1// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3
4#ifndef QT3DEXTRAS_QDIFFUSESPECULARMAPMATERIAL_P_H
5#define QT3DEXTRAS_QDIFFUSESPECULARMAPMATERIAL_P_H
6
7//
8// W A R N I N G
9// -------------
10//
11// This file is not part of the Qt API. It exists for the convenience
12// of other Qt classes. This header file may change from version to
13// version without notice, or even be removed.
14//
15// We mean it.
16//
17
18#include <Qt3DRender/private/qmaterial_p.h>
19
20QT_BEGIN_NAMESPACE
21
22namespace Qt3DRender {
23
24class QFilterKey;
25class QEffect;
26class QAbstractTexture;
27class QTechnique;
28class QParameter;
29class QShaderProgram;
30class QShaderProgramBuilder;
31class QRenderPass;
32
33} // namespace Qt3DRender
34
35namespace Qt3DExtras {
36
37class QDiffuseSpecularMapMaterial;
38
39class QDiffuseSpecularMapMaterialPrivate : public Qt3DRender::QMaterialPrivate
40{
41public:
42 QDiffuseSpecularMapMaterialPrivate();
43
44 void init();
45
46 void handleAmbientChanged(const QVariant &var);
47 void handleDiffuseChanged(const QVariant &var);
48 void handleSpecularChanged(const QVariant &var);
49 void handleShininessChanged(const QVariant &var);
50 void handleTextureScaleChanged(const QVariant &var);
51
52 Qt3DRender::QEffect *m_diffuseSpecularMapEffect;
53 Qt3DRender::QAbstractTexture *m_diffuseTexture;
54 Qt3DRender::QAbstractTexture *m_specularTexture;
55 Qt3DRender::QParameter *m_ambientParameter;
56 Qt3DRender::QParameter *m_diffuseParameter;
57 Qt3DRender::QParameter *m_specularParameter;
58 Qt3DRender::QParameter *m_shininessParameter;
59 Qt3DRender::QParameter *m_textureScaleParameter;
60 Qt3DRender::QTechnique *m_diffuseSpecularMapGL3Technique;
61 Qt3DRender::QTechnique *m_diffuseSpecularMapGL2Technique;
62 Qt3DRender::QTechnique *m_diffuseSpecularMapES2Technique;
63 Qt3DRender::QTechnique *m_diffuseSpecularMapRHITechnique;
64 Qt3DRender::QRenderPass *m_diffuseSpecularMapGL3RenderPass;
65 Qt3DRender::QRenderPass *m_diffuseSpecularMapGL2RenderPass;
66 Qt3DRender::QRenderPass *m_diffuseSpecularMapES2RenderPass;
67 Qt3DRender::QRenderPass *m_diffuseSpecularMapRHIRenderPass;
68 Qt3DRender::QShaderProgram *m_diffuseSpecularMapGL3Shader;
69 Qt3DRender::QShaderProgramBuilder *m_diffuseSpecularMapGL3ShaderBuilder;
70 Qt3DRender::QShaderProgram *m_diffuseSpecularMapGL2ES2Shader;
71 Qt3DRender::QShaderProgramBuilder *m_diffuseSpecularMapGL2ES2ShaderBuilder;
72 Qt3DRender::QShaderProgram *m_diffuseSpecularMapRHIShader;
73 Qt3DRender::QShaderProgramBuilder *m_diffuseSpecularMapRHIShaderBuilder;
74 Qt3DRender::QFilterKey *m_filterKey;
75
76 Q_DECLARE_PUBLIC(QDiffuseSpecularMapMaterial)
77};
78
79} // Qt3DExtras
80
81
82QT_END_NAMESPACE
83
84#endif // QT3DEXTRAS_QDIFFUSESPECULARMAPMATERIAL_P_H
85
86

source code of qt3d/src/extras/defaults/qdiffusespecularmapmaterial_p.h