1 | // Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QT3DRENDER_RENDER_LOADSKELETONJOB_P_H |
5 | #define QT3DRENDER_RENDER_LOADSKELETONJOB_P_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists for the convenience |
12 | // of other Qt classes. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <Qt3DCore/qaspectjob.h> |
19 | |
20 | #include <QtCore/qsharedpointer.h> |
21 | #include <Qt3DRender/private/skeletondata_p.h> |
22 | #include <Qt3DRender/private/handle_types_p.h> |
23 | |
24 | QT_BEGIN_NAMESPACE |
25 | |
26 | namespace Qt3DCore { |
27 | class QJoint; |
28 | } |
29 | |
30 | namespace Qt3DRender { |
31 | namespace Render { |
32 | |
33 | class NodeManagers; |
34 | class LoadSkeletonJobPrivate; |
35 | |
36 | class LoadSkeletonJob : public Qt3DCore::QAspectJob |
37 | { |
38 | public: |
39 | explicit LoadSkeletonJob(const HSkeleton &handle); |
40 | |
41 | void setNodeManagers(NodeManagers *nodeManagers) { m_nodeManagers = nodeManagers; } |
42 | |
43 | protected: |
44 | void run() override; |
45 | void loadSkeleton(Skeleton *skeleton); |
46 | void loadSkeletonFromUrl(Skeleton *skeleton); |
47 | void loadSkeletonFromData(Skeleton *skeleton); |
48 | Qt3DCore::QJoint *createFrontendJoints(const SkeletonData &skeletonData) const; |
49 | Qt3DCore::QJoint *createFrontendJoint(const QString &jointName, |
50 | const Qt3DCore::Sqt &localPose, |
51 | const QMatrix4x4 &inverseBindMatrix) const; |
52 | void processJointHierarchy(Qt3DCore::QNodeId jointId, |
53 | int parentJointIndex, |
54 | SkeletonData &skeletonData); |
55 | |
56 | HSkeleton m_handle; |
57 | NodeManagers *m_nodeManagers; |
58 | |
59 | private: |
60 | Q_DECLARE_PRIVATE(LoadSkeletonJob) |
61 | }; |
62 | |
63 | typedef QSharedPointer<LoadSkeletonJob> LoadSkeletonJobPtr; |
64 | |
65 | } // namespace Render |
66 | } // namespace Qt3DRender |
67 | |
68 | QT_END_NAMESPACE |
69 | |
70 | #endif // QT3DRENDER_RENDER_LOADSKELETONJOB_P_H |
71 | |