| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt Data Visualization module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:GPL$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
| 11 | ** accordance with the commercial license agreement provided with the | 
| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further | 
| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU | 
| 19 | ** General Public License version 3 or (at your option) any later version | 
| 20 | ** approved by the KDE Free Qt Foundation. The licenses are as published by | 
| 21 | ** the Free Software Foundation and appearing in the file LICENSE.GPL3 | 
| 22 | ** included in the packaging of this file. Please review the following | 
| 23 | ** information to ensure the GNU General Public License requirements will | 
| 24 | ** be met: https://www.gnu.org/licenses/gpl-3.0.html. | 
| 25 | ** | 
| 26 | ** $QT_END_LICENSE$ | 
| 27 | ** | 
| 28 | ****************************************************************************/ | 
| 29 |  | 
| 30 | #include "declarativerendernode_p.h" | 
| 31 | #include "abstractdeclarative_p.h" | 
| 32 | #include <QtGui/QOpenGLFramebufferObject> | 
| 33 | #include <QtCore/QMutexLocker> | 
| 34 |  | 
| 35 | QT_BEGIN_NAMESPACE_DATAVISUALIZATION | 
| 36 |  | 
| 37 | DeclarativeRenderNode::DeclarativeRenderNode(AbstractDeclarative *declarative, | 
| 38 |                                              const QSharedPointer<QMutex> &nodeMutex) | 
| 39 |     : QSGGeometryNode(), | 
| 40 |       m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4), | 
| 41 |       m_texture(0), | 
| 42 |       m_declarative(declarative), | 
| 43 |       m_controller(0), | 
| 44 |       m_fbo(0), | 
| 45 |       m_multisampledFBO(0), | 
| 46 |       m_window(0), | 
| 47 |       m_samples(0), | 
| 48 |       m_dirtyFBO(false) | 
| 49 | { | 
| 50 |     m_nodeMutex = nodeMutex; | 
| 51 |     setMaterial(&m_material); | 
| 52 |     setOpaqueMaterial(&m_materialO); | 
| 53 |     setGeometry(&m_geometry); | 
| 54 |     setFlag(UsePreprocess); | 
| 55 | } | 
| 56 |  | 
| 57 | DeclarativeRenderNode::~DeclarativeRenderNode() | 
| 58 | { | 
| 59 |     delete m_fbo; | 
| 60 |     delete m_multisampledFBO; | 
| 61 |     delete m_texture; | 
| 62 |  | 
| 63 |     m_nodeMutex.clear(); | 
| 64 | } | 
| 65 |  | 
| 66 | void DeclarativeRenderNode::setSize(const QSize &size) | 
| 67 | { | 
| 68 |     if (size == m_size) | 
| 69 |         return; | 
| 70 |  | 
| 71 |     m_size = size; | 
| 72 |     m_dirtyFBO = true; | 
| 73 |     markDirty(bits: DirtyGeometry); | 
| 74 | } | 
| 75 |  | 
| 76 | void DeclarativeRenderNode::update() | 
| 77 | { | 
| 78 |     if (m_dirtyFBO) { | 
| 79 |         updateFBO(); | 
| 80 |         m_dirtyFBO = false; | 
| 81 |     } | 
| 82 | } | 
| 83 |  | 
| 84 | void DeclarativeRenderNode::updateFBO() | 
| 85 | { | 
| 86 |     m_declarative->activateOpenGLContext(window: m_window); | 
| 87 |  | 
| 88 |     if (m_fbo) | 
| 89 |         delete m_fbo; | 
| 90 |  | 
| 91 |     m_fbo = new QOpenGLFramebufferObject(m_size); | 
| 92 |     m_fbo->setAttachment(QOpenGLFramebufferObject::CombinedDepthStencil); | 
| 93 |  | 
| 94 |     // Multisampled | 
| 95 |     if (m_multisampledFBO) { | 
| 96 |         delete m_multisampledFBO; | 
| 97 |         m_multisampledFBO = 0; | 
| 98 |     } | 
| 99 |     if (m_samples > 0) { | 
| 100 |         QOpenGLFramebufferObjectFormat multisampledFrambufferFormat; | 
| 101 |         multisampledFrambufferFormat.setSamples(m_samples); | 
| 102 |         multisampledFrambufferFormat.setAttachment(QOpenGLFramebufferObject::CombinedDepthStencil); | 
| 103 |  | 
| 104 |         m_multisampledFBO = new QOpenGLFramebufferObject(m_size, multisampledFrambufferFormat); | 
| 105 |     } | 
| 106 |  | 
| 107 |     QSGGeometry::updateTexturedRectGeometry(g: &m_geometry, | 
| 108 |                                             rect: QRectF(0, 0, | 
| 109 |                                                    m_size.width() | 
| 110 |                                                    / m_controller->scene()->devicePixelRatio(), | 
| 111 |                                                    m_size.height() | 
| 112 |                                                    / m_controller->scene()->devicePixelRatio()), | 
| 113 |                                             sourceRect: QRectF(0, 1, 1, -1)); | 
| 114 |  | 
| 115 |     delete m_texture; | 
| 116 |     const uint id = m_fbo->texture(); | 
| 117 |     m_texture = | 
| 118 |         m_window->createTextureFromNativeObject(type: QQuickWindow::NativeObjectTexture, | 
| 119 |                                                 nativeObjectPtr: &id, nativeLayout: 0 /* nativeLayout */, size: m_size); | 
| 120 |     m_material.setTexture(m_texture); | 
| 121 |     m_materialO.setTexture(m_texture); | 
| 122 |  | 
| 123 |     m_declarative->doneOpenGLContext(window: m_window); | 
| 124 | } | 
| 125 |  | 
| 126 | void DeclarativeRenderNode::setQuickWindow(QQuickWindow *window) | 
| 127 | { | 
| 128 |     Q_ASSERT(window); | 
| 129 |  | 
| 130 |     m_window = window; | 
| 131 | } | 
| 132 |  | 
| 133 | void DeclarativeRenderNode::setController(Abstract3DController *controller) | 
| 134 | { | 
| 135 |     QMutexLocker locker(m_nodeMutex.data()); | 
| 136 |     m_controller = controller; | 
| 137 |     if (m_controller) { | 
| 138 |         connect(sender: m_controller, signal: &QObject::destroyed, | 
| 139 |                 receiver: this, slot: &DeclarativeRenderNode::handleControllerDestroyed, type: Qt::DirectConnection); | 
| 140 |     } | 
| 141 | } | 
| 142 |  | 
| 143 | void DeclarativeRenderNode::setSamples(int samples) | 
| 144 | { | 
| 145 |     if (m_samples == samples) | 
| 146 |         return; | 
| 147 |  | 
| 148 |     m_samples = samples; | 
| 149 |     m_dirtyFBO = true; | 
| 150 | } | 
| 151 |  | 
| 152 | void DeclarativeRenderNode::preprocess() | 
| 153 | { | 
| 154 |     QMutexLocker locker(m_nodeMutex.data()); | 
| 155 |  | 
| 156 |     if (!m_controller) | 
| 157 |         return; | 
| 158 |  | 
| 159 |     QOpenGLFramebufferObject *targetFBO; | 
| 160 |     if (m_samples > 0) | 
| 161 |         targetFBO = m_multisampledFBO; | 
| 162 |     else | 
| 163 |         targetFBO = m_fbo; | 
| 164 |  | 
| 165 |     m_declarative->activateOpenGLContext(window: m_window); | 
| 166 |  | 
| 167 |     targetFBO->bind(); | 
| 168 |     // Render scene here | 
| 169 |     m_controller->render(defaultFboHandle: targetFBO->handle()); | 
| 170 |  | 
| 171 |     targetFBO->release(); | 
| 172 |  | 
| 173 |     if (m_samples > 0) | 
| 174 |         QOpenGLFramebufferObject::blitFramebuffer(target: m_fbo, source: m_multisampledFBO); | 
| 175 |  | 
| 176 |     m_declarative->doneOpenGLContext(window: m_window); | 
| 177 | } | 
| 178 |  | 
| 179 | // This function is called within m_nodeMutex lock | 
| 180 | void DeclarativeRenderNode::handleControllerDestroyed() | 
| 181 | { | 
| 182 |     m_controller = 0; | 
| 183 | } | 
| 184 |  | 
| 185 | QT_END_NAMESPACE_DATAVISUALIZATION | 
| 186 |  |