1 | // Copyright (C) 2023 The Qt Company Ltd. |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QSGCURVESTROKENODE_P_P_H |
5 | #define QSGCURVESTROKENODE_P_P_H |
6 | |
7 | #include <QtQuick/qtquickexports.h> |
8 | #include <QtQuick/qsgmaterial.h> |
9 | |
10 | // |
11 | // W A R N I N G |
12 | // ------------- |
13 | // |
14 | // This file is not part of the Qt API. It exists for the convenience |
15 | // of a number of Qt sources files. This header file may change from |
16 | // version to version without notice, or even be removed. |
17 | // |
18 | // We mean it. |
19 | // |
20 | |
21 | QT_BEGIN_NAMESPACE |
22 | |
23 | class QSGCurveStrokeNode; |
24 | class QSGCurveStrokeMaterial; |
25 | |
26 | class Q_QUICK_EXPORT QSGCurveStrokeMaterialShader : public QSGMaterialShader |
27 | { |
28 | public: |
29 | QSGCurveStrokeMaterialShader(int viewCount) |
30 | { |
31 | setShaderFileName(stage: VertexStage, |
32 | QStringLiteral(":/qt-project.org/scenegraph/shaders_ng/shapestroke.vert.qsb"), |
33 | viewCount); |
34 | setShaderFileName(stage: FragmentStage, |
35 | QStringLiteral(":/qt-project.org/scenegraph/shaders_ng/shapestroke.frag.qsb"), |
36 | viewCount); |
37 | } |
38 | |
39 | bool updateUniformData(RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override; |
40 | }; |
41 | |
42 | |
43 | class Q_QUICK_EXPORT QSGCurveStrokeMaterial : public QSGMaterial |
44 | { |
45 | public: |
46 | QSGCurveStrokeMaterial(QSGCurveStrokeNode *node) |
47 | : m_node(node) |
48 | { |
49 | setFlag(flags: Blending, on: true); |
50 | } |
51 | |
52 | int compare(const QSGMaterial *other) const override; |
53 | |
54 | QSGCurveStrokeNode *node() const |
55 | { |
56 | return m_node; |
57 | } |
58 | |
59 | protected: |
60 | QSGMaterialType *type() const override |
61 | { |
62 | static QSGMaterialType t; |
63 | return &t; |
64 | } |
65 | QSGMaterialShader *createShader(QSGRendererInterface::RenderMode) const override |
66 | { |
67 | return new QSGCurveStrokeMaterialShader(viewCount()); |
68 | } |
69 | |
70 | QSGCurveStrokeNode *m_node; |
71 | }; |
72 | |
73 | QT_END_NAMESPACE |
74 | |
75 | #endif // QSGCURVESTROKENODE_P_P_H |
76 |