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39 | |
40 | #include "qsgsoftwarepixmaprenderer_p.h" |
41 | #include "qsgsoftwarecontext_p.h" |
42 | |
43 | #include <QtQuick/QSGSimpleRectNode> |
44 | |
45 | #include <QElapsedTimer> |
46 | |
47 | Q_LOGGING_CATEGORY(lcPixmapRenderer, "qt.scenegraph.softwarecontext.pixmapRenderer") |
48 | |
49 | QT_BEGIN_NAMESPACE |
50 | |
51 | QSGSoftwarePixmapRenderer::QSGSoftwarePixmapRenderer(QSGRenderContext *context) |
52 | : QSGAbstractSoftwareRenderer(context) |
53 | { |
54 | |
55 | } |
56 | |
57 | QSGSoftwarePixmapRenderer::~QSGSoftwarePixmapRenderer() |
58 | { |
59 | |
60 | } |
61 | |
62 | void QSGSoftwarePixmapRenderer::renderScene(uint) |
63 | { |
64 | class B : public QSGBindable |
65 | { |
66 | public: |
67 | void bind() const override { } |
68 | } bindable; |
69 | QSGRenderer::renderScene(bindable); |
70 | } |
71 | |
72 | void QSGSoftwarePixmapRenderer::render() |
73 | { |
74 | |
75 | } |
76 | |
77 | void QSGSoftwarePixmapRenderer::render(QPaintDevice *target) |
78 | { |
79 | QElapsedTimer renderTimer; |
80 | |
81 | // Setup background item |
82 | setBackgroundRect(rect: m_projectionRect.normalized(), devicePixelRatio: qreal(1)); |
83 | setBackgroundColor(clearColor()); |
84 | |
85 | renderTimer.start(); |
86 | buildRenderList(); |
87 | qint64 buildRenderListTime = renderTimer.restart(); |
88 | |
89 | // Optimize Renderlist |
90 | // Right now there is an assumption that when possible the same pixmap will |
91 | // be reused. So we can treat it like a backing store in that we can assume |
92 | // that when the pixmap is not being resized, the data can be reused. What is |
93 | // different though is that everything should be marked as dirty on a resize. |
94 | optimizeRenderList(); |
95 | qint64 optimizeRenderListTime = renderTimer.restart(); |
96 | |
97 | if (!isOpaque() && target->devType() == QInternal::Pixmap) { |
98 | // This fill here is wasteful, but necessary because it is the only way |
99 | // to force a QImage based pixmap to have an alpha channel. |
100 | static_cast<QPixmap *>(target)->fill(fillColor: Qt::transparent); |
101 | } |
102 | |
103 | QPainter painter(target); |
104 | painter.setRenderHint(hint: QPainter::Antialiasing); |
105 | painter.setWindow(m_projectionRect); |
106 | auto rc = static_cast<QSGSoftwareRenderContext *>(context()); |
107 | QPainter *prevPainter = rc->m_activePainter; |
108 | rc->m_activePainter = &painter; |
109 | |
110 | QRegion paintedRegion = renderNodes(painter: &painter); |
111 | qint64 renderTime = renderTimer.elapsed(); |
112 | |
113 | rc->m_activePainter = prevPainter; |
114 | qCDebug(lcPixmapRenderer) << "pixmapRender"<< paintedRegion << buildRenderListTime << optimizeRenderListTime << renderTime; |
115 | } |
116 | |
117 | void QSGSoftwarePixmapRenderer::setProjectionRect(const QRect &projectionRect) |
118 | { |
119 | m_projectionRect = projectionRect; |
120 | } |
121 | |
122 | QT_END_NAMESPACE |
123 |