| 1 | // Copyright (C) 2019 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QQUICK3DRENDERSTATS_H |
| 5 | #define QQUICK3DRENDERSTATS_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists purely as an |
| 12 | // implementation detail. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <QtQuick3D/qtquick3dglobal.h> |
| 19 | #include <QtCore/qobject.h> |
| 20 | #include <QtCore/qelapsedtimer.h> |
| 21 | #include <ssg/qssgrendercontextcore.h> |
| 22 | #include <QtQuick3DRuntimeRender/private/qssgrhicontext_p.h> |
| 23 | |
| 24 | #include <QtQml/qqmlregistration.h> |
| 25 | |
| 26 | QT_BEGIN_NAMESPACE |
| 27 | |
| 28 | struct QSSGRenderLayer; |
| 29 | class QQuickItem; |
| 30 | |
| 31 | class Q_QUICK3D_EXPORT QQuick3DRenderStats : public QObject |
| 32 | { |
| 33 | Q_OBJECT |
| 34 | Q_PROPERTY(int fps READ fps NOTIFY fpsChanged) |
| 35 | Q_PROPERTY(float frameTime READ frameTime NOTIFY frameTimeChanged) |
| 36 | Q_PROPERTY(float renderTime READ renderTime NOTIFY renderTimeChanged) |
| 37 | Q_PROPERTY(float renderPrepareTime READ renderPrepareTime NOTIFY renderTimeChanged) |
| 38 | Q_PROPERTY(float syncTime READ syncTime NOTIFY syncTimeChanged) |
| 39 | Q_PROPERTY(float maxFrameTime READ maxFrameTime NOTIFY maxFrameTimeChanged) |
| 40 | |
| 41 | Q_PROPERTY(bool extendedDataCollectionEnabled READ extendedDataCollectionEnabled WRITE setExtendedDataCollectionEnabled NOTIFY extendedDataCollectionEnabledChanged) |
| 42 | Q_PROPERTY(quint64 drawCallCount READ drawCallCount NOTIFY drawCallCountChanged) |
| 43 | Q_PROPERTY(quint64 drawVertexCount READ drawVertexCount NOTIFY drawVertexCountChanged) |
| 44 | Q_PROPERTY(quint64 imageDataSize READ imageDataSize NOTIFY imageDataSizeChanged) |
| 45 | Q_PROPERTY(quint64 meshDataSize READ meshDataSize NOTIFY meshDataSizeChanged) |
| 46 | Q_PROPERTY(int renderPassCount READ renderPassCount NOTIFY renderPassCountChanged) |
| 47 | Q_PROPERTY(QString renderPassDetails READ renderPassDetails NOTIFY renderPassDetailsChanged) |
| 48 | Q_PROPERTY(QString textureDetails READ textureDetails NOTIFY textureDetailsChanged) |
| 49 | Q_PROPERTY(QString meshDetails READ meshDetails NOTIFY meshDetailsChanged) |
| 50 | Q_PROPERTY(int pipelineCount READ pipelineCount NOTIFY pipelineCountChanged) |
| 51 | Q_PROPERTY(qint64 materialGenerationTime READ materialGenerationTime NOTIFY materialGenerationTimeChanged) |
| 52 | Q_PROPERTY(qint64 effectGenerationTime READ effectGenerationTime NOTIFY effectGenerationTimeChanged) |
| 53 | Q_PROPERTY(qint64 pipelineCreationTime READ pipelineCreationTime NOTIFY pipelineCreationTimeChanged) |
| 54 | Q_PROPERTY(quint32 vmemAllocCount READ vmemAllocCount NOTIFY vmemAllocCountChanged) |
| 55 | Q_PROPERTY(quint64 vmemUsedBytes READ vmemUsedBytes NOTIFY vmemUsedBytesChanged) |
| 56 | Q_PROPERTY(QString graphicsApiName READ graphicsApiName NOTIFY graphicsApiNameChanged) |
| 57 | Q_PROPERTY(float lastCompletedGpuTime READ lastCompletedGpuTime NOTIFY lastCompletedGpuTimeChanged) |
| 58 | |
| 59 | QML_NAMED_ELEMENT(RenderStats) |
| 60 | QML_UNCREATABLE("The type is internal and only intended to be accessed by user through a View3D." ) |
| 61 | QML_ADDED_IN_VERSION(6, 10) |
| 62 | |
| 63 | public: |
| 64 | QQuick3DRenderStats(QObject *parent = nullptr); |
| 65 | |
| 66 | int fps() const; |
| 67 | float frameTime() const; |
| 68 | float renderTime() const; |
| 69 | float renderPrepareTime() const; |
| 70 | float syncTime() const; |
| 71 | float maxFrameTime() const; |
| 72 | |
| 73 | void startSync(); |
| 74 | void endSync(bool dump = false); |
| 75 | |
| 76 | void startRender(); |
| 77 | void startRenderPrepare(); |
| 78 | void endRenderPrepare(); |
| 79 | void endRender(bool dump = false); |
| 80 | |
| 81 | void setRhiContext(QSSGRhiContext *ctx, QSSGRenderLayer *layer); |
| 82 | |
| 83 | bool extendedDataCollectionEnabled() const; |
| 84 | void setExtendedDataCollectionEnabled(bool enable); |
| 85 | |
| 86 | quint64 drawCallCount() const; |
| 87 | quint64 drawVertexCount() const; |
| 88 | quint64 imageDataSize() const; |
| 89 | quint64 meshDataSize() const; |
| 90 | int renderPassCount() const; |
| 91 | QString renderPassDetails() const; |
| 92 | QString textureDetails() const; |
| 93 | QString meshDetails() const; |
| 94 | int pipelineCount() const; |
| 95 | qint64 materialGenerationTime() const; |
| 96 | qint64 effectGenerationTime() const; |
| 97 | qint64 pipelineCreationTime() const; |
| 98 | quint32 vmemAllocCount() const; |
| 99 | quint64 vmemUsedBytes() const; |
| 100 | QString graphicsApiName() const; |
| 101 | float lastCompletedGpuTime() const; |
| 102 | |
| 103 | Q_INVOKABLE void releaseCachedResources(); |
| 104 | |
| 105 | void setWindow(QQuickWindow *window); |
| 106 | |
| 107 | Q_SIGNALS: |
| 108 | void fpsChanged(); |
| 109 | void frameTimeChanged(); |
| 110 | void renderTimeChanged(); |
| 111 | void syncTimeChanged(); |
| 112 | void maxFrameTimeChanged(); |
| 113 | void extendedDataCollectionEnabledChanged(); |
| 114 | void drawCallCountChanged(); |
| 115 | void drawVertexCountChanged(); |
| 116 | void imageDataSizeChanged(); |
| 117 | void meshDataSizeChanged(); |
| 118 | void renderPassCountChanged(); |
| 119 | void renderPassDetailsChanged(); |
| 120 | void textureDetailsChanged(); |
| 121 | void meshDetailsChanged(); |
| 122 | void pipelineCountChanged(); |
| 123 | void materialGenerationTimeChanged(); |
| 124 | void effectGenerationTimeChanged(); |
| 125 | void pipelineCreationTimeChanged(); |
| 126 | void vmemAllocCountChanged(); |
| 127 | void vmemUsedBytesChanged(); |
| 128 | void graphicsApiNameChanged(); |
| 129 | void lastCompletedGpuTimeChanged(); |
| 130 | |
| 131 | private Q_SLOTS: |
| 132 | void onFrameSwapped(); |
| 133 | |
| 134 | private: |
| 135 | float timestamp() const; |
| 136 | void processRhiContextStats(); |
| 137 | void notifyRhiContextStats(); |
| 138 | |
| 139 | QElapsedTimer m_frameTimer; |
| 140 | int m_frameCount = 0; |
| 141 | float m_secTimer = 0; |
| 142 | float m_notifyTimer = 0; |
| 143 | float m_renderStartTime = 0; |
| 144 | float m_renderPrepareStartTime = 0; |
| 145 | float m_syncStartTime = 0; |
| 146 | |
| 147 | float m_internalMaxFrameTime = 0; |
| 148 | float m_maxFrameTime = 0; |
| 149 | |
| 150 | int m_fps = 0; |
| 151 | |
| 152 | struct Results { |
| 153 | float frameTime = 0; |
| 154 | float renderTime = 0; |
| 155 | float renderPrepareTime = 0; |
| 156 | float syncTime = 0; |
| 157 | float lastCompletedGpuTime = 0; |
| 158 | quint64 drawCallCount = 0; |
| 159 | quint64 drawVertexCount = 0; |
| 160 | quint64 imageDataSize = 0; |
| 161 | quint64 meshDataSize = 0; |
| 162 | int renderPassCount = 0; |
| 163 | QString renderPassDetails; |
| 164 | QString textureDetails; |
| 165 | QString meshDetails; |
| 166 | QSet<QRhiTexture *> activeTextures; |
| 167 | QSet<QSSGRenderMesh *> activeMeshes; |
| 168 | int pipelineCount = 0; |
| 169 | qint64 materialGenerationTime = 0; |
| 170 | qint64 effectGenerationTime = 0; |
| 171 | QRhiStats rhiStats; |
| 172 | }; |
| 173 | |
| 174 | Results m_results; |
| 175 | Results m_notifiedResults; |
| 176 | QSSGRhiContextStats *m_contextStats = nullptr; |
| 177 | bool m_extendedDataCollectionEnabled = false; |
| 178 | QSSGRenderLayer *m_layer = nullptr; |
| 179 | QMetaObject::Connection m_frameSwappedConnection; |
| 180 | QQuickWindow *m_window = nullptr; |
| 181 | bool m_renderingThisFrame = false; |
| 182 | QString m_graphicsApiName; |
| 183 | }; |
| 184 | |
| 185 | QT_END_NAMESPACE |
| 186 | |
| 187 | Q_DECLARE_METATYPE(QQuick3DRenderStats *) |
| 188 | |
| 189 | #endif // QQUICK3DRENDERSTATS_H |
| 190 | |