| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the test suite of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT |
| 21 | ** included in the packaging of this file. Please review the following |
| 22 | ** information to ensure the GNU General Public License requirements will |
| 23 | ** be met: https://www.gnu.org/licenses/gpl-3.0.html. |
| 24 | ** |
| 25 | ** $QT_END_LICENSE$ |
| 26 | ** |
| 27 | ****************************************************************************/ |
| 28 | |
| 29 | #include <QtTest/QtTest> |
| 30 | #include <QtCore/QtCore> |
| 31 | #include <QtGui/QtGui> |
| 32 | #include <private/qguiapplication_p.h> |
| 33 | #include <qpa/qplatformintegration.h> |
| 34 | #include <QtWidgets/QApplication> |
| 35 | #include <QtOpenGL/QtOpenGL> |
| 36 | #include <qelapsedtimer.h> |
| 37 | #include "tst_qglthreads.h" |
| 38 | |
| 39 | #ifndef QT_OPENGL_ES_2 |
| 40 | #include <QtGui/QOpenGLFunctions_1_0> |
| 41 | #endif |
| 42 | |
| 43 | #define RUNNING_TIME 5000 |
| 44 | |
| 45 | tst_QGLThreads::tst_QGLThreads(QObject *parent) |
| 46 | : QObject(parent) |
| 47 | { |
| 48 | } |
| 49 | |
| 50 | /* |
| 51 | |
| 52 | swapInThread |
| 53 | |
| 54 | The purpose of this testcase is to verify that it is possible to do rendering into |
| 55 | a GL context from the GUI thread, then swap the contents in from a background thread. |
| 56 | |
| 57 | The usecase for this is to have the background thread do the waiting for vertical |
| 58 | sync while the GUI thread is idle. |
| 59 | |
| 60 | Currently the locking is handled directly in the paintEvent(). For the actual usecase |
| 61 | in Qt, the locking is done in the windowsurface before starting any drawing while |
| 62 | unlocking is done after all drawing has been done. |
| 63 | */ |
| 64 | |
| 65 | |
| 66 | class SwapThread : public QThread |
| 67 | { |
| 68 | Q_OBJECT |
| 69 | public: |
| 70 | SwapThread(QGLWidget *widget) |
| 71 | : m_context(widget->context()) |
| 72 | , m_swapTriggered(false) |
| 73 | { |
| 74 | moveToThread(thread: this); |
| 75 | } |
| 76 | |
| 77 | void run() { |
| 78 | QElapsedTimer timer; |
| 79 | timer.start(); |
| 80 | while (timer.elapsed() < RUNNING_TIME) { |
| 81 | lock(); |
| 82 | waitForReadyToSwap(); |
| 83 | |
| 84 | m_context->makeCurrent(); |
| 85 | m_context->swapBuffers(); |
| 86 | m_context->doneCurrent(); |
| 87 | |
| 88 | m_context->moveToThread(qApp->thread()); |
| 89 | |
| 90 | signalSwapDone(); |
| 91 | unlock(); |
| 92 | } |
| 93 | |
| 94 | m_swapTriggered = false; |
| 95 | } |
| 96 | |
| 97 | void lock() { m_mutex.lock(); } |
| 98 | void unlock() { m_mutex.unlock(); } |
| 99 | |
| 100 | void waitForSwapDone() { if (m_swapTriggered) m_swapDone.wait(lockedMutex: &m_mutex); } |
| 101 | void waitForReadyToSwap() { if (!m_swapTriggered) m_readyToSwap.wait(lockedMutex: &m_mutex); } |
| 102 | |
| 103 | void signalReadyToSwap() |
| 104 | { |
| 105 | if (!isRunning()) |
| 106 | return; |
| 107 | m_readyToSwap.wakeAll(); |
| 108 | m_swapTriggered = true; |
| 109 | } |
| 110 | |
| 111 | void signalSwapDone() |
| 112 | { |
| 113 | m_swapTriggered = false; |
| 114 | m_swapDone.wakeAll(); |
| 115 | } |
| 116 | |
| 117 | private: |
| 118 | QGLContext *m_context; |
| 119 | QMutex m_mutex; |
| 120 | QWaitCondition m_readyToSwap; |
| 121 | QWaitCondition m_swapDone; |
| 122 | |
| 123 | bool m_swapTriggered; |
| 124 | }; |
| 125 | |
| 126 | class ForegroundWidget : public QGLWidget |
| 127 | { |
| 128 | public: |
| 129 | ForegroundWidget(const QGLFormat &format) |
| 130 | : QGLWidget(format), m_thread(0) |
| 131 | { |
| 132 | setAutoBufferSwap(false); |
| 133 | } |
| 134 | |
| 135 | void resizeEvent(QResizeEvent *e) |
| 136 | { |
| 137 | m_thread->lock(); |
| 138 | QGLWidget::resizeEvent(e); |
| 139 | m_thread->unlock(); |
| 140 | } |
| 141 | |
| 142 | void paintEvent(QPaintEvent *) |
| 143 | { |
| 144 | m_thread->lock(); |
| 145 | m_thread->waitForSwapDone(); |
| 146 | |
| 147 | makeCurrent(); |
| 148 | QPainter p(this); |
| 149 | p.fillRect(rect(), color: QColor(QRandomGenerator::global()->bounded(highest: 256), QRandomGenerator::global()->bounded(highest: 256), QRandomGenerator::global()->bounded(highest: 256))); |
| 150 | p.setPen(Qt::red); |
| 151 | p.setFont(QFont("SansSerif" , 24)); |
| 152 | p.drawText(r: rect(), flags: Qt::AlignCenter, text: "This is an autotest" ); |
| 153 | p.end(); |
| 154 | doneCurrent(); |
| 155 | |
| 156 | if (m_thread->isRunning()) { |
| 157 | context()->moveToThread(thread: m_thread); |
| 158 | m_thread->signalReadyToSwap(); |
| 159 | } |
| 160 | |
| 161 | m_thread->unlock(); |
| 162 | |
| 163 | update(); |
| 164 | } |
| 165 | |
| 166 | void setThread(SwapThread *thread) { |
| 167 | m_thread = thread; |
| 168 | } |
| 169 | |
| 170 | SwapThread *m_thread; |
| 171 | }; |
| 172 | |
| 173 | void tst_QGLThreads::swapInThread() |
| 174 | { |
| 175 | if (!QGuiApplicationPrivate::platformIntegration()->hasCapability(cap: QPlatformIntegration::ThreadedOpenGL)) |
| 176 | QSKIP("No platformsupport for ThreadedOpenGL" ); |
| 177 | QGLFormat format; |
| 178 | format.setSwapInterval(1); |
| 179 | ForegroundWidget widget(format); |
| 180 | SwapThread thread(&widget); |
| 181 | widget.setThread(&thread); |
| 182 | widget.show(); |
| 183 | |
| 184 | QVERIFY(QTest::qWaitForWindowExposed(&widget)); |
| 185 | thread.start(); |
| 186 | |
| 187 | while (thread.isRunning()) { |
| 188 | qApp->processEvents(); |
| 189 | } |
| 190 | |
| 191 | widget.hide(); |
| 192 | |
| 193 | QVERIFY(true); |
| 194 | } |
| 195 | |
| 196 | /* |
| 197 | renderInThread |
| 198 | |
| 199 | This test sets up a scene and renders it in a different thread. |
| 200 | For simplicity, the scene is simply a bunch of rectangles, but |
| 201 | if that works, we're in good shape.. |
| 202 | */ |
| 203 | |
| 204 | static inline float qrandom() { return (QRandomGenerator::global()->bounded(highest: 100)) / 100.f; } |
| 205 | |
| 206 | void renderAScene(int w, int h) |
| 207 | { |
| 208 | QOpenGLFunctions *funcs = QOpenGLContext::currentContext()->functions(); |
| 209 | |
| 210 | if (QOpenGLContext::currentContext()->isOpenGLES()) { |
| 211 | Q_UNUSED(w); |
| 212 | Q_UNUSED(h); |
| 213 | QGLShaderProgram program; |
| 214 | program.addShaderFromSourceCode(type: QGLShader::Vertex, source: "attribute highp vec2 pos; void main() { gl_Position = vec4(pos.xy, 1.0, 1.0); }" ); |
| 215 | program.addShaderFromSourceCode(type: QGLShader::Fragment, source: "uniform lowp vec4 color; void main() { gl_FragColor = color; }" ); |
| 216 | program.bindAttributeLocation(name: "pos" , location: 0); |
| 217 | program.bind(); |
| 218 | |
| 219 | funcs->glEnableVertexAttribArray(index: 0); |
| 220 | |
| 221 | for (int i=0; i<1000; ++i) { |
| 222 | GLfloat pos[] = { |
| 223 | (QRandomGenerator::global()->bounded(highest: 100)) / 100.f, |
| 224 | (QRandomGenerator::global()->bounded(highest: 100)) / 100.f, |
| 225 | (QRandomGenerator::global()->bounded(highest: 100)) / 100.f, |
| 226 | (QRandomGenerator::global()->bounded(highest: 100)) / 100.f, |
| 227 | (QRandomGenerator::global()->bounded(highest: 100)) / 100.f, |
| 228 | (QRandomGenerator::global()->bounded(highest: 100)) / 100.f |
| 229 | }; |
| 230 | |
| 231 | funcs->glVertexAttribPointer(indx: 0, size: 2, GL_FLOAT, GL_FALSE, stride: 0, ptr: pos); |
| 232 | funcs->glDrawArrays(GL_TRIANGLE_STRIP, first: 0, count: 3); |
| 233 | } |
| 234 | } else { |
| 235 | #ifndef QT_OPENGL_ES_2 |
| 236 | QOpenGLFunctions_1_0 *gl1funcs = QOpenGLContext::currentContext()->versionFunctions<QOpenGLFunctions_1_0>(); |
| 237 | gl1funcs->initializeOpenGLFunctions(); |
| 238 | |
| 239 | gl1funcs->glViewport(x: 0, y: 0, width: w, height: h); |
| 240 | |
| 241 | gl1funcs->glMatrixMode(GL_PROJECTION); |
| 242 | gl1funcs->glLoadIdentity(); |
| 243 | gl1funcs->glFrustum(left: 0, right: w, bottom: h, top: 0, zNear: 1, zFar: 100); |
| 244 | gl1funcs->glTranslated(x: 0, y: 0, z: -1); |
| 245 | |
| 246 | gl1funcs->glMatrixMode(GL_MODELVIEW); |
| 247 | gl1funcs->glLoadIdentity(); |
| 248 | |
| 249 | for (int i=0;i<1000; ++i) { |
| 250 | gl1funcs->glBegin(GL_TRIANGLES); |
| 251 | gl1funcs->glColor3f(red: qrandom(), green: qrandom(), blue: qrandom()); |
| 252 | gl1funcs->glVertex2f(x: qrandom() * w, y: qrandom() * h); |
| 253 | gl1funcs->glColor3f(red: qrandom(), green: qrandom(), blue: qrandom()); |
| 254 | gl1funcs->glVertex2f(x: qrandom() * w, y: qrandom() * h); |
| 255 | gl1funcs->glColor3f(red: qrandom(), green: qrandom(), blue: qrandom()); |
| 256 | gl1funcs->glVertex2f(x: qrandom() * w, y: qrandom() * h); |
| 257 | gl1funcs->glEnd(); |
| 258 | } |
| 259 | #endif |
| 260 | } |
| 261 | } |
| 262 | |
| 263 | class ThreadSafeGLWidget : public QGLWidget |
| 264 | { |
| 265 | public: |
| 266 | ThreadSafeGLWidget(QWidget *parent = 0) : QGLWidget(parent) {} |
| 267 | void paintEvent(QPaintEvent *) |
| 268 | { |
| 269 | // ignored as we're anyway swapping as fast as we can |
| 270 | }; |
| 271 | |
| 272 | void resizeEvent(QResizeEvent *e) |
| 273 | { |
| 274 | mutex.lock(); |
| 275 | newSize = e->size(); |
| 276 | mutex.unlock(); |
| 277 | }; |
| 278 | |
| 279 | QMutex mutex; |
| 280 | QSize newSize; |
| 281 | }; |
| 282 | |
| 283 | class SceneRenderingThread : public QThread |
| 284 | { |
| 285 | Q_OBJECT |
| 286 | public: |
| 287 | SceneRenderingThread(ThreadSafeGLWidget *widget) |
| 288 | : m_widget(widget) |
| 289 | { |
| 290 | moveToThread(thread: this); |
| 291 | m_size = widget->size(); |
| 292 | } |
| 293 | |
| 294 | void run() { |
| 295 | QElapsedTimer timer; |
| 296 | timer.start(); |
| 297 | failure = false; |
| 298 | |
| 299 | while (timer.elapsed() < RUNNING_TIME && !failure) { |
| 300 | |
| 301 | m_widget->makeCurrent(); |
| 302 | |
| 303 | m_widget->mutex.lock(); |
| 304 | QSize s = m_widget->newSize; |
| 305 | m_widget->mutex.unlock(); |
| 306 | |
| 307 | QOpenGLFunctions *funcs = QOpenGLContext::currentContext()->functions(); |
| 308 | if (s != m_size) { |
| 309 | funcs->glViewport(x: 0, y: 0, width: s.width(), height: s.height()); |
| 310 | } |
| 311 | |
| 312 | if (QGLContext::currentContext() != m_widget->context()) { |
| 313 | failure = true; |
| 314 | break; |
| 315 | } |
| 316 | |
| 317 | funcs->glClear(GL_COLOR_BUFFER_BIT); |
| 318 | |
| 319 | int w = m_widget->width(); |
| 320 | int h = m_widget->height(); |
| 321 | |
| 322 | renderAScene(w, h); |
| 323 | |
| 324 | int color; |
| 325 | funcs->glReadPixels(x: w / 2, y: h / 2, width: 1, height: 1, GL_RGBA, GL_UNSIGNED_BYTE, pixels: &color); |
| 326 | |
| 327 | m_widget->swapBuffers(); |
| 328 | } |
| 329 | |
| 330 | m_widget->doneCurrent(); |
| 331 | } |
| 332 | |
| 333 | bool failure; |
| 334 | |
| 335 | private: |
| 336 | ThreadSafeGLWidget *m_widget; |
| 337 | QSize m_size; |
| 338 | }; |
| 339 | |
| 340 | void tst_QGLThreads::renderInThread_data() |
| 341 | { |
| 342 | QTest::addColumn<bool>(name: "resize" ); |
| 343 | QTest::addColumn<bool>(name: "update" ); |
| 344 | |
| 345 | QTest::newRow(dataTag: "basic" ) << false << false; |
| 346 | QTest::newRow(dataTag: "with-resize" ) << true << false; |
| 347 | QTest::newRow(dataTag: "with-update" ) << false << true; |
| 348 | QTest::newRow(dataTag: "with-resize-and-update" ) << true << true; |
| 349 | } |
| 350 | |
| 351 | void tst_QGLThreads::renderInThread() |
| 352 | { |
| 353 | if (!QGuiApplicationPrivate::platformIntegration()->hasCapability(cap: QPlatformIntegration::ThreadedOpenGL)) |
| 354 | QSKIP("No platformsupport for ThreadedOpenGL" ); |
| 355 | |
| 356 | QFETCH(bool, resize); |
| 357 | QFETCH(bool, update); |
| 358 | |
| 359 | #if defined(Q_OS_MACOS) |
| 360 | if (resize) |
| 361 | QSKIP("gldSetZero crashes in render thread, QTBUG-68524" ); |
| 362 | #endif |
| 363 | |
| 364 | ThreadSafeGLWidget widget; |
| 365 | widget.resize(w: 200, h: 200); |
| 366 | SceneRenderingThread thread(&widget); |
| 367 | |
| 368 | widget.show(); |
| 369 | QVERIFY(QTest::qWaitForWindowExposed(&widget)); |
| 370 | widget.doneCurrent(); |
| 371 | |
| 372 | widget.context()->moveToThread(thread: &thread); |
| 373 | |
| 374 | thread.start(); |
| 375 | |
| 376 | int value = 10; |
| 377 | while (thread.isRunning()) { |
| 378 | if (resize) |
| 379 | widget.resize(w: 200 + value, h: 200 + value); |
| 380 | if (update) |
| 381 | widget.update(ax: 100 + value, ay: 100 + value, aw: 20, ah: 20); |
| 382 | qApp->processEvents(); |
| 383 | value = -value; |
| 384 | |
| 385 | QThread::msleep(100); |
| 386 | } |
| 387 | |
| 388 | QVERIFY(!thread.failure); |
| 389 | } |
| 390 | |
| 391 | class Device |
| 392 | { |
| 393 | public: |
| 394 | virtual ~Device() {} |
| 395 | virtual QPaintDevice *realPaintDevice() = 0; |
| 396 | virtual void prepareDevice() {} |
| 397 | virtual void moveToThread(QThread *) {} |
| 398 | }; |
| 399 | |
| 400 | class GLWidgetWrapper : public Device |
| 401 | { |
| 402 | public: |
| 403 | GLWidgetWrapper() { |
| 404 | widget.resize(w: 150, h: 150); |
| 405 | widget.show(); |
| 406 | QVERIFY(QTest::qWaitForWindowExposed(&widget)); |
| 407 | widget.doneCurrent(); |
| 408 | } |
| 409 | QPaintDevice *realPaintDevice() { return &widget; } |
| 410 | void moveToThread(QThread *thread) { widget.context()->moveToThread(thread); } |
| 411 | |
| 412 | ThreadSafeGLWidget widget; |
| 413 | }; |
| 414 | |
| 415 | class PixmapWrapper : public Device |
| 416 | { |
| 417 | public: |
| 418 | PixmapWrapper() { pixmap = new QPixmap(512, 512); } |
| 419 | ~PixmapWrapper() { delete pixmap; } |
| 420 | QPaintDevice *realPaintDevice() { return pixmap; } |
| 421 | |
| 422 | QPixmap *pixmap; |
| 423 | }; |
| 424 | |
| 425 | class PixelBufferWrapper : public Device |
| 426 | { |
| 427 | public: |
| 428 | PixelBufferWrapper() { pbuffer = new QGLPixelBuffer(512, 512); } |
| 429 | ~PixelBufferWrapper() { delete pbuffer; } |
| 430 | QPaintDevice *realPaintDevice() { return pbuffer; } |
| 431 | void moveToThread(QThread *thread) { pbuffer->context()->moveToThread(thread); } |
| 432 | |
| 433 | QGLPixelBuffer *pbuffer; |
| 434 | }; |
| 435 | |
| 436 | |
| 437 | class FrameBufferObjectWrapper : public Device |
| 438 | { |
| 439 | public: |
| 440 | FrameBufferObjectWrapper() { |
| 441 | widget.makeCurrent(); |
| 442 | fbo = new QGLFramebufferObject(512, 512); |
| 443 | widget.doneCurrent(); |
| 444 | } |
| 445 | ~FrameBufferObjectWrapper() { delete fbo; } |
| 446 | QPaintDevice *realPaintDevice() { return fbo; } |
| 447 | void prepareDevice() { widget.makeCurrent(); } |
| 448 | void moveToThread(QThread *thread) { widget.context()->moveToThread(thread); } |
| 449 | |
| 450 | ThreadSafeGLWidget widget; |
| 451 | QGLFramebufferObject *fbo; |
| 452 | }; |
| 453 | |
| 454 | |
| 455 | class ThreadPainter : public QObject |
| 456 | { |
| 457 | Q_OBJECT |
| 458 | public: |
| 459 | ThreadPainter(Device *pd) : device(pd), fail(true) { |
| 460 | pixmap = QPixmap(40, 40); |
| 461 | pixmap.fill(fillColor: Qt::green); |
| 462 | QPainter p(&pixmap); |
| 463 | p.drawLine(x1: 0, y1: 0, x2: 40, y2: 40); |
| 464 | p.drawLine(x1: 0, y1: 40, x2: 40, y2: 0); |
| 465 | } |
| 466 | |
| 467 | public slots: |
| 468 | void draw() { |
| 469 | bool beginFailed = false; |
| 470 | QElapsedTimer timer; |
| 471 | timer.start(); |
| 472 | int rotAngle = 10; |
| 473 | device->prepareDevice(); |
| 474 | QPaintDevice *paintDevice = device->realPaintDevice(); |
| 475 | QSize s(paintDevice->width(), paintDevice->height()); |
| 476 | while (timer.elapsed() < RUNNING_TIME) { |
| 477 | QPainter p; |
| 478 | if (!p.begin(paintDevice)) { |
| 479 | beginFailed = true; |
| 480 | break; |
| 481 | } |
| 482 | p.translate(dx: s.width()/2, dy: s.height()/2); |
| 483 | p.rotate(a: rotAngle); |
| 484 | p.translate(dx: -s.width()/2, dy: -s.height()/2); |
| 485 | p.fillRect(x: 0, y: 0, w: s.width(), h: s.height(), c: Qt::red); |
| 486 | QRect rect(QPoint(0, 0), s); |
| 487 | p.drawPixmap(x: 10, y: 10, pm: pixmap); |
| 488 | p.drawTiledPixmap(x: 50, y: 50, w: 100, h: 100, pm: pixmap); |
| 489 | p.drawText(p: rect.center(), s: "This is a piece of text" ); |
| 490 | p.end(); |
| 491 | rotAngle += 2; |
| 492 | QThread::msleep(20); |
| 493 | } |
| 494 | |
| 495 | device->moveToThread(qApp->thread()); |
| 496 | |
| 497 | fail = beginFailed; |
| 498 | QThread::currentThread()->quit(); |
| 499 | } |
| 500 | |
| 501 | bool failed() { return fail; } |
| 502 | |
| 503 | private: |
| 504 | QPixmap pixmap; |
| 505 | Device *device; |
| 506 | bool fail; |
| 507 | }; |
| 508 | |
| 509 | template <class T> |
| 510 | class PaintThreadManager |
| 511 | { |
| 512 | public: |
| 513 | PaintThreadManager(int count) : numThreads(count) |
| 514 | { |
| 515 | for (int i=0; i<numThreads; ++i) |
| 516 | devices.append(new T); |
| 517 | // Wait until resize events are processed on the internal |
| 518 | // QGLWidgets of the buffers to suppress errors |
| 519 | // about makeCurrent() from the wrong thread. |
| 520 | QCoreApplication::processEvents(); |
| 521 | for (int i=0; i<numThreads; ++i) { |
| 522 | devices.append(new T); |
| 523 | threads.append(t: new QThread); |
| 524 | painters.append(t: new ThreadPainter(devices.at(i))); |
| 525 | painters.at(i)->moveToThread(thread: threads.at(i)); |
| 526 | painters.at(i)->connect(sender: threads.at(i), SIGNAL(started()), receiver: painters.at(i), SLOT(draw())); |
| 527 | devices.at(i)->moveToThread(threads.at(i)); |
| 528 | } |
| 529 | } |
| 530 | |
| 531 | ~PaintThreadManager() { |
| 532 | qDeleteAll(c: threads); |
| 533 | qDeleteAll(c: painters); |
| 534 | qDeleteAll(c: devices); |
| 535 | } |
| 536 | |
| 537 | |
| 538 | void start() { |
| 539 | for (int i=0; i<numThreads; ++i) |
| 540 | threads.at(i)->start(); |
| 541 | } |
| 542 | |
| 543 | bool areRunning() { |
| 544 | bool running = false; |
| 545 | for (int i=0; i<numThreads; ++i){ |
| 546 | if (threads.at(i)->isRunning()) |
| 547 | running = true; |
| 548 | } |
| 549 | |
| 550 | return running; |
| 551 | } |
| 552 | |
| 553 | bool failed() { |
| 554 | for (int i=0; i<numThreads; ++i) { |
| 555 | if (painters.at(i)->failed()) |
| 556 | return true; |
| 557 | } |
| 558 | |
| 559 | return false; |
| 560 | } |
| 561 | |
| 562 | private: |
| 563 | QList<QThread *> threads; |
| 564 | QList<Device *> devices; |
| 565 | QList<ThreadPainter *> painters; |
| 566 | int numThreads; |
| 567 | }; |
| 568 | |
| 569 | /* |
| 570 | This test uses QPainter to draw onto different QGLWidgets in |
| 571 | different threads at the same time. The ThreadSafeGLWidget is |
| 572 | necessary to handle paint and resize events that might come from |
| 573 | the main thread at any time while the test is running. The resize |
| 574 | and paint events would cause makeCurrent() calls to be issued from |
| 575 | within the QGLWidget while the widget's context was current in |
| 576 | another thread, which would cause errors. |
| 577 | */ |
| 578 | void tst_QGLThreads::painterOnGLWidgetInThread() |
| 579 | { |
| 580 | //QTBUG-46446 tst_qglthreads is unstable on windows 7 |
| 581 | if (QGuiApplication::platformName().compare(s: "windows 7" , cs: Qt::CaseInsensitive)) |
| 582 | QSKIP("Doesn't work on this platform. QTBUG-46446" ); |
| 583 | if (!QGuiApplicationPrivate::platformIntegration()->hasCapability(cap: QPlatformIntegration::ThreadedOpenGL)) |
| 584 | QSKIP("No platformsupport for ThreadedOpenGL" ); |
| 585 | if (!((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0) || |
| 586 | (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0))) { |
| 587 | QSKIP("The OpenGL based threaded QPainter tests requires OpenGL/ES 2.0." ); |
| 588 | } |
| 589 | |
| 590 | PaintThreadManager<GLWidgetWrapper> painterThreads(5); |
| 591 | painterThreads.start(); |
| 592 | |
| 593 | while (painterThreads.areRunning()) { |
| 594 | qApp->processEvents(); |
| 595 | QThread::msleep(100); |
| 596 | } |
| 597 | QVERIFY(!painterThreads.failed()); |
| 598 | } |
| 599 | |
| 600 | /* |
| 601 | This test uses QPainter to draw onto different QPixmaps in |
| 602 | different threads at the same time. |
| 603 | */ |
| 604 | void tst_QGLThreads::painterOnPixmapInThread() |
| 605 | { |
| 606 | if (!QGuiApplicationPrivate::platformIntegration()->hasCapability(cap: QPlatformIntegration::ThreadedOpenGL) |
| 607 | || !QGuiApplicationPrivate::platformIntegration()->hasCapability(cap: QPlatformIntegration::ThreadedPixmaps)) |
| 608 | QSKIP("No platformsupport for ThreadedOpenGL or ThreadedPixmaps" ); |
| 609 | PaintThreadManager<PixmapWrapper> painterThreads(5); |
| 610 | painterThreads.start(); |
| 611 | |
| 612 | while (painterThreads.areRunning()) { |
| 613 | qApp->processEvents(); |
| 614 | QThread::msleep(100); |
| 615 | } |
| 616 | QVERIFY(!painterThreads.failed()); |
| 617 | } |
| 618 | |
| 619 | /* This test uses QPainter to draw onto different QGLPixelBuffer |
| 620 | objects in different threads at the same time. |
| 621 | */ |
| 622 | void tst_QGLThreads::painterOnPboInThread() |
| 623 | { |
| 624 | //QTBUG-46446 tst_qglthreads is unstable on windows 7 |
| 625 | if (QGuiApplication::platformName().compare(s: "windows 7" , cs: Qt::CaseInsensitive)) |
| 626 | QSKIP("Doesn't work on this platform. QTBUG-46446" ); |
| 627 | if (!QGuiApplicationPrivate::platformIntegration()->hasCapability(cap: QPlatformIntegration::ThreadedOpenGL)) |
| 628 | QSKIP("No platformsupport for ThreadedOpenGL" ); |
| 629 | if (!((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0) || |
| 630 | (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0))) { |
| 631 | QSKIP("The OpenGL based threaded QPainter tests requires OpenGL/ES 2.0." ); |
| 632 | } |
| 633 | |
| 634 | if (!QGLPixelBuffer::hasOpenGLPbuffers()) { |
| 635 | QSKIP("This system doesn't support pbuffers." ); |
| 636 | } |
| 637 | |
| 638 | PaintThreadManager<PixelBufferWrapper> painterThreads(5); |
| 639 | painterThreads.start(); |
| 640 | |
| 641 | while (painterThreads.areRunning()) { |
| 642 | qApp->processEvents(); |
| 643 | QThread::msleep(100); |
| 644 | } |
| 645 | QVERIFY(!painterThreads.failed()); |
| 646 | } |
| 647 | |
| 648 | /* This test uses QPainter to draw onto different |
| 649 | QGLFramebufferObjects (bound in a QGLWidget's context) in different |
| 650 | threads at the same time. |
| 651 | */ |
| 652 | void tst_QGLThreads::painterOnFboInThread() |
| 653 | { |
| 654 | //QTBUG-46446 tst_qglthreads is unstable on windows 7 |
| 655 | if (QGuiApplication::platformName().compare(s: "windows 7" , cs: Qt::CaseInsensitive)) |
| 656 | QSKIP("Doesn't work on this platform. QTBUG-46446" ); |
| 657 | if (!QGuiApplicationPrivate::platformIntegration()->hasCapability(cap: QPlatformIntegration::ThreadedOpenGL)) |
| 658 | QSKIP("No platformsupport for ThreadedOpenGL" ); |
| 659 | if (!((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0) || |
| 660 | (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0))) { |
| 661 | QSKIP("The OpenGL based threaded QPainter tests requires OpenGL/ES 2.0." ); |
| 662 | } |
| 663 | |
| 664 | if (!QGLFramebufferObject::hasOpenGLFramebufferObjects()) { |
| 665 | QSKIP("This system doesn't support framebuffer objects." ); |
| 666 | } |
| 667 | |
| 668 | PaintThreadManager<FrameBufferObjectWrapper> painterThreads(5); |
| 669 | painterThreads.start(); |
| 670 | |
| 671 | while (painterThreads.areRunning()) { |
| 672 | qApp->processEvents(); |
| 673 | QThread::msleep(100); |
| 674 | } |
| 675 | QVERIFY(!painterThreads.failed()); |
| 676 | } |
| 677 | |
| 678 | int main(int argc, char **argv) |
| 679 | { |
| 680 | QApplication app(argc, argv); |
| 681 | QTEST_DISABLE_KEYPAD_NAVIGATION \ |
| 682 | |
| 683 | tst_QGLThreads tc; |
| 684 | return QTest::qExec(testObject: &tc, argc, argv); |
| 685 | } |
| 686 | |
| 687 | #include "tst_qglthreads.moc" |
| 688 | |