1 | // Copyright (C) 2021 The Qt Company Ltd. |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | |
5 | #ifndef QQUICK3DRESOURCELOADER_H |
6 | #define QQUICK3DRESOURCELOADER_H |
7 | |
8 | // |
9 | // W A R N I N G |
10 | // ------------- |
11 | // |
12 | // This file is not part of the Qt API. It exists purely as an |
13 | // implementation detail. This header file may change from version to |
14 | // version without notice, or even be removed. |
15 | // |
16 | // We mean it. |
17 | // |
18 | |
19 | #include <QtQuick3D/private/qquick3dnode_p.h> |
20 | #include <QtQuick3D/private/qquick3dgeometry_p.h> |
21 | #include <QtQuick3D/private/qquick3dtexture_p.h> |
22 | #include <QtQml/QQmlListProperty> |
23 | |
24 | QT_BEGIN_NAMESPACE |
25 | |
26 | class Q_QUICK3D_EXPORT QQuick3DResourceLoader : public QQuick3DObject |
27 | { |
28 | Q_OBJECT |
29 | Q_PROPERTY(QList<QUrl> meshSources READ meshSources WRITE setMeshSources NOTIFY meshSourcesChanged) |
30 | Q_PROPERTY(QQmlListProperty<QQuick3DTexture> textures READ textures) |
31 | Q_PROPERTY(QQmlListProperty<QQuick3DGeometry> geometries READ geometries) |
32 | QML_NAMED_ELEMENT(ResourceLoader) |
33 | QML_ADDED_IN_VERSION(6, 3) |
34 | public: |
35 | QQuick3DResourceLoader(QQuick3DObject *parent = nullptr); |
36 | |
37 | const QList<QUrl> &meshSources() const; |
38 | void setMeshSources(const QList<QUrl> &newMeshSources); |
39 | QQmlListProperty<QQuick3DGeometry> geometries(); |
40 | QQmlListProperty<QQuick3DTexture> textures(); |
41 | Q_SIGNALS: |
42 | void meshSourcesChanged(); |
43 | |
44 | private Q_SLOTS: |
45 | void onGeometryDestroyed(QObject *object); |
46 | void onTextureDestroyed(QObject *object); |
47 | protected: |
48 | QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) override; |
49 | void markAllDirty() override; |
50 | void itemChange(ItemChange change, const ItemChangeData &value) override; |
51 | |
52 | private: |
53 | static void qmlAppendGeometry(QQmlListProperty<QQuick3DGeometry> *list, QQuick3DGeometry *geometry); |
54 | static QQuick3DGeometry *qmlGeometryAt(QQmlListProperty<QQuick3DGeometry> *list, qsizetype index); |
55 | static qsizetype qmlGeometriesCount(QQmlListProperty<QQuick3DGeometry> *list); |
56 | static void qmlClearGeometries(QQmlListProperty<QQuick3DGeometry> *list); |
57 | |
58 | static void qmlAppendTexture(QQmlListProperty<QQuick3DTexture> *list, QQuick3DTexture *texture); |
59 | static QQuick3DTexture *qmlTextureAt(QQmlListProperty<QQuick3DTexture> *list, qsizetype index); |
60 | static qsizetype qmlTexturesCount(QQmlListProperty<QQuick3DTexture> *list); |
61 | static void qmlClearTextures(QQmlListProperty<QQuick3DTexture> *list); |
62 | |
63 | enum ResourceLoaderDirtyType { |
64 | MeshesDirty = 0x00000001, |
65 | TexturesDirty = 0x00000002, |
66 | GeometriesDirty = 0x00000004 |
67 | }; |
68 | |
69 | |
70 | quint32 m_dirtyAttributes = 0xffffffff; // all dirty by default |
71 | void markDirty(ResourceLoaderDirtyType type); |
72 | void updateSceneManager(QQuick3DSceneManager *sceneManager); |
73 | |
74 | QList<QUrl> m_meshSources; |
75 | QList<QQuick3DGeometry *> m_geometries; |
76 | QList<QQuick3DTexture *> m_textures; |
77 | }; |
78 | |
79 | QT_END_NAMESPACE |
80 | |
81 | #endif // QQUICK3DRESOURCELOADER_H |
82 |