ifndef GL_READ_FRAMEBUFFER |
344 | #define GL_READ_FRAMEBUFFER 0x8CA8 |
345 | #endif |
346 | |
347 | #ifndef GL_DRAW_FRAMEBUFFER |
348 | #define GL_DRAW_FRAMEBUFFER 0x8CA9 |
349 | #endif |
350 | |
351 | QOpenGLExtensions extensions(ctx->contextHandle()); |
352 | |
353 | ctx->d_ptr->refreshCurrentFbo(); |
354 | |
355 | if (d->blit_fbo) { |
356 | QOpenGLFramebufferObject::blitFramebuffer(target: d->blit_fbo, source: d->fbo); |
357 | extensions.glBindFramebuffer(GL_READ_FRAMEBUFFER, framebuffer: d->blit_fbo->handle()); |
358 | } |
359 | |
360 | extensions.glBindTexture(GL_TEXTURE_2D, texture: texture_id); |
361 | #ifndef QT_OPENGL_ES |
362 | GLenum format = ctx->contextHandle()->isOpenGLES() ? GL_RGBA : GL_RGBA8; |
363 | extensions.glCopyTexImage2D(GL_TEXTURE_2D, level: 0, internalformat: format, x: 0, y: 0, width: d->req_size.width(), height: d->req_size.height(), border: 0); |
364 | #else |
365 | extensions.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, d->req_size.width(), d->req_size.height(), 0); |
366 | #endif |
367 | |
368 | if (d->blit_fbo) |
369 | extensions.glBindFramebuffer(GL_READ_FRAMEBUFFER, framebuffer: ctx->d_func()->current_fbo); |
370 | } |
371 | |
372 | /*! |
373 | Returns the size of the pbuffer. |
374 | */ |
375 | QSize QGLPixelBuffer::size() const |
376 | { |
377 | Q_D(const QGLPixelBuffer); |
378 | return d->req_size; |
379 | } |
380 | |
381 | /*! |
382 | Returns the contents of the pbuffer as a QImage. |
383 | */ |
384 | QImage QGLPixelBuffer::toImage() const |
385 | { |
386 | Q_D(const QGLPixelBuffer); |
387 | if (d->invalid) |
388 | return QImage(); |
389 | |
390 | const_cast<QGLPixelBuffer *>(this)->makeCurrent(); |
391 | if (d->fbo) |
392 | d->fbo->bind(); |
393 | return qt_gl_read_frame_buffer(d->req_size, d->format.alpha(), true); |
394 | } |
395 | |
396 | /*! |
397 | Returns the native pbuffer handle. |
398 | */ |
399 | Qt::HANDLE QGLPixelBuffer::handle() const |
400 | { |
401 | Q_D(const QGLPixelBuffer); |
402 | if (d->invalid) |
403 | return 0; |
404 | return (Qt::HANDLE) d->pbuf; |
405 | } |
406 | |
407 | /*! |
408 | Returns \c true if this pbuffer is valid; otherwise returns \c false. |
409 | */ |
410 | bool QGLPixelBuffer::isValid() const |
411 | { |
412 | Q_D(const QGLPixelBuffer); |
413 | return !d->invalid; |
414 | } |
415 | |
416 | Q_GLOBAL_STATIC(QGLEngineThreadStorage<QGL2PaintEngineEx>, qt_buffer_2_engine) |
417 | |
418 | /*! \reimp */ |
419 | QPaintEngine *QGLPixelBuffer::paintEngine() const |
420 | { |
421 | return qt_buffer_2_engine()->engine(); |
422 | } |
423 | |
424 | /*! \reimp */ |
425 | int QGLPixelBuffer::metric(PaintDeviceMetric metric) const |
426 | { |
427 | Q_D(const QGLPixelBuffer); |
428 | |
429 | float dpmx = qt_defaultDpiX()*100./2.54; |
430 | float dpmy = qt_defaultDpiY()*100./2.54; |
431 | int w = d->req_size.width(); |
432 | int h = d->req_size.height(); |
433 | switch (metric) { |
434 | case PdmWidth: |
435 | return w; |
436 | |
437 | case PdmHeight: |
438 | return h; |
439 | |
440 | case PdmWidthMM: |
441 | return qRound(d: w * 1000 / dpmx); |
442 | |
443 | case PdmHeightMM: |
444 | return qRound(d: h * 1000 / dpmy); |
445 | |
446 | case PdmNumColors: |
447 | return 0; |
448 | |
449 | case PdmDepth: |
450 | return 32;//d->depth; |
451 | |
452 | case PdmDpiX: |
453 | return qRound(d: dpmx * 0.0254); |
454 | |
455 | case PdmDpiY: |
456 | return qRound(d: dpmy * 0.0254); |
457 | |
458 | case PdmPhysicalDpiX: |
459 | return qRound(d: dpmx * 0.0254); |
460 | |
461 | case PdmPhysicalDpiY: |
462 | return qRound(d: dpmy * 0.0254); |
463 | |
464 | case QPaintDevice::PdmDevicePixelRatio: |
465 | return 1; |
466 | |
467 | case QPaintDevice::PdmDevicePixelRatioScaled: |
468 | return QPaintDevice::devicePixelRatioFScale(); |
469 | |
470 | default: |
471 | qWarning(msg: "QGLPixelBuffer::metric(), Unhandled metric type: %d\n" , metric); |
472 | break; |
473 | } |
474 | return 0; |
475 | } |
476 | |
477 | /*! |
478 | Generates and binds a 2D GL texture to the current context, based |
479 | on \a image. The generated texture id is returned and can be used |
480 | in later glBindTexture() calls. |
481 | |
482 | The \a target parameter specifies the texture target. |
483 | |
484 | Equivalent to calling QGLContext::bindTexture(). |
485 | |
486 | \sa deleteTexture() |
487 | */ |
488 | GLuint QGLPixelBuffer::bindTexture(const QImage &image, GLenum target) |
489 | { |
490 | Q_D(QGLPixelBuffer); |
491 | #ifndef QT_OPENGL_ES |
492 | GLenum format = QOpenGLContext::currentContext()->isOpenGLES() ? GL_RGBA : GL_RGBA8; |
493 | return d->qctx->bindTexture(image, target, format: GLint(format)); |
494 | #else |
495 | return d->qctx->bindTexture(image, target, GL_RGBA); |
496 | #endif |
497 | } |
498 | |
499 | /*! \overload |
500 | |
501 | Generates and binds a 2D GL texture based on \a pixmap. |
502 | |
503 | Equivalent to calling QGLContext::bindTexture(). |
504 | |
505 | \sa deleteTexture() |
506 | */ |
507 | GLuint QGLPixelBuffer::bindTexture(const QPixmap &pixmap, GLenum target) |
508 | { |
509 | Q_D(QGLPixelBuffer); |
510 | #ifndef QT_OPENGL_ES |
511 | GLenum format = QOpenGLContext::currentContext()->isOpenGLES() ? GL_RGBA : GL_RGBA8; |
512 | return d->qctx->bindTexture(pixmap, target, format: GLint(format)); |
513 | #else |
514 | return d->qctx->bindTexture(pixmap, target, GL_RGBA); |
515 | #endif |
516 | } |
517 | |
518 | /*! \overload |
519 | |
520 | Reads the DirectDrawSurface (DDS) compressed file \a fileName and |
521 | generates a 2D GL texture from it. |
522 | |
523 | Equivalent to calling QGLContext::bindTexture(). |
524 | |
525 | \sa deleteTexture() |
526 | */ |
527 | GLuint QGLPixelBuffer::bindTexture(const QString &fileName) |
528 | { |
529 | Q_D(QGLPixelBuffer); |
530 | return d->qctx->bindTexture(fileName); |
531 | } |
532 | |
533 | /*! |
534 | Removes the texture identified by \a texture_id from the texture cache. |
535 | |
536 | Equivalent to calling QGLContext::deleteTexture(). |
537 | */ |
538 | void QGLPixelBuffer::deleteTexture(GLuint texture_id) |
539 | { |
540 | Q_D(QGLPixelBuffer); |
541 | d->qctx->deleteTexture(tx_id: texture_id); |
542 | } |
543 | |
544 | /*! |
545 | \since 4.4 |
546 | |
547 | Draws the given texture, \a textureId, to the given target rectangle, |
548 | \a target, in OpenGL model space. The \a textureTarget should be a 2D |
549 | texture target. |
550 | |
551 | Equivalent to the corresponding QGLContext::drawTexture(). |
552 | */ |
553 | void QGLPixelBuffer::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget) |
554 | { |
555 | Q_D(QGLPixelBuffer); |
556 | d->qctx->drawTexture(target, textureId, textureTarget); |
557 | } |
558 | |
559 | /*! |
560 | \since 4.4 |
561 | |
562 | Draws the given texture, \a textureId, at the given \a point in OpenGL model |
563 | space. The textureTarget parameter should be a 2D texture target. |
564 | |
565 | Equivalent to the corresponding QGLContext::drawTexture(). |
566 | */ |
567 | void QGLPixelBuffer::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget) |
568 | { |
569 | Q_D(QGLPixelBuffer); |
570 | d->qctx->drawTexture(point, textureId, textureTarget); |
571 | } |
572 | |
573 | /*! |
574 | Returns the format of the pbuffer. The format may be different |
575 | from the one that was requested. |
576 | */ |
577 | QGLFormat QGLPixelBuffer::format() const |
578 | { |
579 | Q_D(const QGLPixelBuffer); |
580 | return d->format; |
581 | } |
582 | |
583 | /*! \fn int QGLPixelBuffer::devType() const |
584 | \internal |
585 | */ |
586 | |
587 | bool QGLPixelBufferPrivate::init(const QSize &, const QGLFormat &f, QGLWidget *shareWidget) |
588 | { |
589 | widget = new QGLWidget(f, 0, shareWidget); |
590 | widget->resize(w: 1, h: 1); |
591 | qctx = const_cast<QGLContext *>(widget->context()); |
592 | return widget->isValid(); |
593 | } |
594 | |
595 | bool QGLPixelBufferPrivate::cleanup() |
596 | { |
597 | delete fbo; |
598 | fbo = 0; |
599 | delete blit_fbo; |
600 | blit_fbo = 0; |
601 | delete widget; |
602 | widget = 0; |
603 | return true; |
604 | } |
605 | |
606 | bool QGLPixelBuffer::bindToDynamicTexture(GLuint texture_id) |
607 | { |
608 | Q_UNUSED(texture_id); |
609 | return false; |
610 | } |
611 | |
612 | void QGLPixelBuffer::releaseFromDynamicTexture() |
613 | { |
614 | } |
615 | |
616 | GLuint QGLPixelBuffer::generateDynamicTexture() const |
617 | { |
618 | Q_D(const QGLPixelBuffer); |
619 | if (!d->fbo) |
620 | return 0; |
621 | |
622 | if (d->fbo->format().samples() > 0 |
623 | && QOpenGLExtensions(QOpenGLContext::currentContext()) |
624 | .hasOpenGLExtension(extension: QOpenGLExtensions::FramebufferBlit)) |
625 | { |
626 | if (!d->blit_fbo) |
627 | const_cast<QOpenGLFramebufferObject *&>(d->blit_fbo) = new QOpenGLFramebufferObject(d->req_size); |
628 | } else { |
629 | return d->fbo->texture(); |
630 | } |
631 | |
632 | GLuint texture; |
633 | QOpenGLFunctions *funcs = QOpenGLContext::currentContext()->functions(); |
634 | |
635 | funcs->glGenTextures(n: 1, textures: &texture); |
636 | funcs->glBindTexture(GL_TEXTURE_2D, texture); |
637 | |
638 | funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
639 | funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
640 | funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
641 | funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
642 | |
643 | funcs->glTexImage2D(GL_TEXTURE_2D, level: 0, GL_RGBA, width: d->req_size.width(), height: d->req_size.height(), border: 0, |
644 | GL_RGBA, GL_UNSIGNED_BYTE, pixels: 0); |
645 | |
646 | return texture; |
647 | } |
648 | |
649 | bool QGLPixelBuffer::hasOpenGLPbuffers() |
650 | { |
651 | return QGLFramebufferObject::hasOpenGLFramebufferObjects(); |
652 | } |
653 | |
654 | QT_END_NAMESPACE |
655 | |