| 1 | // Copyright (C) 2023 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QSGCURVEFILLNODE_P_H |
| 5 | #define QSGCURVEFILLNODE_P_H |
| 6 | |
| 7 | #include <QtGui/qbrush.h> |
| 8 | |
| 9 | #include <QtQuick/qtquickexports.h> |
| 10 | #include <QtQuick/private/qsggradientcache_p.h> |
| 11 | #include <QtQuick/private/qsgtransform_p.h> |
| 12 | #include <QtQuick/qsgnode.h> |
| 13 | #include <QtQuick/qsgtextureprovider.h> |
| 14 | |
| 15 | #include "qsgcurveabstractnode_p.h" |
| 16 | |
| 17 | // |
| 18 | // W A R N I N G |
| 19 | // ------------- |
| 20 | // |
| 21 | // This file is not part of the Qt API. It exists for the convenience |
| 22 | // of a number of Qt sources files. This header file may change from |
| 23 | // version to version without notice, or even be removed. |
| 24 | // |
| 25 | // We mean it. |
| 26 | // |
| 27 | |
| 28 | QT_BEGIN_NAMESPACE |
| 29 | |
| 30 | class QSGTextureProvider; |
| 31 | |
| 32 | class Q_QUICK_EXPORT QSGCurveFillNode : public QObject, public QSGCurveAbstractNode |
| 33 | { |
| 34 | Q_OBJECT |
| 35 | public: |
| 36 | QSGCurveFillNode(); |
| 37 | |
| 38 | void setColor(QColor col) override |
| 39 | { |
| 40 | m_color = col; |
| 41 | markDirty(bits: DirtyMaterial); |
| 42 | } |
| 43 | |
| 44 | QColor color() const |
| 45 | { |
| 46 | return m_color; |
| 47 | } |
| 48 | |
| 49 | void setFillTextureProvider(QSGTextureProvider *provider) |
| 50 | { |
| 51 | if (provider == m_textureProvider) |
| 52 | return; |
| 53 | |
| 54 | if (m_textureProvider != nullptr) { |
| 55 | disconnect(sender: m_textureProvider, signal: &QSGTextureProvider::textureChanged, |
| 56 | receiver: this, slot: &QSGCurveFillNode::handleTextureChanged); |
| 57 | disconnect(sender: m_textureProvider, signal: &QSGTextureProvider::destroyed, |
| 58 | receiver: this, slot: &QSGCurveFillNode::handleTextureProviderDestroyed); |
| 59 | } |
| 60 | |
| 61 | m_textureProvider = provider; |
| 62 | markDirty(bits: DirtyMaterial); |
| 63 | |
| 64 | if (m_textureProvider != nullptr) { |
| 65 | connect(sender: m_textureProvider, signal: &QSGTextureProvider::textureChanged, |
| 66 | context: this, slot: &QSGCurveFillNode::handleTextureChanged); |
| 67 | connect(sender: m_textureProvider, signal: &QSGTextureProvider::destroyed, |
| 68 | context: this, slot: &QSGCurveFillNode::handleTextureProviderDestroyed); |
| 69 | } |
| 70 | } |
| 71 | |
| 72 | |
| 73 | QSGTextureProvider *fillTextureProvider() const |
| 74 | { |
| 75 | return m_textureProvider; |
| 76 | } |
| 77 | |
| 78 | void setFillGradient(const QSGGradientCache::GradientDesc &fillGradient) |
| 79 | { |
| 80 | m_fillGradient = fillGradient; |
| 81 | markDirty(bits: DirtyMaterial); |
| 82 | } |
| 83 | |
| 84 | const QSGGradientCache::GradientDesc *fillGradient() const |
| 85 | { |
| 86 | return &m_fillGradient; |
| 87 | } |
| 88 | |
| 89 | void setGradientType(QGradient::Type type) |
| 90 | { |
| 91 | m_gradientType = type; |
| 92 | markDirty(bits: DirtyMaterial); |
| 93 | } |
| 94 | |
| 95 | QGradient::Type gradientType() const |
| 96 | { |
| 97 | return m_gradientType; |
| 98 | } |
| 99 | |
| 100 | void setFillTransform(const QSGTransform &transform) |
| 101 | { |
| 102 | m_fillTransform = transform; |
| 103 | markDirty(bits: DirtyMaterial); |
| 104 | } |
| 105 | |
| 106 | const QSGTransform *fillTransform() const |
| 107 | { |
| 108 | return &m_fillTransform; |
| 109 | } |
| 110 | |
| 111 | float debug() const |
| 112 | { |
| 113 | return m_debug; |
| 114 | } |
| 115 | |
| 116 | void setDebug(float newDebug) |
| 117 | { |
| 118 | m_debug = newDebug; |
| 119 | } |
| 120 | |
| 121 | void appendTriangle(const std::array<QVector2D, 3> &v, // triangle vertices |
| 122 | const std::array<QVector2D, 3> &n, // vertex normals |
| 123 | std::function<QVector3D(QVector2D)> uvForPoint |
| 124 | ) |
| 125 | { |
| 126 | QVector3D uv1 = uvForPoint(v[0]); |
| 127 | QVector3D uv2 = uvForPoint(v[1]); |
| 128 | QVector3D uv3 = uvForPoint(v[2]); |
| 129 | |
| 130 | QVector2D duvdx = QVector2D(uvForPoint(v[0] + QVector2D(1, 0))) - QVector2D(uv1); |
| 131 | QVector2D duvdy = QVector2D(uvForPoint(v[0] + QVector2D(0, 1))) - QVector2D(uv1); |
| 132 | |
| 133 | m_uncookedIndexes.append(t: m_uncookedVertexes.size()); |
| 134 | m_uncookedVertexes.append( t: { .x: v[0].x(), .y: v[0].y(), |
| 135 | .u: uv1.x(), .v: uv1.y(), .w: uv1.z(), |
| 136 | .dudx: duvdx.x(), .dvdx: duvdx.y(), |
| 137 | .dudy: duvdy.x(), .dvdy: duvdy.y(), |
| 138 | .nx: n[0].x(), .ny: n[0].y() |
| 139 | }); |
| 140 | |
| 141 | m_uncookedIndexes.append(t: m_uncookedVertexes.size()); |
| 142 | m_uncookedVertexes.append( t: { .x: v[1].x(), .y: v[1].y(), |
| 143 | .u: uv2.x(), .v: uv2.y(), .w: uv2.z(), |
| 144 | .dudx: duvdx.x(), .dvdx: duvdx.y(), |
| 145 | .dudy: duvdy.x(), .dvdy: duvdy.y(), |
| 146 | .nx: n[1].x(), .ny: n[1].y() |
| 147 | }); |
| 148 | |
| 149 | m_uncookedIndexes.append(t: m_uncookedVertexes.size()); |
| 150 | m_uncookedVertexes.append( t: { .x: v[2].x(), .y: v[2].y(), |
| 151 | .u: uv3.x(), .v: uv3.y(), .w: uv3.z(), |
| 152 | .dudx: duvdx.x(), .dvdx: duvdx.y(), |
| 153 | .dudy: duvdy.x(), .dvdy: duvdy.y(), |
| 154 | .nx: n[2].x(), .ny: n[2].y() |
| 155 | }); |
| 156 | } |
| 157 | |
| 158 | void appendTriangle(const QVector2D &v1, |
| 159 | const QVector2D &v2, |
| 160 | const QVector2D &v3, |
| 161 | const QVector3D &uv1, |
| 162 | const QVector3D &uv2, |
| 163 | const QVector3D &uv3, |
| 164 | const QVector2D &n1, |
| 165 | const QVector2D &n2, |
| 166 | const QVector2D &n3, |
| 167 | const QVector2D &duvdx, |
| 168 | const QVector2D &duvdy) |
| 169 | { |
| 170 | m_uncookedIndexes.append(t: m_uncookedVertexes.size()); |
| 171 | m_uncookedVertexes.append( t: { .x: v1.x(), .y: v1.y(), |
| 172 | .u: uv1.x(), .v: uv1.y(), .w: uv1.z(), |
| 173 | .dudx: duvdx.x(), .dvdx: duvdx.y(), |
| 174 | .dudy: duvdy.x(), .dvdy: duvdy.y(), |
| 175 | .nx: n1.x(), .ny: n1.y() |
| 176 | }); |
| 177 | |
| 178 | m_uncookedIndexes.append(t: m_uncookedVertexes.size()); |
| 179 | m_uncookedVertexes.append( t: { .x: v2.x(), .y: v2.y(), |
| 180 | .u: uv2.x(), .v: uv2.y(), .w: uv2.z(), |
| 181 | .dudx: duvdx.x(), .dvdx: duvdx.y(), |
| 182 | .dudy: duvdy.x(), .dvdy: duvdy.y(), |
| 183 | .nx: n2.x(), .ny: n2.y() |
| 184 | }); |
| 185 | |
| 186 | m_uncookedIndexes.append(t: m_uncookedVertexes.size()); |
| 187 | m_uncookedVertexes.append( t: { .x: v3.x(), .y: v3.y(), |
| 188 | .u: uv3.x(), .v: uv3.y(), .w: uv3.z(), |
| 189 | .dudx: duvdx.x(), .dvdx: duvdx.y(), |
| 190 | .dudy: duvdy.x(), .dvdy: duvdy.y(), |
| 191 | .nx: n3.x(), .ny: n3.y() |
| 192 | }); |
| 193 | } |
| 194 | |
| 195 | void appendTriangle(const QVector2D &v1, |
| 196 | const QVector2D &v2, |
| 197 | const QVector2D &v3, |
| 198 | std::function<QVector3D(QVector2D)> uvForPoint) |
| 199 | { |
| 200 | appendTriangle(v: {v1, v2, v3}, n: {}, uvForPoint); |
| 201 | } |
| 202 | |
| 203 | QVector<quint32> uncookedIndexes() const |
| 204 | { |
| 205 | return m_uncookedIndexes; |
| 206 | } |
| 207 | |
| 208 | void cookGeometry() override; |
| 209 | |
| 210 | void reserve(qsizetype size) |
| 211 | { |
| 212 | m_uncookedIndexes.reserve(asize: size); |
| 213 | m_uncookedVertexes.reserve(asize: size); |
| 214 | } |
| 215 | |
| 216 | void preprocess() override |
| 217 | { |
| 218 | if (m_textureProvider != nullptr) { |
| 219 | if (QSGDynamicTexture *texture = qobject_cast<QSGDynamicTexture *>(object: m_textureProvider->texture())) |
| 220 | texture->updateTexture(); |
| 221 | } |
| 222 | } |
| 223 | |
| 224 | QVector2D boundsSize() const |
| 225 | { |
| 226 | return m_boundsSize; |
| 227 | } |
| 228 | |
| 229 | void setBoundsSize(const QVector2D &boundsSize) |
| 230 | { |
| 231 | m_boundsSize = boundsSize; |
| 232 | } |
| 233 | |
| 234 | private Q_SLOTS: |
| 235 | void handleTextureChanged() |
| 236 | { |
| 237 | markDirty(bits: DirtyMaterial); |
| 238 | } |
| 239 | |
| 240 | void handleTextureProviderDestroyed() |
| 241 | { |
| 242 | m_textureProvider = nullptr; |
| 243 | markDirty(bits: DirtyMaterial); |
| 244 | } |
| 245 | |
| 246 | private: |
| 247 | struct CurveNodeVertex |
| 248 | { |
| 249 | float x, y, u, v, w; |
| 250 | float dudx, dvdx, dudy, dvdy; // Size of pixel in curve space (must be same for all vertices in triangle) |
| 251 | float nx, ny; // normal vector describing the direction to shift the vertex for AA |
| 252 | }; |
| 253 | |
| 254 | void updateMaterial(); |
| 255 | static const QSGGeometry::AttributeSet &attributes(); |
| 256 | |
| 257 | QScopedPointer<QSGMaterial> m_material; |
| 258 | |
| 259 | QVector<CurveNodeVertex> m_uncookedVertexes; |
| 260 | QVector<quint32> m_uncookedIndexes; |
| 261 | |
| 262 | QSGGradientCache::GradientDesc m_fillGradient; |
| 263 | QSGTextureProvider *m_textureProvider = nullptr; |
| 264 | QVector2D m_boundsSize; |
| 265 | QSGTransform m_fillTransform; |
| 266 | QColor m_color = Qt::white; |
| 267 | QGradient::Type m_gradientType = QGradient::NoGradient; |
| 268 | float m_debug = 0.0f; |
| 269 | }; |
| 270 | |
| 271 | QT_END_NAMESPACE |
| 272 | |
| 273 | #endif // QSGCURVEFILLNODE_P_H |
| 274 | |