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| 2 | ** |
| 3 | ** Copyright (C) 2018 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the QtQuick module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
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| 17 | ** GNU Lesser General Public License Usage |
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| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
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| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "qsgcompressedatlastexture_p.h" |
| 41 | |
| 42 | #include <QtCore/QVarLengthArray> |
| 43 | #include <QtCore/QElapsedTimer> |
| 44 | #include <QtCore/QtMath> |
| 45 | |
| 46 | #include <QtGui/QOpenGLContext> |
| 47 | #include <QtGui/QGuiApplication> |
| 48 | #include <QtGui/QScreen> |
| 49 | #include <QtGui/QSurface> |
| 50 | #include <QtGui/QWindow> |
| 51 | #include <QtGui/QOpenGLFunctions> |
| 52 | #include <QtGui/QOpenGLTexture> |
| 53 | #include <QDebug> |
| 54 | |
| 55 | #include <private/qqmlglobal_p.h> |
| 56 | #include <private/qquickprofiler_p.h> |
| 57 | #include <private/qsgtexture_p.h> |
| 58 | #include <private/qsgcompressedtexture_p.h> |
| 59 | |
| 60 | QT_BEGIN_NAMESPACE |
| 61 | |
| 62 | static QElapsedTimer qsg_renderer_timer; |
| 63 | |
| 64 | namespace QSGCompressedAtlasTexture |
| 65 | { |
| 66 | |
| 67 | Atlas::Atlas(const QSize &size, uint format) |
| 68 | : QSGOpenGLAtlasTexture::AtlasBase(size) |
| 69 | , m_format(format) |
| 70 | { |
| 71 | } |
| 72 | |
| 73 | Atlas::~Atlas() |
| 74 | { |
| 75 | } |
| 76 | |
| 77 | Texture *Atlas::create(const QByteArray &data, int dataLength, int dataOffset, const QSize &size, const QSize &paddedSize) |
| 78 | { |
| 79 | // No need to lock, as manager already locked it. |
| 80 | QRect rect = m_allocator.allocate(size: paddedSize); |
| 81 | if (rect.width() > 0 && rect.height() > 0) { |
| 82 | Texture *t = new Texture(this, rect, data, dataLength, dataOffset, size); |
| 83 | m_pending_uploads << t; |
| 84 | return t; |
| 85 | } |
| 86 | return nullptr; |
| 87 | } |
| 88 | |
| 89 | void Atlas::generateTexture() |
| 90 | { |
| 91 | int bytesPerBlock = 8; |
| 92 | switch (m_format) { |
| 93 | case QOpenGLTexture::RGBA8_ETC2_EAC: |
| 94 | case QOpenGLTexture::RGBA_DXT3: |
| 95 | case QOpenGLTexture::RGBA_DXT5: |
| 96 | bytesPerBlock = 16; |
| 97 | default: |
| 98 | break; |
| 99 | } |
| 100 | |
| 101 | QOpenGLFunctions *funcs = QOpenGLContext::currentContext()->functions(); |
| 102 | funcs->glCompressedTexImage2D(GL_TEXTURE_2D, level: 0, internalformat: m_format, |
| 103 | width: m_size.width(), height: m_size.height(), border: 0, |
| 104 | imageSize: (m_size.width() / 4 * m_size.height() / 4) * bytesPerBlock, |
| 105 | data: nullptr); |
| 106 | } |
| 107 | |
| 108 | void Atlas::uploadPendingTexture(int i) |
| 109 | { |
| 110 | Texture *texture = static_cast<Texture*>(m_pending_uploads.at(i)); |
| 111 | |
| 112 | const QRect &r = texture->atlasSubRect(); |
| 113 | |
| 114 | QOpenGLFunctions *funcs = QOpenGLContext::currentContext()->functions(); |
| 115 | funcs->glCompressedTexSubImage2D(GL_TEXTURE_2D, level: 0, |
| 116 | xoffset: r.x(), yoffset: r.y(), width: r.width(), height: r.height(), format: m_format, |
| 117 | imageSize: texture->sizeInBytes(), |
| 118 | data: texture->data().constData() + texture->dataOffset()); |
| 119 | |
| 120 | qCDebug(QSG_LOG_TIME_TEXTURE).nospace() << "compressed atlastexture uploaded in: " << qsg_renderer_timer.elapsed() |
| 121 | << "ms (" << texture->textureSize().width() << "x" |
| 122 | << texture->textureSize().height() << ")" ; |
| 123 | |
| 124 | // TODO: consider releasing the data (as is done in the regular atlas)? |
| 125 | // The advantage of keeping this data around is that it makes it much easier |
| 126 | // to remove the texture from the atlas |
| 127 | } |
| 128 | |
| 129 | Texture::Texture(Atlas *atlas, const QRect &textureRect, const QByteArray &data, int dataLength, int dataOffset, const QSize &size) |
| 130 | : QSGOpenGLAtlasTexture::TextureBase(atlas, textureRect) |
| 131 | , m_nonatlas_texture(nullptr) |
| 132 | , m_data(data) |
| 133 | , m_size(size) |
| 134 | , m_dataLength(dataLength) |
| 135 | , m_dataOffset(dataOffset) |
| 136 | { |
| 137 | float w = atlas->size().width(); |
| 138 | float h = atlas->size().height(); |
| 139 | const QRect &r = atlasSubRect(); |
| 140 | // offset by half-pixel to prevent bleeding when scaling |
| 141 | m_texture_coords_rect = QRectF((r.x() + .5) / w, |
| 142 | (r.y() + .5) / h, |
| 143 | (size.width() - 1.) / w, |
| 144 | (size.height() - 1.) / h); |
| 145 | } |
| 146 | |
| 147 | Texture::~Texture() |
| 148 | { |
| 149 | delete m_nonatlas_texture; |
| 150 | } |
| 151 | |
| 152 | bool Texture::hasAlphaChannel() const |
| 153 | { |
| 154 | return !QSGCompressedTexture::formatIsOpaque(glTextureFormat: static_cast<Atlas*>(m_atlas)->format()); |
| 155 | } |
| 156 | |
| 157 | QSGTexture *Texture::removedFromAtlas() const |
| 158 | { |
| 159 | if (m_nonatlas_texture) { |
| 160 | m_nonatlas_texture->setMipmapFiltering(mipmapFiltering()); |
| 161 | m_nonatlas_texture->setFiltering(filtering()); |
| 162 | return m_nonatlas_texture; |
| 163 | } |
| 164 | |
| 165 | if (!m_data.isEmpty()) { |
| 166 | QTextureFileData texData; |
| 167 | texData.setData(m_data); |
| 168 | texData.setSize(m_size); |
| 169 | texData.setGLInternalFormat(static_cast<Atlas*>(m_atlas)->format()); |
| 170 | texData.setDataLength(length: m_dataLength); |
| 171 | texData.setDataOffset(offset: m_dataOffset); |
| 172 | m_nonatlas_texture = new QSGCompressedTexture(texData); |
| 173 | m_nonatlas_texture->setMipmapFiltering(mipmapFiltering()); |
| 174 | m_nonatlas_texture->setFiltering(filtering()); |
| 175 | } |
| 176 | |
| 177 | return m_nonatlas_texture; |
| 178 | } |
| 179 | |
| 180 | } |
| 181 | |
| 182 | QT_END_NAMESPACE |
| 183 | |