1 | // Copyright (C) 2022 The Qt Company Ltd. |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #ifndef SCENEEFFECTS_H |
5 | #define SCENEEFFECTS_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <QtQuick3D/private/qquick3deffect_p.h> |
19 | #include <QtQuick3D/private/qquick3dsceneenvironment_p.h> |
20 | |
21 | QT_BEGIN_NAMESPACE |
22 | |
23 | class QQuick3DSceneEnvironment; |
24 | class SceneEffectEnvironment; |
25 | |
26 | class SceneEffectBase : public QQuick3DEffect |
27 | { |
28 | Q_OBJECT |
29 | Q_PROPERTY(QQuick3DSceneEnvironment * environment READ environment WRITE setEnvironment NOTIFY environmentChanged) |
30 | QML_NAMED_ELEMENT(SceneEffectBase) |
31 | QML_UNCREATABLE("SceneEffectBase is Abstract") |
32 | public: |
33 | explicit SceneEffectBase(QQuick3DObject *parent = nullptr); |
34 | |
35 | QQuick3DSceneEnvironment *environment() const; |
36 | void setEnvironment(QQuick3DSceneEnvironment *newEnvironment); |
37 | |
38 | signals: |
39 | void environmentChanged(); |
40 | |
41 | protected: |
42 | void scheduleEnvUpdate(); |
43 | |
44 | private: |
45 | QQuick3DSceneEnvironment *m_environment = nullptr; |
46 | virtual void registerWithEnv(SceneEffectEnvironment *newEnvironment) = 0; |
47 | virtual void unregisterWithEnv(SceneEffectEnvironment *oldEnvironment) = 0; |
48 | }; |
49 | |
50 | class MainSceneEffect : public SceneEffectBase |
51 | { |
52 | Q_OBJECT |
53 | QML_NAMED_ELEMENT(MainSceneEffect) |
54 | public: |
55 | explicit MainSceneEffect(QQuick3DObject *p = nullptr); |
56 | |
57 | private: |
58 | void registerWithEnv(SceneEffectEnvironment *newEnvironment) override; |
59 | void unregisterWithEnv(SceneEffectEnvironment *oldEnvironment) override; |
60 | }; |
61 | |
62 | class DepthOfFieldEffect : public SceneEffectBase |
63 | { |
64 | Q_OBJECT |
65 | Q_PROPERTY(bool enabled READ enabled WRITE setEnabled NOTIFY enabledChanged) |
66 | QML_NAMED_ELEMENT(DepthOfFieldEffect) |
67 | public: |
68 | explicit DepthOfFieldEffect(QQuick3DObject *p = nullptr); |
69 | |
70 | bool enabled() const; |
71 | void setEnabled(bool newEnabled); |
72 | |
73 | signals: |
74 | void enabledChanged(); |
75 | |
76 | private: |
77 | void registerWithEnv(SceneEffectEnvironment *newEnvironment) override; |
78 | void unregisterWithEnv(SceneEffectEnvironment *oldEnvironment) override; |
79 | bool m_enabled = false; |
80 | }; |
81 | |
82 | class SceneEffectEnvironment : public QQuick3DSceneEnvironment |
83 | { |
84 | Q_OBJECT |
85 | QML_NAMED_ELEMENT(SceneEffectEnvironment) |
86 | |
87 | public: |
88 | explicit SceneEffectEnvironment(QQuick3DObject *p = nullptr); |
89 | void setMainSceneEffect(MainSceneEffect *tonemapper); |
90 | void setDeptOfFieldEffect(DepthOfFieldEffect *dof); |
91 | |
92 | protected: |
93 | QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) override; |
94 | |
95 | private: |
96 | QVector<QQuick3DEffect *> m_effects; |
97 | MainSceneEffect *m_tonemapper = nullptr; |
98 | DepthOfFieldEffect *m_dof = nullptr; |
99 | |
100 | protected: |
101 | const QVector<QQuick3DEffect *> &effectList() const override; |
102 | bool useBuiltinTonemapper() const override; |
103 | }; |
104 | |
105 | QT_END_NAMESPACE |
106 | |
107 | #endif // SCENEEFFECTS_H |
108 |