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38 | ****************************************************************************/ |
39 | |
40 | #include "qsgsoftwarelayer_p.h" |
41 | |
42 | #include "qsgsoftwarecontext_p.h" |
43 | #include "qsgsoftwarepixmaprenderer_p.h" |
44 | |
45 | QT_BEGIN_NAMESPACE |
46 | |
47 | QSGSoftwareLayer::QSGSoftwareLayer(QSGRenderContext *renderContext) |
48 | : QSGLayer(*(new QSGSoftwareLayerPrivate)) |
49 | , m_item(nullptr) |
50 | , m_context(renderContext) |
51 | , m_renderer(nullptr) |
52 | , m_device_pixel_ratio(1) |
53 | , m_mirrorHorizontal(false) |
54 | , m_mirrorVertical(true) |
55 | , m_live(true) |
56 | , m_grab(true) |
57 | , m_recursive(false) |
58 | , m_dirtyTexture(true) |
59 | { |
60 | |
61 | } |
62 | |
63 | QSGSoftwareLayer::~QSGSoftwareLayer() |
64 | { |
65 | invalidated(); |
66 | } |
67 | |
68 | int QSGSoftwareLayer::textureId() const |
69 | { |
70 | return 0; |
71 | } |
72 | |
73 | int QSGSoftwareLayerPrivate::comparisonKey() const |
74 | { |
75 | return 0; |
76 | } |
77 | |
78 | QSize QSGSoftwareLayer::textureSize() const |
79 | { |
80 | return m_pixmap.size(); |
81 | } |
82 | |
83 | bool QSGSoftwareLayer::hasAlphaChannel() const |
84 | { |
85 | return m_pixmap.hasAlphaChannel(); |
86 | } |
87 | |
88 | bool QSGSoftwareLayer::hasMipmaps() const |
89 | { |
90 | return false; |
91 | } |
92 | |
93 | void QSGSoftwareLayer::bind() |
94 | { |
95 | } |
96 | |
97 | bool QSGSoftwareLayer::updateTexture() |
98 | { |
99 | bool doGrab = (m_live || m_grab) && m_dirtyTexture; |
100 | if (doGrab) |
101 | grab(); |
102 | if (m_grab) |
103 | emit scheduledUpdateCompleted(); |
104 | m_grab = false; |
105 | return doGrab; |
106 | } |
107 | |
108 | void QSGSoftwareLayer::setItem(QSGNode *item) |
109 | { |
110 | if (item == m_item) |
111 | return; |
112 | m_item = item; |
113 | |
114 | if (m_live && !m_item) |
115 | m_pixmap = QPixmap(); |
116 | |
117 | markDirtyTexture(); |
118 | } |
119 | |
120 | void QSGSoftwareLayer::setRect(const QRectF &rect) |
121 | { |
122 | if (rect == m_rect) |
123 | return; |
124 | m_rect = rect; |
125 | markDirtyTexture(); |
126 | } |
127 | |
128 | void QSGSoftwareLayer::setSize(const QSize &size) |
129 | { |
130 | if (size == m_size) |
131 | return; |
132 | m_size = size; |
133 | |
134 | if (m_live && m_size.isNull()) |
135 | m_pixmap = QPixmap(); |
136 | |
137 | markDirtyTexture(); |
138 | } |
139 | |
140 | void QSGSoftwareLayer::scheduleUpdate() |
141 | { |
142 | if (m_grab) |
143 | return; |
144 | m_grab = true; |
145 | if (m_dirtyTexture) { |
146 | emit updateRequested(); |
147 | } |
148 | } |
149 | |
150 | QImage QSGSoftwareLayer::toImage() const |
151 | { |
152 | return m_pixmap.toImage(); |
153 | } |
154 | |
155 | void QSGSoftwareLayer::setLive(bool live) |
156 | { |
157 | if (live == m_live) |
158 | return; |
159 | m_live = live; |
160 | |
161 | if (m_live && (!m_item || m_size.isNull())) |
162 | m_pixmap = QPixmap(); |
163 | |
164 | markDirtyTexture(); |
165 | } |
166 | |
167 | void QSGSoftwareLayer::setRecursive(bool recursive) |
168 | { |
169 | m_recursive = recursive; |
170 | } |
171 | |
172 | void QSGSoftwareLayer::setFormat(uint) |
173 | { |
174 | } |
175 | |
176 | void QSGSoftwareLayer::setHasMipmaps(bool) |
177 | { |
178 | } |
179 | |
180 | void QSGSoftwareLayer::setDevicePixelRatio(qreal ratio) |
181 | { |
182 | m_device_pixel_ratio = ratio; |
183 | } |
184 | |
185 | void QSGSoftwareLayer::setMirrorHorizontal(bool mirror) |
186 | { |
187 | if (m_mirrorHorizontal == mirror) |
188 | return; |
189 | m_mirrorHorizontal = mirror; |
190 | markDirtyTexture(); |
191 | } |
192 | |
193 | void QSGSoftwareLayer::setMirrorVertical(bool mirror) |
194 | { |
195 | if (m_mirrorVertical == mirror) |
196 | return; |
197 | m_mirrorVertical = mirror; |
198 | markDirtyTexture(); |
199 | } |
200 | |
201 | void QSGSoftwareLayer::markDirtyTexture() |
202 | { |
203 | m_dirtyTexture = true; |
204 | if (m_live || m_grab) { |
205 | emit updateRequested(); |
206 | } |
207 | } |
208 | |
209 | void QSGSoftwareLayer::invalidated() |
210 | { |
211 | delete m_renderer; |
212 | m_renderer = nullptr; |
213 | } |
214 | |
215 | void QSGSoftwareLayer::grab() |
216 | { |
217 | if (!m_item || m_size.isNull()) { |
218 | m_pixmap = QPixmap(); |
219 | m_dirtyTexture = false; |
220 | return; |
221 | } |
222 | QSGNode *root = m_item; |
223 | while (root->firstChild() && root->type() != QSGNode::RootNodeType) |
224 | root = root->firstChild(); |
225 | if (root->type() != QSGNode::RootNodeType) |
226 | return; |
227 | |
228 | if (!m_renderer) { |
229 | m_renderer = new QSGSoftwarePixmapRenderer(m_context); |
230 | connect(sender: m_renderer, SIGNAL(sceneGraphChanged()), receiver: this, SLOT(markDirtyTexture())); |
231 | } |
232 | m_renderer->setDevicePixelRatio(m_device_pixel_ratio); |
233 | m_renderer->setRootNode(static_cast<QSGRootNode *>(root)); |
234 | |
235 | if (m_pixmap.size() != m_size) { |
236 | m_pixmap = QPixmap(m_size); |
237 | m_pixmap.setDevicePixelRatio(m_device_pixel_ratio); |
238 | } |
239 | |
240 | // Render texture. |
241 | root->markDirty(bits: QSGNode::DirtyForceUpdate); // Force matrix, clip and opacity update. |
242 | m_renderer->nodeChanged(node: root, state: QSGNode::DirtyForceUpdate); // Force render list update. |
243 | |
244 | m_dirtyTexture = false; |
245 | |
246 | m_renderer->setDeviceRect(m_size); |
247 | m_renderer->setViewportRect(m_size); |
248 | QRect mirrored(m_mirrorHorizontal ? m_rect.right() * m_device_pixel_ratio : m_rect.left() * m_device_pixel_ratio, |
249 | m_mirrorVertical ? m_rect.bottom() * m_device_pixel_ratio : m_rect.top() * m_device_pixel_ratio, |
250 | m_mirrorHorizontal ? -m_rect.width() * m_device_pixel_ratio : m_rect.width() * m_device_pixel_ratio, |
251 | m_mirrorVertical ? -m_rect.height() * m_device_pixel_ratio : m_rect.height() * m_device_pixel_ratio); |
252 | m_renderer->setProjectionRect(mirrored); |
253 | m_renderer->setClearColor(Qt::transparent); |
254 | |
255 | m_renderer->renderScene(); |
256 | m_renderer->render(target: &m_pixmap); |
257 | |
258 | root->markDirty(bits: QSGNode::DirtyForceUpdate); // Force matrix, clip, opacity and render list update. |
259 | |
260 | if (m_recursive) |
261 | markDirtyTexture(); // Continuously update if 'live' and 'recursive'. |
262 | } |
263 | |
264 | QT_END_NAMESPACE |
265 | |
266 | #include "moc_qsgsoftwarelayer_p.cpp" |
267 | |