| 1 | // Copyright (C) 2020 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QT3DRENDER_RENDER_UNIFORMBLOCKBUILDER_P_H |
| 5 | #define QT3DRENDER_RENDER_UNIFORMBLOCKBUILDER_P_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists for the convenience |
| 12 | // of other Qt classes. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <QtCore/qhash.h> |
| 19 | #include <Qt3DRender/private/shaderdata_p.h> |
| 20 | #include <Qt3DRender/private/qt3drender_global_p.h> |
| 21 | |
| 22 | QT_BEGIN_NAMESPACE |
| 23 | |
| 24 | namespace Qt3DRender { |
| 25 | namespace Render { |
| 26 | |
| 27 | class ShaderDataManager; |
| 28 | class TextureManager; |
| 29 | |
| 30 | typedef QHash<int, QVariant> UniformBlockValueBuilderHash; |
| 31 | |
| 32 | struct Q_3DRENDERSHARED_PRIVATE_EXPORT UniformBlockValueBuilder |
| 33 | { |
| 34 | explicit UniformBlockValueBuilder(const std::vector<int> &uniformNamesIds, |
| 35 | ShaderDataManager *shaderDataManager, |
| 36 | TextureManager *textureManager, |
| 37 | const Matrix4x4 &matrix); |
| 38 | |
| 39 | void buildActiveUniformNameValueMapHelper(const ShaderData *currentShaderData, |
| 40 | const QString &blockName, |
| 41 | const int propertyInBlockNameId, |
| 42 | const int propertyNameId, |
| 43 | const ShaderData::PropertyValue *value); |
| 44 | void buildActiveUniformNameValueMapStructHelper(ShaderData *rShaderData, |
| 45 | const QString &blockName, |
| 46 | const QString &qmlPropertyName = QString()); |
| 47 | |
| 48 | UniformBlockValueBuilderHash activeUniformNamesToValue; |
| 49 | |
| 50 | private: |
| 51 | const std::vector<int> &m_uniformNamesIds; |
| 52 | ShaderDataManager *m_shaderDataManager = nullptr; |
| 53 | TextureManager *m_textureManager = nullptr; |
| 54 | const Matrix4x4 &m_viewMatrix; |
| 55 | }; |
| 56 | |
| 57 | } // namespace Render |
| 58 | } // namespace Qt3DRender |
| 59 | |
| 60 | QT_END_NAMESPACE |
| 61 | |
| 62 | #endif // QT3DRENDER_RENDER_UNIFORMBLOCKBUILDER_P_H |
| 63 | |