| 1 | // Copyright (C) 2021 The Qt Company Ltd. |
|---|---|
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | |
| 5 | #ifndef QQUICK3DRESOURCELOADER_H |
| 6 | #define QQUICK3DRESOURCELOADER_H |
| 7 | |
| 8 | // |
| 9 | // W A R N I N G |
| 10 | // ------------- |
| 11 | // |
| 12 | // This file is not part of the Qt API. It exists purely as an |
| 13 | // implementation detail. This header file may change from version to |
| 14 | // version without notice, or even be removed. |
| 15 | // |
| 16 | // We mean it. |
| 17 | // |
| 18 | |
| 19 | #include <QtQuick3D/private/qquick3dnode_p.h> |
| 20 | #include <QtQuick3D/private/qquick3dgeometry_p.h> |
| 21 | #include <QtQuick3D/private/qquick3dtexture_p.h> |
| 22 | #include <QtQml/QQmlListProperty> |
| 23 | |
| 24 | QT_BEGIN_NAMESPACE |
| 25 | |
| 26 | class Q_QUICK3D_EXPORT QQuick3DResourceLoader : public QQuick3DObject |
| 27 | { |
| 28 | Q_OBJECT |
| 29 | Q_PROPERTY(QList<QUrl> meshSources READ meshSources WRITE setMeshSources NOTIFY meshSourcesChanged) |
| 30 | Q_PROPERTY(QQmlListProperty<QQuick3DTexture> textures READ textures) |
| 31 | Q_PROPERTY(QQmlListProperty<QQuick3DGeometry> geometries READ geometries) |
| 32 | QML_NAMED_ELEMENT(ResourceLoader) |
| 33 | QML_ADDED_IN_VERSION(6, 3) |
| 34 | public: |
| 35 | QQuick3DResourceLoader(QQuick3DObject *parent = nullptr); |
| 36 | |
| 37 | const QList<QUrl> &meshSources() const; |
| 38 | void setMeshSources(const QList<QUrl> &newMeshSources); |
| 39 | QQmlListProperty<QQuick3DGeometry> geometries(); |
| 40 | QQmlListProperty<QQuick3DTexture> textures(); |
| 41 | Q_SIGNALS: |
| 42 | void meshSourcesChanged(); |
| 43 | |
| 44 | private Q_SLOTS: |
| 45 | void onGeometryDestroyed(QObject *object); |
| 46 | void onTextureDestroyed(QObject *object); |
| 47 | protected: |
| 48 | QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) override; |
| 49 | void markAllDirty() override; |
| 50 | void itemChange(ItemChange change, const ItemChangeData &value) override; |
| 51 | |
| 52 | private: |
| 53 | static void qmlAppendGeometry(QQmlListProperty<QQuick3DGeometry> *list, QQuick3DGeometry *geometry); |
| 54 | static QQuick3DGeometry *qmlGeometryAt(QQmlListProperty<QQuick3DGeometry> *list, qsizetype index); |
| 55 | static qsizetype qmlGeometriesCount(QQmlListProperty<QQuick3DGeometry> *list); |
| 56 | static void qmlClearGeometries(QQmlListProperty<QQuick3DGeometry> *list); |
| 57 | |
| 58 | static void qmlAppendTexture(QQmlListProperty<QQuick3DTexture> *list, QQuick3DTexture *texture); |
| 59 | static QQuick3DTexture *qmlTextureAt(QQmlListProperty<QQuick3DTexture> *list, qsizetype index); |
| 60 | static qsizetype qmlTexturesCount(QQmlListProperty<QQuick3DTexture> *list); |
| 61 | static void qmlClearTextures(QQmlListProperty<QQuick3DTexture> *list); |
| 62 | |
| 63 | enum ResourceLoaderDirtyType { |
| 64 | MeshesDirty = 0x00000001, |
| 65 | TexturesDirty = 0x00000002, |
| 66 | GeometriesDirty = 0x00000004 |
| 67 | }; |
| 68 | |
| 69 | |
| 70 | quint32 m_dirtyAttributes = 0xffffffff; // all dirty by default |
| 71 | void markDirty(ResourceLoaderDirtyType type); |
| 72 | void updateSceneManager(QQuick3DSceneManager *sceneManager); |
| 73 | |
| 74 | QList<QUrl> m_meshSources; |
| 75 | QList<QQuick3DGeometry *> m_geometries; |
| 76 | QList<QQuick3DTexture *> m_textures; |
| 77 | }; |
| 78 | |
| 79 | QT_END_NAMESPACE |
| 80 | |
| 81 | #endif // QQUICK3DRESOURCELOADER_H |
| 82 |
