1 | // Copyright (C) 2022 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QQUICKMULTIEFFECT_P_P_H |
5 | #define QQUICKMULTIEFFECT_P_P_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <private/qtquickglobal_p.h> |
19 | |
20 | QT_REQUIRE_CONFIG(quick_shadereffect); |
21 | |
22 | #include <private/qquickmultieffect_p.h> |
23 | #include <private/qquickitem_p.h> |
24 | #include <private/qgfxsourceproxy_p.h> |
25 | #include <QtCore/qvector.h> |
26 | |
27 | QT_BEGIN_NAMESPACE |
28 | |
29 | class QQuickShaderEffect; |
30 | |
31 | class QQuickMultiEffectPrivate : public QQuickItemPrivate |
32 | { |
33 | Q_DECLARE_PUBLIC(QQuickMultiEffect) |
34 | |
35 | public: |
36 | QQuickMultiEffectPrivate(); |
37 | ~QQuickMultiEffectPrivate(); |
38 | |
39 | QQuickItem *source() const; |
40 | void setSource(QQuickItem *item); |
41 | |
42 | bool autoPaddingEnabled() const; |
43 | void setAutoPaddingEnabled(bool enabled); |
44 | |
45 | QRectF paddingRect() const; |
46 | void setPaddingRect(const QRectF &rect); |
47 | |
48 | qreal brightness() const; |
49 | void setBrightness(qreal brightness); |
50 | |
51 | qreal contrast() const; |
52 | void setContrast(qreal contrast); |
53 | |
54 | qreal saturation() const; |
55 | void setSaturation(qreal saturation); |
56 | |
57 | qreal colorization() const; |
58 | void setColorization(qreal colorization); |
59 | |
60 | QColor colorizationColor() const; |
61 | void setColorizationColor(const QColor &color); |
62 | |
63 | bool blurEnabled() const; |
64 | void setBlurEnabled(bool enabled); |
65 | |
66 | qreal blur() const; |
67 | void setBlur(qreal blur); |
68 | |
69 | int blurMax() const; |
70 | void setBlurMax(int blurMax); |
71 | |
72 | qreal blurMultiplier() const; |
73 | void setBlurMultiplier(qreal blurMultiplier); |
74 | |
75 | bool shadowEnabled() const; |
76 | void setShadowEnabled(bool enabled); |
77 | |
78 | qreal shadowOpacity() const; |
79 | void setShadowOpacity(qreal shadowOpacity); |
80 | |
81 | qreal shadowBlur() const; |
82 | void setShadowBlur(qreal shadowBlur); |
83 | |
84 | qreal shadowHorizontalOffset() const; |
85 | void setShadowHorizontalOffset(qreal offset); |
86 | |
87 | qreal shadowVerticalOffset() const; |
88 | void setShadowVerticalOffset(qreal offset); |
89 | |
90 | QColor shadowColor() const; |
91 | void setShadowColor(const QColor &color); |
92 | |
93 | qreal shadowScale() const; |
94 | void setShadowScale(qreal shadowScale); |
95 | |
96 | bool maskEnabled() const; |
97 | void setMaskEnabled(bool enabled); |
98 | |
99 | QQuickItem *maskSource() const; |
100 | void setMaskSource(QQuickItem *item); |
101 | |
102 | qreal maskThresholdMin() const; |
103 | void setMaskThresholdMin(qreal threshold); |
104 | |
105 | qreal maskSpreadAtMin() const; |
106 | void setMaskSpreadAtMin(qreal spread); |
107 | |
108 | qreal maskThresholdMax() const; |
109 | void setMaskThresholdMax(qreal threshold); |
110 | |
111 | qreal maskSpreadAtMax() const; |
112 | void setMaskSpreadAtMax(qreal spread); |
113 | |
114 | bool maskInverted() const; |
115 | void setMaskInverted(bool inverted); |
116 | |
117 | QRectF itemRect() const; |
118 | QString fragmentShader() const; |
119 | QString vertexShader() const; |
120 | bool hasProxySource() const; |
121 | |
122 | void handleGeometryChange(const QRectF &newGeometry, const QRectF &oldGeometry); |
123 | void handleItemChange(QQuickItem::ItemChange change, const QQuickItem::ItemChangeData &value); |
124 | void initialize(); |
125 | void updateMaskThresholdSpread(); |
126 | void updateCenterOffset(); |
127 | void updateShadowOffset(); |
128 | void updateColorizationColor(); |
129 | void updateShadowColor(); |
130 | float calculateLod(float blurAmount); |
131 | float blurWeight(float v); |
132 | void getBlurWeights(float blurLod, QVector4D &blurWeight1, QVector2D &blurWeight2); |
133 | void updateBlurWeights(); |
134 | void updateShadowBlurWeights(); |
135 | void updateBlurItemSizes(bool forceUpdate = false); |
136 | void updateEffectShaders(); |
137 | void updateBlurLevel(bool forceUpdate = false); |
138 | void updateBlurItemsAmount(int blurLevel); |
139 | void updateSourcePadding(); |
140 | void updateProxyActiveCheck(); |
141 | void proxyOutputChanged(); |
142 | |
143 | private: |
144 | bool m_initialized = false; |
145 | QQuickItem *m_sourceItem = nullptr; |
146 | QGfxSourceProxy *m_shaderSource = nullptr; |
147 | QQuickShaderEffect *m_shaderEffect = nullptr; |
148 | QVector<QQuickShaderEffect *> m_blurEffects; |
149 | bool m_autoPaddingEnabled = true; |
150 | QRectF m_paddingRect; |
151 | qreal m_brightness = 0.0; |
152 | qreal m_contrast = 0.0; |
153 | qreal m_saturation = 0.0; |
154 | qreal m_colorization = 0.0; |
155 | QColor m_colorizationColor = { 255, 0, 0, 255 }; |
156 | bool m_blurEnabled = false; |
157 | qreal m_blur = 0.0; |
158 | int m_blurMax = 32; |
159 | qreal m_blurMultiplier = 0.0; |
160 | bool m_shadowEnabled = false; |
161 | qreal m_shadowOpacity = 1.0; |
162 | qreal m_shadowBlur = 1.0; |
163 | qreal m_shadowHorizontalOffset = 0.0; |
164 | qreal m_shadowVerticalOffset = 0.0; |
165 | QColor m_shadowColor = { 0, 0, 0, 255 }; |
166 | qreal m_shadowScale = 1.0; |
167 | bool m_maskEnabled = false; |
168 | QQuickItem *m_maskSourceItem = nullptr; |
169 | qreal m_maskThresholdMin = 0.0; |
170 | qreal m_maskSpreadAtMin = 0.0; |
171 | qreal m_maskThresholdMax = 1.0; |
172 | qreal m_maskSpreadAtMax = 0.0; |
173 | bool m_maskInverted = false; |
174 | |
175 | int m_blurLevel = 0; |
176 | QString m_vertShader; |
177 | QString m_fragShader; |
178 | QSizeF m_firstBlurItemSize; |
179 | |
180 | QVector4D m_blurWeight1; |
181 | QVector2D m_blurWeight2; |
182 | QVector4D m_shadowBlurWeight1; |
183 | QVector2D m_shadowBlurWeight2; |
184 | }; |
185 | |
186 | |
187 | |
188 | QT_END_NAMESPACE |
189 | |
190 | #endif // QQUICKMULTIEFFECT_P_P_H |
191 | |