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| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the QtQuick module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
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| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
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| 35 | ** |
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| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #ifndef QQUICKSHADEREFFECT_P_H |
| 41 | #define QQUICKSHADEREFFECT_P_H |
| 42 | |
| 43 | // |
| 44 | // W A R N I N G |
| 45 | // ------------- |
| 46 | // |
| 47 | // This file is not part of the Qt API. It exists purely as an |
| 48 | // implementation detail. This header file may change from version to |
| 49 | // version without notice, or even be removed. |
| 50 | // |
| 51 | // We mean it. |
| 52 | // |
| 53 | |
| 54 | #include <private/qtquickglobal_p.h> |
| 55 | |
| 56 | QT_REQUIRE_CONFIG(quick_shadereffect); |
| 57 | |
| 58 | #include <QtQuick/qquickitem.h> |
| 59 | #include <private/qtquickglobal_p.h> |
| 60 | |
| 61 | QT_BEGIN_NAMESPACE |
| 62 | |
| 63 | class QQuickOpenGLShaderEffect; |
| 64 | class QQuickGenericShaderEffect; |
| 65 | class QQuickShaderEffectPrivate; |
| 66 | |
| 67 | class Q_QUICK_PRIVATE_EXPORT QQuickShaderEffect : public QQuickItem |
| 68 | { |
| 69 | Q_OBJECT |
| 70 | Q_PROPERTY(QByteArray fragmentShader READ fragmentShader WRITE setFragmentShader NOTIFY fragmentShaderChanged) |
| 71 | Q_PROPERTY(QByteArray vertexShader READ vertexShader WRITE setVertexShader NOTIFY vertexShaderChanged) |
| 72 | Q_PROPERTY(bool blending READ blending WRITE setBlending NOTIFY blendingChanged) |
| 73 | Q_PROPERTY(QVariant mesh READ mesh WRITE setMesh NOTIFY meshChanged) |
| 74 | Q_PROPERTY(CullMode cullMode READ cullMode WRITE setCullMode NOTIFY cullModeChanged) |
| 75 | Q_PROPERTY(QString log READ log NOTIFY logChanged) |
| 76 | Q_PROPERTY(Status status READ status NOTIFY statusChanged) |
| 77 | Q_PROPERTY(bool supportsAtlasTextures READ supportsAtlasTextures WRITE setSupportsAtlasTextures NOTIFY supportsAtlasTexturesChanged REVISION 4) |
| 78 | QML_NAMED_ELEMENT(ShaderEffect) |
| 79 | |
| 80 | public: |
| 81 | enum CullMode { |
| 82 | NoCulling, |
| 83 | BackFaceCulling, |
| 84 | FrontFaceCulling |
| 85 | }; |
| 86 | Q_ENUM(CullMode) |
| 87 | |
| 88 | enum Status { |
| 89 | Compiled, |
| 90 | Uncompiled, |
| 91 | Error |
| 92 | }; |
| 93 | Q_ENUM(Status) |
| 94 | |
| 95 | QQuickShaderEffect(QQuickItem *parent = nullptr); |
| 96 | ~QQuickShaderEffect() override; |
| 97 | |
| 98 | QByteArray fragmentShader() const; |
| 99 | void setFragmentShader(const QByteArray &code); |
| 100 | |
| 101 | QByteArray vertexShader() const; |
| 102 | void setVertexShader(const QByteArray &code); |
| 103 | |
| 104 | bool blending() const; |
| 105 | void setBlending(bool enable); |
| 106 | |
| 107 | QVariant mesh() const; |
| 108 | void setMesh(const QVariant &mesh); |
| 109 | |
| 110 | CullMode cullMode() const; |
| 111 | void setCullMode(CullMode face); |
| 112 | |
| 113 | bool supportsAtlasTextures() const; |
| 114 | void setSupportsAtlasTextures(bool supports); |
| 115 | |
| 116 | QString log() const; |
| 117 | Status status() const; |
| 118 | |
| 119 | bool isComponentComplete() const; |
| 120 | QString parseLog(); |
| 121 | |
| 122 | #if QT_CONFIG(opengl) |
| 123 | bool isOpenGLShaderEffect() const; |
| 124 | #endif |
| 125 | |
| 126 | Q_SIGNALS: |
| 127 | void fragmentShaderChanged(); |
| 128 | void vertexShaderChanged(); |
| 129 | void blendingChanged(); |
| 130 | void meshChanged(); |
| 131 | void cullModeChanged(); |
| 132 | void logChanged(); |
| 133 | void statusChanged(); |
| 134 | void supportsAtlasTexturesChanged(); |
| 135 | |
| 136 | protected: |
| 137 | bool event(QEvent *e) override; |
| 138 | void geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry) override; |
| 139 | QSGNode *updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *updatePaintNodeData) override; |
| 140 | void componentComplete() override; |
| 141 | void itemChange(ItemChange change, const ItemChangeData &value) override; |
| 142 | |
| 143 | private: |
| 144 | #if QT_CONFIG(opengl) |
| 145 | QQuickOpenGLShaderEffect *m_glImpl; |
| 146 | #endif |
| 147 | QQuickGenericShaderEffect *m_impl; |
| 148 | |
| 149 | Q_DECLARE_PRIVATE(QQuickShaderEffect) |
| 150 | }; |
| 151 | |
| 152 | QT_END_NAMESPACE |
| 153 | |
| 154 | #endif // QQUICKSHADEREFFECT_P_H |
| 155 | |