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39 | |
40 | #ifndef QQUICKSHADEREFFECT_P_H |
41 | #define QQUICKSHADEREFFECT_P_H |
42 | |
43 | // |
44 | // W A R N I N G |
45 | // ------------- |
46 | // |
47 | // This file is not part of the Qt API. It exists purely as an |
48 | // implementation detail. This header file may change from version to |
49 | // version without notice, or even be removed. |
50 | // |
51 | // We mean it. |
52 | // |
53 | |
54 | #include <private/qtquickglobal_p.h> |
55 | |
56 | QT_REQUIRE_CONFIG(quick_shadereffect); |
57 | |
58 | #include <QtQuick/qquickitem.h> |
59 | #include <private/qtquickglobal_p.h> |
60 | |
61 | QT_BEGIN_NAMESPACE |
62 | |
63 | class QQuickOpenGLShaderEffect; |
64 | class QQuickGenericShaderEffect; |
65 | class QQuickShaderEffectPrivate; |
66 | |
67 | class Q_QUICK_PRIVATE_EXPORT QQuickShaderEffect : public QQuickItem |
68 | { |
69 | Q_OBJECT |
70 | Q_PROPERTY(QByteArray fragmentShader READ fragmentShader WRITE setFragmentShader NOTIFY fragmentShaderChanged) |
71 | Q_PROPERTY(QByteArray vertexShader READ vertexShader WRITE setVertexShader NOTIFY vertexShaderChanged) |
72 | Q_PROPERTY(bool blending READ blending WRITE setBlending NOTIFY blendingChanged) |
73 | Q_PROPERTY(QVariant mesh READ mesh WRITE setMesh NOTIFY meshChanged) |
74 | Q_PROPERTY(CullMode cullMode READ cullMode WRITE setCullMode NOTIFY cullModeChanged) |
75 | Q_PROPERTY(QString log READ log NOTIFY logChanged) |
76 | Q_PROPERTY(Status status READ status NOTIFY statusChanged) |
77 | Q_PROPERTY(bool supportsAtlasTextures READ supportsAtlasTextures WRITE setSupportsAtlasTextures NOTIFY supportsAtlasTexturesChanged REVISION 4) |
78 | QML_NAMED_ELEMENT(ShaderEffect) |
79 | |
80 | public: |
81 | enum CullMode { |
82 | NoCulling, |
83 | BackFaceCulling, |
84 | FrontFaceCulling |
85 | }; |
86 | Q_ENUM(CullMode) |
87 | |
88 | enum Status { |
89 | Compiled, |
90 | Uncompiled, |
91 | Error |
92 | }; |
93 | Q_ENUM(Status) |
94 | |
95 | QQuickShaderEffect(QQuickItem *parent = nullptr); |
96 | ~QQuickShaderEffect() override; |
97 | |
98 | QByteArray fragmentShader() const; |
99 | void setFragmentShader(const QByteArray &code); |
100 | |
101 | QByteArray vertexShader() const; |
102 | void setVertexShader(const QByteArray &code); |
103 | |
104 | bool blending() const; |
105 | void setBlending(bool enable); |
106 | |
107 | QVariant mesh() const; |
108 | void setMesh(const QVariant &mesh); |
109 | |
110 | CullMode cullMode() const; |
111 | void setCullMode(CullMode face); |
112 | |
113 | bool supportsAtlasTextures() const; |
114 | void setSupportsAtlasTextures(bool supports); |
115 | |
116 | QString log() const; |
117 | Status status() const; |
118 | |
119 | bool isComponentComplete() const; |
120 | QString parseLog(); |
121 | |
122 | #if QT_CONFIG(opengl) |
123 | bool isOpenGLShaderEffect() const; |
124 | #endif |
125 | |
126 | Q_SIGNALS: |
127 | void fragmentShaderChanged(); |
128 | void vertexShaderChanged(); |
129 | void blendingChanged(); |
130 | void meshChanged(); |
131 | void cullModeChanged(); |
132 | void logChanged(); |
133 | void statusChanged(); |
134 | void supportsAtlasTexturesChanged(); |
135 | |
136 | protected: |
137 | bool event(QEvent *e) override; |
138 | void geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry) override; |
139 | QSGNode *updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *updatePaintNodeData) override; |
140 | void componentComplete() override; |
141 | void itemChange(ItemChange change, const ItemChangeData &value) override; |
142 | |
143 | private: |
144 | #if QT_CONFIG(opengl) |
145 | QQuickOpenGLShaderEffect *m_glImpl; |
146 | #endif |
147 | QQuickGenericShaderEffect *m_impl; |
148 | |
149 | Q_DECLARE_PRIVATE(QQuickShaderEffect) |
150 | }; |
151 | |
152 | QT_END_NAMESPACE |
153 | |
154 | #endif // QQUICKSHADEREFFECT_P_H |
155 | |