| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2017 The Qt Company Ltd. | 
| 4 | ** Contact: http://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL3$ | 
| 9 | ** Commercial License Usage | 
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| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
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| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
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| 33 | ** $QT_END_LICENSE$ | 
| 34 | ** | 
| 35 | ****************************************************************************/ | 
| 36 |  | 
| 37 | #include "qquickninepatchimage_p.h" | 
| 38 |  | 
| 39 | #include <QtCore/qfileinfo.h> | 
| 40 | #include <QtQuick/qsggeometry.h> | 
| 41 | #include <QtQuick/qsgtexturematerial.h> | 
| 42 | #include <QtQuick/private/qsgnode_p.h> | 
| 43 | #include <QtQuick/private/qquickimage_p_p.h> | 
| 44 |  | 
| 45 | QT_BEGIN_NAMESPACE | 
| 46 |  | 
| 47 | struct QQuickNinePatchData | 
| 48 | { | 
| 49 |     QVector<qreal> coordsForSize(qreal count) const; | 
| 50 |  | 
| 51 |     inline bool isNull() const { return data.isEmpty(); } | 
| 52 |     inline int count() const { return data.size(); } | 
| 53 |     inline qreal at(int index) const { return data.at(i: index); } | 
| 54 |     inline qreal size() const { return data.last(); } | 
| 55 |  | 
| 56 |     void fill(const QVector<qreal> &coords, qreal count); | 
| 57 |     void clear(); | 
| 58 |  | 
| 59 | private: | 
| 60 |     bool inverted = false; | 
| 61 |     QVector<qreal> data; | 
| 62 | }; | 
| 63 |  | 
| 64 | QVector<qreal> QQuickNinePatchData::coordsForSize(qreal size) const | 
| 65 | { | 
| 66 |     // n = number of stretchable sections | 
| 67 |     // We have to compensate when adding 0 and/or | 
| 68 |     // the source image width to the divs vector. | 
| 69 |     const int l = data.size(); | 
| 70 |     const int n = (inverted ? l - 1 : l) / 2; | 
| 71 |     const qreal stretch = (size - data.last()) / n; | 
| 72 |  | 
| 73 |     QVector<qreal> coords; | 
| 74 |     coords.reserve(asize: l); | 
| 75 |     coords.append(t: 0); | 
| 76 |  | 
| 77 |     bool stretched = !inverted; | 
| 78 |     for (int i = 1; i < l; ++i) { | 
| 79 |         qreal advance = data[i] - data[i - 1]; | 
| 80 |         if (stretched) | 
| 81 |             advance += stretch; | 
| 82 |         coords.append(t: coords.last() + advance); | 
| 83 |  | 
| 84 |         stretched = !stretched; | 
| 85 |     } | 
| 86 |  | 
| 87 |     return coords; | 
| 88 | } | 
| 89 |  | 
| 90 | void QQuickNinePatchData::fill(const QVector<qreal> &coords, qreal size) | 
| 91 | { | 
| 92 |     data.clear(); | 
| 93 |     inverted = coords.isEmpty() || coords.first() != 0; | 
| 94 |  | 
| 95 |     // Reserve an extra item in case we need to add the image width/height | 
| 96 |     if (inverted) { | 
| 97 |         data.reserve(asize: coords.size() + 2); | 
| 98 |         data.append(t: 0); | 
| 99 |     } else { | 
| 100 |         data.reserve(asize: coords.size() + 1); | 
| 101 |     } | 
| 102 |  | 
| 103 |     data += coords; | 
| 104 |     data.append(t: size); | 
| 105 | } | 
| 106 |  | 
| 107 | void QQuickNinePatchData::clear() | 
| 108 | { | 
| 109 |     data.clear(); | 
| 110 | } | 
| 111 |  | 
| 112 | class QQuickNinePatchNode : public QSGGeometryNode | 
| 113 | { | 
| 114 | public: | 
| 115 |     QQuickNinePatchNode(); | 
| 116 |     ~QQuickNinePatchNode(); | 
| 117 |  | 
| 118 |     void initialize(QSGTexture *texture, const QSizeF &targetSize, const QSize &sourceSize, | 
| 119 |                     const QQuickNinePatchData &xDivs, const QQuickNinePatchData &yDivs, qreal dpr); | 
| 120 |  | 
| 121 | private: | 
| 122 |     QSGGeometry m_geometry; | 
| 123 |     QSGTextureMaterial m_material; | 
| 124 | }; | 
| 125 |  | 
| 126 | QQuickNinePatchNode::QQuickNinePatchNode() | 
| 127 |     : m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4) | 
| 128 | { | 
| 129 |     m_geometry.setDrawingMode(QSGGeometry::DrawTriangles); | 
| 130 |     setGeometry(&m_geometry); | 
| 131 |     setMaterial(&m_material); | 
| 132 | } | 
| 133 |  | 
| 134 | QQuickNinePatchNode::~QQuickNinePatchNode() | 
| 135 | { | 
| 136 |     delete m_material.texture(); | 
| 137 | } | 
| 138 |  | 
| 139 | void QQuickNinePatchNode::initialize(QSGTexture *texture, const QSizeF &targetSize, const QSize &sourceSize, | 
| 140 |                                      const QQuickNinePatchData &xDivs, const QQuickNinePatchData &yDivs, qreal dpr) | 
| 141 | { | 
| 142 |     delete m_material.texture(); | 
| 143 |     m_material.setTexture(texture); | 
| 144 |  | 
| 145 |     const int xlen = xDivs.count(); | 
| 146 |     const int ylen = yDivs.count(); | 
| 147 |  | 
| 148 |     if (xlen > 0 && ylen > 0) { | 
| 149 |         const int quads = (xlen - 1) * (ylen - 1); | 
| 150 |         static const int verticesPerQuad = 6; | 
| 151 |         m_geometry.allocate(vertexCount: xlen * ylen, indexCount: verticesPerQuad * quads); | 
| 152 |  | 
| 153 |         QSGGeometry::TexturedPoint2D *vertices = m_geometry.vertexDataAsTexturedPoint2D(); | 
| 154 |         QVector<qreal> xCoords = xDivs.coordsForSize(size: targetSize.width()); | 
| 155 |         QVector<qreal> yCoords = yDivs.coordsForSize(size: targetSize.height()); | 
| 156 |  | 
| 157 |         for (int y = 0; y < ylen; ++y) { | 
| 158 |             for (int x = 0; x < xlen; ++x, ++vertices) | 
| 159 |                 vertices->set(nx: xCoords[x] / dpr, ny: yCoords[y] / dpr, | 
| 160 |                               ntx: xDivs.at(index: x) / sourceSize.width(), | 
| 161 |                               nty: yDivs.at(index: y) / sourceSize.height()); | 
| 162 |         } | 
| 163 |  | 
| 164 |         quint16 *indices = m_geometry.indexDataAsUShort(); | 
| 165 |         int n = quads; | 
| 166 |         for (int q = 0; n--; ++q) { | 
| 167 |             if ((q + 1) % xlen == 0) // next row | 
| 168 |                 ++q; | 
| 169 |             // Bottom-left half quad triangle | 
| 170 |             indices[0] = q; | 
| 171 |             indices[1] = q + xlen; | 
| 172 |             indices[2] = q + xlen + 1; | 
| 173 |  | 
| 174 |             // Top-right half quad triangle | 
| 175 |             indices[3] = q; | 
| 176 |             indices[4] = q + xlen + 1; | 
| 177 |             indices[5] = q + 1; | 
| 178 |  | 
| 179 |             indices += verticesPerQuad; | 
| 180 |         } | 
| 181 |     } | 
| 182 |  | 
| 183 |     markDirty(bits: QSGNode::DirtyGeometry | QSGNode::DirtyMaterial); | 
| 184 | } | 
| 185 |  | 
| 186 | class QQuickNinePatchImagePrivate : public QQuickImagePrivate | 
| 187 | { | 
| 188 |     Q_DECLARE_PUBLIC(QQuickNinePatchImage) | 
| 189 |  | 
| 190 | public: | 
| 191 |     void updatePatches(); | 
| 192 |     void updatePaddings(const QSizeF &size, const QVector<qreal> &horizontal, const QVector<qreal> &vertical); | 
| 193 |     void updateInsets(const QVector<qreal> &horizontal, const QVector<qreal> &vertical); | 
| 194 |  | 
| 195 |     bool resetNode = false; | 
| 196 |     qreal topPadding = 0; | 
| 197 |     qreal leftPadding = 0; | 
| 198 |     qreal rightPadding = 0; | 
| 199 |     qreal bottomPadding = 0; | 
| 200 |     qreal topInset = 0; | 
| 201 |     qreal leftInset = 0; | 
| 202 |     qreal rightInset = 0; | 
| 203 |     qreal bottomInset = 0; | 
| 204 |  | 
| 205 |     QImage ninePatch; | 
| 206 |     QQuickNinePatchData xDivs; | 
| 207 |     QQuickNinePatchData yDivs; | 
| 208 | }; | 
| 209 |  | 
| 210 | static QVector<qreal> readCoords(const QRgb *data, int from, int count, int offset, QRgb color) | 
| 211 | { | 
| 212 |     int p1 = -1; | 
| 213 |     QVector<qreal> coords; | 
| 214 |     for (int i = 0; i < count; ++i) { | 
| 215 |         int p2 = from + i * offset; | 
| 216 |         if (data[p2] == color) { | 
| 217 |             // colored pixel | 
| 218 |             if (p1 == -1) | 
| 219 |                 p1 = i; | 
| 220 |         } else { | 
| 221 |             // empty pixel | 
| 222 |             if (p1 != -1) { | 
| 223 |                 coords << p1 << i; | 
| 224 |                 p1 = -1; | 
| 225 |             } | 
| 226 |         } | 
| 227 |     } | 
| 228 |     return coords; | 
| 229 | } | 
| 230 |  | 
| 231 | void QQuickNinePatchImagePrivate::updatePatches() | 
| 232 | { | 
| 233 |     if (ninePatch.isNull()) | 
| 234 |         return; | 
| 235 |  | 
| 236 |     int w = ninePatch.width(); | 
| 237 |     int h = ninePatch.height(); | 
| 238 |     const QRgb *data = reinterpret_cast<const QRgb *>(ninePatch.constBits()); | 
| 239 |  | 
| 240 |     const QRgb black = qRgb(r: 0,g: 0,b: 0); | 
| 241 |     const QRgb red = qRgb(r: 255,g: 0,b: 0); | 
| 242 |  | 
| 243 |     xDivs.fill(coords: readCoords(data, from: 1, count: w - 1, offset: 1, color: black), size: w - 2); // top left -> top right | 
| 244 |     yDivs.fill(coords: readCoords(data, from: w, count: h - 1, offset: w, color: black), size: h - 2); // top left -> bottom left | 
| 245 |  | 
| 246 |     QVector<qreal> hInsets = readCoords(data, from: (h - 1) * w + 1, count: w - 1, offset: 1, color: red); // bottom left -> bottom right | 
| 247 |     QVector<qreal> vInsets = readCoords(data, from: 2 * w - 1, count: h - 1, offset: w, color: red); // top right -> bottom right | 
| 248 |     updateInsets(horizontal: hInsets, vertical: vInsets); | 
| 249 |  | 
| 250 |     const QSizeF sz(w - leftInset - rightInset, h - topInset - bottomInset); | 
| 251 |     QVector<qreal> hPaddings = readCoords(data, from: (h - 1) * w + leftInset + 1, count: sz.width() - 2, offset: 1, color: black); // bottom left -> bottom right | 
| 252 |     QVector<qreal> vPaddings = readCoords(data, from: (2 + topInset) * w - 1, count: sz.height() - 2, offset: w, color: black); // top right -> bottom right | 
| 253 |     updatePaddings(size: sz, horizontal: hPaddings, vertical: vPaddings); | 
| 254 | } | 
| 255 |  | 
| 256 | void QQuickNinePatchImagePrivate::updatePaddings(const QSizeF &size, const QVector<qreal> &horizontal, const QVector<qreal> &vertical) | 
| 257 | { | 
| 258 |     Q_Q(QQuickNinePatchImage); | 
| 259 |     qreal oldTopPadding = topPadding; | 
| 260 |     qreal oldLeftPadding = leftPadding; | 
| 261 |     qreal oldRightPadding = rightPadding; | 
| 262 |     qreal oldBottomPadding = bottomPadding; | 
| 263 |  | 
| 264 |     if (horizontal.count() >= 2) { | 
| 265 |         leftPadding = horizontal.first(); | 
| 266 |         rightPadding = size.width() - horizontal.last() - 2; | 
| 267 |     } else { | 
| 268 |         leftPadding = 0; | 
| 269 |         rightPadding = 0; | 
| 270 |     } | 
| 271 |  | 
| 272 |     if (vertical.count() >= 2) { | 
| 273 |         topPadding = vertical.first(); | 
| 274 |         bottomPadding = size.height() - vertical.last() - 2; | 
| 275 |     } else { | 
| 276 |         topPadding = 0; | 
| 277 |         bottomPadding = 0; | 
| 278 |     } | 
| 279 |  | 
| 280 |     if (!qFuzzyCompare(p1: oldTopPadding, p2: topPadding)) | 
| 281 |         emit q->topPaddingChanged(); | 
| 282 |     if (!qFuzzyCompare(p1: oldBottomPadding, p2: bottomPadding)) | 
| 283 |         emit q->bottomPaddingChanged(); | 
| 284 |     if (!qFuzzyCompare(p1: oldLeftPadding, p2: leftPadding)) | 
| 285 |         emit q->leftPaddingChanged(); | 
| 286 |     if (!qFuzzyCompare(p1: oldRightPadding, p2: rightPadding)) | 
| 287 |         emit q->rightPaddingChanged(); | 
| 288 | } | 
| 289 |  | 
| 290 | void QQuickNinePatchImagePrivate::updateInsets(const QVector<qreal> &horizontal, const QVector<qreal> &vertical) | 
| 291 | { | 
| 292 |     Q_Q(QQuickNinePatchImage); | 
| 293 |     qreal oldTopInset = topInset; | 
| 294 |     qreal oldLeftInset = leftInset; | 
| 295 |     qreal oldRightInset = rightInset; | 
| 296 |     qreal oldBottomInset = bottomInset; | 
| 297 |  | 
| 298 |     if (horizontal.count() >= 2 && horizontal.first() == 0) | 
| 299 |         leftInset = horizontal.at(i: 1); | 
| 300 |     else | 
| 301 |         leftInset = 0; | 
| 302 |  | 
| 303 |     if (horizontal.count() == 2 && horizontal.first() > 0) | 
| 304 |         rightInset = horizontal.last() - horizontal.first(); | 
| 305 |     else if (horizontal.count() == 4) | 
| 306 |         rightInset = horizontal.last() - horizontal.at(i: 2); | 
| 307 |     else | 
| 308 |         rightInset = 0; | 
| 309 |  | 
| 310 |     if (vertical.count() >= 2 && vertical.first() == 0) | 
| 311 |         topInset = vertical.at(i: 1); | 
| 312 |     else | 
| 313 |         topInset = 0; | 
| 314 |  | 
| 315 |     if (vertical.count() == 2 && vertical.first() > 0) | 
| 316 |         bottomInset = vertical.last() - vertical.first(); | 
| 317 |     else if (vertical.count() == 4) | 
| 318 |         bottomInset = vertical.last() - vertical.at(i: 2); | 
| 319 |     else | 
| 320 |         bottomInset = 0; | 
| 321 |  | 
| 322 |     if (!qFuzzyCompare(p1: oldTopInset, p2: topInset)) | 
| 323 |         emit q->topInsetChanged(); | 
| 324 |     if (!qFuzzyCompare(p1: oldBottomInset, p2: bottomInset)) | 
| 325 |         emit q->bottomInsetChanged(); | 
| 326 |     if (!qFuzzyCompare(p1: oldLeftInset, p2: leftInset)) | 
| 327 |         emit q->leftInsetChanged(); | 
| 328 |     if (!qFuzzyCompare(p1: oldRightInset, p2: rightInset)) | 
| 329 |         emit q->rightInsetChanged(); | 
| 330 | } | 
| 331 |  | 
| 332 | QQuickNinePatchImage::QQuickNinePatchImage(QQuickItem *parent) | 
| 333 |     : QQuickImage(*(new QQuickNinePatchImagePrivate), parent) | 
| 334 | { | 
| 335 | } | 
| 336 |  | 
| 337 | qreal QQuickNinePatchImage::topPadding() const | 
| 338 | { | 
| 339 |     Q_D(const QQuickNinePatchImage); | 
| 340 |     return d->topPadding / d->devicePixelRatio; | 
| 341 | } | 
| 342 |  | 
| 343 | qreal QQuickNinePatchImage::leftPadding() const | 
| 344 | { | 
| 345 |     Q_D(const QQuickNinePatchImage); | 
| 346 |     return d->leftPadding / d->devicePixelRatio; | 
| 347 | } | 
| 348 |  | 
| 349 | qreal QQuickNinePatchImage::rightPadding() const | 
| 350 | { | 
| 351 |     Q_D(const QQuickNinePatchImage); | 
| 352 |     return d->rightPadding / d->devicePixelRatio; | 
| 353 | } | 
| 354 |  | 
| 355 | qreal QQuickNinePatchImage::bottomPadding() const | 
| 356 | { | 
| 357 |     Q_D(const QQuickNinePatchImage); | 
| 358 |     return d->bottomPadding / d->devicePixelRatio; | 
| 359 | } | 
| 360 |  | 
| 361 | qreal QQuickNinePatchImage::topInset() const | 
| 362 | { | 
| 363 |     Q_D(const QQuickNinePatchImage); | 
| 364 |     return d->topInset / d->devicePixelRatio; | 
| 365 | } | 
| 366 |  | 
| 367 | qreal QQuickNinePatchImage::leftInset() const | 
| 368 | { | 
| 369 |     Q_D(const QQuickNinePatchImage); | 
| 370 |     return d->leftInset / d->devicePixelRatio; | 
| 371 | } | 
| 372 |  | 
| 373 | qreal QQuickNinePatchImage::rightInset() const | 
| 374 | { | 
| 375 |     Q_D(const QQuickNinePatchImage); | 
| 376 |     return d->rightInset / d->devicePixelRatio; | 
| 377 | } | 
| 378 |  | 
| 379 | qreal QQuickNinePatchImage::bottomInset() const | 
| 380 | { | 
| 381 |     Q_D(const QQuickNinePatchImage); | 
| 382 |     return d->bottomInset / d->devicePixelRatio; | 
| 383 | } | 
| 384 |  | 
| 385 | void QQuickNinePatchImage::pixmapChange() | 
| 386 | { | 
| 387 |     Q_D(QQuickNinePatchImage); | 
| 388 |     if (QFileInfo(d->url.fileName()).completeSuffix().toLower() == QLatin1String("9.png" )) { | 
| 389 |         // Keep resetNode if it is already set, we do not want to miss an | 
| 390 |         // ImageNode->NinePatchNode change.  Without this there's a chance one gets | 
| 391 |         // an incorrect cast on oldNode every once in a while with source changes. | 
| 392 |         if (!d->resetNode) | 
| 393 |             d->resetNode = d->ninePatch.isNull(); | 
| 394 |  | 
| 395 |         d->ninePatch = d->pix.image(); | 
| 396 |         if (d->ninePatch.depth() != 32) | 
| 397 |             d->ninePatch = d->ninePatch.convertToFormat(f: QImage::Format_ARGB32); | 
| 398 |  | 
| 399 |         int w = d->ninePatch.width(); | 
| 400 |         int h = d->ninePatch.height(); | 
| 401 |         d->pix.setImage(QImage(d->ninePatch.constBits() + 4 * (w + 1), w - 2, h - 2, d->ninePatch.bytesPerLine(), d->ninePatch.format())); | 
| 402 |  | 
| 403 |         d->updatePatches(); | 
| 404 |     } else { | 
| 405 |         /* | 
| 406 |             Only change resetNode when it's false; i.e. when no reset is pending. | 
| 407 |             updatePaintNode() will take care of setting it to false if it's true. | 
| 408 |  | 
| 409 |             Consider the following changes in source: | 
| 410 |  | 
| 411 |                 normal.png => press.9.png => normal.png => focus.png | 
| 412 |  | 
| 413 |             If the last two events happen quickly, pixmapChange() can be called | 
| 414 |             twice with no call to updatePaintNode() inbetween. On the first call, | 
| 415 |             resetNode will be true (because ninePatch is not null since it is still | 
| 416 |             in the process of going from a 9-patch image to a regular image), | 
| 417 |             and on the second call, resetNode would be false if we didn't have this check. | 
| 418 |             This results in the oldNode never being deleted, and QQuickImage | 
| 419 |             tries to static_cast a QQuickNinePatchImage to a QSGInternalImageNode. | 
| 420 |         */ | 
| 421 |         if (!d->resetNode) | 
| 422 |             d->resetNode = !d->ninePatch.isNull(); | 
| 423 |         d->ninePatch = QImage(); | 
| 424 |     } | 
| 425 |     QQuickImage::pixmapChange(); | 
| 426 | } | 
| 427 |  | 
| 428 | QSGNode *QQuickNinePatchImage::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *data) | 
| 429 | { | 
| 430 |     Q_D(QQuickNinePatchImage); | 
| 431 |     Q_UNUSED(data); | 
| 432 |  | 
| 433 |     if (d->resetNode) { | 
| 434 |         delete oldNode; | 
| 435 |         oldNode = nullptr; | 
| 436 |         d->resetNode = false; | 
| 437 |     } | 
| 438 |  | 
| 439 |     QSizeF sz = size(); | 
| 440 |     QImage image = d->pix.image(); | 
| 441 |     if (!sz.isValid() || image.isNull()) { | 
| 442 |         delete oldNode; | 
| 443 |         return nullptr; | 
| 444 |     } | 
| 445 |  | 
| 446 |     if (d->ninePatch.isNull()) | 
| 447 |         return QQuickImage::updatePaintNode(oldNode, data); | 
| 448 |  | 
| 449 |     QQuickNinePatchNode *patchNode = static_cast<QQuickNinePatchNode *>(oldNode); | 
| 450 |     if (!patchNode) | 
| 451 |         patchNode = new QQuickNinePatchNode; | 
| 452 |  | 
| 453 | #ifdef QSG_RUNTIME_DESCRIPTION | 
| 454 |     qsgnode_set_description(node: patchNode, description: QString::fromLatin1(str: "QQuickNinePatchImage: '%1'" ).arg(a: d->url.toString())); | 
| 455 | #endif | 
| 456 |  | 
| 457 |     // The image may wrap non-owned data (due to pixmapChange). Ensure we never | 
| 458 |     // pass such an image to the scenegraph, because with a separate render | 
| 459 |     // thread the data may become invalid (in a subsequent pixmapChange on the | 
| 460 |     // gui thread) by the time the renderer gets to do something with the QImage | 
| 461 |     // passed in here. | 
| 462 |     image.detach(); | 
| 463 |  | 
| 464 |     QSGTexture *texture = window()->createTextureFromImage(image); | 
| 465 |     patchNode->initialize(texture, targetSize: sz * d->devicePixelRatio, sourceSize: image.size(), xDivs: d->xDivs, yDivs: d->yDivs, dpr: d->devicePixelRatio); | 
| 466 |     return patchNode; | 
| 467 | } | 
| 468 |  | 
| 469 | QT_END_NAMESPACE | 
| 470 |  |