| 1 | // Copyright (C) 2015 Paul Lemire paul.lemire350@gmail.com |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QT3DRENDER_RENDER_VISITORUTILS_P_H |
| 5 | #define QT3DRENDER_RENDER_VISITORUTILS_P_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists for the convenience |
| 12 | // of other Qt classes. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <QtGlobal> |
| 19 | #include <private/qglobal_p.h> |
| 20 | |
| 21 | QT_BEGIN_NAMESPACE |
| 22 | |
| 23 | namespace Qt3DRender { |
| 24 | |
| 25 | namespace Render { |
| 26 | |
| 27 | namespace Visitor { |
| 28 | |
| 29 | template <Qt3DCore::QAttribute::VertexBaseType> struct EnumToType; |
| 30 | template <> struct EnumToType<Qt3DCore::QAttribute::Byte> { typedef const char type; }; |
| 31 | template <> struct EnumToType<Qt3DCore::QAttribute::UnsignedByte> { typedef const uchar type; }; |
| 32 | template <> struct EnumToType<Qt3DCore::QAttribute::Short> { typedef const short type; }; |
| 33 | template <> struct EnumToType<Qt3DCore::QAttribute::UnsignedShort> { typedef const ushort type; }; |
| 34 | template <> struct EnumToType<Qt3DCore::QAttribute::Int> { typedef const int type; }; |
| 35 | template <> struct EnumToType<Qt3DCore::QAttribute::UnsignedInt> { typedef const uint type; }; |
| 36 | template <> struct EnumToType<Qt3DCore::QAttribute::Float> { typedef const float type; }; |
| 37 | template <> struct EnumToType<Qt3DCore::QAttribute::Double> { typedef const double type; }; |
| 38 | |
| 39 | template<Qt3DCore::QAttribute::VertexBaseType v> |
| 40 | inline typename EnumToType<v>::type *castToType(const QByteArray &u, uint byteOffset) |
| 41 | { |
| 42 | return reinterpret_cast< typename EnumToType<v>::type *>(u.constData() + byteOffset); |
| 43 | } |
| 44 | |
| 45 | template<typename Func> |
| 46 | void processBuffer(const BufferInfo &info, Func &f) |
| 47 | { |
| 48 | switch (info.type) { |
| 49 | case Qt3DCore::QAttribute::Byte: f(info, castToType<Qt3DCore::QAttribute::Byte>(u: info.data, byteOffset: info.byteOffset)); |
| 50 | return; |
| 51 | case Qt3DCore::QAttribute::UnsignedByte: f(info, castToType<Qt3DCore::QAttribute::UnsignedByte>(u: info.data, byteOffset: info.byteOffset)); |
| 52 | return; |
| 53 | case Qt3DCore::QAttribute::Short: f(info, castToType<Qt3DCore::QAttribute::Short>(u: info.data, byteOffset: info.byteOffset)); |
| 54 | return; |
| 55 | case Qt3DCore::QAttribute::UnsignedShort: f(info, castToType<Qt3DCore::QAttribute::UnsignedShort>(u: info.data, byteOffset: info.byteOffset)); |
| 56 | return; |
| 57 | case Qt3DCore::QAttribute::Int: f(info, castToType<Qt3DCore::QAttribute::Int>(u: info.data, byteOffset: info.byteOffset)); |
| 58 | return; |
| 59 | case Qt3DCore::QAttribute::UnsignedInt: f(info, castToType<Qt3DCore::QAttribute::UnsignedInt>(u: info.data, byteOffset: info.byteOffset)); |
| 60 | return; |
| 61 | case Qt3DCore::QAttribute::Float: f(info, castToType<Qt3DCore::QAttribute::Float>(u: info.data, byteOffset: info.byteOffset)); |
| 62 | return; |
| 63 | case Qt3DCore::QAttribute::Double: f(info, castToType<Qt3DCore::QAttribute::Double>(u: info.data, byteOffset: info.byteOffset)); |
| 64 | return; |
| 65 | default: |
| 66 | return; |
| 67 | } |
| 68 | } |
| 69 | |
| 70 | template<typename GeometryProvider, typename VertexExecutor, typename IndexExecutor, typename Visitor> |
| 71 | void visitPrimitives(NodeManagers *manager, const GeometryProvider *renderer, Visitor* visitor) |
| 72 | { |
| 73 | Geometry *geom = manager->lookupResource<Geometry, GeometryManager>(renderer->geometryId()); |
| 74 | Attribute *positionAttribute = nullptr; |
| 75 | Attribute *indexAttribute = nullptr; |
| 76 | Buffer *positionBuffer = nullptr; |
| 77 | Buffer *indexBuffer = nullptr; |
| 78 | |
| 79 | auto updateStride = [](BufferInfo &info, int stride) { |
| 80 | if (stride) { |
| 81 | info.byteStride = stride; |
| 82 | return; |
| 83 | } |
| 84 | switch (info.type) { |
| 85 | case Qt3DCore::QAttribute::Byte: info.byteStride = sizeof(qint8) * info.dataSize; return; |
| 86 | case Qt3DCore::QAttribute::UnsignedByte: info.byteStride = sizeof(quint8) * info.dataSize; return; |
| 87 | case Qt3DCore::QAttribute::Short: info.byteStride = sizeof(qint16) * info.dataSize; return; |
| 88 | case Qt3DCore::QAttribute::UnsignedShort: info.byteStride = sizeof(quint16) * info.dataSize; return; |
| 89 | case Qt3DCore::QAttribute::Int: info.byteStride = sizeof(qint32) * info.dataSize; return; |
| 90 | case Qt3DCore::QAttribute::UnsignedInt: info.byteStride = sizeof(quint32) * info.dataSize; return; |
| 91 | case Qt3DCore::QAttribute::Float: info.byteStride = sizeof(float) * info.dataSize; return; |
| 92 | case Qt3DCore::QAttribute::Double: info.byteStride = sizeof(double) * info.dataSize; return; |
| 93 | default: return; |
| 94 | } |
| 95 | }; |
| 96 | |
| 97 | if (geom) { |
| 98 | Qt3DRender::Render::Attribute *attribute = nullptr; |
| 99 | const auto attrIds = geom->attributes(); |
| 100 | for (const Qt3DCore::QNodeId &attrId : attrIds) { |
| 101 | attribute = manager->lookupResource<Attribute, AttributeManager>(id: attrId); |
| 102 | if (attribute){ |
| 103 | if (!positionAttribute && attribute->name() == Qt3DCore::QAttribute::defaultPositionAttributeName()) |
| 104 | positionAttribute = attribute; |
| 105 | else if (attribute->attributeType() == Qt3DCore::QAttribute::IndexAttribute) |
| 106 | indexAttribute = attribute; |
| 107 | } |
| 108 | } |
| 109 | |
| 110 | if (positionAttribute) |
| 111 | positionBuffer = manager->lookupResource<Buffer, BufferManager>(id: positionAttribute->bufferId()); |
| 112 | if (indexAttribute) |
| 113 | indexBuffer = manager->lookupResource<Buffer, BufferManager>(id: indexAttribute->bufferId()); |
| 114 | |
| 115 | if (positionBuffer) { |
| 116 | |
| 117 | BufferInfo vertexBufferInfo; |
| 118 | vertexBufferInfo.data = positionBuffer->data(); |
| 119 | vertexBufferInfo.type = positionAttribute->vertexBaseType(); |
| 120 | vertexBufferInfo.byteOffset = positionAttribute->byteOffset(); |
| 121 | vertexBufferInfo.dataSize = positionAttribute->vertexSize(); |
| 122 | vertexBufferInfo.count = positionAttribute->count(); |
| 123 | updateStride(vertexBufferInfo, positionAttribute->byteStride()); |
| 124 | |
| 125 | if (indexBuffer) { // Indexed |
| 126 | |
| 127 | BufferInfo indexBufferInfo; |
| 128 | indexBufferInfo.data = indexBuffer->data(); |
| 129 | indexBufferInfo.type = indexAttribute->vertexBaseType(); |
| 130 | indexBufferInfo.byteOffset = indexAttribute->byteOffset(); |
| 131 | indexBufferInfo.count = indexAttribute->count(); |
| 132 | indexBufferInfo.restartEnabled = renderer->primitiveRestartEnabled(); |
| 133 | indexBufferInfo.restartIndexValue = renderer->restartIndexValue(); |
| 134 | updateStride(indexBufferInfo, indexAttribute->byteStride()); |
| 135 | |
| 136 | IndexExecutor executor; |
| 137 | executor.m_vertexBufferInfo = vertexBufferInfo; |
| 138 | executor.m_primitiveType = static_cast<Qt3DRender::QGeometryRenderer::PrimitiveType>(renderer->primitiveType()); |
| 139 | executor.m_visitor = visitor; |
| 140 | |
| 141 | return processBuffer(indexBufferInfo, executor); |
| 142 | |
| 143 | } else { // Non Indexed |
| 144 | |
| 145 | // Check into which type the buffer needs to be casted |
| 146 | VertexExecutor executor; |
| 147 | executor.m_primitiveType = static_cast<Qt3DRender::QGeometryRenderer::PrimitiveType>(renderer->primitiveType()); |
| 148 | executor.m_visitor = visitor; |
| 149 | |
| 150 | return processBuffer(vertexBufferInfo, executor); |
| 151 | } |
| 152 | } |
| 153 | } |
| 154 | } |
| 155 | |
| 156 | } // namespace Visitor |
| 157 | |
| 158 | } // namespace Render |
| 159 | |
| 160 | } // namespace Qt3DRender |
| 161 | |
| 162 | QT_END_NAMESPACE |
| 163 | |
| 164 | #endif // QT3DRENDER_RENDER_VISITORUTILS_P_H |
| 165 | |