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50 | |
51 | #include "customrenderitem.h" |
52 | #include <QQuickWindow> |
53 | #include <QSGRendererInterface> |
54 | |
55 | #include "openglrenderer.h" |
56 | #ifdef Q_OS_MACOS |
57 | #include "metalrenderer.h" |
58 | #endif |
59 | #if QT_CONFIG(d3d12) |
60 | #include "d3d12renderer.h" |
61 | #endif |
62 | #include "softwarerenderer.h" |
63 | |
64 | //! [1] |
65 | CustomRenderItem::CustomRenderItem(QQuickItem *parent) |
66 | : QQuickItem(parent) |
67 | { |
68 | // Our item shows something so set the flag. |
69 | setFlag(flag: ItemHasContents); |
70 | } |
71 | //! [1] |
72 | |
73 | //! [2] |
74 | QSGNode *CustomRenderItem::updatePaintNode(QSGNode *node, UpdatePaintNodeData *) |
75 | { |
76 | QSGRenderNode *n = static_cast<QSGRenderNode *>(node); |
77 | |
78 | QSGRendererInterface *ri = window()->rendererInterface(); |
79 | if (!ri) |
80 | return nullptr; |
81 | |
82 | switch (ri->graphicsApi()) { |
83 | case QSGRendererInterface::OpenGL: |
84 | Q_FALLTHROUGH(); |
85 | case QSGRendererInterface::OpenGLRhi: |
86 | #if QT_CONFIG(opengl) |
87 | if (!n) |
88 | n = new OpenGLRenderNode; |
89 | static_cast<OpenGLRenderNode *>(n)->sync(item: this); |
90 | #endif |
91 | break; |
92 | |
93 | case QSGRendererInterface::MetalRhi: |
94 | // Restore when QTBUG-78580 is done and the .pro is updated accordingly |
95 | //#ifdef Q_OS_DARWIN |
96 | #ifdef Q_OS_MACOS |
97 | if (!n) { |
98 | MetalRenderNode *metalNode = new MetalRenderNode; |
99 | n = metalNode; |
100 | metalNode->resourceBuilder()->setWindow(window()); |
101 | QObject::connect(window(), &QQuickWindow::beforeRendering, |
102 | metalNode->resourceBuilder(), &MetalRenderNodeResourceBuilder::build); |
103 | } |
104 | static_cast<MetalRenderNode *>(n)->sync(this); |
105 | #endif |
106 | break; |
107 | |
108 | case QSGRendererInterface::Direct3D12: // ### Qt 6: remove |
109 | #if QT_CONFIG(d3d12) |
110 | if (!n) |
111 | n = new D3D12RenderNode; |
112 | static_cast<D3D12RenderNode *>(n)->sync(this); |
113 | #endif |
114 | break; |
115 | |
116 | case QSGRendererInterface::Software: |
117 | if (!n) |
118 | n = new SoftwareRenderNode; |
119 | static_cast<SoftwareRenderNode *>(n)->sync(item: this); |
120 | break; |
121 | |
122 | default: |
123 | break; |
124 | } |
125 | |
126 | if (!n) |
127 | qWarning(msg: "QSGRendererInterface reports unknown graphics API %d" , ri->graphicsApi()); |
128 | |
129 | return n; |
130 | } |
131 | //! [2] |
132 | |
133 | // This item does not support being moved between windows. If that is desired, |
134 | // itemChange() should be reimplemented as well. |
135 | |