1 | // Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qtextureatlas_p.h" |
5 | #include "qtextureatlas_p_p.h" |
6 | #include <Qt3DRender/qtexturedata.h> |
7 | #include <Qt3DRender/qabstracttextureimage.h> |
8 | |
9 | QT_BEGIN_NAMESPACE |
10 | |
11 | using namespace Qt3DCore; |
12 | |
13 | namespace Qt3DExtras { |
14 | |
15 | QTextureAtlasData::(int w, int h, QImage::Format fmt) |
16 | : m_image(w, h, fmt) |
17 | { |
18 | m_image.fill(pixel: 0); |
19 | } |
20 | |
21 | QTextureAtlasData::() |
22 | { |
23 | } |
24 | |
25 | void QTextureAtlasData::(const AtlasTexture &texture, const QImage &image) |
26 | { |
27 | QMutexLocker lock(&m_mutex); |
28 | |
29 | Update update; |
30 | update.textureInfo = texture; |
31 | update.image = image; |
32 | m_updates << update; |
33 | } |
34 | |
35 | QByteArray QTextureAtlasData::() |
36 | { |
37 | m_mutex.lock(); |
38 | const QList<Update> updates = std::move(m_updates); |
39 | m_mutex.unlock(); |
40 | |
41 | // copy sub-images into the actual texture image |
42 | for (const Update &update : updates) { |
43 | const QImage &image = update.image; |
44 | |
45 | const int padding = update.textureInfo.padding; |
46 | const QRect imgRect = update.textureInfo.position; |
47 | const QRect alloc = imgRect.adjusted(xp1: -padding, yp1: -padding, xp2: padding, yp2: padding); |
48 | |
49 | // bytes per pixel |
50 | if (image.depth() != m_image.depth()) { |
51 | qWarning() << "[QTextureAtlas] Image depth does not match. Original =" << m_image.depth() << ", Sub-Image =" << image.depth(); |
52 | continue; |
53 | } |
54 | int bpp = image.depth() / 8; |
55 | |
56 | // copy image contents into texture image |
57 | // use image border pixels to fill the padding region |
58 | for (int y = alloc.top(); y <= alloc.bottom(); y++) { |
59 | uchar *dstLine = m_image.scanLine(y); |
60 | |
61 | uchar *dstPadL = &dstLine[bpp * alloc.left()]; |
62 | uchar *dstPadR = &dstLine[bpp * imgRect.right()]; |
63 | uchar *dstImg = &dstLine[bpp * imgRect.left()]; |
64 | |
65 | // do padding with 0 in the upper/lower padding parts around the actual image |
66 | if (y < imgRect.top() || y > imgRect.bottom()) { |
67 | memset(s: dstPadL, c: 0, n: bpp * (imgRect.width() + 2 * padding)); |
68 | continue; |
69 | } |
70 | |
71 | // copy left and right padding pixels |
72 | memset(s: dstPadL, c: 0, n: bpp * padding); |
73 | memset(s: dstPadR, c: 0, n: bpp * padding); |
74 | |
75 | // copy image scanline |
76 | const int ySrc = qBound(min: 0, val: y - imgRect.top(), max: image.height()-1); |
77 | memcpy(dest: dstImg, src: image.scanLine(ySrc), n: bpp * imgRect.width()); |
78 | } |
79 | } |
80 | |
81 | return QByteArray(reinterpret_cast<const char*>(m_image.constBits()), m_image.sizeInBytes()); |
82 | } |
83 | |
84 | QTextureAtlasPrivate::() |
85 | : Qt3DRender::QAbstractTexturePrivate() |
86 | { |
87 | m_target = Qt3DRender::QAbstractTexture::TargetAutomatic; |
88 | m_format = Qt3DRender::QAbstractTexture::RGBA8_UNorm; |
89 | m_width = 256; |
90 | m_height = 256; |
91 | m_depth = 1; |
92 | } |
93 | |
94 | QTextureAtlasPrivate::() |
95 | { |
96 | } |
97 | |
98 | QTextureAtlasGenerator::(const QTextureAtlasPrivate *texAtlas) |
99 | : m_data(texAtlas->m_data) |
100 | , m_format(texAtlas->m_format) |
101 | , m_pixelFormat(texAtlas->m_pixelFormat) |
102 | , m_generation(texAtlas->m_currGen) |
103 | , m_atlasId(texAtlas->m_id) |
104 | { |
105 | } |
106 | |
107 | QTextureAtlasGenerator::() |
108 | { |
109 | } |
110 | |
111 | Qt3DRender::QTextureDataPtr QTextureAtlasGenerator::() |
112 | { |
113 | Qt3DRender::QTextureImageDataPtr texImage = Qt3DRender::QTextureImageDataPtr::create(); |
114 | texImage->setTarget(QOpenGLTexture::Target2D); |
115 | texImage->setWidth(m_data->width()); |
116 | texImage->setHeight(m_data->height()); |
117 | texImage->setDepth(1); |
118 | texImage->setFaces(1); |
119 | texImage->setLayers(1); |
120 | texImage->setMipLevels(1); |
121 | texImage->setFormat(static_cast<QOpenGLTexture::TextureFormat>(m_format)); |
122 | texImage->setPixelFormat(m_pixelFormat); |
123 | texImage->setPixelType(QOpenGLTexture::UInt8); |
124 | |
125 | const QByteArray bytes = m_data->createUpdatedImageData(); |
126 | texImage->setData(data: bytes, blockSize: 1); |
127 | |
128 | Qt3DRender::QTextureDataPtr generatedData = Qt3DRender::QTextureDataPtr::create(); |
129 | generatedData->setTarget(Qt3DRender::QAbstractTexture::Target2D); |
130 | generatedData->setFormat(m_format); |
131 | generatedData->setWidth(m_data->width()); |
132 | generatedData->setHeight(m_data->height()); |
133 | generatedData->setDepth(1); |
134 | generatedData->setLayers(1); |
135 | generatedData->addImageData(imageData: texImage); |
136 | |
137 | return generatedData; |
138 | } |
139 | |
140 | bool QTextureAtlasGenerator::(const QTextureGenerator &other) const |
141 | { |
142 | const QTextureAtlasGenerator *otherFunctor = Qt3DCore::functor_cast<QTextureAtlasGenerator>(other: &other); |
143 | return (otherFunctor != nullptr |
144 | && otherFunctor->m_data == m_data |
145 | && otherFunctor->m_atlasId == m_atlasId |
146 | && otherFunctor->m_generation == m_generation); |
147 | } |
148 | |
149 | QTextureAtlas::(Qt3DCore::QNode *parent) |
150 | : QAbstractTexture(*new QTextureAtlasPrivate(), parent) |
151 | { |
152 | } |
153 | |
154 | QOpenGLTexture::PixelFormat QTextureAtlas::() const |
155 | { |
156 | Q_D(const QTextureAtlas); |
157 | return d->m_pixelFormat; |
158 | } |
159 | |
160 | void QTextureAtlas::(QOpenGLTexture::PixelFormat fmt) |
161 | { |
162 | Q_D(QTextureAtlas); |
163 | d->m_pixelFormat = fmt; |
164 | } |
165 | |
166 | QTextureAtlas::() |
167 | { |
168 | } |
169 | |
170 | QTextureAtlas::TextureId QTextureAtlas::(const QImage &image, int padding) |
171 | { |
172 | Q_D(QTextureAtlas); |
173 | |
174 | // lazily create image and allocator to allow setWidth/setHeight after object construction |
175 | if (!d->m_allocator) { |
176 | Q_ASSERT(d->m_data.isNull()); |
177 | |
178 | d->m_allocator.reset(other: new AreaAllocator(QSize(width(), height()))); |
179 | d->m_data = QTextureAtlasDataPtr::create(arguments: width(), arguments: height(), arguments: image.format()); |
180 | } |
181 | |
182 | const QSize allocSz = image.size() + QSize(2 * padding, 2 * padding); |
183 | |
184 | // try to allocate space within image space |
185 | const QRect alloc = d->m_allocator->allocate(size: allocSz); |
186 | if (alloc.isEmpty()) |
187 | return InvalidTexture; |
188 | |
189 | const QRect imgRect = alloc.adjusted(xp1: padding, yp1: padding, xp2: -padding, yp2: -padding); |
190 | AtlasTexture tex; |
191 | tex.position = imgRect; |
192 | tex.padding = padding; |
193 | |
194 | // store texture |
195 | TextureId id = d->m_currId++; |
196 | d->m_textures[id] = tex; |
197 | d->m_data->addImage(texture: tex, image); |
198 | |
199 | // update data functor |
200 | d->m_currGen++; |
201 | d->setDataFunctor(QTextureAtlasGeneratorPtr::create(arguments: d)); |
202 | |
203 | return id; |
204 | } |
205 | |
206 | void QTextureAtlas::(TextureId id) |
207 | { |
208 | Q_D(QTextureAtlas); |
209 | auto it = d->m_textures.find(key: id); |
210 | if (it != d->m_textures.end()) { |
211 | QRect imgRect = it->position; |
212 | imgRect.adjust(dx1: -it->padding, dy1: -it->padding, dx2: 2*it->padding, dy2: 2*it->padding); |
213 | |
214 | if (d->m_allocator) |
215 | d->m_allocator->deallocate(rect: imgRect); |
216 | d->m_textures.erase(it); |
217 | } |
218 | } |
219 | |
220 | bool QTextureAtlas::(TextureId id) const |
221 | { |
222 | Q_D(const QTextureAtlas); |
223 | return d->m_textures.contains(key: id); |
224 | } |
225 | |
226 | qsizetype QTextureAtlas::() const |
227 | { |
228 | Q_D(const QTextureAtlas); |
229 | return d->m_textures.size(); |
230 | } |
231 | |
232 | QRect QTextureAtlas::(TextureId id) const |
233 | { |
234 | Q_D(const QTextureAtlas); |
235 | const auto it = d->m_textures.find(key: id); |
236 | return (it != d->m_textures.cend()) ? it->position : QRect(); |
237 | } |
238 | |
239 | QRectF QTextureAtlas::(TextureId id) const |
240 | { |
241 | Q_D(const QTextureAtlas); |
242 | const auto it = d->m_textures.find(key: id); |
243 | if (it != d->m_textures.cend()) { |
244 | const float w = d->m_data->width(); |
245 | const float h = d->m_data->height(); |
246 | return QRectF(static_cast<float>(it->position.x()) / w, |
247 | static_cast<float>(it->position.y()) / h, |
248 | static_cast<float>(it->position.width()) / w, |
249 | static_cast<float>(it->position.height()) / h); |
250 | } |
251 | return QRectF(); |
252 | } |
253 | |
254 | int QTextureAtlas::(TextureId id) const |
255 | { |
256 | Q_D(const QTextureAtlas); |
257 | const auto it = d->m_textures.find(key: id); |
258 | return (it != d->m_textures.cend()) ? it->padding : -1; |
259 | } |
260 | |
261 | } // namespace Qt3DExtras |
262 | |
263 | QT_END_NAMESPACE |
264 | |
265 | #include "moc_qtextureatlas_p.cpp" |
266 | |