1 | // Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QT3DRENDER_RENDER_OPENGL_GLRESOURCEMANAGERS_P_H |
5 | #define QT3DRENDER_RENDER_OPENGL_GLRESOURCEMANAGERS_P_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists for the convenience |
12 | // of other Qt classes. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <Qt3DRender/private/qt3drender_global_p.h> |
19 | #include <Qt3DCore/private/qresourcemanager_p.h> |
20 | #include <gltexture_p.h> |
21 | #include <glbuffer_p.h> |
22 | #include <glfence_p.h> |
23 | #include <openglvertexarrayobject_p.h> |
24 | #include <glshader_p.h> |
25 | #include <Qt3DRender/private/apishadermanager_p.h> |
26 | |
27 | QT_BEGIN_NAMESPACE |
28 | |
29 | namespace Qt3DRender { |
30 | |
31 | namespace Render { |
32 | |
33 | namespace OpenGL { |
34 | |
35 | class Q_AUTOTEST_EXPORT GLFenceManager : public QHash<Qt3DCore::QNodeId, GLFence> |
36 | { |
37 | }; |
38 | |
39 | class Q_AUTOTEST_EXPORT VAOManager : public Qt3DCore::QResourceManager< |
40 | OpenGLVertexArrayObject, |
41 | VAOIdentifier, |
42 | Qt3DCore::NonLockingPolicy> |
43 | { |
44 | public: |
45 | VAOManager() {} |
46 | }; |
47 | |
48 | class Q_AUTOTEST_EXPORT GLBufferManager : public Qt3DCore::QResourceManager< |
49 | GLBuffer, |
50 | Qt3DCore::QNodeId, |
51 | Qt3DCore::NonLockingPolicy> |
52 | { |
53 | }; |
54 | |
55 | class Q_AUTOTEST_EXPORT GLTextureManager : public Qt3DCore::QResourceManager< |
56 | GLTexture, |
57 | Qt3DCore::QNodeId, |
58 | Qt3DCore::NonLockingPolicy> |
59 | { |
60 | public: |
61 | QHash<GLTexture *, Qt3DCore::QNodeId> texNodeIdForGLTexture; |
62 | }; |
63 | |
64 | class Q_AUTOTEST_EXPORT GLShaderManager : public APIShaderManager<GLShader> |
65 | { |
66 | public: |
67 | explicit GLShaderManager() |
68 | : APIShaderManager<GLShader>() |
69 | {} |
70 | }; |
71 | |
72 | |
73 | class Q_AUTOTEST_EXPORT GLResourceManagers |
74 | { |
75 | public: |
76 | GLResourceManagers(); |
77 | ~GLResourceManagers(); |
78 | |
79 | inline VAOManager *vaoManager() const noexcept { return m_vaoManager; } |
80 | inline GLShaderManager *glShaderManager() const noexcept { return m_glShaderManager; } |
81 | inline GLTextureManager *glTextureManager() const noexcept { return m_glTextureManager; } |
82 | inline GLBufferManager *glBufferManager() const noexcept { return m_glBufferManager; } |
83 | inline GLFenceManager *glFenceManager() const noexcept { return m_glFenceManager; } |
84 | |
85 | private: |
86 | GLBufferManager *m_glBufferManager; |
87 | GLShaderManager *m_glShaderManager; |
88 | GLTextureManager *m_glTextureManager; |
89 | GLFenceManager *m_glFenceManager; |
90 | VAOManager *m_vaoManager; |
91 | }; |
92 | |
93 | } // OpenGL |
94 | |
95 | } // Render |
96 | |
97 | } // Qt3DRender |
98 | |
99 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::OpenGL::OpenGLVertexArrayObject, Q_REQUIRES_CLEANUP) |
100 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::OpenGL::GLTexture, Q_REQUIRES_CLEANUP) |
101 | |
102 | QT_END_NAMESPACE |
103 | |
104 | #endif // QT3DRENDER_RENDER_OPENGL_GLRESOURCEMANAGERS_P_H |
105 | |