| 1 | // Copyright (C) 2022 The Qt Company Ltd. |
|---|---|
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #include "sceneeffects_p.h" |
| 5 | |
| 6 | QT_BEGIN_NAMESPACE |
| 7 | |
| 8 | SceneEffectBase::SceneEffectBase(QQuick3DObject *parent) |
| 9 | : QQuick3DEffect(parent) |
| 10 | { |
| 11 | |
| 12 | } |
| 13 | |
| 14 | QQuick3DSceneEnvironment *SceneEffectBase::environment() const |
| 15 | { |
| 16 | return m_environment; |
| 17 | } |
| 18 | |
| 19 | void SceneEffectBase::setEnvironment(QQuick3DSceneEnvironment *newEnvironment) |
| 20 | { |
| 21 | if (m_environment == newEnvironment) |
| 22 | return; |
| 23 | |
| 24 | if (auto env = qobject_cast<SceneEffectEnvironment *>(object: m_environment)) |
| 25 | unregisterWithEnv(oldEnvironment: env); |
| 26 | |
| 27 | m_environment = newEnvironment; |
| 28 | |
| 29 | QQuick3DObjectPrivate::attachWatcher(context: this, setter: &SceneEffectBase::setEnvironment, newO: newEnvironment, oldO: m_environment); |
| 30 | |
| 31 | if (auto env = qobject_cast<SceneEffectEnvironment *>(object: m_environment)) |
| 32 | registerWithEnv(newEnvironment: env); |
| 33 | |
| 34 | emit environmentChanged(); |
| 35 | } |
| 36 | |
| 37 | void SceneEffectBase::scheduleEnvUpdate() |
| 38 | { |
| 39 | if (m_environment) |
| 40 | m_environment->update(); |
| 41 | } |
| 42 | |
| 43 | void SceneEffectBase::registerWithEnv(SceneEffectEnvironment *env) |
| 44 | { |
| 45 | Q_UNUSED(env); |
| 46 | qWarning() << "We shouldn't be here!!!"; |
| 47 | } |
| 48 | void SceneEffectBase::unregisterWithEnv(SceneEffectEnvironment *oldEnvironment) |
| 49 | { |
| 50 | Q_UNUSED(oldEnvironment); |
| 51 | qWarning() << "We shouldn't be here!!!"; |
| 52 | } |
| 53 | |
| 54 | MainSceneEffect::MainSceneEffect(QQuick3DObject *p) |
| 55 | : SceneEffectBase(p) |
| 56 | { |
| 57 | |
| 58 | } |
| 59 | |
| 60 | void MainSceneEffect::registerWithEnv(SceneEffectEnvironment *newEnvironment) |
| 61 | { |
| 62 | if (newEnvironment) |
| 63 | newEnvironment->setMainSceneEffect(this); |
| 64 | } |
| 65 | |
| 66 | void MainSceneEffect::unregisterWithEnv(SceneEffectEnvironment *oldEnvironment) |
| 67 | { |
| 68 | if (oldEnvironment) |
| 69 | oldEnvironment->setMainSceneEffect(nullptr); |
| 70 | } |
| 71 | |
| 72 | DepthOfFieldEffect::DepthOfFieldEffect(QQuick3DObject *p) |
| 73 | : SceneEffectBase(p) |
| 74 | { |
| 75 | |
| 76 | } |
| 77 | |
| 78 | void DepthOfFieldEffect::registerWithEnv(SceneEffectEnvironment *newEnvironment) |
| 79 | { |
| 80 | if (newEnvironment) |
| 81 | newEnvironment->setDeptOfFieldEffect(this); |
| 82 | } |
| 83 | |
| 84 | void DepthOfFieldEffect::unregisterWithEnv(SceneEffectEnvironment *oldEnvironment) |
| 85 | { |
| 86 | if (oldEnvironment) |
| 87 | oldEnvironment->setDeptOfFieldEffect(nullptr); |
| 88 | } |
| 89 | |
| 90 | bool DepthOfFieldEffect::enabled() const |
| 91 | { |
| 92 | return m_enabled; |
| 93 | } |
| 94 | |
| 95 | void DepthOfFieldEffect::setEnabled(bool newEnabled) |
| 96 | { |
| 97 | if (m_enabled == newEnabled) |
| 98 | return; |
| 99 | m_enabled = newEnabled; |
| 100 | scheduleEnvUpdate(); |
| 101 | emit enabledChanged(); |
| 102 | } |
| 103 | |
| 104 | SceneEffectEnvironment::SceneEffectEnvironment(QQuick3DObject *p) |
| 105 | : QQuick3DSceneEnvironment(p) |
| 106 | { |
| 107 | } |
| 108 | |
| 109 | void SceneEffectEnvironment::setMainSceneEffect(MainSceneEffect *tonemapper) |
| 110 | { |
| 111 | if (m_tonemapper == tonemapper) |
| 112 | return; |
| 113 | |
| 114 | QQuick3DObjectPrivate::attachWatcher(context: this, setter: &SceneEffectEnvironment::setMainSceneEffect, newO: tonemapper, oldO: m_tonemapper); |
| 115 | |
| 116 | m_tonemapper = tonemapper; |
| 117 | } |
| 118 | |
| 119 | void SceneEffectEnvironment::setDeptOfFieldEffect(DepthOfFieldEffect *dof) |
| 120 | { |
| 121 | if (m_dof == dof) |
| 122 | return; |
| 123 | |
| 124 | QQuick3DObjectPrivate::attachWatcher(context: this, setter: &SceneEffectEnvironment::setDeptOfFieldEffect, newO: dof, oldO: m_dof); |
| 125 | |
| 126 | m_dof = dof; |
| 127 | } |
| 128 | |
| 129 | QSSGRenderGraphObject *SceneEffectEnvironment::updateSpatialNode(QSSGRenderGraphObject *node) |
| 130 | { |
| 131 | m_effects = QQuick3DSceneEnvironment::effectList(); |
| 132 | if (m_dof && m_dof->enabled()) |
| 133 | m_effects.push_back(t: m_dof); |
| 134 | if (m_tonemapper) |
| 135 | m_effects.push_back(t: m_tonemapper); |
| 136 | node = QQuick3DSceneEnvironment::updateSpatialNode(node); |
| 137 | |
| 138 | return node; |
| 139 | } |
| 140 | |
| 141 | const QVector<QQuick3DEffect *> &SceneEffectEnvironment::effectList() const |
| 142 | { |
| 143 | return m_effects; |
| 144 | } |
| 145 | |
| 146 | bool SceneEffectEnvironment::useBuiltinTonemapper() const |
| 147 | { |
| 148 | return false; |
| 149 | } |
| 150 | |
| 151 | QT_END_NAMESPACE |
| 152 |
