| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2017 The Qt Company Ltd. |
| 4 | ** Contact: http://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL3$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
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| 12 | ** Software or, alternatively, in accordance with the terms contained in |
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| 15 | ** information use the contact form at http://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPLv3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or later as published by the Free |
| 28 | ** Software Foundation and appearing in the file LICENSE.GPL included in |
| 29 | ** the packaging of this file. Please review the following information to |
| 30 | ** ensure the GNU General Public License version 2.0 requirements will be |
| 31 | ** met: http://www.gnu.org/licenses/gpl-2.0.html. |
| 32 | ** |
| 33 | ** $QT_END_LICENSE$ |
| 34 | ** |
| 35 | ****************************************************************************/ |
| 36 | |
| 37 | #include "qquickninepatchimage_p.h" |
| 38 | |
| 39 | #include <QtCore/qfileinfo.h> |
| 40 | #include <QtQuick/qsggeometry.h> |
| 41 | #include <QtQuick/qsgtexturematerial.h> |
| 42 | #include <QtQuick/private/qsgnode_p.h> |
| 43 | #include <QtQuick/private/qquickimage_p_p.h> |
| 44 | |
| 45 | QT_BEGIN_NAMESPACE |
| 46 | |
| 47 | struct QQuickNinePatchData |
| 48 | { |
| 49 | QVector<qreal> coordsForSize(qreal count) const; |
| 50 | |
| 51 | inline bool isNull() const { return data.isEmpty(); } |
| 52 | inline int count() const { return data.size(); } |
| 53 | inline qreal at(int index) const { return data.at(i: index); } |
| 54 | inline qreal size() const { return data.last(); } |
| 55 | |
| 56 | void fill(const QVector<qreal> &coords, qreal count); |
| 57 | void clear(); |
| 58 | |
| 59 | private: |
| 60 | bool inverted = false; |
| 61 | QVector<qreal> data; |
| 62 | }; |
| 63 | |
| 64 | QVector<qreal> QQuickNinePatchData::coordsForSize(qreal size) const |
| 65 | { |
| 66 | // n = number of stretchable sections |
| 67 | // We have to compensate when adding 0 and/or |
| 68 | // the source image width to the divs vector. |
| 69 | const int l = data.size(); |
| 70 | const int n = (inverted ? l - 1 : l) / 2; |
| 71 | const qreal stretch = (size - data.last()) / n; |
| 72 | |
| 73 | QVector<qreal> coords; |
| 74 | coords.reserve(asize: l); |
| 75 | coords.append(t: 0); |
| 76 | |
| 77 | bool stretched = !inverted; |
| 78 | for (int i = 1; i < l; ++i) { |
| 79 | qreal advance = data[i] - data[i - 1]; |
| 80 | if (stretched) |
| 81 | advance += stretch; |
| 82 | coords.append(t: coords.last() + advance); |
| 83 | |
| 84 | stretched = !stretched; |
| 85 | } |
| 86 | |
| 87 | return coords; |
| 88 | } |
| 89 | |
| 90 | void QQuickNinePatchData::fill(const QVector<qreal> &coords, qreal size) |
| 91 | { |
| 92 | data.clear(); |
| 93 | inverted = coords.isEmpty() || coords.first() != 0; |
| 94 | |
| 95 | // Reserve an extra item in case we need to add the image width/height |
| 96 | if (inverted) { |
| 97 | data.reserve(asize: coords.size() + 2); |
| 98 | data.append(t: 0); |
| 99 | } else { |
| 100 | data.reserve(asize: coords.size() + 1); |
| 101 | } |
| 102 | |
| 103 | data += coords; |
| 104 | data.append(t: size); |
| 105 | } |
| 106 | |
| 107 | void QQuickNinePatchData::clear() |
| 108 | { |
| 109 | data.clear(); |
| 110 | } |
| 111 | |
| 112 | class QQuickNinePatchNode : public QSGGeometryNode |
| 113 | { |
| 114 | public: |
| 115 | QQuickNinePatchNode(); |
| 116 | ~QQuickNinePatchNode(); |
| 117 | |
| 118 | void initialize(QSGTexture *texture, const QSizeF &targetSize, const QSize &sourceSize, |
| 119 | const QQuickNinePatchData &xDivs, const QQuickNinePatchData &yDivs, qreal dpr); |
| 120 | |
| 121 | private: |
| 122 | QSGGeometry m_geometry; |
| 123 | QSGTextureMaterial m_material; |
| 124 | }; |
| 125 | |
| 126 | QQuickNinePatchNode::QQuickNinePatchNode() |
| 127 | : m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4) |
| 128 | { |
| 129 | m_geometry.setDrawingMode(QSGGeometry::DrawTriangles); |
| 130 | setGeometry(&m_geometry); |
| 131 | setMaterial(&m_material); |
| 132 | } |
| 133 | |
| 134 | QQuickNinePatchNode::~QQuickNinePatchNode() |
| 135 | { |
| 136 | delete m_material.texture(); |
| 137 | } |
| 138 | |
| 139 | void QQuickNinePatchNode::initialize(QSGTexture *texture, const QSizeF &targetSize, const QSize &sourceSize, |
| 140 | const QQuickNinePatchData &xDivs, const QQuickNinePatchData &yDivs, qreal dpr) |
| 141 | { |
| 142 | delete m_material.texture(); |
| 143 | m_material.setTexture(texture); |
| 144 | |
| 145 | const int xlen = xDivs.count(); |
| 146 | const int ylen = yDivs.count(); |
| 147 | |
| 148 | if (xlen > 0 && ylen > 0) { |
| 149 | const int quads = (xlen - 1) * (ylen - 1); |
| 150 | static const int verticesPerQuad = 6; |
| 151 | m_geometry.allocate(vertexCount: xlen * ylen, indexCount: verticesPerQuad * quads); |
| 152 | |
| 153 | QSGGeometry::TexturedPoint2D *vertices = m_geometry.vertexDataAsTexturedPoint2D(); |
| 154 | QVector<qreal> xCoords = xDivs.coordsForSize(size: targetSize.width()); |
| 155 | QVector<qreal> yCoords = yDivs.coordsForSize(size: targetSize.height()); |
| 156 | |
| 157 | for (int y = 0; y < ylen; ++y) { |
| 158 | for (int x = 0; x < xlen; ++x, ++vertices) |
| 159 | vertices->set(nx: xCoords[x] / dpr, ny: yCoords[y] / dpr, |
| 160 | ntx: xDivs.at(index: x) / sourceSize.width(), |
| 161 | nty: yDivs.at(index: y) / sourceSize.height()); |
| 162 | } |
| 163 | |
| 164 | quint16 *indices = m_geometry.indexDataAsUShort(); |
| 165 | int n = quads; |
| 166 | for (int q = 0; n--; ++q) { |
| 167 | if ((q + 1) % xlen == 0) // next row |
| 168 | ++q; |
| 169 | // Bottom-left half quad triangle |
| 170 | indices[0] = q; |
| 171 | indices[1] = q + xlen; |
| 172 | indices[2] = q + xlen + 1; |
| 173 | |
| 174 | // Top-right half quad triangle |
| 175 | indices[3] = q; |
| 176 | indices[4] = q + xlen + 1; |
| 177 | indices[5] = q + 1; |
| 178 | |
| 179 | indices += verticesPerQuad; |
| 180 | } |
| 181 | } |
| 182 | |
| 183 | markDirty(bits: QSGNode::DirtyGeometry | QSGNode::DirtyMaterial); |
| 184 | } |
| 185 | |
| 186 | class QQuickNinePatchImagePrivate : public QQuickImagePrivate |
| 187 | { |
| 188 | Q_DECLARE_PUBLIC(QQuickNinePatchImage) |
| 189 | |
| 190 | public: |
| 191 | void updatePatches(); |
| 192 | void updatePaddings(const QSizeF &size, const QVector<qreal> &horizontal, const QVector<qreal> &vertical); |
| 193 | void updateInsets(const QVector<qreal> &horizontal, const QVector<qreal> &vertical); |
| 194 | |
| 195 | bool resetNode = false; |
| 196 | qreal topPadding = 0; |
| 197 | qreal leftPadding = 0; |
| 198 | qreal rightPadding = 0; |
| 199 | qreal bottomPadding = 0; |
| 200 | qreal topInset = 0; |
| 201 | qreal leftInset = 0; |
| 202 | qreal rightInset = 0; |
| 203 | qreal bottomInset = 0; |
| 204 | |
| 205 | QImage ninePatch; |
| 206 | QQuickNinePatchData xDivs; |
| 207 | QQuickNinePatchData yDivs; |
| 208 | }; |
| 209 | |
| 210 | static QVector<qreal> readCoords(const QRgb *data, int from, int count, int offset, QRgb color) |
| 211 | { |
| 212 | int p1 = -1; |
| 213 | QVector<qreal> coords; |
| 214 | for (int i = 0; i < count; ++i) { |
| 215 | int p2 = from + i * offset; |
| 216 | if (data[p2] == color) { |
| 217 | // colored pixel |
| 218 | if (p1 == -1) |
| 219 | p1 = i; |
| 220 | } else { |
| 221 | // empty pixel |
| 222 | if (p1 != -1) { |
| 223 | coords << p1 << i; |
| 224 | p1 = -1; |
| 225 | } |
| 226 | } |
| 227 | } |
| 228 | return coords; |
| 229 | } |
| 230 | |
| 231 | void QQuickNinePatchImagePrivate::updatePatches() |
| 232 | { |
| 233 | if (ninePatch.isNull()) |
| 234 | return; |
| 235 | |
| 236 | int w = ninePatch.width(); |
| 237 | int h = ninePatch.height(); |
| 238 | const QRgb *data = reinterpret_cast<const QRgb *>(ninePatch.constBits()); |
| 239 | |
| 240 | const QRgb black = qRgb(r: 0,g: 0,b: 0); |
| 241 | const QRgb red = qRgb(r: 255,g: 0,b: 0); |
| 242 | |
| 243 | xDivs.fill(coords: readCoords(data, from: 1, count: w - 1, offset: 1, color: black), size: w - 2); // top left -> top right |
| 244 | yDivs.fill(coords: readCoords(data, from: w, count: h - 1, offset: w, color: black), size: h - 2); // top left -> bottom left |
| 245 | |
| 246 | QVector<qreal> hInsets = readCoords(data, from: (h - 1) * w + 1, count: w - 1, offset: 1, color: red); // bottom left -> bottom right |
| 247 | QVector<qreal> vInsets = readCoords(data, from: 2 * w - 1, count: h - 1, offset: w, color: red); // top right -> bottom right |
| 248 | updateInsets(horizontal: hInsets, vertical: vInsets); |
| 249 | |
| 250 | const QSizeF sz(w - leftInset - rightInset, h - topInset - bottomInset); |
| 251 | QVector<qreal> hPaddings = readCoords(data, from: (h - 1) * w + leftInset + 1, count: sz.width() - 2, offset: 1, color: black); // bottom left -> bottom right |
| 252 | QVector<qreal> vPaddings = readCoords(data, from: (2 + topInset) * w - 1, count: sz.height() - 2, offset: w, color: black); // top right -> bottom right |
| 253 | updatePaddings(size: sz, horizontal: hPaddings, vertical: vPaddings); |
| 254 | } |
| 255 | |
| 256 | void QQuickNinePatchImagePrivate::updatePaddings(const QSizeF &size, const QVector<qreal> &horizontal, const QVector<qreal> &vertical) |
| 257 | { |
| 258 | Q_Q(QQuickNinePatchImage); |
| 259 | qreal oldTopPadding = topPadding; |
| 260 | qreal oldLeftPadding = leftPadding; |
| 261 | qreal oldRightPadding = rightPadding; |
| 262 | qreal oldBottomPadding = bottomPadding; |
| 263 | |
| 264 | if (horizontal.count() >= 2) { |
| 265 | leftPadding = horizontal.first(); |
| 266 | rightPadding = size.width() - horizontal.last() - 2; |
| 267 | } else { |
| 268 | leftPadding = 0; |
| 269 | rightPadding = 0; |
| 270 | } |
| 271 | |
| 272 | if (vertical.count() >= 2) { |
| 273 | topPadding = vertical.first(); |
| 274 | bottomPadding = size.height() - vertical.last() - 2; |
| 275 | } else { |
| 276 | topPadding = 0; |
| 277 | bottomPadding = 0; |
| 278 | } |
| 279 | |
| 280 | if (!qFuzzyCompare(p1: oldTopPadding, p2: topPadding)) |
| 281 | emit q->topPaddingChanged(); |
| 282 | if (!qFuzzyCompare(p1: oldBottomPadding, p2: bottomPadding)) |
| 283 | emit q->bottomPaddingChanged(); |
| 284 | if (!qFuzzyCompare(p1: oldLeftPadding, p2: leftPadding)) |
| 285 | emit q->leftPaddingChanged(); |
| 286 | if (!qFuzzyCompare(p1: oldRightPadding, p2: rightPadding)) |
| 287 | emit q->rightPaddingChanged(); |
| 288 | } |
| 289 | |
| 290 | void QQuickNinePatchImagePrivate::updateInsets(const QVector<qreal> &horizontal, const QVector<qreal> &vertical) |
| 291 | { |
| 292 | Q_Q(QQuickNinePatchImage); |
| 293 | qreal oldTopInset = topInset; |
| 294 | qreal oldLeftInset = leftInset; |
| 295 | qreal oldRightInset = rightInset; |
| 296 | qreal oldBottomInset = bottomInset; |
| 297 | |
| 298 | if (horizontal.count() >= 2 && horizontal.first() == 0) |
| 299 | leftInset = horizontal.at(i: 1); |
| 300 | else |
| 301 | leftInset = 0; |
| 302 | |
| 303 | if (horizontal.count() == 2 && horizontal.first() > 0) |
| 304 | rightInset = horizontal.last() - horizontal.first(); |
| 305 | else if (horizontal.count() == 4) |
| 306 | rightInset = horizontal.last() - horizontal.at(i: 2); |
| 307 | else |
| 308 | rightInset = 0; |
| 309 | |
| 310 | if (vertical.count() >= 2 && vertical.first() == 0) |
| 311 | topInset = vertical.at(i: 1); |
| 312 | else |
| 313 | topInset = 0; |
| 314 | |
| 315 | if (vertical.count() == 2 && vertical.first() > 0) |
| 316 | bottomInset = vertical.last() - vertical.first(); |
| 317 | else if (vertical.count() == 4) |
| 318 | bottomInset = vertical.last() - vertical.at(i: 2); |
| 319 | else |
| 320 | bottomInset = 0; |
| 321 | |
| 322 | if (!qFuzzyCompare(p1: oldTopInset, p2: topInset)) |
| 323 | emit q->topInsetChanged(); |
| 324 | if (!qFuzzyCompare(p1: oldBottomInset, p2: bottomInset)) |
| 325 | emit q->bottomInsetChanged(); |
| 326 | if (!qFuzzyCompare(p1: oldLeftInset, p2: leftInset)) |
| 327 | emit q->leftInsetChanged(); |
| 328 | if (!qFuzzyCompare(p1: oldRightInset, p2: rightInset)) |
| 329 | emit q->rightInsetChanged(); |
| 330 | } |
| 331 | |
| 332 | QQuickNinePatchImage::QQuickNinePatchImage(QQuickItem *parent) |
| 333 | : QQuickImage(*(new QQuickNinePatchImagePrivate), parent) |
| 334 | { |
| 335 | } |
| 336 | |
| 337 | qreal QQuickNinePatchImage::topPadding() const |
| 338 | { |
| 339 | Q_D(const QQuickNinePatchImage); |
| 340 | return d->topPadding / d->devicePixelRatio; |
| 341 | } |
| 342 | |
| 343 | qreal QQuickNinePatchImage::leftPadding() const |
| 344 | { |
| 345 | Q_D(const QQuickNinePatchImage); |
| 346 | return d->leftPadding / d->devicePixelRatio; |
| 347 | } |
| 348 | |
| 349 | qreal QQuickNinePatchImage::rightPadding() const |
| 350 | { |
| 351 | Q_D(const QQuickNinePatchImage); |
| 352 | return d->rightPadding / d->devicePixelRatio; |
| 353 | } |
| 354 | |
| 355 | qreal QQuickNinePatchImage::bottomPadding() const |
| 356 | { |
| 357 | Q_D(const QQuickNinePatchImage); |
| 358 | return d->bottomPadding / d->devicePixelRatio; |
| 359 | } |
| 360 | |
| 361 | qreal QQuickNinePatchImage::topInset() const |
| 362 | { |
| 363 | Q_D(const QQuickNinePatchImage); |
| 364 | return d->topInset / d->devicePixelRatio; |
| 365 | } |
| 366 | |
| 367 | qreal QQuickNinePatchImage::leftInset() const |
| 368 | { |
| 369 | Q_D(const QQuickNinePatchImage); |
| 370 | return d->leftInset / d->devicePixelRatio; |
| 371 | } |
| 372 | |
| 373 | qreal QQuickNinePatchImage::rightInset() const |
| 374 | { |
| 375 | Q_D(const QQuickNinePatchImage); |
| 376 | return d->rightInset / d->devicePixelRatio; |
| 377 | } |
| 378 | |
| 379 | qreal QQuickNinePatchImage::bottomInset() const |
| 380 | { |
| 381 | Q_D(const QQuickNinePatchImage); |
| 382 | return d->bottomInset / d->devicePixelRatio; |
| 383 | } |
| 384 | |
| 385 | void QQuickNinePatchImage::pixmapChange() |
| 386 | { |
| 387 | Q_D(QQuickNinePatchImage); |
| 388 | if (QFileInfo(d->url.fileName()).completeSuffix().toLower() == QLatin1String("9.png" )) { |
| 389 | // Keep resetNode if it is already set, we do not want to miss an |
| 390 | // ImageNode->NinePatchNode change. Without this there's a chance one gets |
| 391 | // an incorrect cast on oldNode every once in a while with source changes. |
| 392 | if (!d->resetNode) |
| 393 | d->resetNode = d->ninePatch.isNull(); |
| 394 | |
| 395 | d->ninePatch = d->pix.image(); |
| 396 | if (d->ninePatch.depth() != 32) |
| 397 | d->ninePatch = d->ninePatch.convertToFormat(f: QImage::Format_ARGB32); |
| 398 | |
| 399 | int w = d->ninePatch.width(); |
| 400 | int h = d->ninePatch.height(); |
| 401 | d->pix.setImage(QImage(d->ninePatch.constBits() + 4 * (w + 1), w - 2, h - 2, d->ninePatch.bytesPerLine(), d->ninePatch.format())); |
| 402 | |
| 403 | d->updatePatches(); |
| 404 | } else { |
| 405 | /* |
| 406 | Only change resetNode when it's false; i.e. when no reset is pending. |
| 407 | updatePaintNode() will take care of setting it to false if it's true. |
| 408 | |
| 409 | Consider the following changes in source: |
| 410 | |
| 411 | normal.png => press.9.png => normal.png => focus.png |
| 412 | |
| 413 | If the last two events happen quickly, pixmapChange() can be called |
| 414 | twice with no call to updatePaintNode() inbetween. On the first call, |
| 415 | resetNode will be true (because ninePatch is not null since it is still |
| 416 | in the process of going from a 9-patch image to a regular image), |
| 417 | and on the second call, resetNode would be false if we didn't have this check. |
| 418 | This results in the oldNode never being deleted, and QQuickImage |
| 419 | tries to static_cast a QQuickNinePatchImage to a QSGInternalImageNode. |
| 420 | */ |
| 421 | if (!d->resetNode) |
| 422 | d->resetNode = !d->ninePatch.isNull(); |
| 423 | d->ninePatch = QImage(); |
| 424 | } |
| 425 | QQuickImage::pixmapChange(); |
| 426 | } |
| 427 | |
| 428 | QSGNode *QQuickNinePatchImage::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *data) |
| 429 | { |
| 430 | Q_D(QQuickNinePatchImage); |
| 431 | Q_UNUSED(data); |
| 432 | |
| 433 | if (d->resetNode) { |
| 434 | delete oldNode; |
| 435 | oldNode = nullptr; |
| 436 | d->resetNode = false; |
| 437 | } |
| 438 | |
| 439 | QSizeF sz = size(); |
| 440 | QImage image = d->pix.image(); |
| 441 | if (!sz.isValid() || image.isNull()) { |
| 442 | delete oldNode; |
| 443 | return nullptr; |
| 444 | } |
| 445 | |
| 446 | if (d->ninePatch.isNull()) |
| 447 | return QQuickImage::updatePaintNode(oldNode, data); |
| 448 | |
| 449 | QQuickNinePatchNode *patchNode = static_cast<QQuickNinePatchNode *>(oldNode); |
| 450 | if (!patchNode) |
| 451 | patchNode = new QQuickNinePatchNode; |
| 452 | |
| 453 | #ifdef QSG_RUNTIME_DESCRIPTION |
| 454 | qsgnode_set_description(node: patchNode, description: QString::fromLatin1(str: "QQuickNinePatchImage: '%1'" ).arg(a: d->url.toString())); |
| 455 | #endif |
| 456 | |
| 457 | // The image may wrap non-owned data (due to pixmapChange). Ensure we never |
| 458 | // pass such an image to the scenegraph, because with a separate render |
| 459 | // thread the data may become invalid (in a subsequent pixmapChange on the |
| 460 | // gui thread) by the time the renderer gets to do something with the QImage |
| 461 | // passed in here. |
| 462 | image.detach(); |
| 463 | |
| 464 | QSGTexture *texture = window()->createTextureFromImage(image); |
| 465 | patchNode->initialize(texture, targetSize: sz * d->devicePixelRatio, sourceSize: image.size(), xDivs: d->xDivs, yDivs: d->yDivs, dpr: d->devicePixelRatio); |
| 466 | return patchNode; |
| 467 | } |
| 468 | |
| 469 | QT_END_NAMESPACE |
| 470 | |