1 | // Copyright (C) 2016 The Qt Company Ltd. |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | // |
5 | // W A R N I N G |
6 | // ------------- |
7 | // |
8 | // This file is not part of the QtDataVisualization API. It exists purely as an |
9 | // implementation detail. This header file may change from version to |
10 | // version without notice, or even be removed. |
11 | // |
12 | // We mean it. |
13 | |
14 | #ifndef GLSTATESTORE_P_H |
15 | #define GLSTATESTORE_P_H |
16 | |
17 | #include <QtGui/QOpenGLFunctions> |
18 | #include <QtCore/QScopedArrayPointer> |
19 | #include "enumtostringmap_p.h" |
20 | |
21 | class GLStateStore : public QObject, protected QOpenGLFunctions |
22 | { |
23 | Q_OBJECT |
24 | public: |
25 | explicit GLStateStore(QOpenGLContext *context, QObject *parent = 0); |
26 | ~GLStateStore(); |
27 | |
28 | void storeGLState(); |
29 | void restoreGLState(); |
30 | void initGLDefaultState(); |
31 | |
32 | #ifdef VERBOSE_STATE_STORE |
33 | void printCurrentState(bool in); |
34 | EnumToStringMap *m_map; |
35 | #endif |
36 | |
37 | GLint m_scissorBox[4]; |
38 | GLboolean m_isScissorTestEnabled; |
39 | |
40 | #if !QT_CONFIG(opengles2) |
41 | GLint m_drawFramebuffer; |
42 | GLint m_readFramebuffer; |
43 | GLint m_renderbuffer; |
44 | #endif |
45 | GLfloat m_clearColor[4]; |
46 | GLfloat m_clearDepth; |
47 | GLboolean m_isBlendingEnabled; |
48 | GLboolean m_isDepthTestEnabled; |
49 | GLint m_depthFunc; |
50 | GLboolean m_isDepthWriteEnabled; |
51 | GLint m_currentProgram; |
52 | GLint m_maxVertexAttribs; |
53 | QScopedArrayPointer<GLint> m_vertexAttribArrayEnabledStates; |
54 | QScopedArrayPointer<GLint> m_vertexAttribArrayBoundBuffers; |
55 | QScopedArrayPointer<GLint> m_vertexAttribArraySizes; |
56 | QScopedArrayPointer<GLint> m_vertexAttribArrayTypes; |
57 | QScopedArrayPointer<GLint> m_vertexAttribArrayNormalized; |
58 | QScopedArrayPointer<GLint> m_vertexAttribArrayStrides; |
59 | QScopedArrayPointer<void *> m_vertexAttribArrayOffsets; |
60 | |
61 | GLint m_activeTexture; |
62 | GLint m_texBinding2D; |
63 | GLint m_frontFace; |
64 | GLboolean m_isCullFaceEnabled; |
65 | GLint m_cullFaceMode; |
66 | GLint m_blendEquationRGB; |
67 | GLint m_blendEquationAlpha; |
68 | GLint m_blendDestAlpha; |
69 | GLint m_blendDestRGB; |
70 | GLint m_blendSrcAlpha; |
71 | GLint m_blendSrcRGB; |
72 | GLint m_boundArrayBuffer; |
73 | GLint m_boundElementArrayBuffer; |
74 | GLboolean m_polygonOffsetFillEnabled; |
75 | GLfloat m_polygonOffsetFactor; |
76 | GLfloat m_polygonOffsetUnits; |
77 | }; |
78 | |
79 | #endif |
80 |