1 | // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "scene_p.h" |
5 | #include <Qt3DCore/qentity.h> |
6 | #include <Qt3DCore/private/qnode_p.h> |
7 | #include <Qt3DCore/private/qscene_p.h> |
8 | #include <Qt3DCore/private/qdownloadhelperservice_p.h> |
9 | #include <Qt3DRender/qsceneloader.h> |
10 | #include <Qt3DRender/private/qsceneloader_p.h> |
11 | #include <Qt3DRender/private/scenemanager_p.h> |
12 | #include <QtCore/qcoreapplication.h> |
13 | |
14 | QT_BEGIN_NAMESPACE |
15 | |
16 | using namespace Qt3DCore; |
17 | |
18 | namespace Qt3DRender { |
19 | namespace Render { |
20 | |
21 | Scene::Scene() |
22 | : BackendNode(QBackendNode::ReadWrite) |
23 | , m_sceneManager(nullptr) |
24 | { |
25 | } |
26 | |
27 | void Scene::cleanup() |
28 | { |
29 | m_source.clear(); |
30 | } |
31 | |
32 | void Scene::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) |
33 | { |
34 | const QSceneLoader *node = qobject_cast<const QSceneLoader *>(object: frontEnd); |
35 | if (!node) |
36 | return; |
37 | |
38 | BackendNode::syncFromFrontEnd(frontEnd, firstTime); |
39 | |
40 | if (node->source() != m_source) { |
41 | m_source = node->source(); |
42 | if (m_source.isEmpty() || Qt3DCore::QDownloadHelperService::isLocal(url: m_source)) |
43 | m_sceneManager->addSceneData(source: m_source, sceneUuid: peerId()); |
44 | else |
45 | m_sceneManager->startSceneDownload(source: m_source, sceneUuid: peerId()); |
46 | |
47 | const auto d = static_cast<const QSceneLoaderPrivate *>(Qt3DCore::QNodePrivate::get(q: node)); |
48 | const_cast<QSceneLoaderPrivate *>(d)->setStatus(QSceneLoader::Loading); |
49 | } |
50 | markDirty(changes: AbstractRenderer::AllDirty); |
51 | } |
52 | |
53 | QUrl Scene::source() const |
54 | { |
55 | return m_source; |
56 | } |
57 | |
58 | void Scene::setSceneManager(SceneManager *manager) |
59 | { |
60 | if (m_sceneManager != manager) |
61 | m_sceneManager = manager; |
62 | } |
63 | |
64 | RenderSceneFunctor::RenderSceneFunctor(AbstractRenderer *renderer, SceneManager *sceneManager) |
65 | : m_sceneManager(sceneManager) |
66 | , m_renderer(renderer) |
67 | { |
68 | } |
69 | |
70 | Qt3DCore::QBackendNode *RenderSceneFunctor::create(Qt3DCore::QNodeId id) const |
71 | { |
72 | Scene *scene = m_sceneManager->getOrCreateResource(id); |
73 | scene->setSceneManager(m_sceneManager); |
74 | scene->setRenderer(m_renderer); |
75 | return scene; |
76 | } |
77 | |
78 | Qt3DCore::QBackendNode *RenderSceneFunctor::get(Qt3DCore::QNodeId id) const |
79 | { |
80 | return m_sceneManager->lookupResource(id); |
81 | } |
82 | |
83 | void RenderSceneFunctor::destroy(Qt3DCore::QNodeId id) const |
84 | { |
85 | m_sceneManager->releaseResource(id); |
86 | } |
87 | |
88 | } // namespace Render |
89 | } // namespace Qt3DRender |
90 | |
91 | QT_END_NAMESPACE |
92 |