1 | // Copyright (C) 2019 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #ifndef QSSGPOINTLIGHT_H |
5 | #define QSSGPOINTLIGHT_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <QtQuick3D/private/qquick3dabstractlight_p.h> |
19 | |
20 | #include <QColor> |
21 | |
22 | QT_BEGIN_NAMESPACE |
23 | |
24 | class Q_QUICK3D_EXPORT QQuick3DPointLight : public QQuick3DAbstractLight |
25 | { |
26 | Q_OBJECT |
27 | Q_PROPERTY(float constantFade READ constantFade WRITE setConstantFade NOTIFY constantFadeChanged) |
28 | Q_PROPERTY(float linearFade READ linearFade WRITE setLinearFade NOTIFY linearFadeChanged) |
29 | Q_PROPERTY(float quadraticFade READ quadraticFade WRITE setQuadraticFade NOTIFY quadraticFadeChanged) |
30 | |
31 | QML_NAMED_ELEMENT(PointLight) |
32 | |
33 | public: |
34 | explicit QQuick3DPointLight(QQuick3DNode *parent = nullptr); |
35 | ~QQuick3DPointLight() override {} |
36 | |
37 | float constantFade() const; |
38 | float linearFade() const; |
39 | float quadraticFade() const; |
40 | |
41 | public Q_SLOTS: |
42 | void setConstantFade(float constantFade); |
43 | void setLinearFade(float linearFade); |
44 | void setQuadraticFade(float quadraticFade); |
45 | |
46 | Q_SIGNALS: |
47 | void constantFadeChanged(); |
48 | void linearFadeChanged(); |
49 | void quadraticFadeChanged(); |
50 | |
51 | protected: |
52 | QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) override; |
53 | |
54 | private: |
55 | float m_constantFade = 1.0f; |
56 | float m_linearFade = 0.0f; |
57 | float m_quadraticFade = 1.0f; |
58 | }; |
59 | |
60 | QT_END_NAMESPACE |
61 | #endif // QSSGPOINTLIGHT_H |
62 | |