1// Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3
4#ifndef QT3DRENDER_QSHADERPROGRAMBUILDER_H
5#define QT3DRENDER_QSHADERPROGRAMBUILDER_H
6
7#include <Qt3DCore/qnode.h>
8#include <Qt3DRender/qt3drender_global.h>
9#include <Qt3DRender/qshaderprogram.h>
10
11#include <QtCore/qurl.h>
12
13QT_BEGIN_NAMESPACE
14
15namespace Qt3DRender {
16
17class QShaderProgramBuilderPrivate;
18
19class Q_3DRENDERSHARED_EXPORT QShaderProgramBuilder : public Qt3DCore::QNode
20{
21 Q_OBJECT
22 Q_PROPERTY(Qt3DRender::QShaderProgram* shaderProgram READ shaderProgram WRITE setShaderProgram NOTIFY shaderProgramChanged)
23 Q_PROPERTY(QStringList enabledLayers READ enabledLayers WRITE setEnabledLayers NOTIFY enabledLayersChanged)
24 Q_PROPERTY(QUrl vertexShaderGraph READ vertexShaderGraph WRITE setVertexShaderGraph NOTIFY vertexShaderGraphChanged)
25 Q_PROPERTY(QUrl tessellationControlShaderGraph READ tessellationControlShaderGraph WRITE setTessellationControlShaderGraph NOTIFY tessellationControlShaderGraphChanged)
26 Q_PROPERTY(QUrl tessellationEvaluationShaderGraph READ tessellationEvaluationShaderGraph WRITE setTessellationEvaluationShaderGraph NOTIFY tessellationEvaluationShaderGraphChanged)
27 Q_PROPERTY(QUrl geometryShaderGraph READ geometryShaderGraph WRITE setGeometryShaderGraph NOTIFY geometryShaderGraphChanged)
28 Q_PROPERTY(QUrl fragmentShaderGraph READ fragmentShaderGraph WRITE setFragmentShaderGraph NOTIFY fragmentShaderGraphChanged)
29 Q_PROPERTY(QUrl computeShaderGraph READ computeShaderGraph WRITE setComputeShaderGraph NOTIFY computeShaderGraphChanged)
30 Q_PROPERTY(QByteArray vertexShaderCode READ vertexShaderCode NOTIFY vertexShaderCodeChanged REVISION 13)
31 Q_PROPERTY(QByteArray tessellationControlShaderCode READ tessellationControlShaderCode NOTIFY tessellationControlShaderCodeChanged REVISION 13)
32 Q_PROPERTY(QByteArray tessellationEvaluationShaderCode READ tessellationEvaluationShaderCode NOTIFY tessellationEvaluationShaderCodeChanged REVISION 13)
33 Q_PROPERTY(QByteArray geometryShaderCode READ geometryShaderCode NOTIFY geometryShaderCodeChanged REVISION 13)
34 Q_PROPERTY(QByteArray fragmentShaderCode READ fragmentShaderCode NOTIFY fragmentShaderCodeChanged REVISION 13)
35 Q_PROPERTY(QByteArray computeShaderCode READ computeShaderCode NOTIFY computeShaderCodeChanged REVISION 13)
36
37public:
38 explicit QShaderProgramBuilder(Qt3DCore::QNode *parent = nullptr);
39 ~QShaderProgramBuilder();
40
41 QShaderProgram *shaderProgram() const;
42 QStringList enabledLayers() const;
43 QUrl vertexShaderGraph() const;
44 QUrl tessellationControlShaderGraph() const;
45 QUrl tessellationEvaluationShaderGraph() const;
46 QUrl geometryShaderGraph() const;
47 QUrl fragmentShaderGraph() const;
48 QUrl computeShaderGraph() const;
49 QByteArray vertexShaderCode() const;
50 QByteArray tessellationControlShaderCode() const;
51 QByteArray tessellationEvaluationShaderCode() const;
52 QByteArray geometryShaderCode() const;
53 QByteArray fragmentShaderCode() const;
54 QByteArray computeShaderCode() const;
55
56public Q_SLOTS:
57 void setShaderProgram(Qt3DRender::QShaderProgram *program);
58 void setEnabledLayers(const QStringList &layers);
59 void setVertexShaderGraph(const QUrl &vertexShaderGraph);
60 void setTessellationControlShaderGraph(const QUrl &tessellationControlShaderGraph);
61 void setTessellationEvaluationShaderGraph(const QUrl &tessellationEvaluationShaderGraph);
62 void setGeometryShaderGraph(const QUrl &geometryShaderGraph);
63 void setFragmentShaderGraph(const QUrl &fragmentShaderGraph);
64 void setComputeShaderGraph(const QUrl &computeShaderGraph);
65
66Q_SIGNALS:
67 void shaderProgramChanged(Qt3DRender::QShaderProgram *shaderProgram);
68 void enabledLayersChanged(const QStringList &layers);
69 void vertexShaderGraphChanged(const QUrl &vertexShaderGraph);
70 void tessellationControlShaderGraphChanged(const QUrl &tessellationControlShaderGraph);
71 void tessellationEvaluationShaderGraphChanged(const QUrl &tessellationEvaluationShaderGraph);
72 void geometryShaderGraphChanged(const QUrl &geometryShaderGraph);
73 void fragmentShaderGraphChanged(const QUrl &fragmentShaderGraph);
74 void computeShaderGraphChanged(const QUrl &computeShaderGraph);
75 Q_REVISION(13) void vertexShaderCodeChanged(const QByteArray &vertexShaderCode);
76 Q_REVISION(13) void tessellationControlShaderCodeChanged(const QByteArray &tessellationControlShaderCode);
77 Q_REVISION(13) void tessellationEvaluationShaderCodeChanged(const QByteArray &tessellationEvaluationShaderCode);
78 Q_REVISION(13) void geometryShaderCodeChanged(const QByteArray &geometryShaderCode);
79 Q_REVISION(13) void fragmentShaderCodeChanged(const QByteArray &fragmentShaderCode);
80 Q_REVISION(13) void computeShaderCodeChanged(const QByteArray &computeShaderCode);
81
82protected:
83 explicit QShaderProgramBuilder(QShaderProgramBuilderPrivate &dd, Qt3DCore::QNode *parent = nullptr);
84
85private:
86 Q_DECLARE_PRIVATE(QShaderProgramBuilder)
87};
88
89}
90
91QT_END_NAMESPACE
92
93#endif // QT3DRENDER_QSHADERPROGRAMBUILDER_H
94

source code of qt3d/src/render/materialsystem/qshaderprogrambuilder.h