1// Copyright (C) 2016 Paul Lemire
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3
4#ifndef QT3DRENDER_RENDER_LIGHTGATHERER_P_H
5#define QT3DRENDER_RENDER_LIGHTGATHERER_P_H
6
7//
8// W A R N I N G
9// -------------
10//
11// This file is not part of the Qt API. It exists for the convenience
12// of other Qt classes. This header file may change from version to
13// version without notice, or even be removed.
14//
15// We mean it.
16//
17
18#include <Qt3DCore/qaspectjob.h>
19#include <Qt3DRender/private/lightsource_p.h>
20#include <Qt3DRender/private/qt3drender_global_p.h>
21
22QT_BEGIN_NAMESPACE
23
24namespace Qt3DRender {
25
26namespace Render {
27
28class EntityManager;
29class EnvironmentLight;
30
31class Q_3DRENDERSHARED_PRIVATE_EXPORT LightGatherer : public Qt3DCore::QAspectJob
32{
33public:
34 LightGatherer();
35
36 inline void setManager(EntityManager *manager) noexcept { m_manager = manager; }
37 inline std::vector<LightSource> &lights() { return m_lights; }
38 inline EnvironmentLight *environmentLight() const { return m_environmentLight; }
39
40 void run() override;
41
42private:
43 EntityManager *m_manager;
44 std::vector<LightSource> m_lights;
45 EnvironmentLight *m_environmentLight;
46};
47
48typedef QSharedPointer<LightGatherer> LightGathererPtr;
49
50} // Render
51
52} // Qt3DRender
53
54QT_END_NAMESPACE
55
56#endif // QT3DRENDER_RENDER_LIGHTGATHERER_P_H
57

source code of qt3d/src/render/jobs/lightgatherer_p.h