| 1 | // Copyright (C) 2019 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | // |
| 5 | // W A R N I N G |
| 6 | // ------------- |
| 7 | // |
| 8 | // This file is not part of the Qt API. It exists purely as an |
| 9 | // implementation detail. This header file may change from version to |
| 10 | // version without notice, or even be removed. |
| 11 | // |
| 12 | // We mean it. |
| 13 | // |
| 14 | |
| 15 | #ifndef QOPENGLSHADERCACHE_P_H |
| 16 | #define QOPENGLSHADERCACHE_P_H |
| 17 | |
| 18 | #include <QtOpenGL/qtopenglglobal.h> |
| 19 | #include <QtCore/private/qglobal_p.h> |
| 20 | |
| 21 | QT_BEGIN_NAMESPACE |
| 22 | |
| 23 | |
| 24 | class QOpenGLShaderProgram; |
| 25 | class QOpenGLContext; |
| 26 | |
| 27 | class CachedShader |
| 28 | { |
| 29 | public: |
| 30 | inline CachedShader(const QByteArray &, const QByteArray &) |
| 31 | {} |
| 32 | |
| 33 | inline bool isCached() |
| 34 | { |
| 35 | return false; |
| 36 | } |
| 37 | |
| 38 | inline bool load(QOpenGLShaderProgram *, QOpenGLContext *) |
| 39 | { |
| 40 | return false; |
| 41 | } |
| 42 | |
| 43 | inline bool store(QOpenGLShaderProgram *, QOpenGLContext *) |
| 44 | { |
| 45 | return false; |
| 46 | } |
| 47 | }; |
| 48 | |
| 49 | QT_END_NAMESPACE |
| 50 | |
| 51 | #endif |
| 52 | |