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39 | |
40 | #ifndef QSGSOFTWARETHREADEDRENDERLOOP_H |
41 | #define QSGSOFTWARETHREADEDRENDERLOOP_H |
42 | |
43 | // |
44 | // W A R N I N G |
45 | // ------------- |
46 | // |
47 | // This file is not part of the Qt API. It exists purely as an |
48 | // implementation detail. This header file may change from version to |
49 | // version without notice, or even be removed. |
50 | // |
51 | // We mean it. |
52 | // |
53 | |
54 | #include <private/qsgrenderloop_p.h> |
55 | |
56 | QT_BEGIN_NAMESPACE |
57 | |
58 | class QSGSoftwareRenderThread; |
59 | class QSGSoftwareContext; |
60 | |
61 | class QSGSoftwareThreadedRenderLoop : public QSGRenderLoop |
62 | { |
63 | Q_OBJECT |
64 | public: |
65 | QSGSoftwareThreadedRenderLoop(); |
66 | ~QSGSoftwareThreadedRenderLoop(); |
67 | |
68 | void show(QQuickWindow *window) override; |
69 | void hide(QQuickWindow *window) override; |
70 | void resize(QQuickWindow *window) override; |
71 | void windowDestroyed(QQuickWindow *window) override; |
72 | void exposureChanged(QQuickWindow *window) override; |
73 | QImage grab(QQuickWindow *window) override; |
74 | void update(QQuickWindow *window) override; |
75 | void maybeUpdate(QQuickWindow *window) override; |
76 | void handleUpdateRequest(QQuickWindow *window) override; |
77 | QAnimationDriver *animationDriver() const override; |
78 | QSGContext *sceneGraphContext() const override; |
79 | QSGRenderContext *createRenderContext(QSGContext *) const override; |
80 | void releaseResources(QQuickWindow *window) override; |
81 | void postJob(QQuickWindow *window, QRunnable *job) override; |
82 | QSurface::SurfaceType windowSurfaceType() const override; |
83 | bool interleaveIncubation() const override; |
84 | int flags() const override; |
85 | |
86 | bool event(QEvent *e) override; |
87 | |
88 | public Q_SLOTS: |
89 | void onAnimationStarted(); |
90 | void onAnimationStopped(); |
91 | |
92 | private: |
93 | struct WindowData { |
94 | QQuickWindow *window; |
95 | QSGSoftwareRenderThread *thread; |
96 | uint updateDuringSync : 1; |
97 | uint forceRenderPass : 1; |
98 | }; |
99 | |
100 | void startOrStopAnimationTimer(); |
101 | void handleExposure(QQuickWindow *window); |
102 | void handleObscurity(WindowData *w); |
103 | void scheduleUpdate(WindowData *w); |
104 | void handleResourceRelease(WindowData *w, bool destroying); |
105 | void polishAndSync(WindowData *w, bool inExpose); |
106 | |
107 | QSGSoftwareContext *m_sg; |
108 | QAnimationDriver *m_anim; |
109 | int animationTimer = 0; |
110 | bool lockedForSync = false; |
111 | QVector<WindowData> m_windows; |
112 | |
113 | friend class QSGSoftwareRenderThread; |
114 | }; |
115 | |
116 | QT_END_NAMESPACE |
117 | |
118 | #endif // QSGSOFTWARETHREADEDRENDERLOOP_H |
119 | |