| 1 | // Copyright (C) 2022 The Qt Company Ltd. |
|---|---|
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef SCENEEFFECTS_H |
| 5 | #define SCENEEFFECTS_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists purely as an |
| 12 | // implementation detail. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <QtQuick3D/private/qquick3deffect_p.h> |
| 19 | #include <QtQuick3D/private/qquick3dsceneenvironment_p.h> |
| 20 | |
| 21 | QT_BEGIN_NAMESPACE |
| 22 | |
| 23 | class QQuick3DSceneEnvironment; |
| 24 | class SceneEffectEnvironment; |
| 25 | |
| 26 | class SceneEffectBase : public QQuick3DEffect |
| 27 | { |
| 28 | Q_OBJECT |
| 29 | Q_PROPERTY(QQuick3DSceneEnvironment * environment READ environment WRITE setEnvironment NOTIFY environmentChanged) |
| 30 | QML_NAMED_ELEMENT(SceneEffectBase) |
| 31 | QML_UNCREATABLE("SceneEffectBase is Abstract") |
| 32 | public: |
| 33 | explicit SceneEffectBase(QQuick3DObject *parent = nullptr); |
| 34 | |
| 35 | QQuick3DSceneEnvironment *environment() const; |
| 36 | void setEnvironment(QQuick3DSceneEnvironment *newEnvironment); |
| 37 | |
| 38 | signals: |
| 39 | void environmentChanged(); |
| 40 | |
| 41 | protected: |
| 42 | void scheduleEnvUpdate(); |
| 43 | |
| 44 | private: |
| 45 | QQuick3DSceneEnvironment *m_environment = nullptr; |
| 46 | virtual void registerWithEnv(SceneEffectEnvironment *newEnvironment) = 0; |
| 47 | virtual void unregisterWithEnv(SceneEffectEnvironment *oldEnvironment) = 0; |
| 48 | }; |
| 49 | |
| 50 | class MainSceneEffect : public SceneEffectBase |
| 51 | { |
| 52 | Q_OBJECT |
| 53 | QML_NAMED_ELEMENT(MainSceneEffect) |
| 54 | public: |
| 55 | explicit MainSceneEffect(QQuick3DObject *p = nullptr); |
| 56 | |
| 57 | private: |
| 58 | void registerWithEnv(SceneEffectEnvironment *newEnvironment) override; |
| 59 | void unregisterWithEnv(SceneEffectEnvironment *oldEnvironment) override; |
| 60 | }; |
| 61 | |
| 62 | class DepthOfFieldEffect : public SceneEffectBase |
| 63 | { |
| 64 | Q_OBJECT |
| 65 | Q_PROPERTY(bool enabled READ enabled WRITE setEnabled NOTIFY enabledChanged) |
| 66 | QML_NAMED_ELEMENT(DepthOfFieldEffect) |
| 67 | public: |
| 68 | explicit DepthOfFieldEffect(QQuick3DObject *p = nullptr); |
| 69 | |
| 70 | bool enabled() const; |
| 71 | void setEnabled(bool newEnabled); |
| 72 | |
| 73 | signals: |
| 74 | void enabledChanged(); |
| 75 | |
| 76 | private: |
| 77 | void registerWithEnv(SceneEffectEnvironment *newEnvironment) override; |
| 78 | void unregisterWithEnv(SceneEffectEnvironment *oldEnvironment) override; |
| 79 | bool m_enabled = false; |
| 80 | }; |
| 81 | |
| 82 | class SceneEffectEnvironment : public QQuick3DSceneEnvironment |
| 83 | { |
| 84 | Q_OBJECT |
| 85 | QML_NAMED_ELEMENT(SceneEffectEnvironment) |
| 86 | |
| 87 | public: |
| 88 | explicit SceneEffectEnvironment(QQuick3DObject *p = nullptr); |
| 89 | void setMainSceneEffect(MainSceneEffect *tonemapper); |
| 90 | void setDeptOfFieldEffect(DepthOfFieldEffect *dof); |
| 91 | |
| 92 | protected: |
| 93 | QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) override; |
| 94 | |
| 95 | private: |
| 96 | QVector<QQuick3DEffect *> m_effects; |
| 97 | MainSceneEffect *m_tonemapper = nullptr; |
| 98 | DepthOfFieldEffect *m_dof = nullptr; |
| 99 | |
| 100 | protected: |
| 101 | const QVector<QQuick3DEffect *> &effectList() const override; |
| 102 | bool useBuiltinTonemapper() const override; |
| 103 | }; |
| 104 | |
| 105 | QT_END_NAMESPACE |
| 106 | |
| 107 | #endif // SCENEEFFECTS_H |
| 108 |
