| 1 | // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qphongalphamaterial.h" |
| 5 | #include "qphongalphamaterial_p.h" |
| 6 | |
| 7 | #include <Qt3DRender/qfilterkey.h> |
| 8 | #include <Qt3DRender/qmaterial.h> |
| 9 | #include <Qt3DRender/qeffect.h> |
| 10 | #include <Qt3DRender/qtechnique.h> |
| 11 | #include <Qt3DRender/qshaderprogram.h> |
| 12 | #include <Qt3DRender/qshaderprogrambuilder.h> |
| 13 | #include <Qt3DRender/qparameter.h> |
| 14 | #include <Qt3DRender/qrenderpass.h> |
| 15 | #include <Qt3DRender/qgraphicsapifilter.h> |
| 16 | #include <Qt3DRender/qblendequation.h> |
| 17 | #include <Qt3DRender/qblendequationarguments.h> |
| 18 | #include <Qt3DRender/qnodepthmask.h> |
| 19 | #include <QtCore/QUrl> |
| 20 | #include <QtGui/QVector3D> |
| 21 | #include <QtGui/QVector4D> |
| 22 | |
| 23 | QT_BEGIN_NAMESPACE |
| 24 | |
| 25 | namespace Qt3DExtras { |
| 26 | |
| 27 | using namespace Qt3DRender; |
| 28 | |
| 29 | QPhongAlphaMaterialPrivate::() |
| 30 | : QMaterialPrivate() |
| 31 | , m_phongEffect(new QEffect()) |
| 32 | , m_ambientParameter(new QParameter(QStringLiteral("ka" ), QColor::fromRgbF(r: 0.05f, g: 0.05f, b: 0.05f, a: 1.0f))) |
| 33 | , m_diffuseParameter(new QParameter(QStringLiteral("kd" ), QColor::fromRgbF(r: 0.7f, g: 0.7f, b: 0.7f, a: 0.5f))) |
| 34 | , m_specularParameter(new QParameter(QStringLiteral("ks" ), QColor::fromRgbF(r: 0.01f, g: 0.01f, b: 0.01f, a: 1.0f))) |
| 35 | , m_shininessParameter(new QParameter(QStringLiteral("shininess" ), 150.0f)) |
| 36 | , m_phongAlphaGL3Technique(new QTechnique()) |
| 37 | , m_phongAlphaGL2Technique(new QTechnique()) |
| 38 | , m_phongAlphaES2Technique(new QTechnique()) |
| 39 | , m_phongAlphaRHITechnique(new QTechnique()) |
| 40 | , m_phongAlphaGL3RenderPass(new QRenderPass()) |
| 41 | , m_phongAlphaGL2RenderPass(new QRenderPass()) |
| 42 | , m_phongAlphaES2RenderPass(new QRenderPass()) |
| 43 | , m_phongAlphaRHIRenderPass(new QRenderPass()) |
| 44 | , m_phongAlphaGL3Shader(new QShaderProgram()) |
| 45 | , m_phongAlphaGL3ShaderBuilder(new QShaderProgramBuilder()) |
| 46 | , m_phongAlphaGL2ES2Shader(new QShaderProgram()) |
| 47 | , m_phongAlphaGL2ES2ShaderBuilder(new QShaderProgramBuilder()) |
| 48 | , m_phongAlphaRHIShader(new QShaderProgram()) |
| 49 | , m_phongAlphaRHIShaderBuilder(new QShaderProgramBuilder()) |
| 50 | , m_noDepthMask(new QNoDepthMask()) |
| 51 | , m_blendState(new QBlendEquationArguments()) |
| 52 | , m_blendEquation(new QBlendEquation()) |
| 53 | , m_filterKey(new QFilterKey) |
| 54 | { |
| 55 | } |
| 56 | |
| 57 | // TODO: Define how lights are properties are set in the shaders. Ideally using a QShaderData |
| 58 | void QPhongAlphaMaterialPrivate::() |
| 59 | { |
| 60 | Q_Q(QPhongAlphaMaterial); |
| 61 | |
| 62 | connect(sender: m_ambientParameter, signal: &Qt3DRender::QParameter::valueChanged, |
| 63 | receiverPrivate: this, slot: &QPhongAlphaMaterialPrivate::handleAmbientChanged); |
| 64 | connect(sender: m_diffuseParameter, signal: &Qt3DRender::QParameter::valueChanged, |
| 65 | receiverPrivate: this, slot: &QPhongAlphaMaterialPrivate::handleDiffuseChanged); |
| 66 | connect(sender: m_specularParameter, signal: &Qt3DRender::QParameter::valueChanged, |
| 67 | receiverPrivate: this, slot: &QPhongAlphaMaterialPrivate::handleSpecularChanged); |
| 68 | connect(sender: m_shininessParameter, signal: &Qt3DRender::QParameter::valueChanged, |
| 69 | receiverPrivate: this, slot: &QPhongAlphaMaterialPrivate::handleShininessChanged); |
| 70 | |
| 71 | m_phongAlphaGL3Shader->setVertexShaderCode(QShaderProgram::loadSource(sourceUrl: QUrl(QStringLiteral("qrc:/shaders/gl3/default.vert" )))); |
| 72 | m_phongAlphaGL3ShaderBuilder->setParent(q); |
| 73 | m_phongAlphaGL3ShaderBuilder->setShaderProgram(m_phongAlphaGL3Shader); |
| 74 | m_phongAlphaGL3ShaderBuilder->setFragmentShaderGraph(QUrl(QStringLiteral("qrc:/shaders/graphs/phong.frag.json" ))); |
| 75 | m_phongAlphaGL3ShaderBuilder->setEnabledLayers({QStringLiteral("diffuse" ), |
| 76 | QStringLiteral("specular" ), |
| 77 | QStringLiteral("normal" )}); |
| 78 | |
| 79 | m_phongAlphaGL2ES2Shader->setVertexShaderCode(QShaderProgram::loadSource(sourceUrl: QUrl(QStringLiteral("qrc:/shaders/es2/default.vert" )))); |
| 80 | m_phongAlphaGL2ES2ShaderBuilder->setParent(q); |
| 81 | m_phongAlphaGL2ES2ShaderBuilder->setShaderProgram(m_phongAlphaGL2ES2Shader); |
| 82 | m_phongAlphaGL2ES2ShaderBuilder->setFragmentShaderGraph(QUrl(QStringLiteral("qrc:/shaders/graphs/phong.frag.json" ))); |
| 83 | m_phongAlphaGL2ES2ShaderBuilder->setEnabledLayers({QStringLiteral("diffuse" ), |
| 84 | QStringLiteral("specular" ), |
| 85 | QStringLiteral("normal" )}); |
| 86 | |
| 87 | m_phongAlphaRHIShader->setVertexShaderCode(QShaderProgram::loadSource(sourceUrl: QUrl(QStringLiteral("qrc:/shaders/rhi/default_pos_norm.vert" )))); |
| 88 | m_phongAlphaRHIShaderBuilder->setParent(q); |
| 89 | m_phongAlphaRHIShaderBuilder->setShaderProgram(m_phongAlphaRHIShader); |
| 90 | m_phongAlphaRHIShaderBuilder->setFragmentShaderGraph(QUrl(QStringLiteral("qrc:/shaders/graphs/phong.frag.json" ))); |
| 91 | m_phongAlphaRHIShaderBuilder->setEnabledLayers({QStringLiteral("diffuse" ), |
| 92 | QStringLiteral("specular" ), |
| 93 | QStringLiteral("normal" )}); |
| 94 | |
| 95 | m_phongAlphaGL3Technique->graphicsApiFilter()->setApi(QGraphicsApiFilter::OpenGL); |
| 96 | m_phongAlphaGL3Technique->graphicsApiFilter()->setMajorVersion(3); |
| 97 | m_phongAlphaGL3Technique->graphicsApiFilter()->setMinorVersion(1); |
| 98 | m_phongAlphaGL3Technique->graphicsApiFilter()->setProfile(QGraphicsApiFilter::CoreProfile); |
| 99 | |
| 100 | m_phongAlphaGL2Technique->graphicsApiFilter()->setApi(QGraphicsApiFilter::OpenGL); |
| 101 | m_phongAlphaGL2Technique->graphicsApiFilter()->setMajorVersion(2); |
| 102 | m_phongAlphaGL2Technique->graphicsApiFilter()->setMinorVersion(0); |
| 103 | m_phongAlphaGL2Technique->graphicsApiFilter()->setProfile(QGraphicsApiFilter::NoProfile); |
| 104 | |
| 105 | m_phongAlphaES2Technique->graphicsApiFilter()->setApi(QGraphicsApiFilter::OpenGLES); |
| 106 | m_phongAlphaES2Technique->graphicsApiFilter()->setMajorVersion(2); |
| 107 | m_phongAlphaES2Technique->graphicsApiFilter()->setMinorVersion(0); |
| 108 | m_phongAlphaES2Technique->graphicsApiFilter()->setProfile(QGraphicsApiFilter::NoProfile); |
| 109 | |
| 110 | m_phongAlphaRHITechnique->graphicsApiFilter()->setApi(QGraphicsApiFilter::RHI); |
| 111 | m_phongAlphaRHITechnique->graphicsApiFilter()->setMajorVersion(1); |
| 112 | m_phongAlphaRHITechnique->graphicsApiFilter()->setMinorVersion(0); |
| 113 | |
| 114 | m_filterKey->setParent(q); |
| 115 | m_filterKey->setName(QStringLiteral("renderingStyle" )); |
| 116 | m_filterKey->setValue(QStringLiteral("forward" )); |
| 117 | |
| 118 | m_phongAlphaGL3Technique->addFilterKey(filterKey: m_filterKey); |
| 119 | m_phongAlphaGL2Technique->addFilterKey(filterKey: m_filterKey); |
| 120 | m_phongAlphaES2Technique->addFilterKey(filterKey: m_filterKey); |
| 121 | m_phongAlphaRHITechnique->addFilterKey(filterKey: m_filterKey); |
| 122 | |
| 123 | m_blendState->setSourceRgb(QBlendEquationArguments::SourceAlpha); |
| 124 | m_blendState->setDestinationRgb(QBlendEquationArguments::OneMinusSourceAlpha); |
| 125 | m_blendEquation->setBlendFunction(QBlendEquation::Add); |
| 126 | |
| 127 | m_phongAlphaGL3RenderPass->setShaderProgram(m_phongAlphaGL3Shader); |
| 128 | m_phongAlphaGL2RenderPass->setShaderProgram(m_phongAlphaGL2ES2Shader); |
| 129 | m_phongAlphaES2RenderPass->setShaderProgram(m_phongAlphaGL2ES2Shader); |
| 130 | m_phongAlphaRHIRenderPass->setShaderProgram(m_phongAlphaRHIShader); |
| 131 | |
| 132 | m_phongAlphaGL3RenderPass->addRenderState(state: m_noDepthMask); |
| 133 | m_phongAlphaGL3RenderPass->addRenderState(state: m_blendState); |
| 134 | m_phongAlphaGL3RenderPass->addRenderState(state: m_blendEquation); |
| 135 | |
| 136 | m_phongAlphaGL2RenderPass->addRenderState(state: m_noDepthMask); |
| 137 | m_phongAlphaGL2RenderPass->addRenderState(state: m_blendState); |
| 138 | m_phongAlphaGL2RenderPass->addRenderState(state: m_blendEquation); |
| 139 | |
| 140 | m_phongAlphaES2RenderPass->addRenderState(state: m_noDepthMask); |
| 141 | m_phongAlphaES2RenderPass->addRenderState(state: m_blendState); |
| 142 | m_phongAlphaES2RenderPass->addRenderState(state: m_blendEquation); |
| 143 | |
| 144 | m_phongAlphaRHIRenderPass->addRenderState(state: m_noDepthMask); |
| 145 | m_phongAlphaRHIRenderPass->addRenderState(state: m_blendState); |
| 146 | m_phongAlphaRHIRenderPass->addRenderState(state: m_blendEquation); |
| 147 | |
| 148 | m_phongAlphaGL3Technique->addRenderPass(pass: m_phongAlphaGL3RenderPass); |
| 149 | m_phongAlphaGL2Technique->addRenderPass(pass: m_phongAlphaGL2RenderPass); |
| 150 | m_phongAlphaES2Technique->addRenderPass(pass: m_phongAlphaES2RenderPass); |
| 151 | m_phongAlphaRHITechnique->addRenderPass(pass: m_phongAlphaRHIRenderPass); |
| 152 | |
| 153 | m_phongEffect->addTechnique(t: m_phongAlphaGL3Technique); |
| 154 | m_phongEffect->addTechnique(t: m_phongAlphaGL2Technique); |
| 155 | m_phongEffect->addTechnique(t: m_phongAlphaES2Technique); |
| 156 | m_phongEffect->addTechnique(t: m_phongAlphaRHITechnique); |
| 157 | |
| 158 | m_phongEffect->addParameter(parameter: m_ambientParameter); |
| 159 | m_phongEffect->addParameter(parameter: m_diffuseParameter); |
| 160 | m_phongEffect->addParameter(parameter: m_specularParameter); |
| 161 | m_phongEffect->addParameter(parameter: m_shininessParameter); |
| 162 | |
| 163 | q->setEffect(m_phongEffect); |
| 164 | } |
| 165 | |
| 166 | void QPhongAlphaMaterialPrivate::handleAmbientChanged(const QVariant &var) |
| 167 | { |
| 168 | Q_Q(QPhongAlphaMaterial); |
| 169 | emit q->ambientChanged(ambient: var.value<QColor>()); |
| 170 | } |
| 171 | |
| 172 | void QPhongAlphaMaterialPrivate::handleDiffuseChanged(const QVariant &var) |
| 173 | { |
| 174 | Q_Q(QPhongAlphaMaterial); |
| 175 | emit q->diffuseChanged(diffuse: var.value<QColor>()); |
| 176 | emit q->alphaChanged(alpha: var.value<QColor>().alphaF()); |
| 177 | } |
| 178 | |
| 179 | void QPhongAlphaMaterialPrivate::handleSpecularChanged(const QVariant &var) |
| 180 | { |
| 181 | Q_Q(QPhongAlphaMaterial); |
| 182 | emit q->specularChanged(specular: var.value<QColor>()); |
| 183 | } |
| 184 | |
| 185 | void QPhongAlphaMaterialPrivate::handleShininessChanged(const QVariant &var) |
| 186 | { |
| 187 | Q_Q(QPhongAlphaMaterial); |
| 188 | emit q->shininessChanged(shininess: var.toFloat()); |
| 189 | } |
| 190 | |
| 191 | /*! |
| 192 | \class Qt3DExtras::QPhongAlphaMaterial |
| 193 | |
| 194 | \brief The QPhongAlphaMaterial class provides a default implementation of |
| 195 | the phong lighting effect with alpha. |
| 196 | \inmodule Qt3DExtras |
| 197 | \since 5.7 |
| 198 | \inherits Qt3DRender::QMaterial |
| 199 | |
| 200 | \deprecated |
| 201 | This class is deprecated; use QDiffuseSpecularMaterial instead. |
| 202 | |
| 203 | The phong lighting effect is based on the combination of 3 lighting components ambient, diffuse |
| 204 | and specular. The relative strengths of these components are controlled by means of their |
| 205 | reflectivity coefficients which are modelled as RGB triplets: |
| 206 | |
| 207 | \list |
| 208 | \li Ambient is the color that is emitted by an object without any other light source. |
| 209 | \li Diffuse is the color that is emitted for rought surface reflections with the lights. |
| 210 | \li Specular is the color emitted for shiny surface reflections with the lights. |
| 211 | \li The shininess of a surface is controlled by a float property. |
| 212 | \li Alpha is the transparency of the surface between 0 (fully transparent) and 1 (opaque). |
| 213 | \endlist |
| 214 | |
| 215 | This material uses an effect with a single render pass approach and performs per fragment |
| 216 | lighting. Techniques are provided for OpenGL 2, OpenGL 3 or above as well as OpenGL ES 2. |
| 217 | */ |
| 218 | |
| 219 | /*! |
| 220 | Constructs a new QPhongAlphaMaterial instance with parent object \a parent. |
| 221 | */ |
| 222 | QPhongAlphaMaterial::(QNode *parent) |
| 223 | : QMaterial(*new QPhongAlphaMaterialPrivate, parent) |
| 224 | { |
| 225 | Q_D(QPhongAlphaMaterial); |
| 226 | d->init(); |
| 227 | |
| 228 | QObject::connect(sender: d->m_blendEquation, signal: &Qt3DRender::QBlendEquation::blendFunctionChanged, |
| 229 | context: this, slot: &QPhongAlphaMaterial::blendFunctionArgChanged); |
| 230 | QObject::connect(sender: d->m_blendState, signal: &Qt3DRender::QBlendEquationArguments::destinationAlphaChanged, |
| 231 | context: this, slot: &QPhongAlphaMaterial::destinationAlphaArgChanged); |
| 232 | QObject::connect(sender: d->m_blendState, signal: &Qt3DRender::QBlendEquationArguments::destinationRgbChanged, |
| 233 | context: this, slot: &QPhongAlphaMaterial::destinationRgbArgChanged); |
| 234 | QObject::connect(sender: d->m_blendState, signal: &Qt3DRender::QBlendEquationArguments::sourceAlphaChanged, |
| 235 | context: this, slot: &QPhongAlphaMaterial::sourceAlphaArgChanged); |
| 236 | QObject::connect(sender: d->m_blendState, signal: &Qt3DRender::QBlendEquationArguments::sourceRgbChanged, |
| 237 | context: this, slot: &QPhongAlphaMaterial::sourceRgbArgChanged); |
| 238 | } |
| 239 | |
| 240 | /*! |
| 241 | Destroys the QPhongAlphaMaterial. |
| 242 | */ |
| 243 | QPhongAlphaMaterial::() |
| 244 | { |
| 245 | } |
| 246 | |
| 247 | /*! |
| 248 | \property Qt3DExtras::QPhongAlphaMaterial::ambient |
| 249 | |
| 250 | Holds the ambient color. |
| 251 | */ |
| 252 | QColor QPhongAlphaMaterial::() const |
| 253 | { |
| 254 | Q_D(const QPhongAlphaMaterial); |
| 255 | return d->m_ambientParameter->value().value<QColor>(); |
| 256 | } |
| 257 | |
| 258 | /*! |
| 259 | \property Qt3DExtras::QPhongAlphaMaterial::diffuse |
| 260 | |
| 261 | Holds the diffuse color. |
| 262 | */ |
| 263 | QColor QPhongAlphaMaterial::() const |
| 264 | { |
| 265 | Q_D(const QPhongAlphaMaterial); |
| 266 | return d->m_diffuseParameter->value().value<QColor>(); |
| 267 | } |
| 268 | |
| 269 | /*! |
| 270 | \property Qt3DExtras::QPhongAlphaMaterial::specular |
| 271 | |
| 272 | Holds the specular color. |
| 273 | */ |
| 274 | QColor QPhongAlphaMaterial::() const |
| 275 | { |
| 276 | Q_D(const QPhongAlphaMaterial); |
| 277 | return d->m_specularParameter->value().value<QColor>(); |
| 278 | } |
| 279 | |
| 280 | /*! |
| 281 | \property Qt3DExtras::QPhongAlphaMaterial::shininess |
| 282 | |
| 283 | Holds the shininess exponent. |
| 284 | */ |
| 285 | float QPhongAlphaMaterial::() const |
| 286 | { |
| 287 | Q_D(const QPhongAlphaMaterial); |
| 288 | return d->m_shininessParameter->value().toFloat(); |
| 289 | } |
| 290 | |
| 291 | /*! |
| 292 | \property Qt3DExtras::QPhongAlphaMaterial::alpha |
| 293 | |
| 294 | Holds the alpha component of the object which varies between 0 and 1. |
| 295 | |
| 296 | The default value is 0.5f. |
| 297 | */ |
| 298 | float QPhongAlphaMaterial::() const |
| 299 | { |
| 300 | Q_D(const QPhongAlphaMaterial); |
| 301 | return d->m_diffuseParameter->value().value<QColor>().alphaF(); |
| 302 | } |
| 303 | |
| 304 | /*! |
| 305 | \property Qt3DExtras::QPhongAlphaMaterial::sourceRgbArg |
| 306 | |
| 307 | Holds the blend equation source RGB blending argument. |
| 308 | |
| 309 | \sa Qt3DRender::QBlendEquationArguments::Blending |
| 310 | */ |
| 311 | QBlendEquationArguments::Blending QPhongAlphaMaterial::() const |
| 312 | { |
| 313 | Q_D(const QPhongAlphaMaterial); |
| 314 | return d->m_blendState->sourceRgb(); |
| 315 | } |
| 316 | |
| 317 | /*! |
| 318 | \property Qt3DExtras::QPhongAlphaMaterial::destinationRgbArg |
| 319 | |
| 320 | Holds the blend equation destination RGB blending argument. |
| 321 | |
| 322 | \sa Qt3DRender::QBlendEquationArguments::Blending |
| 323 | */ |
| 324 | QBlendEquationArguments::Blending QPhongAlphaMaterial::() const |
| 325 | { |
| 326 | Q_D(const QPhongAlphaMaterial); |
| 327 | return d->m_blendState->destinationRgb(); |
| 328 | } |
| 329 | |
| 330 | /*! |
| 331 | \property Qt3DExtras::QPhongAlphaMaterial::sourceAlphaArg |
| 332 | |
| 333 | Holds the blend equation source alpha blending argument. |
| 334 | |
| 335 | \sa Qt3DRender::QBlendEquationArguments::Blending |
| 336 | */ |
| 337 | QBlendEquationArguments::Blending QPhongAlphaMaterial::() const |
| 338 | { |
| 339 | Q_D(const QPhongAlphaMaterial); |
| 340 | return d->m_blendState->sourceAlpha(); |
| 341 | } |
| 342 | |
| 343 | /*! |
| 344 | \property Qt3DExtras::QPhongAlphaMaterial::destinationAlphaArg |
| 345 | |
| 346 | Holds the blend equation destination alpha blending argument. |
| 347 | |
| 348 | \sa Qt3DRender::QBlendEquationArguments::Blending |
| 349 | */ |
| 350 | QBlendEquationArguments::Blending QPhongAlphaMaterial::() const |
| 351 | { |
| 352 | Q_D(const QPhongAlphaMaterial); |
| 353 | return d->m_blendState->destinationAlpha(); |
| 354 | } |
| 355 | |
| 356 | /*! |
| 357 | \property Qt3DExtras::QPhongAlphaMaterial::blendFunctionArg |
| 358 | |
| 359 | Holds the blend equation function argument. |
| 360 | |
| 361 | \sa Qt3DRender::QBlendEquation::BlendFunction |
| 362 | */ |
| 363 | QBlendEquation::BlendFunction QPhongAlphaMaterial::() const |
| 364 | { |
| 365 | Q_D(const QPhongAlphaMaterial); |
| 366 | return d->m_blendEquation->blendFunction(); |
| 367 | } |
| 368 | |
| 369 | void QPhongAlphaMaterial::(const QColor &ambient) |
| 370 | { |
| 371 | Q_D(QPhongAlphaMaterial); |
| 372 | d->m_ambientParameter->setValue(ambient); |
| 373 | } |
| 374 | |
| 375 | void QPhongAlphaMaterial::(const QColor &diffuse) |
| 376 | { |
| 377 | Q_D(QPhongAlphaMaterial); |
| 378 | QColor currentDiffuse = d->m_diffuseParameter->value().value<QColor>(); |
| 379 | QColor newDiffuse = diffuse; |
| 380 | newDiffuse.setAlphaF(currentDiffuse.alphaF()); |
| 381 | d->m_diffuseParameter->setValue(newDiffuse); |
| 382 | } |
| 383 | |
| 384 | void QPhongAlphaMaterial::(const QColor &specular) |
| 385 | { |
| 386 | Q_D(QPhongAlphaMaterial); |
| 387 | d->m_specularParameter->setValue(specular); |
| 388 | } |
| 389 | |
| 390 | void QPhongAlphaMaterial::(float shininess) |
| 391 | { |
| 392 | Q_D(QPhongAlphaMaterial); |
| 393 | d->m_shininessParameter->setValue(shininess); |
| 394 | } |
| 395 | |
| 396 | void QPhongAlphaMaterial::(float alpha) |
| 397 | { |
| 398 | Q_D(QPhongAlphaMaterial); |
| 399 | QColor diffuse = d->m_diffuseParameter->value().value<QColor>(); |
| 400 | diffuse.setAlphaF(alpha); |
| 401 | d->m_diffuseParameter->setValue(diffuse); |
| 402 | } |
| 403 | |
| 404 | void QPhongAlphaMaterial::(QBlendEquationArguments::Blending sourceRgbArg) |
| 405 | { |
| 406 | Q_D(QPhongAlphaMaterial); |
| 407 | d->m_blendState->setSourceRgb(sourceRgbArg); |
| 408 | } |
| 409 | |
| 410 | void QPhongAlphaMaterial::(QBlendEquationArguments::Blending destinationRgbArg) |
| 411 | { |
| 412 | Q_D(QPhongAlphaMaterial); |
| 413 | d->m_blendState->setDestinationRgb(destinationRgbArg); |
| 414 | } |
| 415 | |
| 416 | void QPhongAlphaMaterial::(QBlendEquationArguments::Blending sourceAlphaArg) |
| 417 | { |
| 418 | Q_D(QPhongAlphaMaterial); |
| 419 | d->m_blendState->setSourceAlpha(sourceAlphaArg); |
| 420 | } |
| 421 | |
| 422 | void QPhongAlphaMaterial::(QBlendEquationArguments::Blending destinationAlphaArg) |
| 423 | { |
| 424 | Q_D(QPhongAlphaMaterial); |
| 425 | d->m_blendState->setDestinationAlpha(destinationAlphaArg); |
| 426 | } |
| 427 | |
| 428 | void QPhongAlphaMaterial::(QBlendEquation::BlendFunction blendFunctionArg) |
| 429 | { |
| 430 | Q_D(QPhongAlphaMaterial); |
| 431 | d->m_blendEquation->setBlendFunction(blendFunctionArg); |
| 432 | } |
| 433 | |
| 434 | } // namespace Qt3DExtras |
| 435 | |
| 436 | QT_END_NAMESPACE |
| 437 | |
| 438 | #include "moc_qphongalphamaterial.cpp" |
| 439 | |