1 | // Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "gltfexporter.h" |
5 | |
6 | #include <QtCore/qiodevice.h> |
7 | #include <QtCore/qfile.h> |
8 | #include <QtCore/qfileinfo.h> |
9 | #include <QtCore/qdir.h> |
10 | #include <QtCore/qhash.h> |
11 | #include <QtCore/qdebug.h> |
12 | #include <QtCore/qcoreapplication.h> |
13 | #include <QtCore/qjsondocument.h> |
14 | #include <QtCore/qjsonobject.h> |
15 | #include <QtCore/qjsonarray.h> |
16 | #include <QtCore/qmath.h> |
17 | #include <QtCore/qtemporarydir.h> |
18 | #include <QtCore/qregularexpression.h> |
19 | #include <QtCore/qmetaobject.h> |
20 | #include <QtCore/qlibraryinfo.h> |
21 | #include <QtGui/qvector2d.h> |
22 | #include <QtGui/qvector4d.h> |
23 | #include <QtGui/qmatrix4x4.h> |
24 | |
25 | #include <Qt3DCore/qentity.h> |
26 | #include <Qt3DCore/qattribute.h> |
27 | #include <Qt3DCore/qbuffer.h> |
28 | #include <Qt3DCore/qgeometry.h> |
29 | #include <Qt3DCore/qtransform.h> |
30 | #include <Qt3DRender/qcameralens.h> |
31 | #include <Qt3DRender/qcamera.h> |
32 | #include <Qt3DRender/qblendequation.h> |
33 | #include <Qt3DRender/qblendequationarguments.h> |
34 | #include <Qt3DRender/qeffect.h> |
35 | #include <Qt3DRender/qmaterial.h> |
36 | #include <Qt3DRender/qgraphicsapifilter.h> |
37 | #include <Qt3DRender/qparameter.h> |
38 | #include <Qt3DRender/qtexture.h> |
39 | #include <Qt3DRender/qabstractlight.h> |
40 | #include <Qt3DRender/qpointlight.h> |
41 | #include <Qt3DRender/qspotlight.h> |
42 | #include <Qt3DRender/qdirectionallight.h> |
43 | #include <Qt3DRender/qgeometryrenderer.h> |
44 | #include <Qt3DRender/qtechnique.h> |
45 | #include <Qt3DRender/qalphacoverage.h> |
46 | #include <Qt3DRender/qalphatest.h> |
47 | #include <Qt3DRender/qclipplane.h> |
48 | #include <Qt3DRender/qcolormask.h> |
49 | #include <Qt3DRender/qcullface.h> |
50 | #include <Qt3DRender/qdepthrange.h> |
51 | #include <Qt3DRender/qdepthtest.h> |
52 | #include <Qt3DRender/qdithering.h> |
53 | #include <Qt3DRender/qfrontface.h> |
54 | #include <Qt3DRender/qmultisampleantialiasing.h> |
55 | #include <Qt3DRender/qnodepthmask.h> |
56 | #include <Qt3DRender/qpointsize.h> |
57 | #include <Qt3DRender/qpolygonoffset.h> |
58 | #include <Qt3DRender/qscissortest.h> |
59 | #include <Qt3DRender/qseamlesscubemap.h> |
60 | #include <Qt3DRender/qstencilmask.h> |
61 | #include <Qt3DRender/qstenciloperation.h> |
62 | #include <Qt3DRender/qstenciloperationarguments.h> |
63 | #include <Qt3DRender/qstenciltest.h> |
64 | #include <Qt3DRender/qstenciltestarguments.h> |
65 | #include <Qt3DExtras/qconemesh.h> |
66 | #include <Qt3DExtras/qcuboidmesh.h> |
67 | #include <Qt3DExtras/qcylindermesh.h> |
68 | #include <Qt3DExtras/qplanemesh.h> |
69 | #include <Qt3DExtras/qspheremesh.h> |
70 | #include <Qt3DExtras/qtorusmesh.h> |
71 | #include <Qt3DExtras/qphongmaterial.h> |
72 | #include <Qt3DExtras/qphongalphamaterial.h> |
73 | #include <Qt3DExtras/qdiffusemapmaterial.h> |
74 | #include <Qt3DExtras/qdiffusespecularmapmaterial.h> |
75 | #include <Qt3DExtras/qnormaldiffusemapmaterial.h> |
76 | #include <Qt3DExtras/qnormaldiffusemapalphamaterial.h> |
77 | #include <Qt3DExtras/qnormaldiffusespecularmapmaterial.h> |
78 | #include <Qt3DExtras/qgoochmaterial.h> |
79 | #include <Qt3DExtras/qpervertexcolormaterial.h> |
80 | |
81 | #include <private/qurlhelper_p.h> |
82 | |
83 | #ifndef qUtf16PrintableImpl |
84 | # define qUtf16PrintableImpl(string) \ |
85 | static_cast<const wchar_t*>(static_cast<const void*>(string.utf16())) |
86 | #endif |
87 | |
88 | namespace { |
89 | |
90 | inline QJsonArray col2jsvec(const QColor &color, bool alpha = false) |
91 | { |
92 | QJsonArray arr; |
93 | arr << color.redF() << color.greenF() << color.blueF(); |
94 | if (alpha) |
95 | arr << color.alphaF(); |
96 | return arr; |
97 | } |
98 | |
99 | template <typename T> |
100 | inline QJsonArray vec2jsvec(const std::vector<T> &v) |
101 | { |
102 | QJsonArray arr; |
103 | for (size_t i = 0; i < v.size(); ++i) |
104 | arr << v[i]; |
105 | return arr; |
106 | } |
107 | |
108 | inline QJsonArray size2jsvec(const QSize &size) { |
109 | QJsonArray arr; |
110 | arr << size.width() << size.height(); |
111 | return arr; |
112 | } |
113 | |
114 | inline QJsonArray vec2jsvec(const QVector2D &v) |
115 | { |
116 | QJsonArray arr; |
117 | arr << v.x() << v.y(); |
118 | return arr; |
119 | } |
120 | |
121 | inline QJsonArray vec2jsvec(const QVector3D &v) |
122 | { |
123 | QJsonArray arr; |
124 | arr << v.x() << v.y() << v.z(); |
125 | return arr; |
126 | } |
127 | |
128 | inline QJsonArray vec2jsvec(const QVector4D &v) |
129 | { |
130 | QJsonArray arr; |
131 | arr << v.x() << v.y() << v.z() << v.w(); |
132 | return arr; |
133 | } |
134 | |
135 | #if 0 // unused for now |
136 | inline QJsonArray matrix2jsvec(const QMatrix2x2 &matrix) |
137 | { |
138 | QJsonArray jm; |
139 | const float *mtxp = matrix.constData(); |
140 | for (int j = 0; j < 4; ++j) |
141 | jm.append(*mtxp++); |
142 | return jm; |
143 | } |
144 | |
145 | inline QJsonArray matrix2jsvec(const QMatrix3x3 &matrix) |
146 | { |
147 | QJsonArray jm; |
148 | const float *mtxp = matrix.constData(); |
149 | for (int j = 0; j < 9; ++j) |
150 | jm.append(*mtxp++); |
151 | return jm; |
152 | } |
153 | #endif |
154 | |
155 | inline QJsonArray matrix2jsvec(const QMatrix4x4 &matrix) |
156 | { |
157 | QJsonArray jm; |
158 | const float *mtxp = matrix.constData(); |
159 | for (int j = 0; j < 16; ++j) |
160 | jm.append(value: *mtxp++); |
161 | return jm; |
162 | } |
163 | |
164 | inline void promoteColorsToRGBA(QJsonObject *obj) |
165 | { |
166 | auto it = obj->begin(); |
167 | auto itEnd = obj->end(); |
168 | while (it != itEnd) { |
169 | QJsonArray arr = it.value().toArray(); |
170 | if (arr.count() == 3) { |
171 | const QString key = it.key(); |
172 | if (key == QStringLiteral("ambient" ) |
173 | || key == QStringLiteral("diffuse" ) |
174 | || key == QStringLiteral("specular" ) |
175 | || key == QStringLiteral("warm" ) |
176 | || key == QStringLiteral("cool" )) { |
177 | arr.append(value: 1); |
178 | *it = arr; |
179 | } |
180 | } |
181 | ++it; |
182 | } |
183 | } |
184 | |
185 | } // namespace |
186 | |
187 | QT_BEGIN_NAMESPACE |
188 | |
189 | using namespace Qt3DCore; |
190 | using namespace Qt3DExtras; |
191 | |
192 | namespace Qt3DRender { |
193 | |
194 | Q_LOGGING_CATEGORY(GLTFExporterLog, "Qt3D.GLTFExport" , QtWarningMsg) |
195 | |
196 | const QString MATERIAL_DIFFUSE_COLOR = QStringLiteral("kd" ); |
197 | const QString MATERIAL_SPECULAR_COLOR = QStringLiteral("ks" ); |
198 | const QString MATERIAL_AMBIENT_COLOR = QStringLiteral("ka" ); |
199 | |
200 | const QString MATERIAL_DIFFUSE_TEXTURE = QStringLiteral("diffuseTexture" ); |
201 | const QString MATERIAL_SPECULAR_TEXTURE = QStringLiteral("specularTexture" ); |
202 | const QString MATERIAL_NORMALS_TEXTURE = QStringLiteral("normalTexture" ); |
203 | |
204 | const QString MATERIAL_SHININESS = QStringLiteral("shininess" ); |
205 | const QString MATERIAL_ALPHA = QStringLiteral("alpha" ); |
206 | |
207 | // Custom extension for Qt3D |
208 | const QString MATERIAL_TEXTURE_SCALE = QStringLiteral("texCoordScale" ); |
209 | |
210 | // Custom gooch material values |
211 | const QString MATERIAL_BETA = QStringLiteral("beta" ); |
212 | const QString MATERIAL_COOL_COLOR = QStringLiteral("kblue" ); |
213 | const QString MATERIAL_WARM_COLOR = QStringLiteral("kyellow" ); |
214 | |
215 | const QString VERTICES_ATTRIBUTE_NAME = QAttribute::defaultPositionAttributeName(); |
216 | const QString NORMAL_ATTRIBUTE_NAME = QAttribute::defaultNormalAttributeName(); |
217 | const QString TANGENT_ATTRIBUTE_NAME = QAttribute::defaultTangentAttributeName(); |
218 | const QString TEXTCOORD_ATTRIBUTE_NAME = QAttribute::defaultTextureCoordinateAttributeName(); |
219 | const QString COLOR_ATTRIBUTE_NAME = QAttribute::defaultColorAttributeName(); |
220 | |
221 | GLTFExporter::GLTFExporter() : QSceneExporter() |
222 | , m_sceneRoot(nullptr) |
223 | , m_rootNode(nullptr) |
224 | , m_rootNodeEmpty(false) |
225 | |
226 | { |
227 | } |
228 | |
229 | GLTFExporter::~GLTFExporter() |
230 | { |
231 | } |
232 | |
233 | /*! |
234 | \class Qt3DRender::GLTFExporter |
235 | \inmodule Qt3DRender |
236 | \internal |
237 | \brief Manages the export of a 3D scene to the GLTF format. |
238 | |
239 | Handles the export of a 3D scene to the GLTF format. |
240 | */ |
241 | // sceneRoot : The root entity that contains the exported scene. If the sceneRoot doesn't have |
242 | // any exportable components, it is not exported itself. This is because importing a |
243 | // scene creates an empty top level entity to hold the scene. |
244 | // outDir : The directory where the scene export directory is created in. |
245 | // exportName : Name of the directory created in outDir to hold the exported scene. Also used as |
246 | // the file name base for generated files. |
247 | // options : Export options. |
248 | // |
249 | // Supported options are: |
250 | // "compactJson" (bool): Removes unnecessary whitespace from the generated JSON file. |
251 | |
252 | /*! |
253 | Exports the scene to the GLTF format |
254 | |
255 | \a sceneRoot is the root entity that will be exported. |
256 | If the sceneRoot does not have any exportable components, it is not exported itself. |
257 | |
258 | \a outDir is the directory in which the scene export is created. |
259 | |
260 | \a exportName is the name of the directory created in \c outDir that will hold |
261 | the exported scene. |
262 | |
263 | \a options contain the export options. |
264 | |
265 | Returns true if the export was carried out successfully. |
266 | */ |
267 | |
268 | bool GLTFExporter::exportScene(QEntity *sceneRoot, const QString &outDir, |
269 | const QString &exportName, const QVariantHash &options) |
270 | { |
271 | m_bufferViewCount = 0; |
272 | m_accessorCount = 0; |
273 | m_meshCount = 0; |
274 | m_materialCount = 0; |
275 | m_techniqueCount = 0; |
276 | m_textureCount = 0; |
277 | m_imageCount = 0; |
278 | m_shaderCount = 0; |
279 | m_programCount = 0; |
280 | m_nodeCount = 0; |
281 | m_cameraCount = 0; |
282 | m_lightCount = 0; |
283 | m_renderPassCount = 0; |
284 | m_effectCount = 0; |
285 | |
286 | m_gltfOpts.compactJson = options.value(QStringLiteral("compactJson" ), |
287 | defaultValue: QVariant(false)).toBool(); |
288 | |
289 | QFileInfo outDirFileInfo(outDir); |
290 | QString absoluteOutDir = outDirFileInfo.absoluteFilePath(); |
291 | if (!absoluteOutDir.endsWith(c: QLatin1Char('/'))) |
292 | absoluteOutDir.append(c: QLatin1Char('/')); |
293 | m_exportName = exportName; |
294 | m_sceneRoot = sceneRoot; |
295 | QString finalExportDir = absoluteOutDir + m_exportName; |
296 | if (!finalExportDir.endsWith(c: QLatin1Char('/'))) |
297 | finalExportDir.append(c: QLatin1Char('/')); |
298 | |
299 | QDir outDirDir(absoluteOutDir); |
300 | |
301 | // Make sure outDir exists |
302 | if (outDirFileInfo.exists()) { |
303 | if (!outDirFileInfo.isDir()) { |
304 | qCWarning(GLTFExporterLog, "outDir is not a directory: '%ls'" , |
305 | qUtf16PrintableImpl(absoluteOutDir)); |
306 | return false; |
307 | } |
308 | } else { |
309 | if (!outDirDir.mkpath(dirPath: outDirFileInfo.absoluteFilePath())) { |
310 | qCWarning(GLTFExporterLog, "outDir could not be created: '%ls'" , |
311 | qUtf16PrintableImpl(absoluteOutDir)); |
312 | return false; |
313 | } |
314 | } |
315 | |
316 | // Create temporary directory for exporting |
317 | QTemporaryDir exportDir; |
318 | |
319 | if (!exportDir.isValid()) { |
320 | qCWarning(GLTFExporterLog, "Temporary export directory could not be created" ); |
321 | return false; |
322 | } |
323 | m_exportDir = exportDir.path(); |
324 | m_exportDir.append(QStringLiteral("/" )); |
325 | |
326 | qCDebug(GLTFExporterLog, "Output directory: %ls" , qUtf16PrintableImpl(absoluteOutDir)); |
327 | qCDebug(GLTFExporterLog, "Export name: %ls" , qUtf16PrintableImpl(m_exportName)); |
328 | qCDebug(GLTFExporterLog, "Temp export dir: %ls" , qUtf16PrintableImpl(m_exportDir)); |
329 | qCDebug(GLTFExporterLog, "Final export dir: %ls" , qUtf16PrintableImpl(finalExportDir)); |
330 | |
331 | parseScene(); |
332 | |
333 | // Export scene to temporary directory |
334 | if (!saveScene()) { |
335 | qCWarning(GLTFExporterLog, "Exporting GLTF scene failed" ); |
336 | return false; |
337 | } |
338 | |
339 | // Create final export directory |
340 | if (!outDirDir.mkpath(dirPath: m_exportName)) { |
341 | qCWarning(GLTFExporterLog, "Final export directory could not be created: '%ls'" , |
342 | qUtf16PrintableImpl(finalExportDir)); |
343 | return false; |
344 | } |
345 | |
346 | // As a safety feature, we don't indiscriminately delete existing directory or it's contents, |
347 | // but instead look for an old export and delete only related files. |
348 | clearOldExport(dir: finalExportDir); |
349 | |
350 | // Files copied from resources will have read-only permissions, which isn't ideal in cases |
351 | // where export is done on top of an existing export. |
352 | // Since different file systems handle permissions differently, we grab the target permissions |
353 | // from the qgltf file, which we created ourselves. |
354 | QFile gltfFile(m_exportDir + m_exportName + QStringLiteral(".qgltf" )); |
355 | QFile::Permissions targetPermissions = gltfFile.permissions(); |
356 | |
357 | // Copy exported scene to actual export directory |
358 | for (const auto &sourceFileStr : std::as_const(t&: m_exportedFiles)) { |
359 | QFileInfo fiSource(m_exportDir + sourceFileStr); |
360 | QFileInfo fiDestination(finalExportDir + sourceFileStr); |
361 | if (fiDestination.exists()) { |
362 | QFile(fiDestination.absoluteFilePath()).remove(); |
363 | qCDebug(GLTFExporterLog, "Removed old file: '%ls'" , |
364 | qUtf16PrintableImpl(fiDestination.absoluteFilePath())); |
365 | } |
366 | QString srcPath = fiSource.absoluteFilePath(); |
367 | QString destPath = fiDestination.absoluteFilePath(); |
368 | if (!QFile(srcPath).copy(newName: destPath)) { |
369 | qCWarning(GLTFExporterLog, " Failed to copy file: '%ls' -> '%ls'" , |
370 | qUtf16PrintableImpl(srcPath), qUtf16PrintableImpl(destPath)); |
371 | // Don't fail entire export because file copy failed - if there is somehow a read-only |
372 | // file with same name already in the export dir after cleanup we did, let's just assume |
373 | // it's the same file we want rather than risk deleting unrelated protected file. |
374 | } else { |
375 | qCDebug(GLTFExporterLog, " Copied file: '%ls' -> '%ls'" , |
376 | qUtf16PrintableImpl(srcPath), qUtf16PrintableImpl(destPath)); |
377 | QFile(destPath).setPermissions(targetPermissions); |
378 | } |
379 | } |
380 | |
381 | // Clean up after export |
382 | |
383 | m_buffer.clear(); |
384 | m_meshMap.clear(); |
385 | m_materialMap.clear(); |
386 | m_cameraMap.clear(); |
387 | m_lightMap.clear(); |
388 | m_transformMap.clear(); |
389 | m_imageMap.clear(); |
390 | m_textureIdMap.clear(); |
391 | m_meshInfo.clear(); |
392 | m_materialInfo.clear(); |
393 | m_cameraInfo.clear(); |
394 | m_lightInfo.clear(); |
395 | m_exportedFiles.clear(); |
396 | m_renderPassIdMap.clear(); |
397 | m_shaderInfo.clear(); |
398 | m_programInfo.clear(); |
399 | m_techniqueIdMap.clear(); |
400 | m_effectIdMap.clear(); |
401 | qDeleteAll(c: m_defaultObjectCache); |
402 | m_defaultObjectCache.clear(); |
403 | m_propertyCache.clear(); |
404 | |
405 | delNode(n: m_rootNode); |
406 | |
407 | return true; |
408 | } |
409 | |
410 | void GLTFExporter::cacheDefaultProperties(GLTFExporter::PropertyCacheType type) |
411 | { |
412 | if (m_defaultObjectCache.contains(key: type)) |
413 | return; |
414 | |
415 | QObject *defaultObject = nullptr; |
416 | |
417 | switch (type) { |
418 | case TypeConeMesh: |
419 | defaultObject = new QConeMesh; |
420 | break; |
421 | case TypeCuboidMesh: |
422 | defaultObject = new QCuboidMesh; |
423 | break; |
424 | case TypeCylinderMesh: |
425 | defaultObject = new QCylinderMesh; |
426 | break; |
427 | case TypePlaneMesh: |
428 | defaultObject = new QPlaneMesh; |
429 | break; |
430 | case TypeSphereMesh: |
431 | defaultObject = new QSphereMesh; |
432 | break; |
433 | case TypeTorusMesh: |
434 | defaultObject = new QTorusMesh; |
435 | break; |
436 | default: |
437 | return; // Unsupported type |
438 | } |
439 | |
440 | // Store the default object for property comparisons |
441 | m_defaultObjectCache.insert(key: type, value: defaultObject); |
442 | |
443 | // Cache metaproperties of supported types (but not their parent class types) |
444 | const QMetaObject *meta = defaultObject->metaObject(); |
445 | QList<QMetaProperty> properties; |
446 | properties.reserve(asize: meta->propertyCount() - meta->propertyOffset()); |
447 | for (int i = meta->propertyOffset(); i < meta->propertyCount(); ++i) { |
448 | if (meta->property(index: i).isWritable()) |
449 | properties.append(t: meta->property(index: i)); |
450 | } |
451 | |
452 | m_propertyCache.insert(key: type, value: properties); |
453 | } |
454 | |
455 | // Copies textures from original locations to the temporary export directory. |
456 | // If texture names conflict, they are renamed. |
457 | void GLTFExporter::copyTextures() |
458 | { |
459 | qCDebug(GLTFExporterLog, "Copying textures..." ); |
460 | QHash<QString, QString> copiedMap; |
461 | for (auto texIt = m_textureIdMap.constBegin(); texIt != m_textureIdMap.constEnd(); ++texIt) { |
462 | QFileInfo fi(texIt.key()); |
463 | QString absoluteFilePath; |
464 | if (texIt.key().startsWith(QStringLiteral(":" ))) |
465 | absoluteFilePath = texIt.key(); |
466 | else |
467 | absoluteFilePath = fi.absoluteFilePath(); |
468 | if (copiedMap.contains(key: absoluteFilePath)) { |
469 | // Texture has already been copied |
470 | qCDebug(GLTFExporterLog, " Skipped copying duplicate texture: '%ls'" , |
471 | qUtf16PrintableImpl(absoluteFilePath)); |
472 | if (!m_imageMap.contains(key: texIt.key())) |
473 | m_imageMap.insert(key: texIt.key(), value: copiedMap.value(key: absoluteFilePath)); |
474 | } else { |
475 | QString fileName = fi.fileName(); |
476 | QString outFile = m_exportDir; |
477 | outFile.append(s: fileName); |
478 | QFileInfo fiTry(outFile); |
479 | if (fiTry.exists()) { |
480 | static const QString outFileTemplate = QStringLiteral("%2_%3.%4" ); |
481 | int counter = 0; |
482 | QString tryFile = outFile; |
483 | QString suffix = fiTry.suffix(); |
484 | QString base = fiTry.baseName(); |
485 | while (fiTry.exists()) { |
486 | fileName = outFileTemplate.arg(a: base).arg(a: counter++).arg(a: suffix); |
487 | tryFile = m_exportDir; |
488 | tryFile.append(s: fileName); |
489 | fiTry.setFile(tryFile); |
490 | } |
491 | outFile = tryFile; |
492 | } |
493 | if (!QFile(absoluteFilePath).copy(newName: outFile)) { |
494 | qCWarning(GLTFExporterLog, " Failed to copy texture: '%ls' -> '%ls'" , |
495 | qUtf16PrintableImpl(absoluteFilePath), qUtf16PrintableImpl(outFile)); |
496 | } else { |
497 | qCDebug(GLTFExporterLog, " Copied texture: '%ls' -> '%ls'" , |
498 | qUtf16PrintableImpl(absoluteFilePath), qUtf16PrintableImpl(outFile)); |
499 | } |
500 | // Generate actual target file (as current exportDir is temp dir) |
501 | copiedMap.insert(key: absoluteFilePath, value: fileName); |
502 | m_exportedFiles.insert(value: fileName); |
503 | m_imageMap.insert(key: texIt.key(), value: fileName); |
504 | } |
505 | } |
506 | } |
507 | |
508 | // Creates shaders to the temporary export directory. |
509 | void GLTFExporter::createShaders() |
510 | { |
511 | qCDebug(GLTFExporterLog, "Creating shaders..." ); |
512 | for (const auto &si : std::as_const(t&: m_shaderInfo)) { |
513 | const QString fileName = m_exportDir + si.uri; |
514 | QFile f(fileName); |
515 | if (f.open(flags: QIODevice::WriteOnly | QIODevice::Text | QIODevice::Truncate)) { |
516 | m_exportedFiles.insert(value: QFileInfo(f.fileName()).fileName()); |
517 | f.write(data: si.code); |
518 | f.close(); |
519 | } else { |
520 | qCWarning(GLTFExporterLog, " Writing shaderfile '%ls' failed!" , |
521 | qUtf16PrintableImpl(fileName)); |
522 | } |
523 | } |
524 | } |
525 | |
526 | |
527 | void GLTFExporter::parseEntities(const QEntity *entity, Node *parentNode) |
528 | { |
529 | if (entity) { |
530 | Node *node = new Node; |
531 | node->name = entity->objectName(); |
532 | node->uniqueName = newNodeName(); |
533 | |
534 | int irrelevantComponents = 0; |
535 | const auto components = entity->components(); |
536 | for (auto component : components) { |
537 | if (auto mesh = qobject_cast<QGeometryRenderer *>(object: component)) |
538 | m_meshMap.insert(key: node, value: mesh); |
539 | else if (auto material = qobject_cast<QMaterial *>(object: component)) |
540 | m_materialMap.insert(key: node, value: material); |
541 | else if (auto transform = qobject_cast<Qt3DCore::QTransform *>(object: component)) |
542 | m_transformMap.insert(key: node, value: transform); |
543 | else if (auto camera = qobject_cast<QCameraLens *>(object: component)) |
544 | m_cameraMap.insert(key: node, value: camera); |
545 | else if (auto light = qobject_cast<QAbstractLight *>(object: component)) |
546 | m_lightMap.insert(key: node, value: light); |
547 | else |
548 | irrelevantComponents++; |
549 | } |
550 | if (!parentNode) { |
551 | m_rootNode = node; |
552 | if (irrelevantComponents == entity->components().size()) |
553 | m_rootNodeEmpty = true; |
554 | } else { |
555 | parentNode->children.append(t: node); |
556 | } |
557 | qCDebug(GLTFExporterLog, "Parsed entity '%ls' -> '%ls'" , |
558 | qUtf16PrintableImpl(entity->objectName()), qUtf16PrintableImpl(node->uniqueName)); |
559 | |
560 | for (auto child : entity->children()) |
561 | parseEntities(entity: qobject_cast<QEntity *>(object: child), parentNode: node); |
562 | } |
563 | } |
564 | |
565 | void GLTFExporter::parseScene() |
566 | { |
567 | parseEntities(entity: m_sceneRoot, parentNode: nullptr); |
568 | parseMaterials(); |
569 | parseMeshes(); |
570 | parseCameras(); |
571 | parseLights(); |
572 | } |
573 | |
574 | void GLTFExporter::parseMaterials() |
575 | { |
576 | qCDebug(GLTFExporterLog, "Parsing materials..." ); |
577 | |
578 | int materialCount = 0; |
579 | for (auto it = m_materialMap.constBegin(); it != m_materialMap.constEnd(); ++it) { |
580 | QMaterial *material = it.value(); |
581 | |
582 | MaterialInfo matInfo; |
583 | matInfo.name = newMaterialName(); |
584 | matInfo.originalName = material->objectName(); |
585 | |
586 | // Is material common or custom? |
587 | if (qobject_cast<QPhongMaterial *>(object: material)) { |
588 | matInfo.type = MaterialInfo::TypePhong; |
589 | } else if (auto phongAlpha = qobject_cast<QPhongAlphaMaterial *>(object: material)) { |
590 | matInfo.type = MaterialInfo::TypePhongAlpha; |
591 | matInfo.blendArguments.resize(new_size: 4); |
592 | matInfo.blendEquations.resize(new_size: 2); |
593 | matInfo.blendArguments[0] = int(phongAlpha->sourceRgbArg()); |
594 | matInfo.blendArguments[1] = int(phongAlpha->sourceAlphaArg()); |
595 | matInfo.blendArguments[2] = int(phongAlpha->destinationRgbArg()); |
596 | matInfo.blendArguments[3] = int(phongAlpha->destinationAlphaArg()); |
597 | matInfo.blendEquations[0] = int(phongAlpha->blendFunctionArg()); |
598 | matInfo.blendEquations[1] = int(phongAlpha->blendFunctionArg()); |
599 | } else if (qobject_cast<QDiffuseMapMaterial *>(object: material)) { |
600 | matInfo.type = MaterialInfo::TypeDiffuseMap; |
601 | } else if (qobject_cast<QDiffuseSpecularMapMaterial *>(object: material)) { |
602 | matInfo.type = MaterialInfo::TypeDiffuseSpecularMap; |
603 | } else if (qobject_cast<QNormalDiffuseMapAlphaMaterial *>(object: material)) { |
604 | matInfo.values.insert(QStringLiteral("transparent" ), value: QVariant(true)); |
605 | matInfo.type = MaterialInfo::TypeNormalDiffuseMapAlpha; |
606 | } else if (qobject_cast<QNormalDiffuseMapMaterial *>(object: material)) { |
607 | matInfo.type = MaterialInfo::TypeNormalDiffuseMap; |
608 | } else if (qobject_cast<QNormalDiffuseSpecularMapMaterial *>(object: material)) { |
609 | matInfo.type = MaterialInfo::TypeNormalDiffuseSpecularMap; |
610 | } else if (qobject_cast<QGoochMaterial *>(object: material)) { |
611 | matInfo.type = MaterialInfo::TypeGooch; |
612 | } else if (qobject_cast<QPerVertexColorMaterial *>(object: material)) { |
613 | matInfo.type = MaterialInfo::TypePerVertex; |
614 | } else { |
615 | matInfo.type = MaterialInfo::TypeCustom; |
616 | } |
617 | |
618 | if (matInfo.type == MaterialInfo::TypeCustom) { |
619 | if (material->effect()) { |
620 | if (!m_effectIdMap.contains(key: material->effect())) |
621 | m_effectIdMap.insert(key: material->effect(), value: newEffectName()); |
622 | parseTechniques(material); |
623 | } |
624 | } else { |
625 | // Default materials do not have separate effect, all effect parameters are stored as |
626 | // material values. |
627 | if (material->effect()) { |
628 | QList<QParameter *> parameters = material->effect()->parameters(); |
629 | for (auto param : parameters) { |
630 | if (param->value().metaType().id() == QMetaType::QColor) { |
631 | QColor color = param->value().value<QColor>(); |
632 | if (param->name() == MATERIAL_AMBIENT_COLOR) { |
633 | matInfo.colors.insert(QStringLiteral("ambient" ), value: color); |
634 | } else if (param->name() == MATERIAL_DIFFUSE_COLOR) { |
635 | if (matInfo.type == MaterialInfo::TypePhongAlpha) { |
636 | matInfo.values.insert(QStringLiteral("transparency" ), value: float(color.alphaF())); |
637 | color.setAlphaF(1.0f); |
638 | } |
639 | matInfo.colors.insert(QStringLiteral("diffuse" ), value: color); |
640 | } else if (param->name() == MATERIAL_SPECULAR_COLOR) { |
641 | matInfo.colors.insert(QStringLiteral("specular" ), value: color); |
642 | } else if (param->name() == MATERIAL_COOL_COLOR) { // Custom Qt3D gooch |
643 | matInfo.colors.insert(QStringLiteral("cool" ), value: color); |
644 | } else if (param->name() == MATERIAL_WARM_COLOR) { // Custom Qt3D gooch |
645 | matInfo.colors.insert(QStringLiteral("warm" ), value: color); |
646 | } else { |
647 | matInfo.colors.insert(key: param->name(), value: color); |
648 | } |
649 | } else if (param->value().canConvert<QAbstractTexture *>()) { |
650 | const QString urlString = textureVariantToUrl(var: param->value()); |
651 | if (param->name() == MATERIAL_DIFFUSE_TEXTURE) |
652 | matInfo.textures.insert(QStringLiteral("diffuse" ), value: urlString); |
653 | else if (param->name() == MATERIAL_SPECULAR_TEXTURE) |
654 | matInfo.textures.insert(QStringLiteral("specular" ), value: urlString); |
655 | else if (param->name() == MATERIAL_NORMALS_TEXTURE) |
656 | matInfo.textures.insert(QStringLiteral("normal" ), value: urlString); |
657 | else |
658 | matInfo.textures.insert(key: param->name(), value: urlString); |
659 | } else if (param->name() == MATERIAL_SHININESS) { |
660 | matInfo.values.insert(QStringLiteral("shininess" ), value: param->value()); |
661 | } else if (param->name() == MATERIAL_BETA) { // Custom Qt3D param for gooch |
662 | matInfo.values.insert(QStringLiteral("beta" ), value: param->value()); |
663 | } else if (param->name() == MATERIAL_ALPHA) { |
664 | if (matInfo.type == MaterialInfo::TypeGooch) |
665 | matInfo.values.insert(QStringLiteral("alpha" ), value: param->value()); |
666 | else |
667 | matInfo.values.insert(QStringLiteral("transparency" ), value: param->value()); |
668 | } else if (param->name() == MATERIAL_TEXTURE_SCALE) { // Custom Qt3D param |
669 | matInfo.values.insert(QStringLiteral("textureScale" ), value: param->value()); |
670 | } else { |
671 | qCDebug(GLTFExporterLog, |
672 | "Common material had unknown parameter: '%ls'" , |
673 | qUtf16PrintableImpl(param->name())); |
674 | } |
675 | } |
676 | } |
677 | } |
678 | |
679 | if (GLTFExporterLog().isDebugEnabled()) { |
680 | qCDebug(GLTFExporterLog, " Material #%i" , materialCount); |
681 | qCDebug(GLTFExporterLog, " name: '%ls'" , qUtf16PrintableImpl(matInfo.name)); |
682 | qCDebug(GLTFExporterLog, " originalName: '%ls'" , |
683 | qUtf16PrintableImpl(matInfo.originalName)); |
684 | qCDebug(GLTFExporterLog, " type: %i" , matInfo.type); |
685 | qCDebug(GLTFExporterLog) << " colors:" << matInfo.colors; |
686 | qCDebug(GLTFExporterLog) << " values:" << matInfo.values; |
687 | qCDebug(GLTFExporterLog) << " textures:" << matInfo.textures; |
688 | } |
689 | |
690 | m_materialInfo.insert(key: material, value: matInfo); |
691 | materialCount++; |
692 | } |
693 | } |
694 | |
695 | void GLTFExporter::parseMeshes() |
696 | { |
697 | qCDebug(GLTFExporterLog, "Parsing meshes..." ); |
698 | |
699 | int meshCount = 0; |
700 | for (auto it = m_meshMap.constBegin(); it != m_meshMap.constEnd(); ++it) { |
701 | Node *node = it.key(); |
702 | QGeometryRenderer *mesh = it.value(); |
703 | |
704 | MeshInfo meshInfo; |
705 | meshInfo.originalName = mesh->objectName(); |
706 | meshInfo.name = newMeshName(); |
707 | meshInfo.materialName = m_materialInfo.value(key: m_materialMap.value(key: node)).name; |
708 | |
709 | if (qobject_cast<QConeMesh *>(object: mesh)) { |
710 | meshInfo.meshType = TypeConeMesh; |
711 | meshInfo.meshTypeStr = QStringLiteral("cone" ); |
712 | } else if (qobject_cast<QCuboidMesh *>(object: mesh)) { |
713 | meshInfo.meshType = TypeCuboidMesh; |
714 | meshInfo.meshTypeStr = QStringLiteral("cuboid" ); |
715 | } else if (qobject_cast<QCylinderMesh *>(object: mesh)) { |
716 | meshInfo.meshType = TypeCylinderMesh; |
717 | meshInfo.meshTypeStr = QStringLiteral("cylinder" ); |
718 | } else if (qobject_cast<QPlaneMesh *>(object: mesh)) { |
719 | meshInfo.meshType = TypePlaneMesh; |
720 | meshInfo.meshTypeStr = QStringLiteral("plane" ); |
721 | } else if (qobject_cast<QSphereMesh *>(object: mesh)) { |
722 | meshInfo.meshType = TypeSphereMesh; |
723 | meshInfo.meshTypeStr = QStringLiteral("sphere" ); |
724 | } else if (qobject_cast<QTorusMesh *>(object: mesh)) { |
725 | meshInfo.meshType = TypeTorusMesh; |
726 | meshInfo.meshTypeStr = QStringLiteral("torus" ); |
727 | } else { |
728 | meshInfo.meshType = TypeNone; |
729 | } |
730 | |
731 | if (meshInfo.meshType != TypeNone) { |
732 | meshInfo.meshComponent = mesh; |
733 | cacheDefaultProperties(type: meshInfo.meshType); |
734 | |
735 | if (GLTFExporterLog().isDebugEnabled()) { |
736 | qCDebug(GLTFExporterLog, " Mesh #%i: (%ls/%ls)" , meshCount, |
737 | qUtf16PrintableImpl(meshInfo.name), qUtf16PrintableImpl(meshInfo.originalName)); |
738 | qCDebug(GLTFExporterLog, " material: '%ls'" , |
739 | qUtf16PrintableImpl(meshInfo.materialName)); |
740 | qCDebug(GLTFExporterLog, " basic mesh type: '%s'" , |
741 | mesh->metaObject()->className()); |
742 | } |
743 | } else { |
744 | meshInfo.meshComponent = nullptr; |
745 | QGeometry *meshGeometry = mesh->geometry(); |
746 | |
747 | if (!meshGeometry) { |
748 | qCWarning(GLTFExporterLog, "Ignoring mesh without geometry!" ); |
749 | continue; |
750 | } |
751 | |
752 | QAttribute *indexAttrib = nullptr; |
753 | const quint16 *indexPtr = nullptr; |
754 | |
755 | struct VertexAttrib { |
756 | QAttribute *att; |
757 | const float *ptr; |
758 | QString usage; |
759 | uint offset; |
760 | uint stride; |
761 | int index; |
762 | }; |
763 | |
764 | QList<VertexAttrib> vAttribs; |
765 | vAttribs.reserve(asize: meshGeometry->attributes().size()); |
766 | |
767 | uint stride(0); |
768 | |
769 | const auto attributes = meshGeometry->attributes(); |
770 | for (QAttribute *att : attributes) { |
771 | if (att->attributeType() == QAttribute::IndexAttribute) { |
772 | indexAttrib = att; |
773 | indexPtr = reinterpret_cast<const quint16 *>(att->buffer()->data().constData()); |
774 | } else { |
775 | VertexAttrib vAtt; |
776 | vAtt.att = att; |
777 | vAtt.ptr = reinterpret_cast<const float *>(att->buffer()->data().constData()); |
778 | if (att->name() == VERTICES_ATTRIBUTE_NAME) |
779 | vAtt.usage = QStringLiteral("POSITION" ); |
780 | else if (att->name() == NORMAL_ATTRIBUTE_NAME) |
781 | vAtt.usage = QStringLiteral("NORMAL" ); |
782 | else if (att->name() == TEXTCOORD_ATTRIBUTE_NAME) |
783 | vAtt.usage = QStringLiteral("TEXCOORD_0" ); |
784 | else if (att->name() == COLOR_ATTRIBUTE_NAME) |
785 | vAtt.usage = QStringLiteral("COLOR" ); |
786 | else if (att->name() == TANGENT_ATTRIBUTE_NAME) |
787 | vAtt.usage = QStringLiteral("TANGENT" ); |
788 | else |
789 | vAtt.usage = att->name(); |
790 | |
791 | vAtt.offset = att->byteOffset() / sizeof(float); |
792 | vAtt.index = vAtt.offset; |
793 | vAtt.stride = att->byteStride() > 0 |
794 | ? att->byteStride() / sizeof(float) - att->vertexSize() : 0; |
795 | stride += att->vertexSize(); |
796 | |
797 | vAttribs << vAtt; |
798 | } |
799 | } |
800 | |
801 | int attribCount(vAttribs.size()); |
802 | if (!attribCount) { |
803 | qCWarning(GLTFExporterLog, "Ignoring mesh without any attributes!" ); |
804 | continue; |
805 | } |
806 | |
807 | QByteArray vertexBuf; |
808 | const int vertexCount = vAttribs.at(i: 0).att->count(); |
809 | vertexBuf.resize(size: stride * vertexCount * sizeof(float)); |
810 | float *p = reinterpret_cast<float *>(vertexBuf.data()); |
811 | |
812 | // Create interleaved buffer |
813 | for (int i = 0; i < vertexCount; ++i) { |
814 | for (int j = 0; j < attribCount; ++j) { |
815 | VertexAttrib &vAtt = vAttribs[j]; |
816 | for (uint k = 0; k < vAtt.att->vertexSize(); ++k) |
817 | *p++ = vAtt.ptr[vAtt.index++]; |
818 | vAtt.index += vAtt.stride; |
819 | } |
820 | } |
821 | |
822 | MeshInfo::BufferView vertexBufView; |
823 | vertexBufView.name = newBufferViewName(); |
824 | vertexBufView.length = vertexBuf.size(); |
825 | vertexBufView.offset = m_buffer.size(); |
826 | vertexBufView.componentType = GL_FLOAT; |
827 | vertexBufView.target = GL_ARRAY_BUFFER; |
828 | meshInfo.views.append(t: vertexBufView); |
829 | |
830 | QByteArray indexBuf; |
831 | MeshInfo::BufferView indexBufView; |
832 | uint indexCount = 0; |
833 | if (indexAttrib) { |
834 | const uint indexSize = indexAttrib->vertexBaseType() == QAttribute::UnsignedShort |
835 | ? sizeof(quint16) : sizeof(quint32); |
836 | indexCount = indexAttrib->count(); |
837 | uint srcIndex = indexAttrib->byteOffset() / indexSize; |
838 | const uint indexStride = indexAttrib->byteStride() |
839 | ? indexAttrib->byteStride() / indexSize - 1: 0; |
840 | indexBuf.resize(size: indexCount * indexSize); |
841 | if (indexSize == sizeof(quint32)) { |
842 | quint32 *dst = reinterpret_cast<quint32 *>(indexBuf.data()); |
843 | const quint32 *src = reinterpret_cast<const quint32 *>(indexPtr); |
844 | for (uint j = 0; j < indexCount; ++j) { |
845 | *dst++ = src[srcIndex++]; |
846 | srcIndex += indexStride; |
847 | } |
848 | } else { |
849 | quint16 *dst = reinterpret_cast<quint16 *>(indexBuf.data()); |
850 | for (uint j = 0; j < indexCount; ++j) { |
851 | *dst++ = indexPtr[srcIndex++]; |
852 | srcIndex += indexStride; |
853 | } |
854 | } |
855 | |
856 | indexBufView.name = newBufferViewName(); |
857 | indexBufView.length = indexBuf.size(); |
858 | indexBufView.offset = vertexBufView.offset + vertexBufView.length; |
859 | indexBufView.componentType = indexSize == sizeof(quint32) |
860 | ? GL_UNSIGNED_INT : GL_UNSIGNED_SHORT; |
861 | indexBufView.target = GL_ELEMENT_ARRAY_BUFFER; |
862 | meshInfo.views.append(t: indexBufView); |
863 | } |
864 | |
865 | MeshInfo::Accessor acc; |
866 | uint startOffset = 0; |
867 | |
868 | acc.bufferView = vertexBufView.name; |
869 | acc.stride = stride * sizeof(float); |
870 | acc.count = vertexCount; |
871 | acc.componentType = vertexBufView.componentType; |
872 | for (int i = 0; i < attribCount; ++i) { |
873 | const VertexAttrib &vAtt = vAttribs.at(i); |
874 | acc.name = newAccessorName(); |
875 | acc.usage = vAtt.usage; |
876 | acc.offset = startOffset * sizeof(float); |
877 | switch (vAtt.att->vertexSize()) { |
878 | case 1: |
879 | acc.type = QStringLiteral("SCALAR" ); |
880 | break; |
881 | case 2: |
882 | acc.type = QStringLiteral("VEC2" ); |
883 | break; |
884 | case 3: |
885 | acc.type = QStringLiteral("VEC3" ); |
886 | break; |
887 | case 4: |
888 | acc.type = QStringLiteral("VEC4" ); |
889 | break; |
890 | case 9: |
891 | acc.type = QStringLiteral("MAT3" ); |
892 | break; |
893 | case 16: |
894 | acc.type = QStringLiteral("MAT4" ); |
895 | break; |
896 | default: |
897 | qCWarning(GLTFExporterLog, "Invalid vertex size: %d" , vAtt.att->vertexSize()); |
898 | break; |
899 | } |
900 | meshInfo.accessors.append(t: acc); |
901 | startOffset += vAtt.att->vertexSize(); |
902 | } |
903 | |
904 | // Index |
905 | if (indexAttrib) { |
906 | acc.name = newAccessorName(); |
907 | acc.usage = QStringLiteral("INDEX" ); |
908 | acc.bufferView = indexBufView.name; |
909 | acc.offset = 0; |
910 | acc.stride = 0; |
911 | acc.count = indexCount; |
912 | acc.componentType = indexBufView.componentType; |
913 | acc.type = QStringLiteral("SCALAR" ); |
914 | meshInfo.accessors.append(t: acc); |
915 | } |
916 | m_buffer.append(a: vertexBuf); |
917 | m_buffer.append(a: indexBuf); |
918 | |
919 | if (GLTFExporterLog().isDebugEnabled()) { |
920 | qCDebug(GLTFExporterLog, " Mesh #%i: (%ls/%ls)" , meshCount, |
921 | qUtf16PrintableImpl(meshInfo.name), qUtf16PrintableImpl(meshInfo.originalName)); |
922 | qCDebug(GLTFExporterLog, " Vertex count: %i" , vertexCount); |
923 | qCDebug(GLTFExporterLog, " Bytes per vertex: %i" , stride); |
924 | qCDebug(GLTFExporterLog, " Vertex buffer size (bytes): %lli" , vertexBuf.size()); |
925 | qCDebug(GLTFExporterLog, " Index buffer size (bytes): %lli" , indexBuf.size()); |
926 | QStringList sl; |
927 | const auto views = meshInfo.views; |
928 | for (const auto &bv : views) |
929 | sl << bv.name; |
930 | qCDebug(GLTFExporterLog) << " buffer views:" << sl; |
931 | sl.clear(); |
932 | for (const auto &acc : std::as_const(t&: meshInfo.accessors)) |
933 | sl << acc.name; |
934 | qCDebug(GLTFExporterLog) << " accessors:" << sl; |
935 | qCDebug(GLTFExporterLog, " material: '%ls'" , |
936 | qUtf16PrintableImpl(meshInfo.materialName)); |
937 | } |
938 | } |
939 | |
940 | meshCount++; |
941 | m_meshInfo.insert(key: mesh, value: meshInfo); |
942 | } |
943 | |
944 | qCDebug(GLTFExporterLog, "Total buffer size: %lli" , m_buffer.size()); |
945 | } |
946 | |
947 | void GLTFExporter::parseCameras() |
948 | { |
949 | qCDebug(GLTFExporterLog, "Parsing cameras..." ); |
950 | int cameraCount = 0; |
951 | |
952 | for (auto it = m_cameraMap.constBegin(); it != m_cameraMap.constEnd(); ++it) { |
953 | QCameraLens *camera = it.value(); |
954 | CameraInfo c; |
955 | |
956 | if (camera->projectionType() == QCameraLens::PerspectiveProjection) { |
957 | c.perspective = true; |
958 | c.aspectRatio = camera->aspectRatio(); |
959 | c.yfov = qDegreesToRadians(degrees: camera->fieldOfView()); |
960 | } else { |
961 | c.perspective = false; |
962 | // Note that accurate conversion from four properties of QCameraLens to just two |
963 | // properties of gltf orthographic cameras is not feasible. Only centered cases |
964 | // convert properly. |
965 | c.xmag = qAbs(t: camera->left() - camera->right()); |
966 | c.ymag = qAbs(t: camera->top() - camera->bottom()); |
967 | } |
968 | |
969 | c.originalName = camera->objectName(); |
970 | c.name = newCameraName(); |
971 | c.znear = camera->nearPlane(); |
972 | c.zfar = camera->farPlane(); |
973 | |
974 | // GLTF cameras point in -Z by default, the rest is in the |
975 | // node matrix, so no separate look-at params given here, unless it's actually QCamera. |
976 | QCamera *cameraEntity = nullptr; |
977 | const QList<QEntity *> entities = camera->entities(); |
978 | if (entities.size() == 1) |
979 | cameraEntity = qobject_cast<QCamera *>(object: entities.at(i: 0)); |
980 | c.cameraEntity = cameraEntity; |
981 | |
982 | m_cameraInfo.insert(key: camera, value: c); |
983 | if (GLTFExporterLog().isDebugEnabled()) { |
984 | qCDebug(GLTFExporterLog, " Camera: #%i: (%ls/%ls)" , cameraCount++, |
985 | qUtf16PrintableImpl(c.name), qUtf16PrintableImpl(c.originalName)); |
986 | qCDebug(GLTFExporterLog, " Aspect ratio: %f" , c.aspectRatio); |
987 | qCDebug(GLTFExporterLog, " Fov: %f" , c.yfov); |
988 | qCDebug(GLTFExporterLog, " Near: %f" , c.znear); |
989 | qCDebug(GLTFExporterLog, " Far: %f" , c.zfar); |
990 | } |
991 | } |
992 | } |
993 | |
994 | void GLTFExporter::parseLights() |
995 | { |
996 | qCDebug(GLTFExporterLog, "Parsing lights..." ); |
997 | int lightCount = 0; |
998 | for (auto it = m_lightMap.constBegin(); it != m_lightMap.constEnd(); ++it) { |
999 | QAbstractLight *light = it.value(); |
1000 | LightInfo lightInfo; |
1001 | lightInfo.direction = QVector3D(); |
1002 | lightInfo.attenuation = QVector3D(); |
1003 | lightInfo.cutOffAngle = 0.0f; |
1004 | lightInfo.type = light->type(); |
1005 | if (light->type() == QAbstractLight::SpotLight) { |
1006 | QSpotLight *spot = qobject_cast<QSpotLight *>(object: light); |
1007 | lightInfo.direction = spot->localDirection(); |
1008 | lightInfo.attenuation = QVector3D(spot->constantAttenuation(), |
1009 | spot->linearAttenuation(), |
1010 | spot->quadraticAttenuation()); |
1011 | lightInfo.cutOffAngle = spot->cutOffAngle(); |
1012 | } else if (light->type() == QAbstractLight::PointLight) { |
1013 | QPointLight *point = qobject_cast<QPointLight *>(object: light); |
1014 | lightInfo.attenuation = QVector3D(point->constantAttenuation(), |
1015 | point->linearAttenuation(), |
1016 | point->quadraticAttenuation()); |
1017 | } else if (light->type() == QAbstractLight::DirectionalLight) { |
1018 | QDirectionalLight *directional = qobject_cast<QDirectionalLight *>(object: light); |
1019 | lightInfo.direction = directional->worldDirection(); |
1020 | } |
1021 | lightInfo.color = light->color(); |
1022 | lightInfo.intensity = light->intensity(); |
1023 | |
1024 | lightInfo.originalName = light->objectName(); |
1025 | lightInfo.name = newLightName(); |
1026 | |
1027 | m_lightInfo.insert(key: light, value: lightInfo); |
1028 | |
1029 | if (GLTFExporterLog().isDebugEnabled()) { |
1030 | qCDebug(GLTFExporterLog, " Light #%i: (%ls/%ls)" , lightCount++, |
1031 | qUtf16PrintableImpl(lightInfo.name), qUtf16PrintableImpl(lightInfo.originalName)); |
1032 | qCDebug(GLTFExporterLog, " Type: %i" , lightInfo.type); |
1033 | qCDebug(GLTFExporterLog, " Color: (%i, %i, %i, %i)" , lightInfo.color.red(), |
1034 | lightInfo.color.green(), lightInfo.color.blue(), lightInfo.color.alpha()); |
1035 | qCDebug(GLTFExporterLog, " Intensity: %f" , lightInfo.intensity); |
1036 | qCDebug(GLTFExporterLog, " Direction: (%f, %f, %f)" , lightInfo.direction.x(), |
1037 | lightInfo.direction.y(), lightInfo.direction.z()); |
1038 | qCDebug(GLTFExporterLog, " Attenuation: (%f, %f, %f)" , lightInfo.attenuation.x(), |
1039 | lightInfo.attenuation.y(), lightInfo.attenuation.z()); |
1040 | qCDebug(GLTFExporterLog, " CutOffAngle: %f" , lightInfo.cutOffAngle); |
1041 | } |
1042 | } |
1043 | } |
1044 | |
1045 | void GLTFExporter::parseTechniques(QMaterial *material) |
1046 | { |
1047 | int techniqueCount = 0; |
1048 | qCDebug(GLTFExporterLog, " Parsing material techniques..." ); |
1049 | |
1050 | const auto techniques = material->effect()->techniques(); |
1051 | for (auto technique : techniques) { |
1052 | QString techName; |
1053 | if (m_techniqueIdMap.contains(key: technique)) { |
1054 | techName = m_techniqueIdMap.value(key: technique); |
1055 | } else { |
1056 | techName = newTechniqueName(); |
1057 | parseRenderPasses(technique); |
1058 | |
1059 | } |
1060 | m_techniqueIdMap.insert(key: technique, value: techName); |
1061 | |
1062 | techniqueCount++; |
1063 | |
1064 | if (GLTFExporterLog().isDebugEnabled()) { |
1065 | qCDebug(GLTFExporterLog, " Technique #%i" , techniqueCount); |
1066 | qCDebug(GLTFExporterLog, " name: '%ls'" , qUtf16PrintableImpl(techName)); |
1067 | } |
1068 | } |
1069 | } |
1070 | |
1071 | void GLTFExporter::parseRenderPasses(QTechnique *technique) |
1072 | { |
1073 | int passCount = 0; |
1074 | qCDebug(GLTFExporterLog, " Parsing render passes for technique..." ); |
1075 | |
1076 | const auto renderPasses = technique->renderPasses(); |
1077 | for (auto pass : renderPasses) { |
1078 | QString name; |
1079 | if (m_renderPassIdMap.contains(key: pass)) { |
1080 | name = m_renderPassIdMap.value(key: pass); |
1081 | } else { |
1082 | name = newRenderPassName(); |
1083 | m_renderPassIdMap.insert(key: pass, value: name); |
1084 | if (pass->shaderProgram() && !m_programInfo.contains(key: pass->shaderProgram())) { |
1085 | ProgramInfo pi; |
1086 | pi.name = newProgramName(); |
1087 | pi.vertexShader = addShaderInfo(type: QShaderProgram::Vertex, |
1088 | code: pass->shaderProgram()->vertexShaderCode()); |
1089 | pi.tessellationControlShader = |
1090 | addShaderInfo(type: QShaderProgram::Fragment, |
1091 | code: pass->shaderProgram()->tessellationControlShaderCode()); |
1092 | pi.tessellationEvaluationShader = |
1093 | addShaderInfo(type: QShaderProgram::TessellationControl, |
1094 | code: pass->shaderProgram()->tessellationEvaluationShaderCode()); |
1095 | pi.geometryShader = addShaderInfo(type: QShaderProgram::TessellationEvaluation, |
1096 | code: pass->shaderProgram()->geometryShaderCode()); |
1097 | pi.fragmentShader = addShaderInfo(type: QShaderProgram::Geometry, |
1098 | code: pass->shaderProgram()->fragmentShaderCode()); |
1099 | pi.computeShader = addShaderInfo(type: QShaderProgram::Compute, |
1100 | code: pass->shaderProgram()->computeShaderCode()); |
1101 | m_programInfo.insert(key: pass->shaderProgram(), value: pi); |
1102 | qCDebug(GLTFExporterLog, " program: '%ls'" , qUtf16PrintableImpl(pi.name)); |
1103 | } |
1104 | } |
1105 | passCount++; |
1106 | |
1107 | if (GLTFExporterLog().isDebugEnabled()) { |
1108 | qCDebug(GLTFExporterLog, " Render pass #%i" , passCount); |
1109 | qCDebug(GLTFExporterLog, " name: '%ls'" , qUtf16PrintableImpl(name)); |
1110 | } |
1111 | } |
1112 | } |
1113 | |
1114 | QString GLTFExporter::addShaderInfo(QShaderProgram::ShaderType type, QByteArray code) |
1115 | { |
1116 | if (code.isEmpty()) |
1117 | return QString(); |
1118 | |
1119 | for (const auto &si : std::as_const(t&: m_shaderInfo)) { |
1120 | if (si.type == QShaderProgram::Vertex && code == si.code) |
1121 | return si.name; |
1122 | } |
1123 | |
1124 | ShaderInfo newInfo; |
1125 | newInfo.type = type; |
1126 | newInfo.code = code; |
1127 | newInfo.name = newShaderName(); |
1128 | newInfo.uri = newInfo.name + QStringLiteral(".glsl" ); |
1129 | |
1130 | m_shaderInfo.append(t: newInfo); |
1131 | |
1132 | qCDebug(GLTFExporterLog, " shader: '%ls'" , qUtf16PrintableImpl(newInfo.name)); |
1133 | |
1134 | return newInfo.name; |
1135 | } |
1136 | |
1137 | bool GLTFExporter::saveScene() |
1138 | { |
1139 | qCDebug(GLTFExporterLog, "Saving scene..." ); |
1140 | |
1141 | QList<MeshInfo::BufferView> bvList; |
1142 | QList<MeshInfo::Accessor> accList; |
1143 | for (auto it = m_meshInfo.begin(); it != m_meshInfo.end(); ++it) { |
1144 | auto &mi = it.value(); |
1145 | for (auto &v : mi.views) |
1146 | bvList << v; |
1147 | for (auto &acc : mi.accessors) |
1148 | accList << acc; |
1149 | } |
1150 | |
1151 | m_obj = QJsonObject(); |
1152 | |
1153 | QJsonObject asset; |
1154 | asset["generator" ] = QString(QStringLiteral("GLTFExporter %1" )).arg(a: qVersion()); |
1155 | asset["version" ] = QStringLiteral("1.0" ); |
1156 | asset["premultipliedAlpha" ] = true; |
1157 | m_obj["asset" ] = asset; |
1158 | |
1159 | QString bufName = m_exportName + QStringLiteral(".bin" ); |
1160 | QString binFileName = m_exportDir + bufName; |
1161 | QFile f(binFileName); |
1162 | QFileInfo fiBin(binFileName); |
1163 | |
1164 | if (f.open(flags: QIODevice::WriteOnly | QIODevice::Truncate)) { |
1165 | qCDebug(GLTFExporterLog, " Writing '%ls'" , qUtf16PrintableImpl(binFileName)); |
1166 | m_exportedFiles.insert(value: fiBin.fileName()); |
1167 | f.write(data: m_buffer); |
1168 | f.close(); |
1169 | } else { |
1170 | qCWarning(GLTFExporterLog, " Creating buffers file '%ls' failed!" , |
1171 | qUtf16PrintableImpl(binFileName)); |
1172 | return false; |
1173 | } |
1174 | |
1175 | QJsonObject buffers; |
1176 | QJsonObject buffer; |
1177 | buffer["byteLength" ] = m_buffer.size(); |
1178 | buffer["type" ] = QStringLiteral("arraybuffer" ); |
1179 | buffer["uri" ] = bufName; |
1180 | buffers["buf" ] = buffer; |
1181 | m_obj["buffers" ] = buffers; |
1182 | |
1183 | QJsonObject bufferViews; |
1184 | for (const auto &bv : std::as_const(t&: bvList)) { |
1185 | QJsonObject bufferView; |
1186 | bufferView["buffer" ] = QStringLiteral("buf" ); |
1187 | bufferView["byteLength" ] = int(bv.length); |
1188 | bufferView["byteOffset" ] = int(bv.offset); |
1189 | if (bv.target) |
1190 | bufferView["target" ] = int(bv.target); |
1191 | bufferViews[bv.name] = bufferView; |
1192 | } |
1193 | if (bufferViews.size()) |
1194 | m_obj["bufferViews" ] = bufferViews; |
1195 | |
1196 | QJsonObject accessors; |
1197 | for (const auto &acc : std::as_const(t&: accList)) { |
1198 | QJsonObject accessor; |
1199 | accessor["bufferView" ] = acc.bufferView; |
1200 | accessor["byteOffset" ] = int(acc.offset); |
1201 | accessor["byteStride" ] = int(acc.stride); |
1202 | accessor["count" ] = int(acc.count); |
1203 | accessor["componentType" ] = int(acc.componentType); |
1204 | accessor["type" ] = acc.type; |
1205 | accessors[acc.name] = accessor; |
1206 | } |
1207 | if (accessors.size()) |
1208 | m_obj["accessors" ] = accessors; |
1209 | |
1210 | QJsonObject meshes; |
1211 | for (auto it = m_meshInfo.begin(); it != m_meshInfo.end(); ++it) { |
1212 | auto &meshInfo = it.value(); |
1213 | QJsonObject mesh; |
1214 | mesh["name" ] = meshInfo.originalName; |
1215 | if (meshInfo.meshType != TypeNone) { |
1216 | QJsonObject properties; |
1217 | exportGenericProperties(jsonObj&: properties, type: meshInfo.meshType, obj: meshInfo.meshComponent); |
1218 | mesh["type" ] = meshInfo.meshTypeStr; |
1219 | mesh["properties" ] = properties; |
1220 | mesh["material" ] = meshInfo.materialName; |
1221 | } else { |
1222 | QJsonArray prims; |
1223 | QJsonObject prim; |
1224 | prim["mode" ] = 4; // triangles |
1225 | QJsonObject attrs; |
1226 | const auto meshAccessors = meshInfo.accessors; |
1227 | for (const auto &acc : meshAccessors) { |
1228 | if (acc.usage != QStringLiteral("INDEX" )) |
1229 | attrs[acc.usage] = acc.name; |
1230 | else |
1231 | prim["indices" ] = acc.name; |
1232 | } |
1233 | prim["attributes" ] = attrs; |
1234 | prim["material" ] = meshInfo.materialName; |
1235 | prims.append(value: prim); |
1236 | mesh["primitives" ] = prims; |
1237 | } |
1238 | meshes[meshInfo.name] = mesh; |
1239 | } |
1240 | if (meshes.size()) |
1241 | m_obj["meshes" ] = meshes; |
1242 | |
1243 | QJsonObject cameras; |
1244 | for (const auto &camInfo : std::as_const(t&: m_cameraInfo)) { |
1245 | QJsonObject camera; |
1246 | QJsonObject proj; |
1247 | proj["znear" ] = camInfo.znear; |
1248 | proj["zfar" ] = camInfo.zfar; |
1249 | if (camInfo.perspective) { |
1250 | proj["aspect_ratio" ] = camInfo.aspectRatio; |
1251 | proj["yfov" ] = camInfo.yfov; |
1252 | camera["type" ] = QStringLiteral("perspective" ); |
1253 | camera["perspective" ] = proj; |
1254 | } else { |
1255 | proj["xmag" ] = camInfo.xmag; |
1256 | proj["ymag" ] = camInfo.ymag; |
1257 | camera["type" ] = QStringLiteral("orthographic" ); |
1258 | camera["orthographic" ] = proj; |
1259 | } |
1260 | if (camInfo.cameraEntity) { |
1261 | camera["position" ] = vec2jsvec(v: camInfo.cameraEntity->position()); |
1262 | camera["upVector" ] = vec2jsvec(v: camInfo.cameraEntity->upVector()); |
1263 | camera["viewCenter" ] = vec2jsvec(v: camInfo.cameraEntity->viewCenter()); |
1264 | } |
1265 | camera["name" ] = camInfo.originalName; |
1266 | cameras[camInfo.name] = camera; |
1267 | } |
1268 | if (cameras.size()) |
1269 | m_obj["cameras" ] = cameras; |
1270 | |
1271 | QJsonArray sceneNodes; |
1272 | QJsonObject nodes; |
1273 | if (m_rootNodeEmpty) { |
1274 | // Don't export the root node if it is there just to group the scene, so we don't get |
1275 | // an extra empty node when we import the scene back. |
1276 | for (auto c : std::as_const(t&: m_rootNode->children)) |
1277 | sceneNodes << exportNodes(n: c, nodes); |
1278 | } else { |
1279 | sceneNodes << exportNodes(n: m_rootNode, nodes); |
1280 | } |
1281 | m_obj["nodes" ] = nodes; |
1282 | |
1283 | QJsonObject scenes; |
1284 | QJsonObject defaultScene; |
1285 | defaultScene["nodes" ] = sceneNodes; |
1286 | scenes["defaultScene" ] = defaultScene; |
1287 | m_obj["scenes" ] = scenes; |
1288 | m_obj["scene" ] = QStringLiteral("defaultScene" ); |
1289 | |
1290 | QJsonObject materials; |
1291 | |
1292 | exportMaterials(materials); |
1293 | if (materials.size()) |
1294 | m_obj["materials" ] = materials; |
1295 | |
1296 | // Lights must be declared as extensions to the top-level glTF object |
1297 | QJsonObject lights; |
1298 | for (auto it = m_lightInfo.begin(); it != m_lightInfo.end(); ++it) { |
1299 | const auto &lightInfo = it.value(); |
1300 | QJsonObject light; |
1301 | QJsonObject lightDetails; |
1302 | QString type; |
1303 | if (lightInfo.type == QAbstractLight::SpotLight) { |
1304 | type = QStringLiteral("spot" ); |
1305 | lightDetails["falloffAngle" ] = lightInfo.cutOffAngle; |
1306 | } else if (lightInfo.type == QAbstractLight::PointLight) { |
1307 | type = QStringLiteral("point" ); |
1308 | } else if (lightInfo.type == QAbstractLight::DirectionalLight) { |
1309 | type = QStringLiteral("directional" ); |
1310 | } |
1311 | light["type" ] = type; |
1312 | if (lightInfo.type == QAbstractLight::SpotLight |
1313 | || lightInfo.type == QAbstractLight::DirectionalLight) { |
1314 | // The GLTF specs are bit unclear whether there is a direction parameter |
1315 | // for spot/directional lights, or are they supposed to just use the |
1316 | // parent transforms for direction, but we do need it in any case, so we add it. |
1317 | lightDetails["direction" ] = vec2jsvec(v: lightInfo.direction); |
1318 | |
1319 | } |
1320 | if (lightInfo.type == QAbstractLight::SpotLight |
1321 | || lightInfo.type == QAbstractLight::PointLight) { |
1322 | lightDetails["constantAttenuation" ] = lightInfo.attenuation.x(); |
1323 | lightDetails["linearAttenuation" ] = lightInfo.attenuation.y(); |
1324 | lightDetails["quadraticAttenuation" ] = lightInfo.attenuation.z(); |
1325 | } |
1326 | lightDetails["color" ] = col2jsvec(color: lightInfo.color, alpha: false); |
1327 | lightDetails["intensity" ] = lightInfo.intensity; // Not in spec but needed |
1328 | light["name" ] = lightInfo.originalName; // Not in spec but we want to pass the name anyway |
1329 | light[type] = lightDetails; |
1330 | lights[lightInfo.name] = light; |
1331 | } |
1332 | if (lights.size()) { |
1333 | QJsonObject extensions; |
1334 | QJsonObject common; |
1335 | common["lights" ] = lights; |
1336 | extensions["KHR_materials_common" ] = common; |
1337 | m_obj["extensions" ] = extensions; |
1338 | } |
1339 | |
1340 | // Save effects for custom materials |
1341 | // Note that we are not saving effects, techniques, render passes, shader programs, or shaders |
1342 | // strictly according to GLTF format, but rather in our expanded QGLTF custom format, |
1343 | // since the GLTF format doesn't quite match our needs. |
1344 | // Having our own format also vastly simplifies export and import of custom materials, |
1345 | // since we are not trying to push a round peg into a square hole. |
1346 | // If use cases arise in future where our exported GLTF scenes need to be loaded by third party |
1347 | // GLTF loaders, we could add an export option to do so, but the exported scene would never |
1348 | // be quite the same as the original. |
1349 | QJsonObject effects; |
1350 | for (auto it = m_effectIdMap.constBegin(); it != m_effectIdMap.constEnd(); ++it) { |
1351 | QEffect *effect = it.key(); |
1352 | const QString effectName = it.value(); |
1353 | QJsonObject effectObj; |
1354 | QJsonObject paramObj; |
1355 | |
1356 | const auto effectParameters = effect->parameters(); |
1357 | for (QParameter *param : effectParameters) |
1358 | exportParameter(jsonObj&: paramObj, name: param->name(), variant: param->value()); |
1359 | if (!effect->objectName().isEmpty()) |
1360 | effectObj["name" ] = effect->objectName(); |
1361 | if (!paramObj.isEmpty()) |
1362 | effectObj["parameters" ] = paramObj; |
1363 | QJsonArray techs; |
1364 | const auto effectTechniques = effect->techniques(); |
1365 | for (auto tech : effectTechniques) |
1366 | techs << m_techniqueIdMap.value(key: tech); |
1367 | effectObj["techniques" ] = techs; |
1368 | effects[effectName] = effectObj; |
1369 | } |
1370 | if (effects.size()) |
1371 | m_obj["effects" ] = effects; |
1372 | |
1373 | // Save techniques for custom materials. |
1374 | QJsonObject techniques; |
1375 | for (auto it = m_techniqueIdMap.constBegin(); it != m_techniqueIdMap.constEnd(); ++it) { |
1376 | QTechnique *technique = it.key(); |
1377 | |
1378 | QJsonObject techObj; |
1379 | QJsonObject filterKeyObj; |
1380 | QJsonObject paramObj; |
1381 | QJsonArray renderPassArr; |
1382 | |
1383 | const auto techniqueFilterKeys = technique->filterKeys(); |
1384 | for (QFilterKey *filterKey : techniqueFilterKeys) |
1385 | setVarToJSonObject(jsObj&: filterKeyObj, key: filterKey->name(), var: filterKey->value()); |
1386 | |
1387 | const auto techniqueRenderPasses = technique->renderPasses(); |
1388 | for (QRenderPass *pass : techniqueRenderPasses) |
1389 | renderPassArr << m_renderPassIdMap.value(key: pass); |
1390 | |
1391 | const auto techniqueParameters = technique->parameters(); |
1392 | for (QParameter *param : techniqueParameters) |
1393 | exportParameter(jsonObj&: paramObj, name: param->name(), variant: param->value()); |
1394 | |
1395 | const QGraphicsApiFilter *gFilter = technique->graphicsApiFilter(); |
1396 | if (gFilter) { |
1397 | QJsonObject graphicsApiFilterObj; |
1398 | graphicsApiFilterObj["api" ] = gFilter->api(); |
1399 | graphicsApiFilterObj["profile" ] = gFilter->profile(); |
1400 | graphicsApiFilterObj["minorVersion" ] = gFilter->minorVersion(); |
1401 | graphicsApiFilterObj["majorVersion" ] = gFilter->majorVersion(); |
1402 | if (!gFilter->vendor().isEmpty()) |
1403 | graphicsApiFilterObj["vendor" ] = gFilter->vendor(); |
1404 | QJsonArray extensions; |
1405 | for (const auto &extName : gFilter->extensions()) |
1406 | extensions << extName; |
1407 | if (!extensions.isEmpty()) |
1408 | graphicsApiFilterObj["extensions" ] = extensions; |
1409 | techObj["gapifilter" ] = graphicsApiFilterObj; |
1410 | } |
1411 | if (!technique->objectName().isEmpty()) |
1412 | techObj["name" ] = technique->objectName(); |
1413 | if (!filterKeyObj.isEmpty()) |
1414 | techObj["filterkeys" ] = filterKeyObj; |
1415 | if (!paramObj.isEmpty()) |
1416 | techObj["parameters" ] = paramObj; |
1417 | if (!renderPassArr.isEmpty()) |
1418 | techObj["renderpasses" ] = renderPassArr; |
1419 | techniques[it.value()] = techObj; |
1420 | } |
1421 | if (techniques.size()) |
1422 | m_obj["techniques" ] = techniques; |
1423 | |
1424 | // Save render passes for custom materials. |
1425 | QJsonObject passes; |
1426 | for (auto it = m_renderPassIdMap.constBegin(); it != m_renderPassIdMap.constEnd(); ++it) { |
1427 | const QRenderPass *pass = it.key(); |
1428 | const QString passId = it.value(); |
1429 | |
1430 | QJsonObject passObj; |
1431 | QJsonObject filterKeyObj; |
1432 | QJsonObject paramObj; |
1433 | QJsonObject stateObj; |
1434 | |
1435 | for (QFilterKey *filterKey : pass->filterKeys()) |
1436 | setVarToJSonObject(jsObj&: filterKeyObj, key: filterKey->name(), var: filterKey->value()); |
1437 | for (QParameter *param : pass->parameters()) |
1438 | exportParameter(jsonObj&: paramObj, name: param->name(), variant: param->value()); |
1439 | exportRenderStates(jsonObj&: stateObj, pass); |
1440 | |
1441 | if (!pass->objectName().isEmpty()) |
1442 | passObj["name" ] = pass->objectName(); |
1443 | if (!filterKeyObj.isEmpty()) |
1444 | passObj["filterkeys" ] = filterKeyObj; |
1445 | if (!paramObj.isEmpty()) |
1446 | passObj["parameters" ] = paramObj; |
1447 | if (!stateObj.isEmpty()) |
1448 | passObj["states" ] = stateObj; |
1449 | passObj["program" ] = m_programInfo.value(key: pass->shaderProgram()).name; |
1450 | passes[passId] = passObj; |
1451 | |
1452 | } |
1453 | if (passes.size()) |
1454 | m_obj["renderpasses" ] = passes; |
1455 | |
1456 | // Save programs for custom materials |
1457 | QJsonObject programs; |
1458 | for (auto it = m_programInfo.constBegin(); it != m_programInfo.constEnd(); ++it) { |
1459 | const QShaderProgram *program = it.key(); |
1460 | const ProgramInfo pi = it.value(); |
1461 | |
1462 | QJsonObject progObj; |
1463 | if (!program->objectName().isEmpty()) |
1464 | progObj["name" ] = program->objectName(); |
1465 | progObj["vertexShader" ] = pi.vertexShader; |
1466 | progObj["fragmentShader" ] = pi.fragmentShader; |
1467 | // Qt3D additions |
1468 | if (!pi.tessellationControlShader.isEmpty()) |
1469 | progObj["tessCtrlShader" ] = pi.tessellationControlShader; |
1470 | if (!pi.tessellationEvaluationShader.isEmpty()) |
1471 | progObj["tessEvalShader" ] = pi.tessellationEvaluationShader; |
1472 | if (!pi.geometryShader.isEmpty()) |
1473 | progObj["geometryShader" ] = pi.geometryShader; |
1474 | if (!pi.computeShader.isEmpty()) |
1475 | progObj["computeShader" ] = pi.computeShader; |
1476 | programs[pi.name] = progObj; |
1477 | |
1478 | } |
1479 | if (programs.size()) |
1480 | m_obj["programs" ] = programs; |
1481 | |
1482 | // Save shaders for custom materials |
1483 | QJsonObject shaders; |
1484 | for (const auto &si : std::as_const(t&: m_shaderInfo)) { |
1485 | QJsonObject shaderObj; |
1486 | shaderObj["uri" ] = si.uri; |
1487 | shaders[si.name] = shaderObj; |
1488 | |
1489 | } |
1490 | if (shaders.size()) |
1491 | m_obj["shaders" ] = shaders; |
1492 | |
1493 | // Copy textures and shaders into temporary directory |
1494 | copyTextures(); |
1495 | createShaders(); |
1496 | |
1497 | QJsonObject textures; |
1498 | QHash<QString, QString> imageKeyMap; // uri -> key |
1499 | for (auto it = m_textureIdMap.constBegin(); it != m_textureIdMap.constEnd(); ++it) { |
1500 | QJsonObject texture; |
1501 | if (!imageKeyMap.contains(key: it.key())) |
1502 | imageKeyMap[it.key()] = newImageName(); |
1503 | texture["source" ] = imageKeyMap[it.key()]; |
1504 | texture["format" ] = GL_RGBA; |
1505 | texture["internalFormat" ] = GL_RGBA; |
1506 | texture["sampler" ] = QStringLiteral("sampler_mip_rep" ); |
1507 | texture["target" ] = GL_TEXTURE_2D; |
1508 | texture["type" ] = GL_UNSIGNED_BYTE; |
1509 | textures[it.value()] = texture; |
1510 | } |
1511 | if (textures.size()) { |
1512 | m_obj["textures" ] = textures; |
1513 | QJsonObject samplers; |
1514 | QJsonObject sampler; |
1515 | sampler["magFilter" ] = GL_LINEAR; |
1516 | sampler["minFilter" ] = GL_LINEAR_MIPMAP_LINEAR; |
1517 | sampler["wrapS" ] = GL_REPEAT; |
1518 | sampler["wrapT" ] = GL_REPEAT; |
1519 | samplers["sampler_mip_rep" ] = sampler; |
1520 | m_obj["samplers" ] = samplers; |
1521 | } |
1522 | |
1523 | QJsonObject images; |
1524 | for (auto it = imageKeyMap.constBegin(); it != imageKeyMap.constEnd(); ++it) { |
1525 | QJsonObject image; |
1526 | image["uri" ] = m_imageMap.value(key: it.key()); |
1527 | images[it.value()] = image; |
1528 | } |
1529 | if (images.size()) |
1530 | m_obj["images" ] = images; |
1531 | |
1532 | m_doc.setObject(m_obj); |
1533 | |
1534 | QString gltfName = m_exportDir + m_exportName + QStringLiteral(".qgltf" ); |
1535 | f.setFileName(gltfName); |
1536 | qCDebug(GLTFExporterLog, " Writing JSON file: '%ls'" , qUtf16PrintableImpl(gltfName)); |
1537 | |
1538 | if (f.open(flags: QIODevice::WriteOnly | QIODevice::Text | QIODevice::Truncate)) { |
1539 | m_exportedFiles.insert(value: QFileInfo(f.fileName()).fileName()); |
1540 | QByteArray json = m_doc.toJson(format: m_gltfOpts.compactJson ? QJsonDocument::Compact |
1541 | : QJsonDocument::Indented); |
1542 | f.write(data: json); |
1543 | f.close(); |
1544 | } else { |
1545 | qCWarning(GLTFExporterLog, " Writing JSON file '%ls' failed!" , |
1546 | qUtf16PrintableImpl(gltfName)); |
1547 | return false; |
1548 | } |
1549 | |
1550 | QString qrcName = m_exportDir + m_exportName + QStringLiteral(".qrc" ); |
1551 | f.setFileName(qrcName); |
1552 | qCDebug(GLTFExporterLog, "Writing '%ls'" , qUtf16PrintableImpl(qrcName)); |
1553 | if (f.open(flags: QIODevice::WriteOnly | QIODevice::Text | QIODevice::Truncate)) { |
1554 | QByteArray pre = "<RCC><qresource prefix=\"/gltf_res\">\n" ; |
1555 | QByteArray post = "</qresource></RCC>\n" ; |
1556 | f.write(data: pre); |
1557 | for (const auto &file : std::as_const(t&: m_exportedFiles)) { |
1558 | QString line = QString(QStringLiteral(" <file>%1</file>\n" )).arg(a: file); |
1559 | f.write(data: line.toUtf8()); |
1560 | } |
1561 | f.write(data: post); |
1562 | f.close(); |
1563 | m_exportedFiles.insert(value: QFileInfo(f.fileName()).fileName()); |
1564 | } else { |
1565 | qCWarning(GLTFExporterLog, " Creating qrc file '%ls' failed!" , |
1566 | qUtf16PrintableImpl(qrcName)); |
1567 | return false; |
1568 | } |
1569 | |
1570 | qCDebug(GLTFExporterLog, "Saving done!" ); |
1571 | |
1572 | return true; |
1573 | } |
1574 | |
1575 | void GLTFExporter::delNode(GLTFExporter::Node *n) |
1576 | { |
1577 | if (!n) |
1578 | return; |
1579 | for (auto *c : std::as_const(t&: n->children)) |
1580 | delNode(n: c); |
1581 | delete n; |
1582 | } |
1583 | |
1584 | QString GLTFExporter::exportNodes(GLTFExporter::Node *n, QJsonObject &nodes) |
1585 | { |
1586 | QJsonObject node; |
1587 | node["name" ] = n->name; |
1588 | QJsonArray children; |
1589 | for (auto c : std::as_const(t&: n->children)) |
1590 | children << exportNodes(n: c, nodes); |
1591 | node["children" ] = children; |
1592 | if (auto transform = m_transformMap.value(key: n)) |
1593 | node["matrix" ] = matrix2jsvec(matrix: transform->matrix()); |
1594 | |
1595 | if (auto mesh = m_meshMap.value(key: n)) { |
1596 | QJsonArray meshList; |
1597 | meshList.append(value: m_meshInfo.value(key: mesh).name); |
1598 | node["meshes" ] = meshList; |
1599 | } |
1600 | |
1601 | if (auto camera = m_cameraMap.value(key: n)) |
1602 | node["camera" ] = m_cameraInfo.value(key: camera).name; |
1603 | |
1604 | if (auto light = m_lightMap.value(key: n)) { |
1605 | QJsonObject extensions; |
1606 | QJsonObject lights; |
1607 | lights["light" ] = m_lightInfo.value(key: light).name; |
1608 | extensions["KHR_materials_common" ] = lights; |
1609 | node["extensions" ] = extensions; |
1610 | } |
1611 | |
1612 | nodes[n->uniqueName] = node; |
1613 | return n->uniqueName; |
1614 | } |
1615 | |
1616 | void GLTFExporter::exportMaterials(QJsonObject &materials) |
1617 | { |
1618 | QHash<QString, bool> imageHasAlpha; |
1619 | |
1620 | for (auto matIt = m_materialInfo.constBegin(); matIt != m_materialInfo.constEnd(); ++matIt) { |
1621 | const QMaterial *material = matIt.key(); |
1622 | const MaterialInfo &matInfo = matIt.value(); |
1623 | |
1624 | QJsonObject materialObj; |
1625 | materialObj["name" ] = matInfo.originalName; |
1626 | |
1627 | if (matInfo.type == MaterialInfo::TypeCustom) { |
1628 | QList<QParameter *> parameters = material->parameters(); |
1629 | QJsonObject paramObj; |
1630 | for (auto param : parameters) |
1631 | exportParameter(jsonObj&: paramObj, name: param->name(), variant: param->value()); |
1632 | materialObj["effect" ] = m_effectIdMap.value(key: material->effect()); |
1633 | materialObj["parameters" ] = paramObj; |
1634 | } else { |
1635 | bool opaque = true; |
1636 | QJsonObject vals; |
1637 | for (auto it = matInfo.textures.constBegin(); it != matInfo.textures.constEnd(); ++it) { |
1638 | QString key = it.key(); |
1639 | if (key == QStringLiteral("normal" )) // avoid clashing with the vertex normals |
1640 | key = QStringLiteral("normalmap" ); |
1641 | // Alpha is supported for diffuse textures, but have to check the image data to |
1642 | // decide if blending is needed |
1643 | if (key == QStringLiteral("diffuse" )) { |
1644 | QString imgFn = it.value(); |
1645 | if (imageHasAlpha.contains(key: imgFn)) { |
1646 | if (imageHasAlpha[imgFn]) |
1647 | opaque = false; |
1648 | } else { |
1649 | QImage img(imgFn); |
1650 | if (!img.isNull()) { |
1651 | if (img.hasAlphaChannel()) { |
1652 | for (int y = 0; opaque && y < img.height(); ++y) { |
1653 | for (int x = 0; opaque && x < img.width(); ++x) { |
1654 | if (qAlpha(rgb: img.pixel(x, y)) < 255) |
1655 | opaque = false; |
1656 | } |
1657 | } |
1658 | } |
1659 | imageHasAlpha[imgFn] = !opaque; |
1660 | } else { |
1661 | qCWarning(GLTFExporterLog, |
1662 | "Cannot determine presence of alpha for '%ls'" , |
1663 | qUtf16PrintableImpl(imgFn)); |
1664 | } |
1665 | } |
1666 | } |
1667 | vals[key] = m_textureIdMap.value(key: it.value()); |
1668 | } |
1669 | for (auto it = matInfo.values.constBegin(); it != matInfo.values.constEnd(); ++it) { |
1670 | if (vals.contains(key: it.key())) |
1671 | continue; |
1672 | setVarToJSonObject(jsObj&: vals, key: it.key(), var: it.value()); |
1673 | } |
1674 | for (auto it = matInfo.colors.constBegin(); it != matInfo.colors.constEnd(); ++it) { |
1675 | if (vals.contains(key: it.key())) |
1676 | continue; |
1677 | // Alpha is supported for the diffuse color. < 1 will enable blending. |
1678 | const bool alpha = (it.key() == QStringLiteral("diffuse" )) |
1679 | && (matInfo.type != MaterialInfo::TypeCustom); |
1680 | if (alpha && it.value().alphaF() < 1.0f) |
1681 | opaque = false; |
1682 | vals[it.key()] = col2jsvec(color: it.value(), alpha); |
1683 | } |
1684 | // Material is a common material, so export it as such. |
1685 | QJsonObject commonMat; |
1686 | if (matInfo.type == MaterialInfo::TypeGooch) |
1687 | commonMat["technique" ] = QStringLiteral("GOOCH" ); // Qt3D specific extension |
1688 | else if (matInfo.type == MaterialInfo::TypePerVertex) |
1689 | commonMat["technique" ] = QStringLiteral("PERVERTEX" ); // Qt3D specific extension |
1690 | else |
1691 | commonMat["technique" ] = QStringLiteral("PHONG" ); |
1692 | |
1693 | // Set the values as-is. "normalmap" is our own extension, not in the spec. |
1694 | // However, RGB colors have to be promoted to RGBA since the spec uses |
1695 | // vec4, and all types are pre-defined for common material values. |
1696 | promoteColorsToRGBA(obj: &vals); |
1697 | if (!vals.isEmpty()) |
1698 | commonMat["values" ] = vals; |
1699 | |
1700 | // Blend function handling is our own extension used for Phong Alpha material. |
1701 | QJsonObject functions; |
1702 | if (!matInfo.blendEquations.empty()) |
1703 | functions["blendEquationSeparate" ] = vec2jsvec(v: matInfo.blendEquations); |
1704 | if (!matInfo.blendArguments.empty()) |
1705 | functions["blendFuncSeparate" ] = vec2jsvec(v: matInfo.blendArguments); |
1706 | if (!functions.isEmpty()) |
1707 | commonMat["functions" ] = functions; |
1708 | QJsonObject extensions; |
1709 | extensions["KHR_materials_common" ] = commonMat; |
1710 | materialObj["extensions" ] = extensions; |
1711 | } |
1712 | |
1713 | materials[matInfo.name] = materialObj; |
1714 | } |
1715 | } |
1716 | |
1717 | void GLTFExporter::exportGenericProperties(QJsonObject &jsonObj, PropertyCacheType type, |
1718 | QObject *obj) |
1719 | { |
1720 | QList<QMetaProperty> properties = m_propertyCache.value(key: type); |
1721 | QObject *defaultObject = m_defaultObjectCache.value(key: type); |
1722 | for (const QMetaProperty &property : properties) { |
1723 | // Only output property if it is different from default |
1724 | QVariant defaultValue = defaultObject->property(name: property.name()); |
1725 | QVariant objectValue = obj->property(name: property.name()); |
1726 | if (defaultValue != objectValue) |
1727 | setVarToJSonObject(jsObj&: jsonObj, key: QString::fromLatin1(ba: property.name()), var: objectValue); |
1728 | } |
1729 | } |
1730 | |
1731 | void GLTFExporter::clearOldExport(const QString &dir) |
1732 | { |
1733 | // Look for .qrc file with same name |
1734 | QRegularExpression re(QStringLiteral("<file>(.*)</file>" )); |
1735 | QFile qrcFile(dir + m_exportName + QStringLiteral(".qrc" )); |
1736 | if (qrcFile.open(flags: QIODevice::ReadOnly | QIODevice::Text)) { |
1737 | while (!qrcFile.atEnd()) { |
1738 | QByteArray line = qrcFile.readLine(); |
1739 | QRegularExpressionMatch match = re.match(subject: line); |
1740 | if (match.hasMatch()) { |
1741 | QString fileName = match.captured(nth: 1); |
1742 | QString filePathName = dir + fileName; |
1743 | QFile::remove(fileName: filePathName); |
1744 | qCDebug(GLTFExporterLog, "Removed old file: '%ls'" , |
1745 | qUtf16PrintableImpl(filePathName)); |
1746 | } |
1747 | } |
1748 | qrcFile.close(); |
1749 | qrcFile.remove(); |
1750 | qCDebug(GLTFExporterLog, "Removed old file: '%ls'" , |
1751 | qUtf16PrintableImpl(qrcFile.fileName())); |
1752 | } |
1753 | } |
1754 | |
1755 | void GLTFExporter::exportParameter(QJsonObject &jsonObj, const QString &name, |
1756 | const QVariant &variant) |
1757 | { |
1758 | QLatin1String typeStr("type" ); |
1759 | QLatin1String valueStr("value" ); |
1760 | |
1761 | QJsonObject paramObj; |
1762 | |
1763 | if (variant.canConvert<QAbstractTexture *>()) { |
1764 | paramObj[typeStr] = GL_SAMPLER_2D; |
1765 | paramObj[valueStr] = m_textureIdMap.value(key: textureVariantToUrl(var: variant)); |
1766 | } else { |
1767 | switch (variant.metaType().id()) { |
1768 | case QMetaType::Bool: |
1769 | paramObj[typeStr] = GL_BOOL; |
1770 | paramObj[valueStr] = variant.toBool(); |
1771 | break; |
1772 | case QMetaType::Int: // fall through |
1773 | case QMetaType::Long: // fall through |
1774 | case QMetaType::LongLong: |
1775 | paramObj[typeStr] = GL_INT; |
1776 | paramObj[valueStr] = variant.toInt(); |
1777 | break; |
1778 | case QMetaType::UInt: // fall through |
1779 | case QMetaType::ULong: // fall through |
1780 | case QMetaType::ULongLong: |
1781 | paramObj[typeStr] = GL_UNSIGNED_INT; |
1782 | paramObj[valueStr] = variant.toInt(); |
1783 | break; |
1784 | case QMetaType::Short: |
1785 | paramObj[typeStr] = GL_SHORT; |
1786 | paramObj[valueStr] = variant.toInt(); |
1787 | break; |
1788 | case QMetaType::UShort: |
1789 | paramObj[typeStr] = GL_UNSIGNED_SHORT; |
1790 | paramObj[valueStr] = variant.toInt(); |
1791 | break; |
1792 | case QMetaType::Char: |
1793 | paramObj[typeStr] = GL_BYTE; |
1794 | paramObj[valueStr] = variant.toInt(); |
1795 | break; |
1796 | case QMetaType::UChar: |
1797 | paramObj[typeStr] = GL_UNSIGNED_BYTE; |
1798 | paramObj[valueStr] = variant.toInt(); |
1799 | break; |
1800 | case QMetaType::QColor: |
1801 | paramObj[typeStr] = GL_FLOAT_VEC4; |
1802 | paramObj[valueStr] = col2jsvec(color: variant.value<QColor>(), alpha: true); |
1803 | break; |
1804 | case QMetaType::Float: |
1805 | paramObj[typeStr] = GL_FLOAT; |
1806 | paramObj[valueStr] = variant.value<float>(); |
1807 | break; |
1808 | case QMetaType::QVector2D: |
1809 | paramObj[typeStr] = GL_FLOAT_VEC2; |
1810 | paramObj[valueStr] = vec2jsvec(v: variant.value<QVector2D>()); |
1811 | break; |
1812 | case QMetaType::QVector3D: |
1813 | paramObj[typeStr] = GL_FLOAT_VEC3; |
1814 | paramObj[valueStr] = vec2jsvec(v: variant.value<QVector3D>()); |
1815 | break; |
1816 | case QMetaType::QVector4D: |
1817 | paramObj[typeStr] = GL_FLOAT_VEC4; |
1818 | paramObj[valueStr] = vec2jsvec(v: variant.value<QVector4D>()); |
1819 | break; |
1820 | case QMetaType::QMatrix4x4: |
1821 | paramObj[typeStr] = GL_FLOAT_MAT4; |
1822 | paramObj[valueStr] = matrix2jsvec(matrix: variant.value<QMatrix4x4>()); |
1823 | break; |
1824 | default: |
1825 | qCWarning(GLTFExporterLog, "Unknown value type for '%ls'" , qUtf16PrintableImpl(name)); |
1826 | break; |
1827 | } |
1828 | } |
1829 | |
1830 | jsonObj[name] = paramObj; |
1831 | } |
1832 | |
1833 | void GLTFExporter::exportRenderStates(QJsonObject &jsonObj, const QRenderPass *pass) |
1834 | { |
1835 | QJsonArray enableStates; |
1836 | QJsonObject funcObj; |
1837 | const auto renderStates = pass->renderStates(); |
1838 | for (QRenderState *state : renderStates) { |
1839 | QJsonArray arr; |
1840 | if (qobject_cast<QAlphaCoverage *>(object: state)) { |
1841 | enableStates << GL_SAMPLE_ALPHA_TO_COVERAGE; |
1842 | } else if (qobject_cast<QAlphaTest *>(object: state)) { |
1843 | auto s = qobject_cast<QAlphaTest *>(object: state); |
1844 | arr << s->alphaFunction(); |
1845 | arr << s->referenceValue(); |
1846 | funcObj["alphaTest" ] = arr; |
1847 | } else if (qobject_cast<QBlendEquation *>(object: state)) { |
1848 | auto s = qobject_cast<QBlendEquation *>(object: state); |
1849 | arr << s->blendFunction(); |
1850 | funcObj["blendEquationSeparate" ] = arr; |
1851 | } else if (qobject_cast<QBlendEquationArguments *>(object: state)) { |
1852 | auto s = qobject_cast<QBlendEquationArguments *>(object: state); |
1853 | arr << s->sourceRgb(); |
1854 | arr << s->sourceAlpha(); |
1855 | arr << s->destinationRgb(); |
1856 | arr << s->destinationAlpha(); |
1857 | arr << s->bufferIndex(); |
1858 | funcObj["blendFuncSeparate" ] = arr; |
1859 | } else if (qobject_cast<QClipPlane *>(object: state)) { |
1860 | auto s = qobject_cast<QClipPlane *>(object: state); |
1861 | arr << s->planeIndex(); |
1862 | arr << s->normal().x(); |
1863 | arr << s->normal().y(); |
1864 | arr << s->normal().z(); |
1865 | arr << s->distance(); |
1866 | funcObj["clipPlane" ] = arr; |
1867 | } else if (qobject_cast<QColorMask *>(object: state)) { |
1868 | auto s = qobject_cast<QColorMask *>(object: state); |
1869 | arr << s->isRedMasked(); |
1870 | arr << s->isGreenMasked(); |
1871 | arr << s->isBlueMasked(); |
1872 | arr << s->isAlphaMasked(); |
1873 | funcObj["colorMask" ] = arr; |
1874 | } else if (qobject_cast<QCullFace *>(object: state)) { |
1875 | auto s = qobject_cast<QCullFace *>(object: state); |
1876 | arr << s->mode(); |
1877 | funcObj["cullFace" ] = arr; |
1878 | } else if (qobject_cast<QDepthRange *>(object: state)) { |
1879 | auto s = qobject_cast<QDepthRange *>(object: state); |
1880 | arr << s->nearValue(); |
1881 | arr << s->farValue(); |
1882 | funcObj["depthRange" ] = arr; |
1883 | } else if (qobject_cast<QDepthTest *>(object: state)) { |
1884 | auto s = qobject_cast<QDepthTest *>(object: state); |
1885 | arr << s->depthFunction(); |
1886 | funcObj["depthFunc" ] = arr; |
1887 | } else if (qobject_cast<QDithering *>(object: state)) { |
1888 | enableStates << GL_DITHER; |
1889 | } else if (qobject_cast<QFrontFace *>(object: state)) { |
1890 | auto s = qobject_cast<QFrontFace *>(object: state); |
1891 | arr << s->direction(); |
1892 | funcObj["frontFace" ] = arr; |
1893 | } else if (qobject_cast<QFrontFace *>(object: state)) { |
1894 | auto s = qobject_cast<QFrontFace *>(object: state); |
1895 | arr << s->direction(); |
1896 | funcObj["frontFace" ] = arr; |
1897 | } else if (qobject_cast<QMultiSampleAntiAliasing *>(object: state)) { |
1898 | enableStates << 0x809D; // GL_MULTISAMPLE |
1899 | } else if (qobject_cast<QNoDepthMask *>(object: state)) { |
1900 | arr << false; |
1901 | funcObj["depthMask" ] = arr; |
1902 | } else if (qobject_cast<QPointSize *>(object: state)) { |
1903 | auto s = qobject_cast<QPointSize *>(object: state); |
1904 | arr << s->sizeMode(); |
1905 | arr << s->value(); |
1906 | funcObj["pointSize" ] = arr; |
1907 | } else if (qobject_cast<QPolygonOffset *>(object: state)) { |
1908 | auto s = qobject_cast<QPolygonOffset *>(object: state); |
1909 | arr << s->scaleFactor(); |
1910 | arr << s->depthSteps(); |
1911 | funcObj["polygonOffset" ] = arr; |
1912 | } else if (qobject_cast<QScissorTest *>(object: state)) { |
1913 | auto s = qobject_cast<QScissorTest *>(object: state); |
1914 | arr << s->left(); |
1915 | arr << s->bottom(); |
1916 | arr << s->width(); |
1917 | arr << s->height(); |
1918 | funcObj["scissor" ] = arr; |
1919 | } else if (qobject_cast<QSeamlessCubemap *>(object: state)) { |
1920 | enableStates << 0x884F; // GL_TEXTURE_CUBE_MAP_SEAMLESS |
1921 | } else if (qobject_cast<QStencilMask *>(object: state)) { |
1922 | auto s = qobject_cast<QStencilMask *>(object: state); |
1923 | arr << int(s->frontOutputMask()); |
1924 | arr << int(s->backOutputMask()); |
1925 | funcObj["stencilMask" ] = arr; |
1926 | } else if (qobject_cast<QStencilOperation *>(object: state)) { |
1927 | auto s = qobject_cast<QStencilOperation *>(object: state); |
1928 | arr << s->front()->stencilTestFailureOperation(); |
1929 | arr << s->front()->depthTestFailureOperation(); |
1930 | arr << s->front()->allTestsPassOperation(); |
1931 | arr << s->back()->stencilTestFailureOperation(); |
1932 | arr << s->back()->depthTestFailureOperation(); |
1933 | arr << s->back()->allTestsPassOperation(); |
1934 | funcObj["stencilOperation" ] = arr; |
1935 | } else if (qobject_cast<QStencilTest *>(object: state)) { |
1936 | auto s = qobject_cast<QStencilTest *>(object: state); |
1937 | arr << int(s->front()->comparisonMask()); |
1938 | arr << s->front()->referenceValue(); |
1939 | arr << s->front()->stencilFunction(); |
1940 | arr << int(s->back()->comparisonMask()); |
1941 | arr << s->back()->referenceValue(); |
1942 | arr << s->back()->stencilFunction(); |
1943 | funcObj["stencilTest" ] = arr; |
1944 | } |
1945 | } |
1946 | if (!enableStates.isEmpty()) |
1947 | jsonObj["enable" ] = enableStates; |
1948 | if (!funcObj.isEmpty()) |
1949 | jsonObj["functions" ] = funcObj; |
1950 | } |
1951 | |
1952 | QString GLTFExporter::newBufferViewName() |
1953 | { |
1954 | return QString(QStringLiteral("bufferView_%1" )).arg(a: ++m_bufferViewCount); |
1955 | } |
1956 | |
1957 | QString GLTFExporter::newAccessorName() |
1958 | { |
1959 | return QString(QStringLiteral("accessor_%1" )).arg(a: ++m_accessorCount); |
1960 | } |
1961 | |
1962 | QString GLTFExporter::newMeshName() |
1963 | { |
1964 | return QString(QStringLiteral("mesh_%1" )).arg(a: ++m_meshCount); |
1965 | } |
1966 | |
1967 | QString GLTFExporter::newMaterialName() |
1968 | { |
1969 | return QString(QStringLiteral("material_%1" )).arg(a: ++m_materialCount); |
1970 | } |
1971 | |
1972 | QString GLTFExporter::newTechniqueName() |
1973 | { |
1974 | return QString(QStringLiteral("technique_%1" )).arg(a: ++m_techniqueCount); |
1975 | } |
1976 | |
1977 | QString GLTFExporter::newTextureName() |
1978 | { |
1979 | return QString(QStringLiteral("texture_%1" )).arg(a: ++m_textureCount); |
1980 | } |
1981 | |
1982 | QString GLTFExporter::newImageName() |
1983 | { |
1984 | return QString(QStringLiteral("image_%1" )).arg(a: ++m_imageCount); |
1985 | } |
1986 | |
1987 | QString GLTFExporter::newShaderName() |
1988 | { |
1989 | return QString(QStringLiteral("shader_%1" )).arg(a: ++m_shaderCount); |
1990 | } |
1991 | |
1992 | QString GLTFExporter::newProgramName() |
1993 | { |
1994 | return QString(QStringLiteral("program_%1" )).arg(a: ++m_programCount); |
1995 | } |
1996 | |
1997 | QString GLTFExporter::newNodeName() |
1998 | { |
1999 | return QString(QStringLiteral("node_%1" )).arg(a: ++m_nodeCount); |
2000 | } |
2001 | |
2002 | QString GLTFExporter::newCameraName() |
2003 | { |
2004 | return QString(QStringLiteral("camera_%1" )).arg(a: ++m_cameraCount); |
2005 | } |
2006 | |
2007 | QString GLTFExporter::newLightName() |
2008 | { |
2009 | return QString(QStringLiteral("light_%1" )).arg(a: ++m_lightCount); |
2010 | } |
2011 | |
2012 | QString GLTFExporter::newRenderPassName() |
2013 | { |
2014 | return QString(QStringLiteral("renderpass_%1" )).arg(a: ++m_renderPassCount); |
2015 | } |
2016 | |
2017 | QString GLTFExporter::newEffectName() |
2018 | { |
2019 | return QString(QStringLiteral("effect_%1" )).arg(a: ++m_effectCount); |
2020 | } |
2021 | |
2022 | QString GLTFExporter::textureVariantToUrl(const QVariant &var) |
2023 | { |
2024 | QString urlString; |
2025 | QAbstractTexture *texture = var.value<QAbstractTexture *>(); |
2026 | if (texture->textureImages().size()) { |
2027 | QTextureImage *image = qobject_cast<QTextureImage *>(object: texture->textureImages().at(i: 0)); |
2028 | if (image) { |
2029 | urlString = QUrlHelper::urlToLocalFileOrQrc(url: image->source()); |
2030 | if (!m_textureIdMap.contains(key: urlString)) |
2031 | m_textureIdMap.insert(key: urlString, value: newTextureName()); |
2032 | } |
2033 | } |
2034 | return urlString; |
2035 | } |
2036 | |
2037 | void GLTFExporter::setVarToJSonObject(QJsonObject &jsObj, const QString &key, const QVariant &var) |
2038 | { |
2039 | switch (var.metaType().id()) { |
2040 | case QMetaType::Bool: |
2041 | jsObj[key] = var.toBool(); |
2042 | break; |
2043 | case QMetaType::Int: |
2044 | jsObj[key] = var.toInt(); |
2045 | break; |
2046 | case QMetaType::Float: |
2047 | jsObj[key] = var.value<float>(); |
2048 | break; |
2049 | case QMetaType::QSize: |
2050 | jsObj[key] = size2jsvec(size: var.toSize()); |
2051 | break; |
2052 | case QMetaType::QVector2D: |
2053 | jsObj[key] = vec2jsvec(v: var.value<QVector2D>()); |
2054 | break; |
2055 | case QMetaType::QVector3D: |
2056 | jsObj[key] = vec2jsvec(v: var.value<QVector3D>()); |
2057 | break; |
2058 | case QMetaType::QVector4D: |
2059 | jsObj[key] = vec2jsvec(v: var.value<QVector4D>()); |
2060 | break; |
2061 | case QMetaType::QMatrix4x4: |
2062 | jsObj[key] = matrix2jsvec(matrix: var.value<QMatrix4x4>()); |
2063 | break; |
2064 | case QMetaType::QString: |
2065 | jsObj[key] = var.toString(); |
2066 | break; |
2067 | case QMetaType::QColor: |
2068 | jsObj[key] = col2jsvec(color: var.value<QColor>(), alpha: true); |
2069 | break; |
2070 | default: |
2071 | qCWarning(GLTFExporterLog, "Unknown value type for '%ls'" , qUtf16PrintableImpl(key)); |
2072 | break; |
2073 | } |
2074 | } |
2075 | |
2076 | } // namespace Qt3DRender |
2077 | |
2078 | QT_END_NAMESPACE |
2079 | |
2080 | #include "moc_gltfexporter.cpp" |
2081 | |