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39 | |
40 | #ifndef QQUICKOPENGLSHADEREFFECT_P_H |
41 | #define QQUICKOPENGLSHADEREFFECT_P_H |
42 | |
43 | // |
44 | // W A R N I N G |
45 | // ------------- |
46 | // |
47 | // This file is not part of the Qt API. It exists purely as an |
48 | // implementation detail. This header file may change from version to |
49 | // version without notice, or even be removed. |
50 | // |
51 | // We mean it. |
52 | // |
53 | |
54 | #include <private/qtquickglobal_p.h> |
55 | |
56 | QT_REQUIRE_CONFIG(quick_shadereffect); |
57 | |
58 | #include <QtQuick/qquickitem.h> |
59 | |
60 | #include <QtQuick/qsgmaterial.h> |
61 | #include <private/qtquickglobal_p.h> |
62 | #include <private/qsgadaptationlayer_p.h> |
63 | #include <private/qquickopenglshadereffectnode_p.h> |
64 | #include "qquickshadereffect_p.h" |
65 | #include "qquickshadereffectmesh_p.h" |
66 | |
67 | #include <QtCore/qpointer.h> |
68 | #include <functional> |
69 | |
70 | QT_BEGIN_NAMESPACE |
71 | |
72 | class QSGContext; |
73 | class QFileSelector; |
74 | class QQuickOpenGLCustomMaterialShader; |
75 | |
76 | namespace QtPrivate { |
77 | class MappedSlotObject; |
78 | } |
79 | |
80 | // Common class for QQuickOpenGLShaderEffect and QQuickCustomParticle. |
81 | struct Q_QUICK_PRIVATE_EXPORT QQuickOpenGLShaderEffectCommon |
82 | { |
83 | typedef QQuickOpenGLShaderEffectMaterialKey Key; |
84 | typedef QQuickOpenGLShaderEffectMaterial::UniformData UniformData; |
85 | |
86 | QQuickOpenGLShaderEffectCommon(QObject *host, std::function<void(int)> mappedPropertyChanged) |
87 | : host(host), mappedPropertyChanged(mappedPropertyChanged), fileSelector(nullptr) |
88 | { } |
89 | |
90 | ~QQuickOpenGLShaderEffectCommon(); |
91 | |
92 | void disconnectPropertySignals(QQuickItem *item, Key::ShaderType shaderType); |
93 | void connectPropertySignals(QQuickItem *item, const QMetaObject *itemMetaObject, Key::ShaderType shaderType); |
94 | void updateParseLog(bool ignoreAttributes); |
95 | void lookThroughShaderCode(QQuickItem *item, const QMetaObject *itemMetaObject, Key::ShaderType shaderType, const QByteArray &code); |
96 | void updateShader(QQuickItem *item, const QMetaObject *itemMetaObject, Key::ShaderType shaderType); |
97 | void updateMaterial(QQuickOpenGLShaderEffectNode *node, QQuickOpenGLShaderEffectMaterial *material, |
98 | bool updateUniforms, bool updateUniformValues, bool updateTextureProviders); |
99 | void updateWindow(QQuickWindow *window); |
100 | |
101 | // Called by slots in QQuickOpenGLShaderEffect: |
102 | void sourceDestroyed(QObject *object); |
103 | void propertyChanged(QQuickItem *item, const QMetaObject *itemMetaObject, int mappedId, bool *textureProviderChanged); |
104 | |
105 | void clearSignalMappers(int shader); |
106 | |
107 | QObject *host; |
108 | std::function<void(int)> mappedPropertyChanged; |
109 | Key source; |
110 | QVector<QByteArray> attributes; |
111 | QVector<UniformData> uniformData[Key::ShaderTypeCount]; |
112 | QVector<QtPrivate::MappedSlotObject *> signalMappers[Key::ShaderTypeCount]; |
113 | QString parseLog; |
114 | QFileSelector *fileSelector; |
115 | }; |
116 | |
117 | |
118 | class Q_QUICK_PRIVATE_EXPORT QQuickOpenGLShaderEffect : public QObject |
119 | { |
120 | Q_OBJECT |
121 | |
122 | public: |
123 | QQuickOpenGLShaderEffect(QQuickShaderEffect *item, QObject *parent = nullptr); |
124 | ~QQuickOpenGLShaderEffect() override; |
125 | |
126 | QByteArray fragmentShader() const { return m_common.source.sourceCode[Key::FragmentShader]; } |
127 | void setFragmentShader(const QByteArray &code); |
128 | |
129 | QByteArray vertexShader() const { return m_common.source.sourceCode[Key::VertexShader]; } |
130 | void setVertexShader(const QByteArray &code); |
131 | |
132 | bool blending() const { return m_blending; } |
133 | void setBlending(bool enable); |
134 | |
135 | QVariant mesh() const; |
136 | void setMesh(const QVariant &mesh); |
137 | |
138 | QQuickShaderEffect::CullMode cullMode() const { return m_cullMode; } |
139 | void setCullMode(QQuickShaderEffect::CullMode face); |
140 | |
141 | QString log() const { return m_log; } |
142 | QQuickShaderEffect::Status status() const { return m_status; } |
143 | |
144 | bool supportsAtlasTextures() const { return m_supportsAtlasTextures; } |
145 | void setSupportsAtlasTextures(bool supports); |
146 | |
147 | QString parseLog(); |
148 | |
149 | void handleEvent(QEvent *); |
150 | void handleGeometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry); |
151 | QSGNode *handleUpdatePaintNode(QSGNode *, QQuickItem::UpdatePaintNodeData *); |
152 | void handleItemChange(QQuickItem::ItemChange change, const QQuickItem::ItemChangeData &value); |
153 | void maybeUpdateShaders(bool force = false); |
154 | |
155 | private Q_SLOTS: |
156 | void updateGeometry(); |
157 | void updateGeometryIfAtlased(); |
158 | void updateLogAndStatus(const QString &log, int status); |
159 | void sourceDestroyed(QObject *object); |
160 | |
161 | private: |
162 | void propertyChanged(int mappedId); |
163 | |
164 | friend class QQuickCustomMaterialShader; |
165 | friend class QQuickOpenGLShaderEffectNode; |
166 | |
167 | typedef QQuickOpenGLShaderEffectMaterialKey Key; |
168 | typedef QQuickOpenGLShaderEffectMaterial::UniformData UniformData; |
169 | |
170 | QQuickShaderEffect *m_item; |
171 | const QMetaObject *m_itemMetaObject; |
172 | QSize m_meshResolution; |
173 | QQuickShaderEffectMesh *m_mesh; |
174 | QQuickGridMesh m_defaultMesh; |
175 | QQuickShaderEffect::CullMode m_cullMode; |
176 | QString m_log; |
177 | QQuickShaderEffect::Status m_status; |
178 | |
179 | QQuickOpenGLShaderEffectCommon m_common; |
180 | |
181 | uint m_blending : 1; |
182 | uint m_dirtyUniforms : 1; |
183 | uint m_dirtyUniformValues : 1; |
184 | uint m_dirtyTextureProviders : 1; |
185 | uint m_dirtyProgram : 1; |
186 | uint m_dirtyParseLog : 1; |
187 | uint m_dirtyMesh : 1; |
188 | uint m_dirtyGeometry : 1; |
189 | uint m_customVertexShader : 1; |
190 | uint m_supportsAtlasTextures : 1; |
191 | uint m_vertNeedsUpdate : 1; |
192 | uint m_fragNeedsUpdate : 1; |
193 | }; |
194 | |
195 | QT_END_NAMESPACE |
196 | |
197 | #endif // QQUICKOPENGLSHADEREFFECT_P_H |
198 | |