1 | // Copyright (C) 2020 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QT3DRENDER_RENDER_UNIFORMBLOCKBUILDER_P_H |
5 | #define QT3DRENDER_RENDER_UNIFORMBLOCKBUILDER_P_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists for the convenience |
12 | // of other Qt classes. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <QtCore/qhash.h> |
19 | #include <Qt3DRender/private/shaderdata_p.h> |
20 | #include <Qt3DRender/private/qt3drender_global_p.h> |
21 | |
22 | QT_BEGIN_NAMESPACE |
23 | |
24 | namespace Qt3DRender { |
25 | namespace Render { |
26 | |
27 | class ShaderDataManager; |
28 | class TextureManager; |
29 | |
30 | typedef QHash<int, QVariant> UniformBlockValueBuilderHash; |
31 | |
32 | struct Q_3DRENDERSHARED_PRIVATE_EXPORT UniformBlockValueBuilder |
33 | { |
34 | explicit UniformBlockValueBuilder(const std::vector<int> &uniformNamesIds, |
35 | ShaderDataManager *shaderDataManager, |
36 | TextureManager *textureManager, |
37 | const Matrix4x4 &matrix); |
38 | |
39 | void buildActiveUniformNameValueMapHelper(const ShaderData *currentShaderData, |
40 | const QString &blockName, |
41 | const int propertyInBlockNameId, |
42 | const int propertyNameId, |
43 | const ShaderData::PropertyValue *value); |
44 | void buildActiveUniformNameValueMapStructHelper(ShaderData *rShaderData, |
45 | const QString &blockName, |
46 | const QString &qmlPropertyName = QString()); |
47 | |
48 | UniformBlockValueBuilderHash activeUniformNamesToValue; |
49 | |
50 | private: |
51 | const std::vector<int> &m_uniformNamesIds; |
52 | ShaderDataManager *m_shaderDataManager = nullptr; |
53 | TextureManager *m_textureManager = nullptr; |
54 | const Matrix4x4 &m_viewMatrix; |
55 | }; |
56 | |
57 | } // namespace Render |
58 | } // namespace Qt3DRender |
59 | |
60 | QT_END_NAMESPACE |
61 | |
62 | #endif // QT3DRENDER_RENDER_UNIFORMBLOCKBUILDER_P_H |
63 | |