1 | // Copyright (C) 2020 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #ifndef QSSGITEM2D_H |
5 | #define QSSGITEM2D_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <QtQuick3D/private/qquick3dnode_p.h> |
19 | #include <QtQuick3D/private/qquick3dscenemanager_p.h> |
20 | #include <QtQuick/private/qquickitemchangelistener_p.h> |
21 | #include <QtQuick/QSGNode> |
22 | #include <QtCore/QPointer> |
23 | #include <QtCore/QVector> |
24 | |
25 | QT_BEGIN_NAMESPACE |
26 | |
27 | class QSGLayer; |
28 | class QSGRenderer; |
29 | class QSGRootNode; |
30 | class QQuickRootItem; |
31 | class Q_AUTOTEST_EXPORT QQuick3DItem2D : public QQuick3DNode, public QQuickItemChangeListener |
32 | { |
33 | Q_OBJECT |
34 | public: |
35 | explicit QQuick3DItem2D(QQuickItem* item, QQuick3DNode *parent = nullptr); |
36 | ~QQuick3DItem2D() override; |
37 | |
38 | void addChildItem(QQuickItem *item); |
39 | void removeChildItem(QQuickItem *item); |
40 | QQuickItem *contentItem() const; |
41 | void itemDestroyed(QQuickItem *item) override; |
42 | |
43 | private Q_SLOTS: |
44 | void invalidated(); |
45 | void updatePicking(); |
46 | void derefWindow(QObject *win); |
47 | |
48 | Q_SIGNALS: |
49 | void allChildrenRemoved(); |
50 | |
51 | protected: |
52 | void preSync() override; |
53 | |
54 | private: |
55 | QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) override; |
56 | void markAllDirty() override; |
57 | |
58 | QVector<QQuickItem *> m_sourceItems; |
59 | QSGRenderer *m_renderer = nullptr; |
60 | QSGRootNode *m_rootNode = nullptr; |
61 | QQuickWindow *m_window = nullptr; |
62 | QQuickItem *m_contentItem = nullptr; |
63 | bool m_pickingDirty = true; |
64 | QPointer<QQuick3DSceneManager> m_sceneManagerForLayer; |
65 | }; |
66 | |
67 | QT_END_NAMESPACE |
68 | |
69 | #endif // QSSGITEM2D_H |
70 | |