| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2015 The Qt Company Ltd. |
| 4 | ** Contact: http://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt Gamepad module |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL3$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see http://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at http://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPLv3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or later as published by the Free |
| 28 | ** Software Foundation and appearing in the file LICENSE.GPL included in |
| 29 | ** the packaging of this file. Please review the following information to |
| 30 | ** ensure the GNU General Public License version 2.0 requirements will be |
| 31 | ** met: http://www.gnu.org/licenses/gpl-2.0.html. |
| 32 | ** |
| 33 | ** $QT_END_LICENSE$ |
| 34 | ** |
| 35 | ****************************************************************************/ |
| 36 | |
| 37 | #ifndef QGAMEPADMOUSEITEM_H |
| 38 | #define QGAMEPADMOUSEITEM_H |
| 39 | |
| 40 | #include <QtQuick/QQuickItem> |
| 41 | #include <QtCore/QTimer> |
| 42 | #include <QtCore/QElapsedTimer> |
| 43 | |
| 44 | QT_BEGIN_NAMESPACE |
| 45 | |
| 46 | class QGamepad; |
| 47 | class QGamepadManager; |
| 48 | class QGamepadMouseItem : public QQuickItem |
| 49 | { |
| 50 | Q_OBJECT |
| 51 | Q_ENUMS(GamepadJoystick) |
| 52 | Q_PROPERTY(bool active READ active WRITE setActive NOTIFY activeChanged) |
| 53 | Q_PROPERTY(QGamepad* gamepad READ gamepad WRITE setGamepad NOTIFY gamepadChanged) |
| 54 | Q_PROPERTY(GamepadJoystick joystick READ joystick WRITE setJoystick NOTIFY joystickChanged) |
| 55 | Q_PROPERTY(double deadZoneSize READ deadZoneSize WRITE setDeadZoneSize NOTIFY deadZoneSizeChanged) |
| 56 | Q_PROPERTY(QPointF mousePosition READ mousePosition NOTIFY mousePositionChanged) |
| 57 | |
| 58 | public: |
| 59 | enum GamepadJoystick { |
| 60 | LeftStick, |
| 61 | RightStick, |
| 62 | Both |
| 63 | }; |
| 64 | |
| 65 | explicit QGamepadMouseItem(QQuickItem *parent = nullptr); |
| 66 | |
| 67 | bool active() const; |
| 68 | QGamepad* gamepad() const; |
| 69 | GamepadJoystick joystick() const; |
| 70 | double deadZoneSize() const; |
| 71 | QPointF mousePosition() const; |
| 72 | |
| 73 | signals: |
| 74 | |
| 75 | void activeChanged(bool isActive); |
| 76 | void gamepadChanged(QGamepad* gamepad); |
| 77 | void joystickChanged(GamepadJoystick joystick); |
| 78 | void deadZoneSizeChanged(double size); |
| 79 | void mousePositionChanged(QPointF position); |
| 80 | |
| 81 | public slots: |
| 82 | |
| 83 | void setActive(bool arg); |
| 84 | void setGamepad(QGamepad* gamepad); |
| 85 | void setJoystick(GamepadJoystick joystick); |
| 86 | void setDeadZoneSize(double size); |
| 87 | |
| 88 | void mouseButtonPressed(int button); |
| 89 | void mouseButtonReleased(int button); |
| 90 | |
| 91 | private slots: |
| 92 | void updateMousePostion(); |
| 93 | void processMouseMoveEvent(QPointF position); |
| 94 | void processMouseButtonEvent(bool isPressed, Qt::MouseButton button = Qt::LeftButton); |
| 95 | |
| 96 | protected: |
| 97 | void geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry); |
| 98 | |
| 99 | private: |
| 100 | void sendGeneratedMouseEvent(QMouseEvent *event); |
| 101 | |
| 102 | QPointF m_mousePosition; |
| 103 | QTimer m_updateTimer; |
| 104 | QElapsedTimer m_deltaTimer; |
| 105 | Qt::MouseButtons m_mouseButtons; |
| 106 | |
| 107 | bool m_active; |
| 108 | QGamepad* m_gamepad; |
| 109 | GamepadJoystick m_joystick; |
| 110 | double m_deadZoneSize; |
| 111 | |
| 112 | |
| 113 | }; |
| 114 | |
| 115 | QT_END_NAMESPACE |
| 116 | |
| 117 | #endif // QGAMEPADMOUSEITEM_H |
| 118 | |