1 | /* |
2 | Copyright 2018 Google Inc. All Rights Reserved. |
3 | |
4 | Licensed under the Apache License, Version 2.0 (the "License"); |
5 | you may not use this file except in compliance with the License. |
6 | You may obtain a copy of the License at |
7 | |
8 | http://www.apache.org/licenses/LICENSE-2.0 |
9 | |
10 | Unless required by applicable law or agreed to in writing, software |
11 | distributed under the License is distributed on an "AS-IS" BASIS, |
12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
13 | See the License for the specific language governing permissions and |
14 | limitations under the License. |
15 | */ |
16 | |
17 | #ifndef RESONANCE_AUDIO_DSP_OCCLUSION_CALCULATOR_H_ |
18 | #define RESONANCE_AUDIO_DSP_OCCLUSION_CALCULATOR_H_ |
19 | |
20 | #include "base/spherical_angle.h" |
21 | |
22 | namespace vraudio { |
23 | |
24 | // Calculates directivity gain value for supplied source and listener |
25 | // parameters. |
26 | // |
27 | // @param alpha Balance between dipole pattern and omnidirectional pattern for |
28 | // source emission. By varying this value, differing directivity patterns |
29 | // can be formed. Value in range [0, 1]. 2D visualization for several |
30 | // values: http://goo.gl/GhKvoc. |
31 | // @param order Order of directivity function. Higher values will result in |
32 | // increased directivity. Value in range [1, +inf]. 2D visualization for |
33 | // several orders: |
34 | // http://goo.gl/sNrm1a. |
35 | // @param spherical_angle Spherical angle of the listener relative to the |
36 | // audio source which is being shaped. |
37 | // @return Gain value in range [0, 1]. |
38 | float CalculateDirectivity(float alpha, float order, |
39 | const SphericalAngle& spherical_angle); |
40 | |
41 | // This function calculates a |MonoPoleFilter| coefficient based upon the |
42 | // directivity and occlusion values. The coefficient calculation was designed |
43 | // via empirical methods. |
44 | // |
45 | // @param directivity Gain value calculated based upon the directivity. |
46 | // @param occlusion_intensity Gain value calculated based upon the degree of |
47 | // occlusion. |
48 | // @return Filter coefficient for a mono pole low pass filter. |
49 | float CalculateOcclusionFilterCoefficient(float directivity, |
50 | float occlusion_intensity); |
51 | |
52 | } // namespace vraudio |
53 | |
54 | #endif // RESONANCE_AUDIO_DSP_OCCLUSION_CALCULATOR_H_ |
55 | |