| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the QtQuick module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
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| 12 | ** Software or, alternatively, in accordance with the terms contained in |
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
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| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "qquickcontext2dtexture_p.h" |
| 41 | #include "qquickcontext2dtile_p.h" |
| 42 | #include "qquickcanvasitem_p.h" |
| 43 | #include <private/qquickitem_p.h> |
| 44 | #include <QtQuick/private/qsgplaintexture_p.h> |
| 45 | #include "qquickcontext2dcommandbuffer_p.h" |
| 46 | #include <QOpenGLPaintDevice> |
| 47 | #if QT_CONFIG(opengl) |
| 48 | #include <QOpenGLFramebufferObject> |
| 49 | #include <QOpenGLFramebufferObjectFormat> |
| 50 | #include <QOpenGLFunctions> |
| 51 | #include <QtGui/private/qopenglextensions_p.h> |
| 52 | #endif |
| 53 | #include <QtCore/QThread> |
| 54 | #include <QtGui/QGuiApplication> |
| 55 | |
| 56 | QT_BEGIN_NAMESPACE |
| 57 | |
| 58 | Q_LOGGING_CATEGORY(lcCanvas, "qt.quick.canvas" ) |
| 59 | |
| 60 | #if QT_CONFIG(opengl) |
| 61 | #define QT_MINIMUM_FBO_SIZE 64 |
| 62 | |
| 63 | static inline int qt_next_power_of_two(int v) |
| 64 | { |
| 65 | v--; |
| 66 | v |= v >> 1; |
| 67 | v |= v >> 2; |
| 68 | v |= v >> 4; |
| 69 | v |= v >> 8; |
| 70 | v |= v >> 16; |
| 71 | ++v; |
| 72 | return v; |
| 73 | } |
| 74 | |
| 75 | struct GLAcquireContext { |
| 76 | GLAcquireContext(QOpenGLContext *c, QSurface *s):ctx(c) { |
| 77 | if (ctx) { |
| 78 | Q_ASSERT(s); |
| 79 | if (!ctx->isValid()) |
| 80 | ctx->create(); |
| 81 | |
| 82 | if (!ctx->isValid()) |
| 83 | qWarning() << "Unable to create GL context" ; |
| 84 | else if (!ctx->makeCurrent(surface: s)) |
| 85 | qWarning() << "Can't make current GL context" ; |
| 86 | } |
| 87 | } |
| 88 | ~GLAcquireContext() { |
| 89 | if (ctx) |
| 90 | ctx->doneCurrent(); |
| 91 | } |
| 92 | QOpenGLContext *ctx; |
| 93 | }; |
| 94 | #endif |
| 95 | QQuickContext2DTexture::QQuickContext2DTexture() |
| 96 | : m_context(nullptr) |
| 97 | #if QT_CONFIG(opengl) |
| 98 | , m_gl(nullptr) |
| 99 | #endif |
| 100 | , m_surface(nullptr) |
| 101 | , m_item(nullptr) |
| 102 | , m_canvasDevicePixelRatio(1) |
| 103 | , m_canvasWindowChanged(false) |
| 104 | , m_dirtyTexture(false) |
| 105 | , m_smooth(true) |
| 106 | , m_antialiasing(false) |
| 107 | , m_tiledCanvas(false) |
| 108 | , m_painting(false) |
| 109 | { |
| 110 | } |
| 111 | |
| 112 | QQuickContext2DTexture::~QQuickContext2DTexture() |
| 113 | { |
| 114 | clearTiles(); |
| 115 | } |
| 116 | |
| 117 | void QQuickContext2DTexture::markDirtyTexture() |
| 118 | { |
| 119 | if (m_onCustomThread) |
| 120 | m_mutex.lock(); |
| 121 | m_dirtyTexture = true; |
| 122 | emit textureChanged(); |
| 123 | if (m_onCustomThread) |
| 124 | m_mutex.unlock(); |
| 125 | } |
| 126 | |
| 127 | bool QQuickContext2DTexture::setCanvasSize(const QSize &size) |
| 128 | { |
| 129 | if (m_canvasSize != size) { |
| 130 | m_canvasSize = size; |
| 131 | return true; |
| 132 | } |
| 133 | return false; |
| 134 | } |
| 135 | |
| 136 | bool QQuickContext2DTexture::setTileSize(const QSize &size) |
| 137 | { |
| 138 | if (m_tileSize != size) { |
| 139 | m_tileSize = size; |
| 140 | return true; |
| 141 | } |
| 142 | return false; |
| 143 | } |
| 144 | |
| 145 | void QQuickContext2DTexture::setSmooth(bool smooth) |
| 146 | { |
| 147 | m_smooth = smooth; |
| 148 | } |
| 149 | |
| 150 | void QQuickContext2DTexture::setAntialiasing(bool antialiasing) |
| 151 | { |
| 152 | m_antialiasing = antialiasing; |
| 153 | } |
| 154 | |
| 155 | void QQuickContext2DTexture::setItem(QQuickCanvasItem* item) |
| 156 | { |
| 157 | m_item = item; |
| 158 | if (m_item) { |
| 159 | m_context = (QQuickContext2D*) item->rawContext(); // FIXME |
| 160 | m_state = m_context->state; |
| 161 | } else { |
| 162 | m_context = nullptr; |
| 163 | } |
| 164 | } |
| 165 | |
| 166 | bool QQuickContext2DTexture::setCanvasWindow(const QRect& r) |
| 167 | { |
| 168 | bool ok = false; |
| 169 | static qreal overriddenDevicePixelRatio = |
| 170 | !qEnvironmentVariableIsEmpty(varName: "QT_CANVAS_OVERRIDE_DEVICEPIXELRATIO" ) ? |
| 171 | qgetenv(varName: "QT_CANVAS_OVERRIDE_DEVICEPIXELRATIO" ).toFloat(ok: &ok) : 0.0; |
| 172 | qreal canvasDevicePixelRatio = overriddenDevicePixelRatio; |
| 173 | if (overriddenDevicePixelRatio == 0.0) { |
| 174 | canvasDevicePixelRatio = (m_item && m_item->window()) ? |
| 175 | m_item->window()->effectiveDevicePixelRatio() : qApp->devicePixelRatio(); |
| 176 | } |
| 177 | if (!qFuzzyCompare(p1: m_canvasDevicePixelRatio, p2: canvasDevicePixelRatio)) { |
| 178 | qCDebug(lcCanvas, "%s device pixel ratio %.1lf -> %.1lf" , |
| 179 | (m_item->objectName().isEmpty() ? "Canvas" : qPrintable(m_item->objectName())), |
| 180 | m_canvasDevicePixelRatio, canvasDevicePixelRatio); |
| 181 | m_canvasDevicePixelRatio = canvasDevicePixelRatio; |
| 182 | m_canvasWindowChanged = true; |
| 183 | } |
| 184 | |
| 185 | if (m_canvasWindow != r) { |
| 186 | m_canvasWindow = r; |
| 187 | m_canvasWindowChanged = true; |
| 188 | } |
| 189 | |
| 190 | return m_canvasWindowChanged; |
| 191 | } |
| 192 | |
| 193 | bool QQuickContext2DTexture::setDirtyRect(const QRect &r) |
| 194 | { |
| 195 | bool doDirty = false; |
| 196 | if (m_tiledCanvas) { |
| 197 | for (QQuickContext2DTile* t : qAsConst(t&: m_tiles)) { |
| 198 | bool dirty = t->rect().intersected(other: r).isValid(); |
| 199 | t->markDirty(dirty); |
| 200 | if (dirty) |
| 201 | doDirty = true; |
| 202 | } |
| 203 | } else { |
| 204 | doDirty = m_canvasWindow.intersected(other: r).isValid(); |
| 205 | } |
| 206 | return doDirty; |
| 207 | } |
| 208 | |
| 209 | void QQuickContext2DTexture::canvasChanged(const QSize& canvasSize, const QSize& tileSize, const QRect& canvasWindow, const QRect& dirtyRect, bool smooth, bool antialiasing) |
| 210 | { |
| 211 | QSize ts = tileSize; |
| 212 | if (ts.width() > canvasSize.width()) |
| 213 | ts.setWidth(canvasSize.width()); |
| 214 | |
| 215 | if (ts.height() > canvasSize.height()) |
| 216 | ts.setHeight(canvasSize.height()); |
| 217 | |
| 218 | setCanvasSize(canvasSize); |
| 219 | setTileSize(ts); |
| 220 | setCanvasWindow(canvasWindow); |
| 221 | |
| 222 | if (canvasSize == canvasWindow.size()) { |
| 223 | m_tiledCanvas = false; |
| 224 | } else { |
| 225 | m_tiledCanvas = true; |
| 226 | } |
| 227 | |
| 228 | if (dirtyRect.isValid()) |
| 229 | setDirtyRect(dirtyRect); |
| 230 | |
| 231 | setSmooth(smooth); |
| 232 | setAntialiasing(antialiasing); |
| 233 | } |
| 234 | |
| 235 | void QQuickContext2DTexture::paintWithoutTiles(QQuickContext2DCommandBuffer *ccb) |
| 236 | { |
| 237 | if (!ccb || ccb->isEmpty()) |
| 238 | return; |
| 239 | |
| 240 | QPaintDevice* device = beginPainting(); |
| 241 | if (!device) { |
| 242 | endPainting(); |
| 243 | return; |
| 244 | } |
| 245 | |
| 246 | QPainter p; |
| 247 | p.begin(device); |
| 248 | p.setRenderHints(hints: QPainter::Antialiasing | QPainter::TextAntialiasing, on: m_antialiasing); |
| 249 | p.setRenderHint(hint: QPainter::SmoothPixmapTransform, on: m_smooth); |
| 250 | |
| 251 | p.setCompositionMode(QPainter::CompositionMode_SourceOver); |
| 252 | |
| 253 | ccb->replay(painter: &p, state&: m_state, scaleFactor: scaleFactor()); |
| 254 | endPainting(); |
| 255 | markDirtyTexture(); |
| 256 | } |
| 257 | |
| 258 | bool QQuickContext2DTexture::canvasDestroyed() |
| 259 | { |
| 260 | return m_item == nullptr; |
| 261 | } |
| 262 | |
| 263 | void QQuickContext2DTexture::paint(QQuickContext2DCommandBuffer *ccb) |
| 264 | { |
| 265 | QQuickContext2D::mutex.lock(); |
| 266 | if (canvasDestroyed()) { |
| 267 | delete ccb; |
| 268 | QQuickContext2D::mutex.unlock(); |
| 269 | return; |
| 270 | } |
| 271 | QQuickContext2D::mutex.unlock(); |
| 272 | #if QT_CONFIG(opengl) |
| 273 | GLAcquireContext currentContext(m_gl, m_surface); |
| 274 | #endif |
| 275 | if (!m_tiledCanvas) { |
| 276 | paintWithoutTiles(ccb); |
| 277 | delete ccb; |
| 278 | return; |
| 279 | } |
| 280 | |
| 281 | QRect tiledRegion = createTiles(window: m_canvasWindow.intersected(other: QRect(QPoint(0, 0), m_canvasSize))); |
| 282 | if (!tiledRegion.isEmpty()) { |
| 283 | QRect dirtyRect; |
| 284 | for (QQuickContext2DTile* tile : qAsConst(t&: m_tiles)) { |
| 285 | if (tile->dirty()) { |
| 286 | if (dirtyRect.isEmpty()) |
| 287 | dirtyRect = tile->rect(); |
| 288 | else |
| 289 | dirtyRect |= tile->rect(); |
| 290 | } |
| 291 | } |
| 292 | |
| 293 | if (beginPainting()) { |
| 294 | QQuickContext2D::State oldState = m_state; |
| 295 | for (QQuickContext2DTile* tile : qAsConst(t&: m_tiles)) { |
| 296 | if (tile->dirty()) { |
| 297 | ccb->replay(painter: tile->createPainter(smooth: m_smooth, antialiasing: m_antialiasing), state&: oldState, scaleFactor: scaleFactor()); |
| 298 | tile->drawFinished(); |
| 299 | tile->markDirty(dirty: false); |
| 300 | } |
| 301 | compositeTile(tile); |
| 302 | } |
| 303 | endPainting(); |
| 304 | m_state = oldState; |
| 305 | markDirtyTexture(); |
| 306 | } |
| 307 | } |
| 308 | delete ccb; |
| 309 | } |
| 310 | |
| 311 | QRect QQuickContext2DTexture::tiledRect(const QRectF& window, const QSize& tileSize) |
| 312 | { |
| 313 | if (window.isEmpty()) |
| 314 | return QRect(); |
| 315 | |
| 316 | const int tw = tileSize.width(); |
| 317 | const int th = tileSize.height(); |
| 318 | const int h1 = window.left() / tw; |
| 319 | const int v1 = window.top() / th; |
| 320 | |
| 321 | const int htiles = ((window.right() - h1 * tw) + tw - 1)/tw; |
| 322 | const int vtiles = ((window.bottom() - v1 * th) + th - 1)/th; |
| 323 | |
| 324 | return QRect(h1 * tw, v1 * th, htiles * tw, vtiles * th); |
| 325 | } |
| 326 | |
| 327 | QRect QQuickContext2DTexture::createTiles(const QRect& window) |
| 328 | { |
| 329 | QList<QQuickContext2DTile*> oldTiles = m_tiles; |
| 330 | m_tiles.clear(); |
| 331 | |
| 332 | if (window.isEmpty()) { |
| 333 | return QRect(); |
| 334 | } |
| 335 | |
| 336 | QRect r = tiledRect(window, tileSize: adjustedTileSize(ts: m_tileSize)); |
| 337 | |
| 338 | const int tw = m_tileSize.width(); |
| 339 | const int th = m_tileSize.height(); |
| 340 | const int h1 = window.left() / tw; |
| 341 | const int v1 = window.top() / th; |
| 342 | |
| 343 | |
| 344 | const int htiles = r.width() / tw; |
| 345 | const int vtiles = r.height() / th; |
| 346 | |
| 347 | for (int yy = 0; yy < vtiles; ++yy) { |
| 348 | for (int xx = 0; xx < htiles; ++xx) { |
| 349 | int ht = xx + h1; |
| 350 | int vt = yy + v1; |
| 351 | |
| 352 | QQuickContext2DTile* tile = nullptr; |
| 353 | |
| 354 | QPoint pos(ht * tw, vt * th); |
| 355 | QRect rect(pos, m_tileSize); |
| 356 | |
| 357 | for (int i = 0; i < oldTiles.size(); i++) { |
| 358 | if (oldTiles[i]->rect() == rect) { |
| 359 | tile = oldTiles.takeAt(i); |
| 360 | break; |
| 361 | } |
| 362 | } |
| 363 | |
| 364 | if (!tile) |
| 365 | tile = createTile(); |
| 366 | |
| 367 | tile->setRect(rect); |
| 368 | m_tiles.append(t: tile); |
| 369 | } |
| 370 | } |
| 371 | |
| 372 | qDeleteAll(c: oldTiles); |
| 373 | |
| 374 | return r; |
| 375 | } |
| 376 | |
| 377 | void QQuickContext2DTexture::clearTiles() |
| 378 | { |
| 379 | qDeleteAll(c: m_tiles); |
| 380 | m_tiles.clear(); |
| 381 | } |
| 382 | |
| 383 | QSize QQuickContext2DTexture::adjustedTileSize(const QSize &ts) |
| 384 | { |
| 385 | return ts; |
| 386 | } |
| 387 | |
| 388 | bool QQuickContext2DTexture::event(QEvent *e) |
| 389 | { |
| 390 | if ((int) e->type() == QEvent::User + 1) { |
| 391 | PaintEvent *pe = static_cast<PaintEvent *>(e); |
| 392 | paint(ccb: pe->buffer); |
| 393 | return true; |
| 394 | } else if ((int) e->type() == QEvent::User + 2) { |
| 395 | CanvasChangeEvent *ce = static_cast<CanvasChangeEvent *>(e); |
| 396 | canvasChanged(canvasSize: ce->canvasSize, tileSize: ce->tileSize, canvasWindow: ce->canvasWindow, dirtyRect: ce->dirtyRect, smooth: ce->smooth, antialiasing: ce->antialiasing); |
| 397 | return true; |
| 398 | } |
| 399 | return QObject::event(event: e); |
| 400 | } |
| 401 | #if QT_CONFIG(opengl) |
| 402 | static inline QSize npotAdjustedSize(const QSize &size) |
| 403 | { |
| 404 | static bool checked = false; |
| 405 | static bool npotSupported = false; |
| 406 | |
| 407 | if (!checked) { |
| 408 | npotSupported = QOpenGLContext::currentContext()->functions()->hasOpenGLFeature(feature: QOpenGLFunctions::NPOTTextures); |
| 409 | checked = true; |
| 410 | } |
| 411 | |
| 412 | if (npotSupported) { |
| 413 | return QSize(qMax(QT_MINIMUM_FBO_SIZE, b: size.width()), |
| 414 | qMax(QT_MINIMUM_FBO_SIZE, b: size.height())); |
| 415 | } |
| 416 | |
| 417 | return QSize(qMax(QT_MINIMUM_FBO_SIZE, b: qt_next_power_of_two(v: size.width())), |
| 418 | qMax(QT_MINIMUM_FBO_SIZE, b: qt_next_power_of_two(v: size.height()))); |
| 419 | } |
| 420 | |
| 421 | QQuickContext2DFBOTexture::QQuickContext2DFBOTexture() |
| 422 | : QQuickContext2DTexture() |
| 423 | , m_fbo(nullptr) |
| 424 | , m_multisampledFbo(nullptr) |
| 425 | , m_paint_device(nullptr) |
| 426 | { |
| 427 | m_displayTextures[0] = 0; |
| 428 | m_displayTextures[1] = 0; |
| 429 | m_displayTexture = -1; |
| 430 | } |
| 431 | |
| 432 | QQuickContext2DFBOTexture::~QQuickContext2DFBOTexture() |
| 433 | { |
| 434 | if (m_multisampledFbo) |
| 435 | m_multisampledFbo->release(); |
| 436 | else if (m_fbo) |
| 437 | m_fbo->release(); |
| 438 | |
| 439 | delete m_fbo; |
| 440 | delete m_multisampledFbo; |
| 441 | delete m_paint_device; |
| 442 | |
| 443 | if (QOpenGLContext::currentContext()) |
| 444 | QOpenGLContext::currentContext()->functions()->glDeleteTextures(n: 2, textures: m_displayTextures); |
| 445 | } |
| 446 | |
| 447 | QVector2D QQuickContext2DFBOTexture::scaleFactor() const |
| 448 | { |
| 449 | if (!m_fbo) |
| 450 | return QVector2D(1, 1); |
| 451 | return QVector2D(m_fbo->width() / m_fboSize.width(), |
| 452 | m_fbo->height() / m_fboSize.height()); |
| 453 | } |
| 454 | |
| 455 | QSGTexture *QQuickContext2DFBOTexture::textureForNextFrame(QSGTexture *lastTexture, QQuickWindow *) |
| 456 | { |
| 457 | QSGPlainTexture *texture = static_cast<QSGPlainTexture *>(lastTexture); |
| 458 | |
| 459 | if (m_onCustomThread) |
| 460 | m_mutex.lock(); |
| 461 | |
| 462 | if (m_fbo) { |
| 463 | if (!texture) { |
| 464 | texture = new QSGPlainTexture(); |
| 465 | texture->setHasAlphaChannel(true); |
| 466 | texture->setOwnsTexture(false); |
| 467 | m_dirtyTexture = true; |
| 468 | } |
| 469 | |
| 470 | if (m_dirtyTexture) { |
| 471 | if (!m_gl) { |
| 472 | // on a rendering thread, use the fbo directly... |
| 473 | texture->setTextureId(m_fbo->texture()); |
| 474 | } else { |
| 475 | // on GUI or custom thread, use display textures... |
| 476 | m_displayTexture = m_displayTexture == 0 ? 1 : 0; |
| 477 | texture->setTextureId(m_displayTextures[m_displayTexture]); |
| 478 | } |
| 479 | texture->setTextureSize(m_fbo->size()); |
| 480 | m_dirtyTexture = false; |
| 481 | } |
| 482 | |
| 483 | } |
| 484 | |
| 485 | if (m_onCustomThread) { |
| 486 | m_condition.wakeOne(); |
| 487 | m_mutex.unlock(); |
| 488 | } |
| 489 | |
| 490 | return texture; |
| 491 | } |
| 492 | |
| 493 | QSize QQuickContext2DFBOTexture::adjustedTileSize(const QSize &ts) |
| 494 | { |
| 495 | return npotAdjustedSize(size: ts); |
| 496 | } |
| 497 | |
| 498 | QRectF QQuickContext2DFBOTexture::normalizedTextureSubRect() const |
| 499 | { |
| 500 | return QRectF(0 |
| 501 | , 0 |
| 502 | , qreal(m_canvasWindow.width()) / m_fboSize.width() |
| 503 | , qreal(m_canvasWindow.height()) / m_fboSize.height()); |
| 504 | } |
| 505 | |
| 506 | QQuickContext2DTile* QQuickContext2DFBOTexture::createTile() const |
| 507 | { |
| 508 | return new QQuickContext2DFBOTile(); |
| 509 | } |
| 510 | |
| 511 | bool QQuickContext2DFBOTexture::doMultisampling() const |
| 512 | { |
| 513 | static bool extensionsChecked = false; |
| 514 | static bool multisamplingSupported = false; |
| 515 | |
| 516 | if (!extensionsChecked) { |
| 517 | QOpenGLExtensions *e = static_cast<QOpenGLExtensions *>(QOpenGLContext::currentContext()->functions()); |
| 518 | multisamplingSupported = e->hasOpenGLExtension(extension: QOpenGLExtensions::FramebufferMultisample) |
| 519 | && e->hasOpenGLExtension(extension: QOpenGLExtensions::FramebufferBlit); |
| 520 | extensionsChecked = true; |
| 521 | } |
| 522 | |
| 523 | return multisamplingSupported && m_antialiasing; |
| 524 | } |
| 525 | |
| 526 | void QQuickContext2DFBOTexture::grabImage(const QRectF& rf) |
| 527 | { |
| 528 | Q_ASSERT(rf.isValid()); |
| 529 | QQuickContext2D::mutex.lock(); |
| 530 | if (m_context) { |
| 531 | if (!m_fbo) { |
| 532 | m_context->setGrabbedImage(QImage()); |
| 533 | } else { |
| 534 | QImage grabbed; |
| 535 | GLAcquireContext ctx(m_gl, m_surface); |
| 536 | grabbed = m_fbo->toImage().scaled(s: m_fboSize, aspectMode: Qt::IgnoreAspectRatio, mode: Qt::SmoothTransformation).mirrored().copy(rect: rf.toRect()); |
| 537 | m_context->setGrabbedImage(grabbed); |
| 538 | } |
| 539 | } |
| 540 | QQuickContext2D::mutex.unlock(); |
| 541 | } |
| 542 | |
| 543 | void QQuickContext2DFBOTexture::compositeTile(QQuickContext2DTile* tile) |
| 544 | { |
| 545 | QQuickContext2DFBOTile* t = static_cast<QQuickContext2DFBOTile*>(tile); |
| 546 | QRect target = t->rect().intersected(other: m_canvasWindow); |
| 547 | if (target.isValid()) { |
| 548 | QRect source = target; |
| 549 | |
| 550 | source.moveTo(p: source.topLeft() - t->rect().topLeft()); |
| 551 | target.moveTo(p: target.topLeft() - m_canvasWindow.topLeft()); |
| 552 | |
| 553 | QOpenGLFramebufferObject::blitFramebuffer(target: m_fbo, targetRect: target, source: t->fbo(), sourceRect: source); |
| 554 | } |
| 555 | } |
| 556 | |
| 557 | QQuickCanvasItem::RenderTarget QQuickContext2DFBOTexture::renderTarget() const |
| 558 | { |
| 559 | return QQuickCanvasItem::FramebufferObject; |
| 560 | } |
| 561 | |
| 562 | QPaintDevice* QQuickContext2DFBOTexture::beginPainting() |
| 563 | { |
| 564 | QQuickContext2DTexture::beginPainting(); |
| 565 | |
| 566 | if (m_canvasWindow.size().isEmpty()) { |
| 567 | delete m_fbo; |
| 568 | delete m_multisampledFbo; |
| 569 | delete m_paint_device; |
| 570 | m_fbo = nullptr; |
| 571 | m_multisampledFbo = nullptr; |
| 572 | m_paint_device = nullptr; |
| 573 | return nullptr; |
| 574 | } else if (!m_fbo || m_canvasWindowChanged) { |
| 575 | delete m_fbo; |
| 576 | delete m_multisampledFbo; |
| 577 | delete m_paint_device; |
| 578 | m_paint_device = nullptr; |
| 579 | |
| 580 | m_fboSize = npotAdjustedSize(size: m_canvasWindow.size() * m_canvasDevicePixelRatio); |
| 581 | m_canvasWindowChanged = false; |
| 582 | |
| 583 | if (doMultisampling()) { |
| 584 | { |
| 585 | QOpenGLFramebufferObjectFormat format; |
| 586 | format.setAttachment(QOpenGLFramebufferObject::CombinedDepthStencil); |
| 587 | format.setSamples(8); |
| 588 | m_multisampledFbo = new QOpenGLFramebufferObject(m_fboSize, format); |
| 589 | } |
| 590 | { |
| 591 | QOpenGLFramebufferObjectFormat format; |
| 592 | format.setAttachment(QOpenGLFramebufferObject::NoAttachment); |
| 593 | m_fbo = new QOpenGLFramebufferObject(m_fboSize, format); |
| 594 | } |
| 595 | } else { |
| 596 | QOpenGLFramebufferObjectFormat format; |
| 597 | format.setAttachment(QOpenGLFramebufferObject::CombinedDepthStencil); |
| 598 | QSize s = m_fboSize; |
| 599 | if (m_antialiasing) { // do supersampling since multisampling is not available |
| 600 | GLint max; |
| 601 | QOpenGLContext::currentContext()->functions()->glGetIntegerv(GL_MAX_TEXTURE_SIZE, params: &max); |
| 602 | if (s.width() * 2 <= max && s.height() * 2 <= max) |
| 603 | s = s * 2; |
| 604 | } |
| 605 | m_fbo = new QOpenGLFramebufferObject(s, format); |
| 606 | } |
| 607 | } |
| 608 | |
| 609 | if (doMultisampling()) |
| 610 | m_multisampledFbo->bind(); |
| 611 | else |
| 612 | m_fbo->bind(); |
| 613 | |
| 614 | if (!m_paint_device) { |
| 615 | QOpenGLPaintDevice *gl_device = new QOpenGLPaintDevice(m_fbo->size()); |
| 616 | gl_device->setPaintFlipped(true); |
| 617 | gl_device->setSize(m_fbo->size()); |
| 618 | gl_device->setDevicePixelRatio(m_canvasDevicePixelRatio); |
| 619 | qCDebug(lcCanvas, "%s size %.1lf x %.1lf painting with size %d x %d DPR %.1lf" , |
| 620 | (m_item->objectName().isEmpty() ? "Canvas" : qPrintable(m_item->objectName())), |
| 621 | m_item->width(), m_item->height(), m_fbo->size().width(), m_fbo->size().height(), m_canvasDevicePixelRatio); |
| 622 | m_paint_device = gl_device; |
| 623 | } |
| 624 | |
| 625 | return m_paint_device; |
| 626 | } |
| 627 | |
| 628 | void QQuickContext2DFBOTexture::endPainting() |
| 629 | { |
| 630 | QQuickContext2DTexture::endPainting(); |
| 631 | |
| 632 | // There may not be an FBO due to zero width or height. |
| 633 | if (!m_fbo) |
| 634 | return; |
| 635 | |
| 636 | if (m_multisampledFbo) |
| 637 | QOpenGLFramebufferObject::blitFramebuffer(target: m_fbo, source: m_multisampledFbo); |
| 638 | |
| 639 | if (m_gl) { |
| 640 | /* When rendering happens on the render thread, the fbo's texture is |
| 641 | * used directly for display. If we are on the GUI thread or a |
| 642 | * dedicated Canvas render thread, we need to decouple the FBO from |
| 643 | * the texture we are displaying in the SG rendering thread to avoid |
| 644 | * stalls and read/write issues in the GL pipeline as the FBO's texture |
| 645 | * could then potentially be used in different threads. |
| 646 | * |
| 647 | * We could have gotten away with only one display texture, but this |
| 648 | * would have implied that beginPainting would have to wait for SG |
| 649 | * to release that texture. |
| 650 | */ |
| 651 | |
| 652 | if (m_onCustomThread) |
| 653 | m_mutex.lock(); |
| 654 | |
| 655 | QOpenGLFunctions *funcs = QOpenGLContext::currentContext()->functions(); |
| 656 | if (m_displayTextures[0] == 0) { |
| 657 | m_displayTexture = 1; |
| 658 | funcs->glGenTextures(n: 2, textures: m_displayTextures); |
| 659 | } |
| 660 | |
| 661 | m_fbo->bind(); |
| 662 | GLuint target = m_displayTexture == 0 ? 1 : 0; |
| 663 | funcs->glBindTexture(GL_TEXTURE_2D, texture: m_displayTextures[target]); |
| 664 | funcs->glCopyTexImage2D(GL_TEXTURE_2D, level: 0, GL_RGBA, x: 0, y: 0, width: m_fbo->width(), height: m_fbo->height(), border: 0); |
| 665 | |
| 666 | if (m_onCustomThread) |
| 667 | m_mutex.unlock(); |
| 668 | } |
| 669 | |
| 670 | m_fbo->bindDefault(); |
| 671 | } |
| 672 | #endif |
| 673 | |
| 674 | QQuickContext2DImageTexture::QQuickContext2DImageTexture() |
| 675 | : QQuickContext2DTexture() |
| 676 | { |
| 677 | } |
| 678 | |
| 679 | QQuickContext2DImageTexture::~QQuickContext2DImageTexture() |
| 680 | { |
| 681 | } |
| 682 | |
| 683 | QQuickCanvasItem::RenderTarget QQuickContext2DImageTexture::renderTarget() const |
| 684 | { |
| 685 | return QQuickCanvasItem::Image; |
| 686 | } |
| 687 | |
| 688 | QQuickContext2DTile* QQuickContext2DImageTexture::createTile() const |
| 689 | { |
| 690 | return new QQuickContext2DImageTile(); |
| 691 | } |
| 692 | |
| 693 | void QQuickContext2DImageTexture::grabImage(const QRectF& rf) |
| 694 | { |
| 695 | Q_ASSERT(rf.isValid()); |
| 696 | QQuickContext2D::mutex.lock(); |
| 697 | if (m_context) { |
| 698 | QImage grabbed = m_displayImage.copy(rect: rf.toRect()); |
| 699 | m_context->setGrabbedImage(grabbed); |
| 700 | } |
| 701 | QQuickContext2D::mutex.unlock(); |
| 702 | } |
| 703 | |
| 704 | QSGTexture *QQuickContext2DImageTexture::textureForNextFrame(QSGTexture *last, QQuickWindow *window) |
| 705 | { |
| 706 | if (m_onCustomThread) |
| 707 | m_mutex.lock(); |
| 708 | |
| 709 | delete last; |
| 710 | |
| 711 | QSGTexture *texture = window->createTextureFromImage(image: m_displayImage, options: QQuickWindow::TextureCanUseAtlas); |
| 712 | m_dirtyTexture = false; |
| 713 | |
| 714 | if (m_onCustomThread) |
| 715 | m_mutex.unlock(); |
| 716 | |
| 717 | return texture; |
| 718 | } |
| 719 | |
| 720 | QPaintDevice* QQuickContext2DImageTexture::beginPainting() |
| 721 | { |
| 722 | QQuickContext2DTexture::beginPainting(); |
| 723 | |
| 724 | if (m_canvasWindow.size().isEmpty()) |
| 725 | return nullptr; |
| 726 | |
| 727 | |
| 728 | if (m_canvasWindowChanged) { |
| 729 | m_image = QImage(m_canvasWindow.size() * m_canvasDevicePixelRatio, QImage::Format_ARGB32_Premultiplied); |
| 730 | m_image.setDevicePixelRatio(m_canvasDevicePixelRatio); |
| 731 | m_image.fill(pixel: 0x00000000); |
| 732 | m_canvasWindowChanged = false; |
| 733 | qCDebug(lcCanvas, "%s size %.1lf x %.1lf painting with size %d x %d DPR %.1lf" , |
| 734 | (m_item->objectName().isEmpty() ? "Canvas" : qPrintable(m_item->objectName())), |
| 735 | m_item->width(), m_item->height(), m_image.size().width(), m_image.size().height(), m_canvasDevicePixelRatio); |
| 736 | } |
| 737 | |
| 738 | return &m_image; |
| 739 | } |
| 740 | |
| 741 | void QQuickContext2DImageTexture::endPainting() |
| 742 | { |
| 743 | QQuickContext2DTexture::endPainting(); |
| 744 | if (m_onCustomThread) |
| 745 | m_mutex.lock(); |
| 746 | m_displayImage = m_image; |
| 747 | if (m_onCustomThread) |
| 748 | m_mutex.unlock(); |
| 749 | } |
| 750 | |
| 751 | void QQuickContext2DImageTexture::compositeTile(QQuickContext2DTile* tile) |
| 752 | { |
| 753 | Q_ASSERT(!tile->dirty()); |
| 754 | QQuickContext2DImageTile* t = static_cast<QQuickContext2DImageTile*>(tile); |
| 755 | QRect target = t->rect().intersected(other: m_canvasWindow); |
| 756 | if (target.isValid()) { |
| 757 | QRect source = target; |
| 758 | source.moveTo(p: source.topLeft() - t->rect().topLeft()); |
| 759 | target.moveTo(p: target.topLeft() - m_canvasWindow.topLeft()); |
| 760 | |
| 761 | m_painter.begin(&m_image); |
| 762 | m_painter.setCompositionMode(QPainter::CompositionMode_Source); |
| 763 | m_painter.drawImage(targetRect: target, image: t->image(), sourceRect: source); |
| 764 | m_painter.end(); |
| 765 | } |
| 766 | } |
| 767 | |
| 768 | QT_END_NAMESPACE |
| 769 | |
| 770 | #include "moc_qquickcontext2dtexture_p.cpp" |
| 771 | |